Metadata
Key | Value |
---|---|
engine | modal |
prompt | default |
temp | 0.2 |
top_p | 0.95 |
max_new_tokens | 1024 |
n_completions | 10 |
Solutions
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
return try decoder.decode(JSON.self, from: data)
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
return try decoder.decode(JSON.self, from: data)
} catch {
throw ParsingError.internalError(error)
}
}
```
return try decoder.decode(JSON.self, from: data) // type 'Any' cannot conform to 'Decodable'
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
return try decoder.decode(JSON.self, from: data)
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
return try decoder.decode(JSON.self, from: data)
} catch {
throw ParsingError.internalError(error)
}
}
```
return try decoder.decode(JSON.self, from: data) // type 'Any' cannot conform to 'Decodable'
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let dict = json as? JSON else {
throw ParsingError.invalidInput
}
return dict
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let dict = json as? JSON else {
throw ParsingError.invalidInput
}
return dict
} catch {
throw ParsingError.internalError(error)
}
}
```
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
```
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
return try decoder.decode(JSON.self, from: data)
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
return try decoder.decode(JSON.self, from: data)
} catch {
throw ParsingError.internalError(error)
}
}
```
return try decoder.decode(JSON.self, from: data) // type 'Any' cannot conform to 'Decodable'
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
return try decoder.decode(JSON.self, from: data)
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
return try decoder.decode(JSON.self, from: data)
} catch {
throw ParsingError.internalError(error)
}
}
```
return try decoder.decode(JSON.self, from: data) // type 'Any' cannot conform to 'Decodable'
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data)
guard let dictionary = json as? JSON else {
throw ParsingError.invalidInput
}
return dictionary
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data)
guard let dictionary = json as? JSON else {
throw ParsingError.invalidInput
}
return dictionary
} catch {
throw ParsingError.internalError(error)
}
}
```
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
guard let json = jsonObject as? JSON else {
throw ParsingError.invalidInput
}
return json
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let jsonObject = try JSONSerialization.jsonObject(with: data, options: [])
guard let json = jsonObject as? JSON else {
throw ParsingError.invalidInput
}
return json
} catch {
throw ParsingError.internalError(error)
}
}
```
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
```
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let jsonObject = try JSONSerialization.jsonObject(with: data)
guard let json = jsonObject as? JSON else {
throw ParsingError.invalidInput
}
return json
} catch {
throw ParsingError.internalError(error)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
JSON parser, returns custom error type in case of failures.<end_of_turn>
<start_of_turn>model
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let jsonObject = try JSONSerialization.jsonObject(with: data)
guard let json = jsonObject as? JSON else {
throw ParsingError.invalidInput
}
return json
} catch {
throw ParsingError.internalError(error)
}
}
```
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
var html = "<\(name)\>"
for (key, value) in attributes {
html += " \(key)=\"\(value)\""
}
html += ">"
for child in children {
html += generate(child)
}
html += "</\(name)>"
return html
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
var html = "<\(name)\>"
for (key, value) in attributes {
html += " \(key)=\"\(value)\""
}
html += ">"
for child in children {
html += generate(child)
}
html += "</\(name)>"
return html
}
}
```
var html = "<\(name)\>" // invalid escape sequence in literal
