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Key Value
engine mlx
prompt default
temp 0.2
top_p 0.95
max_new_tokens 1024
n_completions 10

Solutions

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]

enum ParsingError: Error {
    case invalidInput
    case internalError(Error)
}

func parse(string: String) throws -> JSON {
    guard let data = string.data(using: .utf8) else {
        throw ParsingError.invalidInput
    }

    do {
        let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
        guard let json = jsonObject as? JSON else {
            throw ParsingError.invalidInput
        }
        return json
    } catch {
        throw ParsingError.internalError(error)
    }
}
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}

let tree = HTMLNode.element(
    "div",
    attributes: ["id": "container"],
    children: [
        HTMLNode.element(
            "a",
            attributes: ["href": "swifteval"],
            children: [HTMLNode.text("SwiftEval")]
        )
    ]
)

let html = generate(tree)
print(html) // Output: "<div id=\"container\"><a href=\"swifteval\">SwiftEval</a></div>"
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}

let tree = HTMLNode.element(
    "div",
    attributes: ["id": "container"],
    children: [
        HTMLNode.element(
            "a",
            attributes: ["href": "swifteval"],
            children: [HTMLNode.text("SwiftEval")]
        )
    ]
)

print(generate(tree))
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}

let tree = HTMLNode.element(
    "div",
    attributes: ["id": "container"],
    children: [
        HTMLNode.element(
            "a",
            attributes: ["href": "swifteval"],
            children: [HTMLNode.text("SwiftEval")]
        ),
        HTMLNode.text("This is some text.")
    ]
)

let html = generate(tree)
print(html)
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}

let tree = HTMLNode.element(
    "div",
    attributes: ["id": "container"],
    children: [
        .element(
            "a",
            attributes: ["href": "swifteval"],
            children: [.text("SwiftEval")]
        ),
        .text("This is a sample text.")
    ]
)

let html = generate(tree)
print(html)
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
```

indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
    case text(_ content: String)
    case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}

func generate(_ tree: HTMLNode) -> String {
    switch tree {
    case let .text(content):
        return content
    case let .element(name, attributes, children):
        var html = "<\(name)"
        for (key, value) in attributes {
            html += " \(key)=\"\(value)\""
        }
        html += ">"
        for child in children {
            html += generate(child)
        }
        html += "</\(name)>"
        return html
    }
}
```

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Operator?

    for char in string {
        switch char {
        case "0"..."9":
            currentNumber = currentNumber * 10 + Double(String(char))!
        case "+", "-", "*", "/":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = Operator(char)
            } else {
                currentOperator = Operator(char)
            }
        case "(":
            stack.append(currentNumber)
            stack.append(Operator(char))
            currentNumber = 0.0
            currentOperator = nil
        case ")":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = nil
            }
            if stack.last is Operator {
                stack.removeLast()
            } else {
                throw CalculateError.invalidInput
            }
        default:
            throw CalculateError.invalidInput
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

enum Operator: String {
    case plus = "+"
    case minus = "-"
    case multiply = "*"
    case divide = "/"

    func apply(_ a: Double, _ b: Double) -> Double {
        switch self {
        case .plus:
            return a + b
        case .minus:
            return a - b
        case .multiply:
            return a * b
        case .divide:
            return a / b
        }
    }
}

func applyOperator(_ operator: Operator, _ a: Double, _ b: Double) -> Double {
    return operator.apply(a, b)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Operator?

    for char in string {
        switch char {
        case "0"..."9":
            currentNumber = currentNumber * 10 + Double(String(char))!
        case "+", "-", "*", "/":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = Operator(char)
            } else {
                currentOperator = Operator(char)
            }
        case "(":
            stack.append(currentNumber)
            stack.append(Operator(char))
            currentNumber = 0.0
            currentOperator = nil
        case ")":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = nil
            }
            if stack.last is Operator {
                stack.removeLast()
            } else {
                throw CalculateError.invalidInput
            }
        default:
            throw CalculateError.invalidInput
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

enum Operator: String {
    case plus = "+"
    case minus = "-"
    case multiply = "*"
    case divide = "/"

    func apply(_ a: Double, _ b: Double) -> Double {
        switch self {
        case .plus:
            return a + b
        case .minus:
            return a - b
        case .multiply:
            return a * b
        case .divide:
            return a / b
        }
    }
}

func applyOperator(_ operator: Operator, _ a: Double, _ b: Double) -> Double {
    return operator.apply(a, b)
}
```
currentOperator = Operator(char) // cannot convert value of type 'Character' to expected argument type 'String'
currentOperator = Operator(char) // missing argument label 'rawValue:' in call
currentOperator = Operator(char) // cannot convert value of type 'Character' to expected argument type 'String'
currentOperator = Operator(char) // missing argument label 'rawValue:' in call
stack.append(Operator(char)) // cannot convert value of type 'Character' to expected argument type 'String'
stack.append(Operator(char)) // cannot convert value of type 'Operator?' to expected argument type 'Double'
stack.append(Operator(char)) // missing argument label 'rawValue:' in call
if stack.last is Operator { // cast from 'Double?' to unrelated type 'Operator' always fails
return operator.apply(a, b) // non-void function should return a value
return operator.apply(a, b) // '.' is not allowed in operator names
return operator.apply(a, b) // consecutive statements on a line must be separated by ';'

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Operator?

    for char in string {
        switch char {
        case "0"..."9":
            currentNumber = currentNumber * 10 + Double(String(char))!
        case "+", "-", "*", "/":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = Operator(char)
            } else {
                currentOperator = Operator(char)
            }
        case "(":
            stack.append(currentNumber)
            stack.append(Operator(char))
            currentNumber = 0.0
            currentOperator = nil
        case ")":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = nil
            }

            if stack.last is Operator {
                stack.removeLast()
            } else {
                throw CalculateError.invalidInput
            }
        default:
            throw CalculateError.invalidInput
        }
    }

    if currentNumber != 0.0 {
        stack.append(currentNumber)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

enum Operator: String {
    case plus = "+"
    case minus = "-"
    case multiply = "*"
    case divide = "/"

    func apply(to a: Double, and b: Double) -> Double {
        switch self {
        case .plus:
            return a + b
        case .minus:
            return a - b
        case .multiply:
            return a * b
        case .divide:
            return a / b
        }
    }
}

func applyOperator(_ operator: Operator, _ a: Double, _ b: Double) -> Double {
    return operator.apply(to: a, and: b)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Operator?

    for char in string {
        switch char {
        case "0"..."9":
            currentNumber = currentNumber * 10 + Double(String(char))!
        case "+", "-", "*", "/":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = Operator(char)
            } else {
                currentOperator = Operator(char)
            }
        case "(":
            stack.append(currentNumber)
            stack.append(Operator(char))
            currentNumber = 0.0
            currentOperator = nil
        case ")":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = nil
            }

            if stack.last is Operator {
                stack.removeLast()
            } else {
                throw CalculateError.invalidInput
            }
        default:
            throw CalculateError.invalidInput
        }
    }

    if currentNumber != 0.0 {
        stack.append(currentNumber)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

enum Operator: String {
    case plus = "+"
    case minus = "-"
    case multiply = "*"
    case divide = "/"

    func apply(to a: Double, and b: Double) -> Double {
        switch self {
        case .plus:
            return a + b
        case .minus:
            return a - b
        case .multiply:
            return a * b
        case .divide:
            return a / b
        }
    }
}

func applyOperator(_ operator: Operator, _ a: Double, _ b: Double) -> Double {
    return operator.apply(to: a, and: b)
}
```
currentOperator = Operator(char) // cannot convert value of type 'Character' to expected argument type 'String'
currentOperator = Operator(char) // missing argument label 'rawValue:' in call
currentOperator = Operator(char) // cannot convert value of type 'Character' to expected argument type 'String'
currentOperator = Operator(char) // missing argument label 'rawValue:' in call
stack.append(Operator(char)) // cannot convert value of type 'Character' to expected argument type 'String'
stack.append(Operator(char)) // cannot convert value of type 'Operator?' to expected argument type 'Double'
stack.append(Operator(char)) // missing argument label 'rawValue:' in call
if stack.last is Operator { // cast from 'Double?' to unrelated type 'Operator' always fails
return operator.apply(to: a, and: b) // non-void function should return a value
return operator.apply(to: a, and: b) // '.' is not allowed in operator names
return operator.apply(to: a, and: b) // consecutive statements on a line must be separated by ';'