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " \(attributesString)" : "")>\(childrenString)</\(name)>"
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " \(attributesString)" : "")>\(childrenString)</\(name)>"
}
}
```
return "<\(name)\(attributesString ? " \(attributesString)" : "")>\(childrenString)</\(name)>" // cannot convert value of type 'String' to expected condition type 'Bool'
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString)>\(childrenString)</\(name)>"
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString)>\(childrenString)</\(name)>"
}
}
```
Start: a ["href": "swifteval"] // XCTAssertEqual failed: (Start: div [:]
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
var html = "<\(name)\">"
for (key, value) in attributes {
html += "\(key)=\"\(value)\" "
}
html += ">"
for child in children {
html += generate(child)
}
html += "</\(name)>"
return html
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
var html = "<\(name)\">"
for (key, value) in attributes {
html += "\(key)=\"\(value)\" "
}
html += ">"
for child in children {
html += generate(child)
}
html += "</\(name)>"
return html
}
}
let tree = HTMLNode.element(
"div",
attributes: ["class": "container"],
children: [
HTMLNode.element(
"a",
attributes: ["href": "swifteval"],
children: [HTMLNode.text("SwiftEval")]
),
HTMLNode.text("This is a test")
]
)
print(generate(tree))
```
Start: a ["href": "swifteval"] // XCTAssertEqual failed: (Start: div [:]
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
let tree = HTMLNode.element(
"div",
attributes: ["class": "container"],
children: [
.element(
"a",
attributes: ["href": "swifteval"],
children: [.text("SwiftEval")]
),
.text("\n"),
.element(
"p",
children: [.text("A Swift library for evaluating expressions")]
)
]
)
print(generate(tree))
```
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
var html = "<\(name)"
for (key, value) in attributes {
html += " \(key)=\"\(value)\""
}
html += ">"
for child in children {
html += generate(child)
}
html += "</\(name)>"
return html
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
var html = "<\(name)"
for (key, value) in attributes {
html += " \(key)=\"\(value)\""
}
html += ">"
for child in children {
html += generate(child)
}
html += "</\(name)>"
return html
}
}
let tree = HTMLNode.element("div", attributes: ["class": "container"], children: [
HTMLNode.element("a", attributes: ["href": "swifteval"]),
HTMLNode.text("Hello, world!")
])
let html = generate(tree)
print(html)
```
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString)>\(childrenString)</\(name)>"
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
let attributesString = attributes.map { key, value in "\(key)=\"\(value)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString)>\(childrenString)</\(name)>"
}
}
let tree = HTMLNode.element("div", attributes: ["class": "container"], children: [
HTMLNode.element("a", attributes: ["href": "swifteval"]),
HTMLNode.text("Hello, world!")
])
let html = generate(tree)
print(html)
```
Start: a ["href": "swifteval"] // XCTAssertEqual failed: (Start: div [:]
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
var html = "<\(name)"
for (key, value) in attributes {
html += " \(key)=\"\(value)\""
}
html += ">"
for child in children {
html += generate(child)
}
html += "</\(name)>"
return html
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
HTML generator from predefined elements tree.
Output with standart HTML like this "<div><a href="swifteval"></a></div>"<end_of_turn>
<start_of_turn>model
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case let .text(content):
return content
case let .element(name, attributes, children):
var html = "<\(name)"
for (key, value) in attributes {
html += " \(key)=\"\(value)\""
}
html += ">"
for child in children {
html += generate(child)
}
html += "</\(name)>"
return html
}
}
let tree = HTMLNode.element("div", attributes: ["class": "container"], children: [
HTMLNode.element("a", attributes: ["href": "swifteval"]),
HTMLNode.text("Hello, world!")