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for character in string {
        if let digit = Double(String(character)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch character {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentOperator = character
                currentNumber = 0.0
            case "(":
                stack.append(currentNumber)
                stack.append(currentOperator)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = stack.removeLast()
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperator(_ operator: Character, _ number: Double, _ otherNumber: Double) -> Double {
    switch operator {
    case "+":
        return number + otherNumber
    case "-":
        return number - otherNumber
    case "*":
        return number * otherNumber
    case "/":
        return number / otherNumber
    default:
        fatalError("Invalid operator")
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for character in string {
        if let digit = Double(String(character)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch character {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentOperator = character
                currentNumber = 0.0
            case "(":
                stack.append(currentNumber)
                stack.append(currentOperator)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = stack.removeLast()
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperator(_ operator: Character, _ number: Double, _ otherNumber: Double) -> Double {
    switch operator {
    case "+":
        return number + otherNumber
    case "-":
        return number - otherNumber
    case "*":
        return number * otherNumber
    case "/":
        return number / otherNumber
    default:
        fatalError("Invalid operator")
    }
}
```
stack.append(currentOperator) // cannot convert value of type 'Character?' to expected argument type 'Double'
currentOperator = stack.removeLast() // cannot assign value of type 'Double' to type 'Character?'
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for char in string {
        if let digit = Double(String(char)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch char {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let rhs = currentNumber
                    currentNumber = 0.0
                    let lhs = stack.removeLast()
                    let result = applyOperator(currentOperator!, lhs, rhs)
                    stack.append(result)
                }
                currentOperator = char
            case "(":
                stack.append(currentNumber)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let rhs = currentNumber
                    currentNumber = 0.0
                    let lhs = stack.removeLast()
                    let result = applyOperator(currentOperator!, lhs, rhs)
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = nil
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let rhs = currentNumber
        currentNumber = 0.0
        let lhs = stack.removeLast()
        let result = applyOperator(currentOperator!, lhs, rhs)
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperator(_ operator: Character, _ lhs: Double, _ rhs: Double) -> Double {
    switch operator {
    case "+":
        return lhs + rhs
    case "-":
        return lhs - rhs
    case "*":
        return lhs * rhs
    case "/":
        return lhs / rhs
    default:
        fatalError("Invalid operator")
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for char in string {
        if let digit = Double(String(char)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch char {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let rhs = currentNumber
                    currentNumber = 0.0
                    let lhs = stack.removeLast()
                    let result = applyOperator(currentOperator!, lhs, rhs)
                    stack.append(result)
                }
                currentOperator = char
            case "(":
                stack.append(currentNumber)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let rhs = currentNumber
                    currentNumber = 0.0
                    let lhs = stack.removeLast()
                    let result = applyOperator(currentOperator!, lhs, rhs)
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = nil
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let rhs = currentNumber
        currentNumber = 0.0
        let lhs = stack.removeLast()
        let result = applyOperator(currentOperator!, lhs, rhs)
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperator(_ operator: Character, _ lhs: Double, _ rhs: Double) -> Double {
    switch operator {
    case "+":
        return lhs + rhs
    case "-":
        return lhs - rhs
    case "*":
        return lhs * rhs
    case "/":
        return lhs / rhs
    default:
        fatalError("Invalid operator")
    }
}
```
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for character in string {
        if let digit = Double(String(character)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch character {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentOperator = character
                currentNumber = 0.0
            case "(":
                stack.append(currentNumber)
                stack.append(character)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = nil
                while stack.last != "(" {
                    let result = applyOperator(stack.removeLast(), stack.removeLast(), stack.removeLast())
                    stack.append(result)
                }
                stack.removeLast() // Remove the opening parenthesis
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperator(_ operator: Character, _ number: Double, _ otherNumber: Double) -> Double {
    switch operator {
    case "+":
        return number + otherNumber
    case "-":
        return number - otherNumber
    case "*":
        return number * otherNumber
    case "/":
        return number / otherNumber
    default:
        fatalError("Invalid operator")
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for character in string {
        if let digit = Double(String(character)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch character {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentOperator = character
                currentNumber = 0.0
            case "(":
                stack.append(currentNumber)
                stack.append(character)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = nil
                while stack.last != "(" {
                    let result = applyOperator(stack.removeLast(), stack.removeLast(), stack.removeLast())
                    stack.append(result)
                }
                stack.removeLast() // Remove the opening parenthesis
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperator(_ operator: Character, _ number: Double, _ otherNumber: Double) -> Double {
    switch operator {
    case "+":
        return number + otherNumber
    case "-":
        return number - otherNumber
    case "*":
        return number * otherNumber
    case "/":
        return number / otherNumber
    default:
        fatalError("Invalid operator")
    }
}
```
stack.append(character) // cannot convert value of type 'Character' to expected argument type 'Double'
while stack.last != "(" { // type '((Double) throws -> Bool) throws -> Double?' cannot conform to 'StringProtocol'
let result = applyOperator(stack.removeLast(), stack.removeLast(), stack.removeLast()) // cannot convert value of type 'Double' to expected argument type 'Character'
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for character in string {
        if let digit = Double(String(character)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch character {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let result = applyOperation(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentOperator = character
                currentNumber = 0.0
            case "(":
                stack.append(currentNumber)
                stack.append(character)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let result = applyOperation(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = nil
                while stack.last != "(" {
                    let result = applyOperation(stack.removeLast(), stack.removeLast(), stack.removeLast())
                    stack.append(result)
                }
                stack.removeLast() // Remove the opening parenthesis
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let result = applyOperation(currentOperator!, currentNumber, stack.removeLast())
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperation(_ operator: Character, _ operand1: Double, _ operand2: Double) -> Double {
    switch operator {
    case "+":
        return operand1 + operand2
    case "-":
        return operand1 - operand2
    case "*":
        return operand1 * operand2
    case "/":
        return operand1 / operand2
    default:
        fatalError("Invalid operator")
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for character in string {
        if let digit = Double(String(character)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch character {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let result = applyOperation(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentOperator = character
                currentNumber = 0.0
            case "(":
                stack.append(currentNumber)
                stack.append(character)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let result = applyOperation(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = nil
                while stack.last != "(" {
                    let result = applyOperation(stack.removeLast(), stack.removeLast(), stack.removeLast())
                    stack.append(result)
                }
                stack.removeLast() // Remove the opening parenthesis
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let result = applyOperation(currentOperator!, currentNumber, stack.removeLast())
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperation(_ operator: Character, _ operand1: Double, _ operand2: Double) -> Double {
    switch operator {
    case "+":
        return operand1 + operand2
    case "-":
        return operand1 - operand2
    case "*":
        return operand1 * operand2
    case "/":
        return operand1 / operand2
    default:
        fatalError("Invalid operator")
    }
}
```
stack.append(character) // cannot convert value of type 'Character' to expected argument type 'Double'
while stack.last != "(" { // type '((Double) throws -> Bool) throws -> Double?' cannot conform to 'StringProtocol'
let result = applyOperation(stack.removeLast(), stack.removeLast(), stack.removeLast()) // cannot convert value of type 'Double' to expected argument type 'Character'
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = ""
    
    for char in string {
        if let digit = Double(String(char)) {
            currentNumber += String(char)
        } else {
            if !currentNumber.isEmpty {
                stack.append(Double(currentNumber)!)
                currentNumber = ""
            }
            
            switch char {
            case "+", "-", "*", "/":
                if stack.count < 2 {
                    throw CalculateError.invalidInput
                }
                let second = stack.removeLast()
                let first = stack.removeLast()
                
                switch char {
                case "+":
                    stack.append(first + second)
                case "-":
                    stack.append(first - second)
                case "*":
                    stack.append(first * second)
                case "/":
                    stack.append(first / second)
                default:
                    throw CalculateError.invalidInput
                }
            case "(":
                stack.append(0) // Dummy value for opening parenthesis
            case ")":
                if stack.count < 2 {
                    throw CalculateError.invalidInput
                }
                let second = stack.removeLast()
                let first = stack.removeLast()
                stack.removeLast() // Remove the dummy value for opening parenthesis
                stack.append(first + second)
            default:
                throw CalculateError.invalidInput
            }
        }
    }
    
    if stack.count != 1 {
        throw CalculateError.invalidInput
    }
    
    return stack.removeLast()
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = ""
    
    for char in string {
        if let digit = Double(String(char)) {
            currentNumber += String(char)
        } else {
            if !currentNumber.isEmpty {
                stack.append(Double(currentNumber)!)
                currentNumber = ""
            }
            
            switch char {
            case "+", "-", "*", "/":
                if stack.count < 2 {
                    throw CalculateError.invalidInput
                }
                let second = stack.removeLast()
                let first = stack.removeLast()
                
                switch char {
                case "+":
                    stack.append(first + second)
                case "-":
                    stack.append(first - second)
                case "*":
                    stack.append(first * second)
                case "/":
                    stack.append(first / second)
                default:
                    throw CalculateError.invalidInput
                }
            case "(":
                stack.append(0) // Dummy value for opening parenthesis
            case ")":
                if stack.count < 2 {
                    throw CalculateError.invalidInput
                }
                let second = stack.removeLast()
                let first = stack.removeLast()
                stack.removeLast() // Remove the dummy value for opening parenthesis
                stack.append(first + second)
            default:
                throw CalculateError.invalidInput
            }
        }
    }
    
    if stack.count != 1 {
        throw CalculateError.invalidInput
    }
    
    return stack.removeLast()
}
```
if let digit = Double(String(char)) { // value 'digit' was defined but never used; consider replacing with boolean test
 // Fatal error: Error raised at top level: Solution.CalculateError.invalidInput

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = ""
    
    for char in string {
        if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
            if !currentNumber.isEmpty {
                stack.append(Double(currentNumber)!)
                currentNumber = ""
            }
            
            switch char {
            case "+":
                stack.append(stack.removeLast() + stack.removeLast())
            case "-":
                let a = stack.removeLast()
                let b = stack.removeLast()
                stack.append(b - a)
            case "*":
                stack.append(stack.removeLast() * stack.removeLast())
            case "/":
                let a = stack.removeLast()
                let b = stack.removeLast()
                stack.append(b / a)
            case "(":
                stack.append(0)
            case ")":
                if stack.count < 2 {
                    throw CalculateError.invalidInput
                }
                let a = stack.removeLast()
                let b = stack.removeLast()
                stack.append(b + a)
            default:
                throw CalculateError.invalidInput
            }
        } else {
            currentNumber += String(char)
        }
    }
    
    if !currentNumber.isEmpty {
        stack.append(Double(currentNumber)!)
    }
    
    if stack.count != 1 {
        throw CalculateError.invalidInput
    }
    
    return stack.removeLast()
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = ""
    
    for char in string {
        if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
            if !currentNumber.isEmpty {
                stack.append(Double(currentNumber)!)
                currentNumber = ""
            }
            
            switch char {
            case "+":
                stack.append(stack.removeLast() + stack.removeLast())
            case "-":
                let a = stack.removeLast()
                let b = stack.removeLast()
                stack.append(b - a)
            case "*":
                stack.append(stack.removeLast() * stack.removeLast())
            case "/":
                let a = stack.removeLast()
                let b = stack.removeLast()
                stack.append(b / a)
            case "(":
                stack.append(0)
            case ")":
                if stack.count < 2 {
                    throw CalculateError.invalidInput
                }
                let a = stack.removeLast()
                let b = stack.removeLast()
                stack.append(b + a)
            default:
                throw CalculateError.invalidInput
            }
        } else {
            currentNumber += String(char)
        }
    }
    
    if !currentNumber.isEmpty {
        stack.append(Double(currentNumber)!)
    }
    
    if stack.count != 1 {
        throw CalculateError.invalidInput
    }
    
    return stack.removeLast()
}
```
 // Fatal error: Can't remove last element from an empty collection

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Operator?

    for char in string {
        switch char {
        case "0"..."9":
            currentNumber = currentNumber * 10 + Double(String(char))!
        case "+", "-", "*", "/":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
            }
            currentOperator = Operator(char)
        case "(":
            stack.append(currentNumber)
            stack.append(currentOperator)
            currentNumber = 0.0
            currentOperator = nil
        case ")":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = nil
            }
            if stack.popLast() != "(" {
                throw CalculateError.invalidInput
            }
        default:
            throw CalculateError.invalidInput
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

enum Operator: String {
    case plus = "+"
    case minus = "-"
    case multiply = "*"
    case divide = "/"

    func apply(_ x: Double, _ y: Double) -> Double {
        switch self {
        case .plus:
            return x + y
        case .minus:
            return x - y
        case .multiply:
            return x * y
        case .divide:
            return x / y
        }
    }
}

func applyOperator(_ operator: Operator, _ x: Double, _ y: Double) -> Double {
    return operator.apply(x, y)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Operator?