])
print(generate(tree))
```
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var result: Double = 0
var currentNumber: Double = 0
var currentOperation: String = ""
for char in string {
if let digit = Double(String(char)) {
currentNumber = currentNumber * 10 + digit
} else {
switch char {
case "+", "-", "*", "/":
if currentOperation != "" {
switch currentOperation {
case "+": result += currentNumber
case "-": result -= currentNumber
case "*": result *= currentNumber
case "/": result /= currentNumber
}
currentNumber = 0
currentOperation = String(char)
} else {
currentOperation = String(char)
}
case "(":
currentNumber = 0
currentOperation = ""
case ")":
if currentOperation != "" {
switch currentOperation {
case "+": result += currentNumber
case "-": result -= currentNumber
case "*": result *= currentNumber
case "/": result /= currentNumber
}
currentNumber = 0
currentOperation = ""
}
default:
throw CalculateError.invalidInput
}
}
}
if currentNumber != 0 {
switch currentOperation {
case "+": result += currentNumber
case "-": result -= currentNumber
case "*": result *= currentNumber
case "/": result /= currentNumber
default:
break
}
}
return result
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var result: Double = 0
var currentNumber: Double = 0
var currentOperation: String = ""
for char in string {
if let digit = Double(String(char)) {
currentNumber = currentNumber * 10 + digit
} else {
switch char {
case "+", "-", "*", "/":
if currentOperation != "" {
switch currentOperation {
case "+": result += currentNumber
case "-": result -= currentNumber
case "*": result *= currentNumber
case "/": result /= currentNumber
}
currentNumber = 0
currentOperation = String(char)
} else {
currentOperation = String(char)
}
case "(":
currentNumber = 0
currentOperation = ""
case ")":
if currentOperation != "" {
switch currentOperation {
case "+": result += currentNumber
case "-": result -= currentNumber
case "*": result *= currentNumber
case "/": result /= currentNumber
}
currentNumber = 0
currentOperation = ""
}
default:
throw CalculateError.invalidInput
}
}
}
if currentNumber != 0 {
switch currentOperation {
case "+": result += currentNumber
case "-": result -= currentNumber
case "*": result *= currentNumber
case "/": result /= currentNumber
default:
break
}
}
return result
}
```
switch currentOperation { // switch must be exhaustive
switch currentOperation { // switch must be exhaustive
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var currentToken = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !currentToken.isEmpty {
tokens.append(currentToken)
currentToken = ""
}
tokens.append(String(char))
} else {
currentToken += String(char)
}
}
if !currentToken.isEmpty {
tokens.append(currentToken)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if ["+", "-", "*", "/"].contains(token) {
while !operators.isEmpty && precedence(operators.last!) >= precedence(token) {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperation(operators.removeLast(), a, b)
stack.append(result)
}
operators.append(token)
} else if token == "(" {
operators.append(token)
} else if token == ")" {
while operators.last != "(" {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperation(operators.removeLast(), a, b)
stack.append(result)
}
operators.removeLast()
} else {
stack.append(Double(token)!)
}
}
while !operators.isEmpty {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperation(operators.removeLast(), a, b)
stack.append(result)
}
return stack.first!
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperation(_ operator: String, _ a: Double, _ b: Double) -> Double {
switch operator {
case "+":
return a + b
case "-":
return a - b
case "*":
return a * b
case "/":
return a / b
default:
return 0
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var currentToken = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !currentToken.isEmpty {
tokens.append(currentToken)
currentToken = ""
}
tokens.append(String(char))
} else {
currentToken += String(char)
}
}
if !currentToken.isEmpty {
tokens.append(currentToken)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if ["+", "-", "*", "/"].contains(token) {
while !operators.isEmpty && precedence(operators.last!) >= precedence(token) {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperation(operators.removeLast(), a, b)
stack.append(result)
}
operators.append(token)
} else if token == "(" {
operators.append(token)
} else if token == ")" {
while operators.last != "(" {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperation(operators.removeLast(), a, b)
stack.append(result)
}
operators.removeLast()
} else {
stack.append(Double(token)!)
}
}
while !operators.isEmpty {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperation(operators.removeLast(), a, b)
stack.append(result)
}
return stack.first!
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperation(_ operator: String, _ a: Double, _ b: Double) -> Double {
switch operator {
case "+":
return a + b
case "-":
return a - b
case "*":
return a * b
case "/":
return a / b
default:
return 0
}
}
```
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var stack: [Double] = []
var currentNumber = 0.0
var currentOperator: Character? = nil
for character in string {
if character.isNumber {
currentNumber = currentNumber * 10 + Double(character.wholeNumberValue!)
} else if ["+", "-", "*", "/"].contains(character) {
if currentOperator != nil {
throw CalculateError.invalidInput
}
currentOperator = character
} else if character == "(" {
stack.append(currentNumber)
stack.append(currentOperator ?? "+")
currentNumber = 0.0
currentOperator = nil
} else if character == ")" {
if currentOperator == nil {
throw CalculateError.invalidInput
}
let operator = stack.removeLast()
let operand = stack.removeLast()
switch operator {
case "+": currentNumber += operand
case "-": currentNumber -= operand
case "*": currentNumber *= operand
case "/": currentNumber /= operand
default: throw CalculateError.invalidInput
}
currentOperator = nil
} else {
throw CalculateError.invalidInput
}
}
if currentOperator != nil {
throw CalculateError.invalidInput
}
return currentNumber
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var stack: [Double] = []
var currentNumber = 0.0
var currentOperator: Character? = nil
for character in string {
if character.isNumber {
currentNumber = currentNumber * 10 + Double(character.wholeNumberValue!)
} else if ["+", "-", "*", "/"].contains(character) {
if currentOperator != nil {
throw CalculateError.invalidInput
}
currentOperator = character
} else if character == "(" {
stack.append(currentNumber)
stack.append(currentOperator ?? "+")
currentNumber = 0.0
currentOperator = nil
} else if character == ")" {
if currentOperator == nil {
throw CalculateError.invalidInput
}
let operator = stack.removeLast()
let operand = stack.removeLast()
switch operator {
case "+": currentNumber += operand
case "-": currentNumber -= operand
case "*": currentNumber *= operand
case "/": currentNumber /= operand
default: throw CalculateError.invalidInput
}
currentOperator = nil
} else {
throw CalculateError.invalidInput
}
}
if currentOperator != nil {
throw CalculateError.invalidInput
}
return currentNumber
}
```
stack.append(currentOperator ?? "+") // cannot convert value of type 'Character' to expected argument type 'Double'
let operator = stack.removeLast() // keyword 'operator' cannot be used as an identifier here
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var numberString = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !numberString.isEmpty {
tokens.append(numberString)
numberString = ""
}
tokens.append(String(char))
} else {
numberString += String(char)
}
}
if !numberString.isEmpty {
tokens.append(numberString)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if let number = Double(token) {
stack.append(number)
} else {
switch token {
case "+":
operators.append(token)
case "-":
operators.append(token)
case "*":
operators.append(token)
case "/":
operators.append(token)
case "(":
operators.append(token)
case ")":
while operators.last != "(" {
let result = applyOperator(operators.removeLast(), stack.removeLast(), stack.removeLast())
stack.append(result)
}
operators.removeLast()
default:
throw CalculateError.invalidInput
}
}
}
while !operators.isEmpty {
let result = applyOperator(operators.removeLast(), stack.removeLast(), stack.removeLast())
stack.append(result)
}
return stack.removeLast()
}
func applyOperator(_ operator: String, _ b: Double, _ a: Double) -> Double {
switch operator {
case "+":
return a + b
case "-":
return a - b
case "*":
return a * b
case "/":
return a / b
default:
throw CalculateError.invalidInput
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var numberString = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !numberString.isEmpty {
tokens.append(numberString)
numberString = ""
}
tokens.append(String(char))
} else {
numberString += String(char)
}
}
if !numberString.isEmpty {
tokens.append(numberString)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if let number = Double(token) {
stack.append(number)
} else {
switch token {
case "+":
operators.append(token)
case "-":
operators.append(token)
case "*":
operators.append(token)
case "/":
operators.append(token)
case "(":
operators.append(token)
case ")":
while operators.last != "(" {
let result = applyOperator(operators.removeLast(), stack.removeLast(), stack.removeLast())
stack.append(result)
}
operators.removeLast()
default:
throw CalculateError.invalidInput
}
}
}
while !operators.isEmpty {
let result = applyOperator(operators.removeLast(), stack.removeLast(), stack.removeLast())
stack.append(result)
}
return stack.removeLast()
}
func applyOperator(_ operator: String, _ b: Double, _ a: Double) -> Double {
switch operator {
case "+":
return a + b
case "-":
return a - b
case "*":
return a * b
case "/":
return a / b
default:
throw CalculateError.invalidInput
}
}
```
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var currentToken = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !currentToken.isEmpty {
tokens.append(currentToken)
currentToken = ""
}
tokens.append(String(char))
} else {
currentToken += String(char)
}
}
if !currentToken.isEmpty {
tokens.append(currentToken)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if ["+", "-", "*", "/"].contains(token) {
while !operators.isEmpty && precedence(operators.last!) >= precedence(token) {
let rhs = stack.removeLast()
let lhs = stack.removeLast()
let result = applyOperation(operators.removeLast(), lhs, rhs)
stack.append(result)
}
operators.append(token)
} else if token == "(" {
operators.append(token)
} else if token == ")" {
while operators.last != "(" {
let rhs = stack.removeLast()
let lhs = stack.removeLast()
let result = applyOperation(operators.removeLast(), lhs, rhs)
stack.append(result)
}
operators.removeLast()
} else {
stack.append(Double(token)!)