    for char in string {
        switch char {
        case "0"..."9":
            currentNumber = currentNumber * 10 + Double(String(char))!
        case "+", "-", "*", "/":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
            }
            currentOperator = Operator(char)
        case "(":
            stack.append(currentNumber)
            stack.append(currentOperator)
            currentNumber = 0.0
            currentOperator = nil
        case ")":
            if currentOperator != nil {
                let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
                stack.append(result)
                currentNumber = 0.0
                currentOperator = nil
            }
            if stack.popLast() != "(" {
                throw CalculateError.invalidInput
            }
        default:
            throw CalculateError.invalidInput
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, stack.removeLast(), currentNumber)
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

enum Operator: String {
    case plus = "+"
    case minus = "-"
    case multiply = "*"
    case divide = "/"

    func apply(_ x: Double, _ y: Double) -> Double {
        switch self {
        case .plus:
            return x + y
        case .minus:
            return x - y
        case .multiply:
            return x * y
        case .divide:
            return x / y
        }
    }
}

func applyOperator(_ operator: Operator, _ x: Double, _ y: Double) -> Double {
    return operator.apply(x, y)
}
```
currentOperator = Operator(char) // cannot convert value of type 'Character' to expected argument type 'String'
currentOperator = Operator(char) // missing argument label 'rawValue:' in call
stack.append(currentOperator) // cannot convert value of type 'Operator?' to expected argument type 'Double'
if stack.popLast() != "(" { // cannot convert value of type 'Double?' to expected argument type 'String'
return operator.apply(x, y) // consecutive statements on a line must be separated by ';'
return operator.apply(x, y) // non-void function should return a value
return operator.apply(x, y) // '.' is not allowed in operator names

enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for character in string {
        if let digit = Double(String(character)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch character {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentOperator = character
                currentNumber = 0.0
            case "(":
                stack.append(currentNumber)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = nil
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperator(_ operator: Character, _ number: Double, _ otherNumber: Double) -> Double {
    switch operator {
    case "+":
        return number + otherNumber
    case "-":
        return number - otherNumber
    case "*":
        return number * otherNumber
    case "/":
        return number / otherNumber
    default:
        fatalError("Invalid operator")
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
    case invalidInput
}

func calculate(_ string: String) throws -> Double {
    var stack = [Double]()
    var currentNumber = 0.0
    var currentOperator: Character?

    for character in string {
        if let digit = Double(String(character)) {
            currentNumber = currentNumber * 10 + digit
        } else {
            switch character {
            case "+", "-", "*", "/":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentOperator = character
                currentNumber = 0.0
            case "(":
                stack.append(currentNumber)
                currentNumber = 0.0
                currentOperator = nil
            case ")":
                if currentOperator != nil {
                    let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
                    stack.append(result)
                }
                currentNumber = stack.removeLast()
                currentOperator = nil
            default:
                throw CalculateError.invalidInput
            }
        }
    }

    if currentOperator != nil {
        let result = applyOperator(currentOperator!, currentNumber, stack.removeLast())
        stack.append(result)
    }

    if stack.count != 1 {
        throw CalculateError.invalidInput
    }

    return stack.removeLast()
}

func applyOperator(_ operator: Character, _ number: Double, _ otherNumber: Double) -> Double {
    switch operator {
    case "+":
        return number + otherNumber
    case "-":
        return number - otherNumber
    case "*":
        return number * otherNumber
    case "/":
        return number / otherNumber
    default:
        fatalError("Invalid operator")
    }
}
```
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration

func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    handle.readabilityHandler = nil
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    handle.readabilityHandler = nil
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
```
handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in // cannot assign value of type '(Pipe, Data) -> ()' to type '((FileHandle) -> Void)?'

func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    handle.readabilityHandler = nil
    handle.closeFile()

    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    handle.readabilityHandler = nil
    handle.closeFile()

    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
```
handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in // cannot assign value of type '(Pipe, Data) -> ()' to type '((FileHandle) -> Void)?'

func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    let errorHandle = pipe.fileHandleForReading
    errorHandle.readabilityHandler = { (data: Data) in
        stderr += String(data: data, encoding: .utf8)!
    }

    return (stdout, stderr)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    let errorHandle = pipe.fileHandleForReading
    errorHandle.readabilityHandler = { (data: Data) in
        stderr += String(data: data, encoding: .utf8)!
    }

    return (stdout, stderr)
}
```
handle.readabilityHandler = { (data: Data) in // cannot assign value of type '(Data) -> ()' to type '((FileHandle) -> Void)?'
errorHandle.readabilityHandler = { (data: Data) in // cannot assign value of type '(Data) -> ()' to type '((FileHandle) -> Void)?'

func execute(binary: String, arguments: [String]) -> (String, String) {
    var task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        print(String(data: data, encoding: .utf8)!)
    }

    task.launch()
    task.waitUntilExit()

    let output = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    let error = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (output, error)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        print(String(data: data, encoding: .utf8)!)
    }

    task.launch()
    task.waitUntilExit()

    let output = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    let error = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (output, error)
}
```
handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in // cannot assign value of type '(Pipe, Data) -> ()' to type '((FileHandle) -> Void)?'

func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    let errorHandle = pipe.fileHandleForReading
    errorHandle.readabilityHandler = { (data: Data) in
        stderr += String(data: data, encoding: .utf8)!
    }

    return (stdout, stderr)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    let errorHandle = pipe.fileHandleForReading
    errorHandle.readabilityHandler = { (data: Data) in
        stderr += String(data: data, encoding: .utf8)!
    }

    return (stdout, stderr)
}
```
handle.readabilityHandler = { (data: Data) in // cannot assign value of type '(Data) -> ()' to type '((FileHandle) -> Void)?'
errorHandle.readabilityHandler = { (data: Data) in // cannot assign value of type '(Data) -> ()' to type '((FileHandle) -> Void)?'

func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    let errorHandle = pipe.fileHandleForReading
    errorHandle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        stderr += String(data: data, encoding: .utf8)!
    }

    return (stdout, stderr)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    let handle = pipe.fileHandleForReading
    handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        stdout += String(data: data, encoding: .utf8)!
    }

    task.launch()
    task.waitUntilExit()

    let errorHandle = pipe.fileHandleForReading
    errorHandle.readabilityHandler = { (fileHandle: Pipe, data: Data) in
        stderr += String(data: data, encoding: .utf8)!
    }

    return (stdout, stderr)
}
```
handle.readabilityHandler = { (fileHandle: Pipe, data: Data) in // cannot assign value of type '(Pipe, Data) -> ()' to type '((FileHandle) -> Void)?'
errorHandle.readabilityHandler = { (fileHandle: Pipe, data: Data) in // cannot assign value of type '(Pipe, Data) -> ()' to type '((FileHandle) -> Void)?'

func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    task.launch()
    task.waitUntilExit()

    stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    task.launch()
    task.waitUntilExit()

    stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
```
 // XCTAssertTrue failed

func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    task.launch()
    task.waitUntilExit()

    stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    task.launch()
    task.waitUntilExit()

    stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
```
 // XCTAssertTrue failed

func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    task.launch()
    task.waitUntilExit()

    stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    task.launch()
    task.waitUntilExit()

    stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
```
 // XCTAssertTrue failed

func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    task.launch()
    task.waitUntilExit()

    stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
    var stdout = ""
    var stderr = ""

    let task = Process()
    task.launchPath = binary
    task.arguments = arguments

    let pipe = Pipe()
    task.standardOutput = pipe
    task.standardError = pipe

    task.launch()
    task.waitUntilExit()

    stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
    stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!

    return (stdout, stderr)
}
```
 // XCTAssertTrue failed

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
```

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
```

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]
    
    return { input in
        if let result = cache[input] {
            return result
        }
        
        let result = function(input)
        cache[input] = result
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]
    
    return { input in
        if let result = cache[input] {
            return result
        }
        
        let result = function(input)
        cache[input] = result
        return result
    }
}
```

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
```

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result

        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result

        return result
    }
}
```

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
```

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]
    
    return { input in
        if let result = cache[input] {
            return result
        }
        
        let result = function(input)
        cache[input] = result
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]
    
    return { input in
        if let result = cache[input] {
            return result
        }
        
        let result = function(input)
        cache[input] = result
        return result
    }
}
```

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
```

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]

    return { input in
        if let result = cache[input] {
            return result
        }

        let result = function(input)
        cache[input] = result
        return result
    }
}
```

func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]
    
    return { input in
        if let result = cache[input] {
            return result
        }
        
        let result = function(input)
        cache[input] = result
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
    var cache: [T: U] = [:]
    
    return { input in
        if let result = cache[input] {
            return result
        }
        
        let result = function(input)
        cache[input] = result
        return result
    }
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
    var attempt = 0
    while attempt < attempts {
        do {
            return try task()
        } catch {
            attempt += 1
            if attempt == attempts {
                throw error
            }
        }
    }
    fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
    var attempt = 0
    while attempt < attempts {
        do {
            return try task()
        } catch {
            attempt += 1
            if attempt == attempts {
                throw error
            }
        }
    }
    fatalError("Unreachable code")
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
```

func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
  var attempt = 0
  while attempt < attempts {
    do {
      return try task()
    } catch {
      attempt += 1
      if attempt == attempts {
        throw error
      }
    }
  }
  fatalError("Unreachable code")
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }
        return factory() as? T
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }
        return factory() as? T
    }
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }
        return factory() as? T
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }
        return factory() as? T
    }
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }
        return factory() as? T
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }
        return factory() as? T
    }
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }
        return factory() as? T
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }
        return factory() as? T
    }
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] else {
            return nil
        }

        return factory() as? T
    }
}
```

protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] as? () -> T else {
            return nil
        }
        return factory()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
    func register<T>(_ type: T.Type, factory: @escaping () -> T)
    func resolve<T>(_ type: T.Type) -> T?
}

class DIContainer: DIContainerProtocol {
    private var factories: [String: () -> Any] = [:]

    func register<T>(_ type: T.Type, factory: @escaping () -> T) {
        factories[String(describing: type)] = factory
    }

    func resolve<T>(_ type: T.Type) -> T? {
        guard let factory = factories[String(describing: type)] as? () -> T else {
            return nil
        }
        return factory()
    }
}
```
 // XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, World!"))

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, fromEvent, toState) in transitions {
            if state == fromState && event == fromEvent {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, fromEvent, toState) in transitions {
            if state == fromState && event == fromEvent {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, fromEvent, toState) in transitions {
            if state == fromState && event == fromEvent {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, fromEvent, toState) in transitions {
            if state == fromState && event == fromEvent {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        return state
    }

    func trigger(event: Event) {
        guard let nextState = transitions.first(where: { $0.0 == state && $0.1 == event })?.2 else {
            return
        }
        state = nextState
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        return state
    }

    func trigger(event: Event) {
        guard let nextState = transitions.first(where: { $0.0 == state && $0.1 == event })?.2 else {
            return
        }
        state = nextState
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        return state
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        return state
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        return state
    }

    func trigger(event: Event) {
        guard let nextState = transitions.first(where: { $0.0 == state && $0.1 == event })?.2 else {
            return
        }
        state = nextState
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        return state
    }

    func trigger(event: Event) {
        guard let nextState = transitions.first(where: { $0.0 == state && $0.1 == event })?.2 else {
            return
        }
        state = nextState
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, fromEvent, toState) in transitions {
            if state == fromState && event == fromEvent {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, fromEvent, toState) in transitions {
            if state == fromState && event == fromEvent {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        return state
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        return state
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
    associatedtype State: Hashable
    associatedtype Event: Hashable
    init(state: State)
    var state: State { get }
    func trigger(event: Event)
    func registerTransition(from: State, to: State, event: Event)
}

class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
    private var state: State
    private var transitions: [(State, Event, State)] = []

    init(state: State) {
        self.state = state
    }

    var currentState: State {
        get {
            return state
        }
    }

    func trigger(event: Event) {
        for (fromState, event, toState) in transitions {
            if state == fromState && event == event {
                state = toState
                return
            }
        }
    }