}
}
while !operators.isEmpty {
let rhs = stack.removeLast()
let lhs = stack.removeLast()
let result = applyOperation(operators.removeLast(), lhs, rhs)
stack.append(result)
}
return stack.last!
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperation(_ operator: String, _ lhs: Double, _ rhs: Double) -> Double {
switch operator {
case "+":
return lhs + rhs
case "-":
return lhs - rhs
case "*":
return lhs * rhs
case "/":
return lhs / rhs
default:
return 0
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var currentToken = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !currentToken.isEmpty {
tokens.append(currentToken)
currentToken = ""
}
tokens.append(String(char))
} else {
currentToken += String(char)
}
}
if !currentToken.isEmpty {
tokens.append(currentToken)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if ["+", "-", "*", "/"].contains(token) {
while !operators.isEmpty && precedence(operators.last!) >= precedence(token) {
let rhs = stack.removeLast()
let lhs = stack.removeLast()
let result = applyOperation(operators.removeLast(), lhs, rhs)
stack.append(result)
}
operators.append(token)
} else if token == "(" {
operators.append(token)
} else if token == ")" {
while operators.last != "(" {
let rhs = stack.removeLast()
let lhs = stack.removeLast()
let result = applyOperation(operators.removeLast(), lhs, rhs)
stack.append(result)
}
operators.removeLast()
} else {
stack.append(Double(token)!)
}
}
while !operators.isEmpty {
let rhs = stack.removeLast()
let lhs = stack.removeLast()
let result = applyOperation(operators.removeLast(), lhs, rhs)
stack.append(result)
}
return stack.last!
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperation(_ operator: String, _ lhs: Double, _ rhs: Double) -> Double {
switch operator {
case "+":
return lhs + rhs
case "-":
return lhs - rhs
case "*":
return lhs * rhs
case "/":
return lhs / rhs
default:
return 0
}
}
```
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var currentToken = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !currentToken.isEmpty {
tokens.append(currentToken)
currentToken = ""
}
tokens.append(String(char))
} else {
currentToken += String(char)
}
}
if !currentToken.isEmpty {
tokens.append(currentToken)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if ["+", "-", "*", "/"].contains(token) {
while !operators.isEmpty && precedence(operators.last!) >= precedence(token) {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperation(operators.removeLast(), left, right)
stack.append(result)
}
operators.append(token)
} else if token == "(" {
operators.append(token)
} else if token == ")" {
while operators.last != "(" {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperation(operators.removeLast(), left, right)
stack.append(result)
}
operators.removeLast()
} else {
stack.append(Double(token)!)
}
}
while !operators.isEmpty {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperation(operators.removeLast(), left, right)
stack.append(result)
}
return stack.first!