    func registerTransition(from: State, to: State, event: Event) {
        transitions.append((from, event, to))
    }
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case .file(_, let size):
            return size
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case .directory(_, let contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case .file(_, let size):
            return size
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case .directory(_, let contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
```
return 1 + contents.map { $0.treeDepth }.max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case let .file(_, _):
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case let .file(_, _):
            return 0
        case let .directory(_, contents):
            return 1 + (contents.map { $0.treeDepth }).max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case let .file(_, _):
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case let .file(_, _):
            return 0
        case let .directory(_, contents):
            return 1 + (contents.map { $0.treeDepth }).max() ?? 0
        }
    }
}
```
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
return 1 + (contents.map { $0.treeDepth }).max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
```
return 1 + contents.map { $0.treeDepth }.max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
```
return 1 + contents.map { $0.treeDepth }.max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case .file(_, let size):
            return size
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case .directory(_, let contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case .file(_, let size):
            return size
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case .directory(_, let contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
```
return 1 + contents.map { $0.treeDepth }.max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
```
return 1 + contents.map { $0.treeDepth }.max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
```
return 1 + contents.map { $0.treeDepth }.max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case let .file(_, _):
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case let .file(_, _):
            return 0
        case let .directory(_, contents):
            return 1 + (contents.map { $0.treeDepth }).max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case let .file(_, _):
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case let .file(_, _):
            return 0
        case let .directory(_, contents):
            return 1 + (contents.map { $0.treeDepth }).max() ?? 0
        }
    }
}
```
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
return 1 + (contents.map { $0.treeDepth }).max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case let .file(_, size):
            return size
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file:
            return 1
        case let .directory(_, contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
```
return 1 + contents.map { $0.treeDepth }.max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case .file(_, let size):
            return size
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file(_, _):
            return 1
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file(_, _):
            return 1
        case .directory(_, let contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
    case file(name: String, size: Int)
    case directory(name: String, contents: [FileSystemNode])
}

protocol FileSystemInfo {
    var totalSize: Int { get }
    var filesCount: Int { get }
    var treeDepth: Int { get }
}

extension FileSystemNode: FileSystemInfo {
    var totalSize: Int {
        switch self {
        case .file(_, let size):
            return size
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.totalSize }
        }
    }

    var filesCount: Int {
        switch self {
        case .file(_, _):
            return 1
        case .directory(_, let contents):
            return contents.reduce(0) { $0 + $1.filesCount }
        }
    }

    var treeDepth: Int {
        switch self {
        case .file(_, _):
            return 1
        case .directory(_, let contents):
            return 1 + contents.map { $0.treeDepth }.max() ?? 0
        }
    }
}
```
return 1 + contents.map { $0.treeDepth }.max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
    associatedtype Element
    init()
    func push(_ element: Element)
    func pop() -> Element?
}

class Stack<Element>: StackProtocol {
    private var elements: [Element] = []

    required init() {}

    func push(_ element: Element) {
        elements.append(element)
    }

    func pop() -> Element? {
        if elements.isEmpty {
            return nil
        }
        return elements.removeLast()
    }
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set(value) {
            if let value = value {
                cache[key] = value
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set(value) {
            if let value = value {
                cache[key] = value
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
```
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
usageOrder.remove(key) // no exact matches in call to instance method 'remove'

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
```
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
usageOrder.remove(key) // no exact matches in call to instance method 'remove'

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
```
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
usageOrder.remove(key) // no exact matches in call to instance method 'remove'

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
```
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
usageOrder.remove(key) // no exact matches in call to instance method 'remove'

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let element = newValue {
                cache[key] = element
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                if cache.count > capacity {
                    removeLeastRecentlyUsed()
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }

    private func removeLeastRecentlyUsed() {
        if let leastRecentlyUsedKey = usageOrder.first {
            cache.removeValue(forKey: leastRecentlyUsedKey)
            usageOrder.removeFirst()
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let element = newValue {
                cache[key] = element
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                if cache.count > capacity {
                    removeLeastRecentlyUsed()
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }

    private func removeLeastRecentlyUsed() {
        if let leastRecentlyUsedKey = usageOrder.first {
            cache.removeValue(forKey: leastRecentlyUsedKey)
            usageOrder.removeFirst()
        }
    }
}
```
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var accessOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                accessOrder.remove(key)
                accessOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let element = newValue {
                cache[key] = element
                if accessOrder.contains(key) {
                    accessOrder.remove(key)
                    accessOrder.append(key)
                } else {
                    accessOrder.append(key)
                }
                if cache.count > capacity {
                    removeLeastRecentlyUsed()
                }
            } else {
                cache.removeValue(forKey: key)
                accessOrder.remove(key)
            }
        }
    }

    private func removeLeastRecentlyUsed() {
        if let leastRecentlyUsedKey = accessOrder.first {
            cache.removeValue(forKey: leastRecentlyUsedKey)
            accessOrder.removeFirst()
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var accessOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                accessOrder.remove(key)
                accessOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let element = newValue {
                cache[key] = element
                if accessOrder.contains(key) {
                    accessOrder.remove(key)
                    accessOrder.append(key)
                } else {
                    accessOrder.append(key)
                }
                if cache.count > capacity {
                    removeLeastRecentlyUsed()
                }
            } else {
                cache.removeValue(forKey: key)
                accessOrder.remove(key)
            }
        }
    }

    private func removeLeastRecentlyUsed() {
        if let leastRecentlyUsedKey = accessOrder.first {
            cache.removeValue(forKey: leastRecentlyUsedKey)
            accessOrder.removeFirst()
        }
    }
}
```
accessOrder.remove(key) // no exact matches in call to instance method 'remove'
accessOrder.remove(key) // no exact matches in call to instance method 'remove'
accessOrder.remove(key) // no exact matches in call to instance method 'remove'

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
```
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
usageOrder.remove(key) // no exact matches in call to instance method 'remove'

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                if cache.count > capacity {
                    removeLeastRecentlyUsed()
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }

    private func removeLeastRecentlyUsed() {
        if let leastRecentlyUsedKey = usageOrder.first {
            cache.removeValue(forKey: leastRecentlyUsedKey)
            usageOrder.removeFirst()
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                if cache.count > capacity {
                    removeLeastRecentlyUsed()
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }

    private func removeLeastRecentlyUsed() {
        if let leastRecentlyUsedKey = usageOrder.first {
            cache.removeValue(forKey: leastRecentlyUsedKey)
            usageOrder.removeFirst()
        }
    }
}
```
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let element = newValue {
                cache[key] = element
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                if cache.count > capacity {
                    removeLeastRecentlyUsed()
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }

    private func removeLeastRecentlyUsed() {
        if let leastRecentlyUsedKey = usageOrder.first {
            cache.removeValue(forKey: leastRecentlyUsedKey)
            usageOrder.removeFirst()
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let element = newValue {
                cache[key] = element
                usageOrder.removeAll { $0 == key }
                usageOrder.append(key)
                if cache.count > capacity {
                    removeLeastRecentlyUsed()
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }

    private func removeLeastRecentlyUsed() {
        if let leastRecentlyUsedKey = usageOrder.first {
            cache.removeValue(forKey: leastRecentlyUsedKey)
            usageOrder.removeFirst()
        }
    }
}
```

protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
    associatedtype Key: Hashable
    associatedtype Element
    init(capacity: Int)
    subscript(key: Key) -> Element? { get set }
}

class Cache<Key: Hashable, Element>: CacheProtocol {
    private var capacity: Int
    private var cache: [Key: Element] = [:]
    private var usageOrder: [Key] = []

    required init(capacity: Int) {
        self.capacity = capacity
    }

    subscript(key: Key) -> Element? {
        get {
            if let element = cache[key] {
                usageOrder.remove(key)
                usageOrder.append(key)
                return element
            }
            return nil
        }
        set {
            if let newValue = newValue {
                cache[key] = newValue
                if usageOrder.contains(key) {
                    usageOrder.remove(key)
                    usageOrder.append(key)
                } else {
                    usageOrder.append(key)
                }
                if usageOrder.count > capacity {
                    let leastRecentlyUsedKey = usageOrder.removeFirst()
                    cache.removeValue(forKey: leastRecentlyUsedKey)
                }
            } else {
                cache.removeValue(forKey: key)
                usageOrder.removeAll { $0 == key }
            }
        }
    }
}
```
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
usageOrder.remove(key) // no exact matches in call to instance method 'remove'

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)] = [:]
    private let expirationPolicy: ExpirationPolicy

    init(expirationPolicy: ExpirationPolicy) {
        self.expirationPolicy = expirationPolicy
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        let expirationDate = Date().addingTimeInterval(expiration)
        cache[key] = (value, expirationDate)
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key] else {
            return nil
        }

        if expirationDate < Date() {
            cache.removeValue(forKey: key)
            return nil
        }

        return value
    }

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set(newValue) {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: expirationPolicy.expirationTime)
            } else {
                cache.removeValue(forKey: key)
            }
        }
    }
}

enum ExpirationPolicy {
    case never
    case seconds(TimeInterval)
    case minutes(TimeInterval)
    case hours(TimeInterval)
    case days(TimeInterval)

    var expirationTime: TimeInterval {
        switch self {
        case .never:
            return .infinity
        case .seconds(let seconds):
            return seconds
        case .minutes(let minutes):
            return minutes * 60
        case .hours(let hours):
            return hours * 60 * 60
        case .days(let days):
            return days * 60 * 60 * 24
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)] = [:]
    private let expirationPolicy: ExpirationPolicy

    init(expirationPolicy: ExpirationPolicy) {
        self.expirationPolicy = expirationPolicy
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        let expirationDate = Date().addingTimeInterval(expiration)
        cache[key] = (value, expirationDate)
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key] else {
            return nil
        }

        if expirationDate < Date() {
            cache.removeValue(forKey: key)
            return nil
        }

        return value
    }

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set(newValue) {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: expirationPolicy.expirationTime)
            } else {
                cache.removeValue(forKey: key)
            }
        }
    }
}

enum ExpirationPolicy {
    case never
    case seconds(TimeInterval)
    case minutes(TimeInterval)
    case hours(TimeInterval)
    case days(TimeInterval)

    var expirationTime: TimeInterval {
        switch self {
        case .never:
            return .infinity
        case .seconds(let seconds):
            return seconds
        case .minutes(let minutes):
            return minutes * 60
        case .hours(let hours):
            return hours * 60 * 60
        case .days(let days):
            return days * 60 * 60 * 24
        }
    }
}
```
let cache = ExpirableCache<String, String>() // missing argument for parameter 'expirationPolicy' in call
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)] = [:]

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: .distantFuture)
            } else {
                remove(key: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }

    func remove(key: Key) {
        cache.removeValue(forKey: key)
    }

    func evictExpired() {
        let now = Date()
        cache = cache.filter { _, (value, expirationDate) in
            expirationDate > now
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)] = [:]

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: .distantFuture)
            } else {
                remove(key: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }

    func remove(key: Key) {
        cache.removeValue(forKey: key)
    }

    func evictExpired() {
        let now = Date()
        cache = cache.filter { _, (value, expirationDate) in
            expirationDate > now
        }
    }
}
```
put(value: newValue, key: key, expiration: .distantFuture) // type 'TimeInterval' (aka 'Double') has no member 'distantFuture'
cache = cache.filter { _, (value, expirationDate) in // consecutive statements on a line must be separated by ';'
cache = cache.filter { _, (value, expirationDate) in // '_' can only appear in a pattern or on the left side of an assignment
cache = cache.filter { _, (value, expirationDate) in // expected expression
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set(newValue) {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: .distantFuture)
            } else {
                remove(key: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }

    func remove(key: Key) {
        cache.removeValue(forKey: key)
    }

    func evictExpired() {
        let now = Date()
        cache = cache.filter { _, (value, expirationDate) in
            expirationDate > now
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set(newValue) {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: .distantFuture)
            } else {
                remove(key: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }

    func remove(key: Key) {
        cache.removeValue(forKey: key)
    }

    func evictExpired() {
        let now = Date()
        cache = cache.filter { _, (value, expirationDate) in
            expirationDate > now
        }
    }
}
```
put(value: newValue, key: key, expiration: .distantFuture) // type 'TimeInterval' (aka 'Double') has no member 'distantFuture'
cache = cache.filter { _, (value, expirationDate) in // consecutive statements on a line must be separated by ';'
cache = cache.filter { _, (value, expirationDate) in // '_' can only appear in a pattern or on the left side of an assignment
cache = cache.filter { _, (value, expirationDate) in // expected expression
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)]
    private let expirationPolicy: ExpirationPolicy

    init(expirationPolicy: ExpirationPolicy) {
        self.cache = [:]
        self.expirationPolicy = expirationPolicy
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key] else {
            return nil
        }

        if expirationDate < Date() {
            cache.removeValue(forKey: key)
            return nil
        }

        return value
    }

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set(newValue) {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: expirationPolicy.expirationTime)
            } else {
                cache.removeValue(forKey: key)
            }
        }
    }
}

enum ExpirationPolicy {
    case never
    case seconds(TimeInterval)
    case minutes(TimeInterval)
    case hours(TimeInterval)
    case days(TimeInterval)

    var expirationTime: TimeInterval {
        switch self {
        case .never:
            return .greatestFiniteMagnitude
        case .seconds(let seconds):
            return seconds
        case .minutes(let minutes):
            return minutes * 60
        case .hours(let hours):
            return hours * 60 * 60
        case .days(let days):
            return days * 60 * 60 * 24
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)]
    private let expirationPolicy: ExpirationPolicy

    init(expirationPolicy: ExpirationPolicy) {
        self.cache = [:]
        self.expirationPolicy = expirationPolicy
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key] else {
            return nil
        }

        if expirationDate < Date() {
            cache.removeValue(forKey: key)
            return nil
        }

        return value
    }

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set(newValue) {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: expirationPolicy.expirationTime)
            } else {
                cache.removeValue(forKey: key)
            }
        }
    }
}

enum ExpirationPolicy {
    case never
    case seconds(TimeInterval)
    case minutes(TimeInterval)
    case hours(TimeInterval)
    case days(TimeInterval)

    var expirationTime: TimeInterval {
        switch self {
        case .never:
            return .greatestFiniteMagnitude
        case .seconds(let seconds):
            return seconds
        case .minutes(let minutes):
            return minutes * 60
        case .hours(let hours):
            return hours * 60 * 60
        case .days(let days):
            return days * 60 * 60 * 24
        }
    }
}
```
let cache = ExpirableCache<String, String>() // missing argument for parameter 'expirationPolicy' in call
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: .distantFuture)
            } else {
                remove(key: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }

    func remove(key: Key) {
        cache.removeValue(forKey: key)
    }

    func evictExpired() {
        let now = Date()
        cache = cache.filter { _, (value, expirationDate) in
            expirationDate > now
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            return get(key: key)
        }
        set {
            if let newValue = newValue {
                put(value: newValue, key: key, expiration: .distantFuture)
            } else {
                remove(key: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }

    func remove(key: Key) {
        cache.removeValue(forKey: key)
    }

    func evictExpired() {
        let now = Date()
        cache = cache.filter { _, (value, expirationDate) in
            expirationDate > now
        }
    }
}
```
put(value: newValue, key: key, expiration: .distantFuture) // type 'TimeInterval' (aka 'Double') has no member 'distantFuture'
cache = cache.filter { _, (value, expirationDate) in // consecutive statements on a line must be separated by ';'
cache = cache.filter { _, (value, expirationDate) in // '_' can only appear in a pattern or on the left side of an assignment
cache = cache.filter { _, (value, expirationDate) in // expected expression
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            guard let (value, expirationDate) = cache[key] else {
                return nil
            }
            if expirationDate > Date() {
                return value
            } else {
                cache.removeValue(forKey: key)
                return nil
            }
        }
        set {
            guard let newValue = newValue else {
                cache.removeValue(forKey: key)
                return
            }
            cache[key] = (newValue, Date().addingTimeInterval(60))
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key] else {
            return nil
        }
        if expirationDate > Date() {
            return value
        } else {
            cache.removeValue(forKey: key)
            return nil
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            guard let (value, expirationDate) = cache[key] else {
                return nil
            }
            if expirationDate > Date() {
                return value
            } else {
                cache.removeValue(forKey: key)
                return nil
            }
        }
        set {
            guard let newValue = newValue else {
                cache.removeValue(forKey: key)
                return
            }
            cache[key] = (newValue, Date().addingTimeInterval(60))
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key] else {
            return nil
        }
        if expirationDate > Date() {
            return value
        } else {
            cache.removeValue(forKey: key)
            return nil
        }
    }
}
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)] = [:]
    private let lock = NSLock()

    subscript(key: Key) -> Value? {
        get {
            lock.lock()
            defer { lock.unlock() }
            guard let (value, expirationDate) = cache[key] else { return nil }
            if expirationDate < Date() {
                cache.removeValue(forKey: key)
                return nil
            }
            return value
        }
        set {
            lock.lock()
            defer { lock.unlock() }
            if let newValue = newValue {
                cache[key] = (newValue, Date().addingTimeInterval(60))
            } else {
                cache.removeValue(forKey: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        lock.lock()
        defer { lock.unlock() }
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        lock.lock()
        defer { lock.unlock() }
        guard let (value, expirationDate) = cache[key] else { return nil }
        if expirationDate < Date() {
            cache.removeValue(forKey: key)
            return nil
        }
        return value
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)] = [:]
    private let lock = NSLock()

    subscript(key: Key) -> Value? {
        get {
            lock.lock()
            defer { lock.unlock() }
            guard let (value, expirationDate) = cache[key] else { return nil }
            if expirationDate < Date() {
                cache.removeValue(forKey: key)
                return nil
            }
            return value
        }
        set {
            lock.lock()
            defer { lock.unlock() }
            if let newValue = newValue {
                cache[key] = (newValue, Date().addingTimeInterval(60))
            } else {
                cache.removeValue(forKey: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        lock.lock()
        defer { lock.unlock() }
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        lock.lock()
        defer { lock.unlock() }
        guard let (value, expirationDate) = cache[key] else { return nil }
        if expirationDate < Date() {
            cache.removeValue(forKey: key)
            return nil
        }
        return value
    }
}
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)] = [:]

    subscript(key: Key) -> Value? {
        get {
            guard let (value, expirationDate) = cache[key] else {
                return nil
            }
            if expirationDate < Date() {
                cache.removeValue(forKey: key)
                return nil
            }
            return value
        }
        set {
            guard let newValue = newValue else {
                cache.removeValue(forKey: key)
                return
            }
            cache[key] = (newValue, Date().addingTimeInterval(60)) // Set expiration to 60 seconds
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key] else {
            return nil
        }
        if expirationDate < Date() {
            cache.removeValue(forKey: key)
            return nil
        }
        return value
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache: [Key: (Value, Date)] = [:]

    subscript(key: Key) -> Value? {
        get {
            guard let (value, expirationDate) = cache[key] else {
                return nil
            }
            if expirationDate < Date() {
                cache.removeValue(forKey: key)
                return nil
            }
            return value
        }
        set {
            guard let newValue = newValue else {
                cache.removeValue(forKey: key)
                return
            }
            cache[key] = (newValue, Date().addingTimeInterval(60)) // Set expiration to 60 seconds
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key] else {
            return nil
        }
        if expirationDate < Date() {
            cache.removeValue(forKey: key)
            return nil
        }
        return value
    }
}
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
                return nil
            }
            return value
        }
        set {
            guard let newValue = newValue else {
                cache.removeValue(forKey: key)
                return
            }
            cache[key] = (newValue, Date().addingTimeInterval(60))
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
                return nil
            }
            return value
        }
        set {
            guard let newValue = newValue else {
                cache.removeValue(forKey: key)
                return
            }
            cache[key] = (newValue, Date().addingTimeInterval(60))
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }
}
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
                return nil
            }
            return value
        }
        set {
            if let newValue = newValue {
                cache[key] = (newValue, Date().addingTimeInterval(60))
            } else {
                cache.removeValue(forKey: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
    associatedtype Key: Hashable
    associatedtype Value
    func put(value: Value, key: Key, expiration: TimeInterval)
    func get(key: Key) -> Value?
}

class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
    private var cache = [Key: (Value, Date)]()

    subscript(key: Key) -> Value? {
        get {
            guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
                return nil
            }
            return value
        }
        set {
            if let newValue = newValue {
                cache[key] = (newValue, Date().addingTimeInterval(60))
            } else {
                cache.removeValue(forKey: key)
            }
        }
    }

    func put(value: Value, key: Key, expiration: TimeInterval) {
        cache[key] = (value, Date().addingTimeInterval(expiration))
    }

    func get(key: Key) -> Value? {
        guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
            return nil
        }
        return value
    }
}
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        var encryptedData = Data()
        let keyBytes = key.utf8
        let stringBytes = string.utf8
        for i in 0..<stringBytes.count {
            let xorValue = stringBytes[i] ^ keyBytes[i % keyBytes.count]
            encryptedData.append(xorValue)
        }
        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        var decryptedString = ""
        let keyBytes = key.utf8
        for i in 0..<data.count {
            let xorValue = data[i] ^ keyBytes[i % keyBytes.count]
            decryptedString.append(Character(UnicodeScalar(xorValue)))
        }
        return decryptedString
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        var encryptedData = Data()
        let keyBytes = key.utf8
        let stringBytes = string.utf8
        for i in 0..<stringBytes.count {
            let xorValue = stringBytes[i] ^ keyBytes[i % keyBytes.count]
            encryptedData.append(xorValue)
        }
        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        var decryptedString = ""
        let keyBytes = key.utf8
        for i in 0..<data.count {
            let xorValue = data[i] ^ keyBytes[i % keyBytes.count]
            decryptedString.append(Character(UnicodeScalar(xorValue)))
        }
        return decryptedString
    }
}
```
let xorValue = stringBytes[i] ^ keyBytes[i % keyBytes.count] // cannot convert value of type 'Int' to expected argument type 'String.UTF8View.Index' (aka 'String.Index')
let xorValue = stringBytes[i] ^ keyBytes[i % keyBytes.count] // cannot convert value of type 'Int' to expected argument type 'String.UTF8View.Index' (aka 'String.Index')
let xorValue = data[i] ^ keyBytes[i % keyBytes.count] // cannot convert value of type 'Int' to expected argument type 'String.UTF8View.Index' (aka 'String.Index')

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let stringData = string.data(using: .utf8)!
        let keyData = key.data(using: .utf8)!
        var encryptedData = Data(repeating: 0, count: stringData.count)
        for i in 0..<stringData.count {
            encryptedData[i] = stringData[i] ^ keyData[i % keyData.count]
        }
        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        let keyData = key.data(using: .utf8)!
        var decryptedData = Data(repeating: 0, count: data.count)
        for i in 0..<data.count {
            decryptedData[i] = data[i] ^ keyData[i % keyData.count]
        }
        return String(data: decryptedData, encoding: .utf8)!
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let stringData = string.data(using: .utf8)!
        let keyData = key.data(using: .utf8)!
        var encryptedData = Data(repeating: 0, count: stringData.count)
        for i in 0..<stringData.count {
            encryptedData[i] = stringData[i] ^ keyData[i % keyData.count]
        }
        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        let keyData = key.data(using: .utf8)!
        var decryptedData = Data(repeating: 0, count: data.count)
        for i in 0..<data.count {
            decryptedData[i] = data[i] ^ keyData[i % keyData.count]
        }
        return String(data: decryptedData, encoding: .utf8)!
    }
}
```

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let plainText = string.map { String($0).unicodeScalars.first!.value }
        let keyBytes = key.map { String($0).unicodeScalars.first!.value }
        var encryptedBytes = [UInt8]()
        
        for i in 0..<plainText.count {
            encryptedBytes.append(UInt8(plainText[i] ^ keyBytes[i % keyBytes.count]))
        }
        
        return Data(encryptedBytes)
    }
    
    func decrypt(_ data: Data, _ key: String) -> String {
        let encryptedBytes = data.map { $0 }
        let keyBytes = key.map { String($0).unicodeScalars.first!.value }
        var decryptedBytes = [UInt8]()
        
        for i in 0..<encryptedBytes.count {
            decryptedBytes.append(UInt8(encryptedBytes[i] ^ keyBytes[i % keyBytes.count]))
        }
        
        return String(bytes: decryptedBytes, encoding: .utf8)!
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let plainText = string.map { String($0).unicodeScalars.first!.value }
        let keyBytes = key.map { String($0).unicodeScalars.first!.value }
        var encryptedBytes = [UInt8]()
        
        for i in 0..<plainText.count {
            encryptedBytes.append(UInt8(plainText[i] ^ keyBytes[i % keyBytes.count]))
        }
        
        return Data(encryptedBytes)
    }
    
    func decrypt(_ data: Data, _ key: String) -> String {
        let encryptedBytes = data.map { $0 }
        let keyBytes = key.map { String($0).unicodeScalars.first!.value }
        var decryptedBytes = [UInt8]()
        
        for i in 0..<encryptedBytes.count {
            decryptedBytes.append(UInt8(encryptedBytes[i] ^ keyBytes[i % keyBytes.count]))
        }
        
        return String(bytes: decryptedBytes, encoding: .utf8)!
    }
}
```
decryptedBytes.append(UInt8(encryptedBytes[i] ^ keyBytes[i % keyBytes.count])) // binary operator '^' cannot be applied to operands of type 'Data.Element' (aka 'UInt8') and 'UInt32'

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let plainText = string.map { byte in String(format: "%08b", byte) }
        let keyBits = key.map { byte in String(format: "%08b", byte) }
        var encryptedText = [String]()

        for i in 0..<plainText.count {
            var encryptedByte = ""
            for j in 0..<8 {
                let plainBit = Int(plainText[i][j])!
                let keyBit = Int(keyBits[i][j])!
                encryptedByte.append(String(plainBit ^ keyBit))
            }
            encryptedText.append(encryptedByte)
        }

        return Data(base64Encoded: encryptedText.joined())
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        let encryptedText = String(data: data, encoding: .utf8)!
        let keyBits = key.map { byte in String(format: "%08b", byte) }
        var decryptedText = [String]()

        for i in 0..<encryptedText.count/8 {
            var decryptedByte = ""
            for j in 0..<8 {
                let encryptedBit = Int(encryptedText[i*8+j])!
                let keyBit = Int(keyBits[i][j])!
                decryptedByte.append(String(encryptedBit ^ keyBit))
            }
            decryptedText.append(decryptedByte)
        }

        return decryptedText.joined().map { byte in String(UnicodeScalar(Int(byte, radix: 2)!) }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let plainText = string.map { byte in String(format: "%08b", byte) }
        let keyBits = key.map { byte in String(format: "%08b", byte) }
        var encryptedText = [String]()

        for i in 0..<plainText.count {
            var encryptedByte = ""
            for j in 0..<8 {
                let plainBit = Int(plainText[i][j])!
                let keyBit = Int(keyBits[i][j])!
                encryptedByte.append(String(plainBit ^ keyBit))
            }
            encryptedText.append(encryptedByte)
        }

        return Data(base64Encoded: encryptedText.joined())
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        let encryptedText = String(data: data, encoding: .utf8)!
        let keyBits = key.map { byte in String(format: "%08b", byte) }
        var decryptedText = [String]()

        for i in 0..<encryptedText.count/8 {
            var decryptedByte = ""
            for j in 0..<8 {
                let encryptedBit = Int(encryptedText[i*8+j])!
                let keyBit = Int(keyBits[i][j])!
                decryptedByte.append(String(encryptedBit ^ keyBit))
            }
            decryptedText.append(decryptedByte)
        }

        return decryptedText.joined().map { byte in String(UnicodeScalar(Int(byte, radix: 2)!) }
    }
}
```
let plainText = string.map { byte in String(format: "%08b", byte) } // argument type 'String.Element' (aka 'Character') does not conform to expected type 'CVarArg'
let keyBits = key.map { byte in String(format: "%08b", byte) } // argument type 'String.Element' (aka 'Character') does not conform to expected type 'CVarArg'
return Data(base64Encoded: encryptedText.joined()) // value of optional type 'Data?' must be unwrapped to a value of type 'Data'
let keyBits = key.map { byte in String(format: "%08b", byte) } // argument type 'String.Element' (aka 'Character') does not conform to expected type 'CVarArg'
let encryptedBit = Int(encryptedText[i*8+j])! // no exact matches in call to subscript
return decryptedText.joined().map { byte in String(UnicodeScalar(Int(byte, radix: 2)!) } // initializer 'init(_:radix:)' requires that 'FlattenSequence<[String]>.Element' (aka 'Character') conform to 'StringProtocol'
return decryptedText.joined().map { byte in String(UnicodeScalar(Int(byte, radix: 2)!) } // value of optional type 'UnicodeScalar?' (aka 'Optional<Unicode.Scalar>') must be unwrapped to a value of type 'UnicodeScalar' (aka 'Unicode.Scalar')
return decryptedText.joined().map { byte in String(UnicodeScalar(Int(byte, radix: 2)!) } // expected expression in list of expressions
return decryptedText.joined().map { byte in String(UnicodeScalar(Int(byte, radix: 2)!) } // cannot convert return expression of type '[String]' to return type 'String'
return decryptedText.joined().map { byte in String(UnicodeScalar(Int(byte, radix: 2)!) } // expected ',' separator

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        var encryptedData = Data()
        let keyBytes = key.utf8.map { UInt8($0) }
        let stringBytes = string.utf8.map { UInt8($0) }
        for i in 0..<stringBytes.count {
            encryptedData.append(stringBytes[i] ^ keyBytes[i % keyBytes.count])
        }
        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        var decryptedString = ""
        let keyBytes = key.utf8.map { UInt8($0) }
        for i in 0..<data.count {
            decryptedString.append(Character(UnicodeScalar(UInt8(data[i]) ^ keyBytes[i % keyBytes.count])))
        }
        return decryptedString
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        var encryptedData = Data()
        let keyBytes = key.utf8.map { UInt8($0) }
        let stringBytes = string.utf8.map { UInt8($0) }
        for i in 0..<stringBytes.count {
            encryptedData.append(stringBytes[i] ^ keyBytes[i % keyBytes.count])
        }
        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        var decryptedString = ""
        let keyBytes = key.utf8.map { UInt8($0) }
        for i in 0..<data.count {
            decryptedString.append(Character(UnicodeScalar(UInt8(data[i]) ^ keyBytes[i % keyBytes.count])))
        }
        return decryptedString
    }
}
```

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let plainText = string.map { byte in String(format: "%08b", UInt8(byte)) }
        let keyBits = key.map { byte in String(format: "%08b", UInt8(byte)) }
        
        var encryptedBits = [String]()
        for i in 0..<plainText.count {
            let xorResult = Int(plainText[i], radix: 2)! ^ Int(keyBits[i], radix: 2)!
            encryptedBits.append(String(format: "%08b", xorResult))
        }
        
        return Data(base64Encoded: encryptedBits.joined())
    }
    
    func decrypt(_ data: Data, _ key: String) -> String {
        let encryptedBits = data.base64Decoded()?.map { byte in String(format: "%08b", UInt8(byte)) }
        let keyBits = key.map { byte in String(format: "%08b", UInt8(byte)) }
        
        var decryptedBits = [String]()
        for i in 0..<encryptedBits!.count {
            let xorResult = Int(encryptedBits![i], radix: 2)! ^ Int(keyBits[i], radix: 2)!
            decryptedBits.append(String(format: "%08b", xorResult))
        }
        
        return decryptedBits.joined().map { byte in String(UnicodeScalar(UInt32(Int(byte, radix: 2)!)) }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let plainText = string.map { byte in String(format: "%08b", UInt8(byte)) }
        let keyBits = key.map { byte in String(format: "%08b", UInt8(byte)) }
        
        var encryptedBits = [String]()
        for i in 0..<plainText.count {
            let xorResult = Int(plainText[i], radix: 2)! ^ Int(keyBits[i], radix: 2)!
            encryptedBits.append(String(format: "%08b", xorResult))
        }
        
        return Data(base64Encoded: encryptedBits.joined())
    }
    
    func decrypt(_ data: Data, _ key: String) -> String {
        let encryptedBits = data.base64Decoded()?.map { byte in String(format: "%08b", UInt8(byte)) }
        let keyBits = key.map { byte in String(format: "%08b", UInt8(byte)) }
        
        var decryptedBits = [String]()
        for i in 0..<encryptedBits!.count {
            let xorResult = Int(encryptedBits![i], radix: 2)! ^ Int(keyBits[i], radix: 2)!
            decryptedBits.append(String(format: "%08b", xorResult))
        }
        
        return decryptedBits.joined().map { byte in String(UnicodeScalar(UInt32(Int(byte, radix: 2)!)) }
    }
}
```
let plainText = string.map { byte in String(format: "%08b", UInt8(byte)) } // no exact matches in call to initializer
let keyBits = key.map { byte in String(format: "%08b", UInt8(byte)) } // no exact matches in call to initializer
return Data(base64Encoded: encryptedBits.joined()) // value of optional type 'Data?' must be unwrapped to a value of type 'Data'
let encryptedBits = data.base64Decoded()?.map { byte in String(format: "%08b", UInt8(byte)) } // value of type 'Data' has no member 'base64Decoded'
let keyBits = key.map { byte in String(format: "%08b", UInt8(byte)) } // no exact matches in call to initializer
let xorResult = Int(encryptedBits![i], radix: 2)! ^ Int(keyBits[i], radix: 2)! // generic parameter 'S' could not be inferred
return decryptedBits.joined().map { byte in String(UnicodeScalar(UInt32(Int(byte, radix: 2)!)) } // expected ',' separator
return decryptedBits.joined().map { byte in String(UnicodeScalar(UInt32(Int(byte, radix: 2)!)) } // cannot convert return expression of type '[String]' to return type 'String'
return decryptedBits.joined().map { byte in String(UnicodeScalar(UInt32(Int(byte, radix: 2)!)) } // initializer 'init(_:radix:)' requires that 'FlattenSequence<[String]>.Element' (aka 'Character') conform to 'StringProtocol'
return decryptedBits.joined().map { byte in String(UnicodeScalar(UInt32(Int(byte, radix: 2)!)) } // value of optional type 'UnicodeScalar?' (aka 'Optional<Unicode.Scalar>') must be unwrapped to a value of type 'UnicodeScalar' (aka 'Unicode.Scalar')
return decryptedBits.joined().map { byte in String(UnicodeScalar(UInt32(Int(byte, radix: 2)!)) } // expected expression in list of expressions

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        var encryptedData = Data()
        let keyBytes = key.utf8.map { UInt8($0) }
        let stringBytes = string.utf8.map { UInt8($0) }

        for i in 0..<stringBytes.count {
            encryptedData.append(stringBytes[i] ^ keyBytes[i % keyBytes.count])
        }

        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        var decryptedString = ""
        let keyBytes = key.utf8.map { UInt8($0) }

        for i in 0..<data.count {
            decryptedString.append(Character(UnicodeScalar(UInt8(data[i]) ^ keyBytes[i % keyBytes.count])))
        }

        return decryptedString
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        var encryptedData = Data()
        let keyBytes = key.utf8.map { UInt8($0) }
        let stringBytes = string.utf8.map { UInt8($0) }

        for i in 0..<stringBytes.count {
            encryptedData.append(stringBytes[i] ^ keyBytes[i % keyBytes.count])
        }

        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        var decryptedString = ""
        let keyBytes = key.utf8.map { UInt8($0) }

        for i in 0..<data.count {
            decryptedString.append(Character(UnicodeScalar(UInt8(data[i]) ^ keyBytes[i % keyBytes.count])))
        }

        return decryptedString
    }
}
```

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        guard let stringData = string.data(using: .utf8) else { return Data() }
        guard let keyData = key.data(using: .utf8) else { return Data() }

        var encryptedData = Data(repeating: 0, count: stringData.count)

        for i in 0..<stringData.count {
            encryptedData[i] = stringData[i] ^ keyData[i % keyData.count]
        }

        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        guard let keyData = key.data(using: .utf8) else { return "" }

        var decryptedData = Data(repeating: 0, count: data.count)

        for i in 0..<data.count {
            decryptedData[i] = data[i] ^ keyData[i % keyData.count]
        }

        return String(data: decryptedData, encoding: .utf8) ?? ""
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        guard let stringData = string.data(using: .utf8) else { return Data() }
        guard let keyData = key.data(using: .utf8) else { return Data() }

        var encryptedData = Data(repeating: 0, count: stringData.count)

        for i in 0..<stringData.count {
            encryptedData[i] = stringData[i] ^ keyData[i % keyData.count]
        }

        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        guard let keyData = key.data(using: .utf8) else { return "" }

        var decryptedData = Data(repeating: 0, count: data.count)

        for i in 0..<data.count {
            decryptedData[i] = data[i] ^ keyData[i % keyData.count]
        }

        return String(data: decryptedData, encoding: .utf8) ?? ""
    }
}
```

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let plainText = string.map { String($0).unicodeScalars.first!.value }
        let keyBytes = key.map { String($0).unicodeScalars.first!.value }
        var encryptedBytes = [UInt8]()
        
        for i in 0..<plainText.count {
            encryptedBytes.append(UInt8(plainText[i] ^ keyBytes[i % keyBytes.count]))
        }
        
        return Data(encryptedBytes)
    }
    
    func decrypt(_ data: Data, _ key: String) -> String {
        let encryptedBytes = data.map { $0 }
        let keyBytes = key.map { String($0).unicodeScalars.first!.value }
        var decryptedBytes = [UInt8]()
        
        for i in 0..<encryptedBytes.count {
            decryptedBytes.append(UInt8(encryptedBytes[i] ^ keyBytes[i % keyBytes.count]))
        }
        
        return String(bytes: decryptedBytes, encoding: .utf8)!
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        let plainText = string.map { String($0).unicodeScalars.first!.value }
        let keyBytes = key.map { String($0).unicodeScalars.first!.value }
        var encryptedBytes = [UInt8]()
        
        for i in 0..<plainText.count {
            encryptedBytes.append(UInt8(plainText[i] ^ keyBytes[i % keyBytes.count]))
        }
        
        return Data(encryptedBytes)
    }
    
    func decrypt(_ data: Data, _ key: String) -> String {
        let encryptedBytes = data.map { $0 }
        let keyBytes = key.map { String($0).unicodeScalars.first!.value }
        var decryptedBytes = [UInt8]()
        
        for i in 0..<encryptedBytes.count {
            decryptedBytes.append(UInt8(encryptedBytes[i] ^ keyBytes[i % keyBytes.count]))
        }
        
        return String(bytes: decryptedBytes, encoding: .utf8)!
    }
}
```
decryptedBytes.append(UInt8(encryptedBytes[i] ^ keyBytes[i % keyBytes.count])) // binary operator '^' cannot be applied to operands of type 'Data.Element' (aka 'UInt8') and 'UInt32'

protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        var encryptedData = Data()
        let keyBytes = key.utf8
        let stringBytes = string.utf8

        for (index, byte) in stringBytes.enumerated() {
            let keyByte = keyBytes[index % keyBytes.count]
            let xorResult = byte ^ keyByte
            encryptedData.append(xorResult)
        }

        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        var decryptedString = ""
        let keyBytes = key.utf8
        let dataBytes = data

        for (index, byte) in dataBytes.enumerated() {
            let keyByte = keyBytes[index % keyBytes.count]
            let xorResult = byte ^ keyByte
            decryptedString.append(Character(UnicodeScalar(xorResult)))
        }

        return decryptedString
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data
    func decrypt(_ data: Data, _ key: String) -> String
}

class Encryptor: EncryptorProtocol {
    func encrypt(_ string: String, _ key: String) -> Data {
        var encryptedData = Data()
        let keyBytes = key.utf8
        let stringBytes = string.utf8

        for (index, byte) in stringBytes.enumerated() {
            let keyByte = keyBytes[index % keyBytes.count]
            let xorResult = byte ^ keyByte
            encryptedData.append(xorResult)
        }

        return encryptedData
    }

    func decrypt(_ data: Data, _ key: String) -> String {
        var decryptedString = ""
        let keyBytes = key.utf8
        let dataBytes = data

        for (index, byte) in dataBytes.enumerated() {
            let keyByte = keyBytes[index % keyBytes.count]
            let xorResult = byte ^ keyByte
            decryptedString.append(Character(UnicodeScalar(xorResult)))
        }

        return decryptedString
    }
}
```
let keyByte = keyBytes[index % keyBytes.count] // no exact matches in call to subscript
let keyByte = keyBytes[index % keyBytes.count] // no exact matches in call to subscript

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                } else {
                    return true
                }
            } else {
                requestCount = 1
                self.lastRequestTime = currentDateTime
                return true
            }
        } else {
            requestCount += 1
            self.lastRequestTime = currentDateTime
            return true
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                } else {
                    return true
                }
            } else {
                requestCount = 1
                self.lastRequestTime = currentDateTime
                return true
            }
        } else {
            requestCount += 1
            self.lastRequestTime = currentDateTime
            return true
        }
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                }

                return true
            } else {
                requestCount = 0
            }
        }

        requestCount += 1

        if requestCount > maxRequests {
            return false
        }

        self.lastRequestTime = currentDateTime

        return true
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                }

                return true
            } else {
                requestCount = 0
            }
        }

        requestCount += 1

        if requestCount > maxRequests {
            return false
        }

        self.lastRequestTime = currentDateTime

        return true
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentTimestamp = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentTimestamp.timeIntervalSince(lastRequestTime)

            if timeDifference < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                }

                return true
            } else {
                requestCount = 0
            }
        }

        requestCount += 1
        self.lastRequestTime = currentTimestamp

        return true
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentTimestamp = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentTimestamp.timeIntervalSince(lastRequestTime)

            if timeDifference < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                }

                return true
            } else {
                requestCount = 0
            }
        }

        requestCount += 1
        self.lastRequestTime = currentTimestamp

        return true
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeSinceLastRequest = currentTime.timeIntervalSince(lastRequestTime)

            if timeSinceLastRequest < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                }
            } else {
                requestCount = 0
            }
        }

        self.lastRequestTime = currentTime
        return true
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeSinceLastRequest = currentTime.timeIntervalSince(lastRequestTime)

            if timeSinceLastRequest < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                }
            } else {
                requestCount = 0
            }
        }

        self.lastRequestTime = currentTime
        return true
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference >= timeInterval {
                requestCount = 0
            } else {
                if requestCount >= maxRequests {
                    return false
                }
            }
        }

        requestCount += 1
        self.lastRequestTime = currentDateTime

        return true
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                }
            } else {
                requestCount = 1
            }
        } else {
            requestCount = 1
        }

        self.lastRequestTime = currentDateTime
        return true
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
    init(maxRequests: Int, timeInterval: TimeInterval)
    func allowRequest() -> Bool
}

class RateLimiter: RateLimiterProtocol {
    private let maxRequests: Int
    private let timeInterval: TimeInterval
    private var requestCount: Int = 0
    private var lastRequestTime: Date?

    init(maxRequests: Int, timeInterval: TimeInterval) {
        self.maxRequests = maxRequests
        self.timeInterval = timeInterval
    }

    func allowRequest() -> Bool {
        let currentDateTime = Date()

        if let lastRequestTime = lastRequestTime {
            let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)

            if timeDifference < timeInterval {
                requestCount += 1

                if requestCount > maxRequests {
                    return false
                }
            } else {
                requestCount = 1
            }
        } else {
            requestCount = 1
        }

        self.lastRequestTime = currentDateTime
        return true
    }
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var count: Int
    private let lock = NSLock()

    init(value: Int) {
        self.count = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        count += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return count
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
    init(value: Int)
    func increment()
    func currentValue() -> Int
}

class ThreadSafeCounter: ThreadSafeCounterProtocol {
    private var value: Int
    private let lock = NSLock()

    init(value: Int) {
        self.value = value
    }

    func increment() {
        lock.lock()
        defer { lock.unlock() }
        value += 1
    }

    func currentValue() -> Int {
        lock.lock()
        defer { lock.unlock() }
        return value
    }
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: T
    private var transforms: [(Output) -> Output] = []

    init(value: T) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: T
    private var transforms: [(Output) -> Output] = []

    init(value: T) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes. 
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
    associatedtype Output
    init(value: Output)
    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
    func execute() -> Output
}

class Pipeline<T>: PipelineProtocol {
    typealias Output = T
    private var value: Output
    private var transforms: [(Output) -> Output] = []

    init(value: Output) {
        self.value = value
    }

    func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
        let newPipeline = Pipeline<U>(value: value)
        newPipeline.transforms = transforms + [transform]
        return newPipeline
    }

    func execute() -> Output {
        var result = value
        for transform in transforms {
            result = transform(result)
        }
        return result
    }
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.forEach { $0.value(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let observerID = UUID()
        observers[observerID] = observer
        observer(value)
        return observerID
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.forEach { $0.value(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let observerID = UUID()
        observers[observerID] = observer
        observer(value)
        return observerID
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(_value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(_value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(_value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(_value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let observerId = UUID()
        observers[observerId] = observer
        observer(_value)
        return observerId
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let observerId = UUID()
        observers[observerId] = observer
        observer(_value)
        return observerId
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.forEach { $0.value(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let observerId = UUID()
        observers[observerId] = observer
        observer(value)
        return observerId
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.forEach { $0.value(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let observerId = UUID()
        observers[observerId] = observer
        observer(value)
        return observerId
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(_value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(_value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers[observer] = nil
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
    associatedtype Value
    init(value: Value)
    var value: Value { get set }
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
    func unsubscribe(_ observer: UUID)
}

class ObservableProperty<Value> : ObservablePropertyProtocol {
    private var observers = [UUID: (Value) -> Void]()
    private var _value: Value
    
    required init(value: Value) {
        self._value = value
    }
    
    var value: Value {
        get {
            return _value
        }
        set {
            if newValue != _value {
                _value = newValue
                observers.values.forEach { $0(newValue) }
            }
        }
    }
    
    func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
        let id = UUID()
        observers[id] = observer
        observer(value)
        return id
    }
    
    func unsubscribe(_ observer: UUID) {
        observers.removeValue(forKey: observer)
    }
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
```
set { value = newValue.clamped(to: range) } // value of type 'Value' has no member 'clamped'
self.value = wrappedValue.clamped(to: range) // value of type 'Value' has no member 'clamped'

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var _value: Value

    var wrappedValue: Value {
        get { _value }
        set {
            _value = Swift.min(Swift.max(newValue, range.lowerBound), range.upperBound)
        }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self._value = wrappedValue
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var _value: Value

    var wrappedValue: Value {
        get { _value }
        set {
            _value = Swift.min(Swift.max(newValue, range.lowerBound), range.upperBound)
        }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self._value = wrappedValue
    }
}
```

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
```
set { value = newValue.clamped(to: range) } // value of type 'Value' has no member 'clamped'
self.value = wrappedValue.clamped(to: range) // value of type 'Value' has no member 'clamped'

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
```
set { value = newValue.clamped(to: range) } // value of type 'Value' has no member 'clamped'
self.value = wrappedValue.clamped(to: range) // value of type 'Value' has no member 'clamped'

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}

extension Comparable {
    func clamped(to range: ClosedRange<Self>) -> Self {
        return min(max(self, range.lowerBound), range.upperBound)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}

extension Comparable {
    func clamped(to range: ClosedRange<Self>) -> Self {
        return min(max(self, range.lowerBound), range.upperBound)
    }
}
```

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
```
set { value = newValue.clamped(to: range) } // value of type 'Value' has no member 'clamped'
self.value = wrappedValue.clamped(to: range) // value of type 'Value' has no member 'clamped'

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
```
set { value = newValue.clamped(to: range) } // value of type 'Value' has no member 'clamped'
self.value = wrappedValue.clamped(to: range) // value of type 'Value' has no member 'clamped'

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable> : ClampedProtocol {
    typealias Value = Value
    private var value: Value
    private let range: ClosedRange<Value>

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.value = min(max(wrappedValue, range.lowerBound), range.upperBound)
        self.range = range
    }

    var wrappedValue: Value {
        get { value }
        set { value = min(max(newValue, range.lowerBound), range.upperBound) }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable> : ClampedProtocol {
    typealias Value = Value
    private var value: Value
    private let range: ClosedRange<Value>

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.value = min(max(wrappedValue, range.lowerBound), range.upperBound)
        self.range = range
    }

    var wrappedValue: Value {
        get { value }
        set { value = min(max(newValue, range.lowerBound), range.upperBound) }
    }
}
```

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var value: Value

    var wrappedValue: Value {
        get { value }
        set { value = newValue.clamped(to: range) }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self.value = wrappedValue.clamped(to: range)
    }
}
```
set { value = newValue.clamped(to: range) } // value of type 'Value' has no member 'clamped'
self.value = wrappedValue.clamped(to: range) // value of type 'Value' has no member 'clamped'

protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var _value: Value

    var wrappedValue: Value {
        get { _value }
        set {
            _value = Swift.min(Swift.max(newValue, range.lowerBound), range.upperBound)
        }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self._value = wrappedValue
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
    associatedtype Value: Comparable
    init(wrappedValue: Value, _ range: ClosedRange<Value>)
}

@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
    private let range: ClosedRange<Value>
    private var _value: Value

    var wrappedValue: Value {
        get { _value }
        set {
            _value = Swift.min(Swift.max(newValue, range.lowerBound), range.upperBound)
        }
    }

    init(wrappedValue: Value, _ range: ClosedRange<Value>) {
        self.range = range
        self._value = wrappedValue
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
```

enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
    case get, set
}

protocol LoggedProtocol {
    associatedtype Value
    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}

@propertyWrapper
struct Logged<Value>: LoggedProtocol {
    private var value: Value
    private let logger: (Event, Value) -> Void

    init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
        self.value = wrappedValue
        self.logger = logger
    }

    var wrappedValue: Value {
        get {
            logger(.get, value)
            return value
        }
        set {
            logger(.set, newValue)
            value = newValue
        }
    }
}
```

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Append character to search bar
            return nil
        case .keyboardDeleteBackwards:
            // Delete last character from search bar
            return nil
        case .searchButtonPress:
            guard let city = getSearchCity() else {
                return nil
            }
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }

    private func getSearchCity() -> String? {
        // Get city from search bar
        return nil
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Append character to search bar
            return nil
        case .keyboardDeleteBackwards:
            // Delete last character from search bar
            return nil
        case .searchButtonPress:
            guard let city = getSearchCity() else {
                return nil
            }
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }

    private func getSearchCity() -> String? {
        // Get city from search bar
        return nil
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
 // XCTAssertEqual failed: (nil) is not equal to (Optional(Solution.ApplicationFeedback.success(city: "Kyiv", forecast: "+28")))

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Update search bar with the selected character.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            // Get the city from the search bar.
            guard let city = "" else { return nil }

            // Check the forecast for the city.
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Update search bar with the selected character.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            // Get the city from the search bar.
            guard let city = "" else { return nil }

            // Check the forecast for the city.
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
guard let city = "" else { return nil } // initializer for conditional binding must have Optional type, not 'String'

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Update search bar with the selected character.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            // Get the city from the search bar.
            guard let city = "" else { return nil }

            // Check the forecast for the city.
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Update search bar with the selected character.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            // Get the city from the search bar.
            guard let city = "" else { return nil }

            // Check the forecast for the city.
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
guard let city = "" else { return nil } // initializer for conditional binding must have Optional type, not 'String'

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Handle character selection
            return nil
        case .keyboardDeleteBackwards:
            // Handle delete backwards
            return nil
        case .searchButtonPress:
            // Handle search button press
            return nil
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Handle character selection
            return nil
        case .keyboardDeleteBackwards:
            // Handle delete backwards
            return nil
        case .searchButtonPress:
            // Handle search button press
            return nil
        }
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
 // XCTAssertEqual failed: (nil) is not equal to (Optional(Solution.ApplicationFeedback.success(city: "Kyiv", forecast: "+28")))

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Handle character selection in search bar
            return nil
        case .keyboardDeleteBackwards:
            // Handle delete backwards in search bar
            return nil
        case .searchButtonPress:
            // Check forecast using WeatherProvider
            guard let city = "London" else { return nil } // Replace with actual city
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Handle character selection in search bar
            return nil
        case .keyboardDeleteBackwards:
            // Handle delete backwards in search bar
            return nil
        case .searchButtonPress:
            // Check forecast using WeatherProvider
            guard let city = "London" else { return nil } // Replace with actual city
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
guard let city = "London" else { return nil } // Replace with actual city // initializer for conditional binding must have Optional type, not 'String'

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Update search bar with the selected character.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            guard let city = getSearchTerm() else {
                return nil
            }

            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }

    private func getSearchTerm() -> String? {
        // Get the current search term from the search bar.
        return nil
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Update search bar with the selected character.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            guard let city = getSearchTerm() else {
                return nil
            }

            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }

    private func getSearchTerm() -> String? {
        // Get the current search term from the search bar.
        return nil
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
 // XCTAssertEqual failed: (nil) is not equal to (Optional(Solution.ApplicationFeedback.success(city: "Kyiv", forecast: "+28")))

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    private let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Handle character selection
            return nil
        case .keyboardDeleteBackwards:
            // Handle delete backwards
            return nil
        case .searchButtonPress:
            // Handle search button press
            return nil
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    private let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Handle character selection
            return nil
        case .keyboardDeleteBackwards:
            // Handle delete backwards
            return nil
        case .searchButtonPress:
            // Handle search button press
            return nil
        }
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
 // XCTAssertEqual failed: (nil) is not equal to (Optional(Solution.ApplicationFeedback.success(city: "Kyiv", forecast: "+28")))

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    private let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Handle character selection in search bar
            return nil
        case .keyboardDeleteBackwards:
            // Handle delete backwards in search bar
            return nil
        case .searchButtonPress:
            // Check forecast for city in search bar
            guard let city = cityInSearchBar else { return nil }
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }

    private var cityInSearchBar: String? {
        // Get city from search bar
        return nil
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    private let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Handle character selection in search bar
            return nil
        case .keyboardDeleteBackwards:
            // Handle delete backwards in search bar
            return nil
        case .searchButtonPress:
            // Check forecast for city in search bar
            guard let city = cityInSearchBar else { return nil }
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }

    private var cityInSearchBar: String? {
        // Get city from search bar
        return nil
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
 // XCTAssertEqual failed: (nil) is not equal to (Optional(Solution.ApplicationFeedback.success(city: "Kyiv", forecast: "+28")))

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    private let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Append the character to the search bar.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            guard let city = getSearchCity() else {
                return nil
            }

            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }

    private func getSearchCity() -> String? {
        // Get the city from the search bar.
        return nil
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    private let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Append the character to the search bar.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            guard let city = getSearchCity() else {
                return nil
            }

            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }

    private func getSearchCity() -> String? {
        // Get the city from the search bar.
        return nil
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
 // XCTAssertEqual failed: (nil) is not equal to (Optional(Solution.ApplicationFeedback.success(city: "Kyiv", forecast: "+28")))

protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    private let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Update search bar with the selected character.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            // Get the city from the search bar.
            guard let city = "" else { return nil }

            // Check the forecast for the city.
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }
}
<bos><start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
    func forecast(for city: String) throws -> String
}

enum UserAction {
    case keyboardCharacterSelect(Character)
    case keyboardDeleteBackwards
    case searchButtonPress
}

enum ApplicationFeedback: Equatable {
    case success(city: String, forecast: String)
    case failure(city: String)
}

protocol WeatherApplicationDependencies {
    init(provider: WeatherProvider)
}

protocol WeatherApplicationInteractions {
    func handle(action: UserAction) -> ApplicationFeedback?
}

typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions

class WeatherApplication: WeatherApplicationProtocol {
    private let provider: WeatherProvider

    required init(provider: WeatherProvider) {
        self.provider = provider
    }

    func handle(action: UserAction) -> ApplicationFeedback? {
        switch action {
        case let .keyboardCharacterSelect(character):
            // Update search bar with the selected character.
            return nil
        case .keyboardDeleteBackwards:
            // Remove the last character from the search bar.
            return nil
        case .searchButtonPress:
            // Get the city from the search bar.
            guard let city = "" else { return nil }

            // Check the forecast for the city.
            do {
                let forecast = try provider.forecast(for: city)
                return .success(city: city, forecast: forecast)
            } catch {
                return .failure(city: city)
            }
        }
    }
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
guard let city = "" else { return nil } // initializer for conditional binding must have Optional type, not 'String'