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperation(_ operator: String, _ left: Double, _ right: Double) -> Double {
switch operator {
case "+":
return left + right
case "-":
return left - right
case "*":
return left * right
case "/":
return left / right
default:
fatalError("Invalid operator: \(operator)")
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var currentToken = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !currentToken.isEmpty {
tokens.append(currentToken)
currentToken = ""
}
tokens.append(String(char))
} else {
currentToken += String(char)
}
}
if !currentToken.isEmpty {
tokens.append(currentToken)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if ["+", "-", "*", "/"].contains(token) {
while !operators.isEmpty && precedence(operators.last!) >= precedence(token) {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperation(operators.removeLast(), left, right)
stack.append(result)
}
operators.append(token)
} else if token == "(" {
operators.append(token)
} else if token == ")" {
while operators.last != "(" {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperation(operators.removeLast(), left, right)
stack.append(result)
}
operators.removeLast()
} else {
stack.append(Double(token)!)
}
}
while !operators.isEmpty {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperation(operators.removeLast(), left, right)
stack.append(result)
}
return stack.first!
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperation(_ operator: String, _ left: Double, _ right: Double) -> Double {
switch operator {
case "+":
return left + right
case "-":
return left - right
case "*":
return left * right
case "/":
return left / right
default:
fatalError("Invalid operator: \(operator)")
}
}
```
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var stack = [Double]()
var currentNumber = 0.0
var operatorStack = [Character]()
for char in string {
if let digit = Double(String(char)) {
currentNumber = currentNumber * 10 + digit
} else {
switch char {
case "+", "-", "*", "/":
operatorStack.append(char)
case "(":
operatorStack.append(char)
case ")":
while operatorStack.last != "(" {
let operand2 = stack.removeLast()
let operand1 = stack.removeLast()
let operator = operatorStack.removeLast()
let result = applyOperator(operator, operand1, operand2)
stack.append(result)
}
operatorStack.removeLast()
default:
throw CalculateError.invalidInput
}
}
}
while !operatorStack.isEmpty {
let operand2 = stack.removeLast()
let operand1 = stack.removeLast()
let operator = operatorStack.removeLast()
let result = applyOperator(operator, operand1, operand2)
stack.append(result)
}
return stack.first!
}
func applyOperator(_ operator: Character, _ operand1: Double, _ operand2: Double) -> Double {
switch operator {
case "+":
return operand1 + operand2
case "-":
return operand1 - operand2
case "*":
return operand1 * operand2
case "/":
return operand1 / operand2
default:
fatalError("Invalid operator")
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var stack = [Double]()
var currentNumber = 0.0
var operatorStack = [Character]()
for char in string {
if let digit = Double(String(char)) {
currentNumber = currentNumber * 10 + digit
} else {
switch char {
case "+", "-", "*", "/":
operatorStack.append(char)
case "(":
operatorStack.append(char)
case ")":
while operatorStack.last != "(" {
let operand2 = stack.removeLast()
let operand1 = stack.removeLast()
let operator = operatorStack.removeLast()
let result = applyOperator(operator, operand1, operand2)
stack.append(result)
}
operatorStack.removeLast()
default:
throw CalculateError.invalidInput
}
}
}
while !operatorStack.isEmpty {
let operand2 = stack.removeLast()
let operand1 = stack.removeLast()
let operator = operatorStack.removeLast()
let result = applyOperator(operator, operand1, operand2)
stack.append(result)
}
return stack.first!
}
func applyOperator(_ operator: Character, _ operand1: Double, _ operand2: Double) -> Double {
switch operator {
case "+":
return operand1 + operand2
case "-":
return operand1 - operand2
case "*":
return operand1 * operand2
case "/":
return operand1 / operand2
default:
fatalError("Invalid operator")
}
}
```
let operator = operatorStack.removeLast() // keyword 'operator' cannot be used as an identifier here
let result = applyOperator(operator, operand1, operand2) // ',' is not allowed in operator names
let result = applyOperator(operator, operand1, operand2) // consecutive statements on a line must be separated by ';'
let result = applyOperator(operator, operand1, operand2) // expected expression in list of expressions
let result = applyOperator(operator, operand1, operand2) // missing arguments for parameters #1, #2, #3 in call
let operator = operatorStack.removeLast() // keyword 'operator' cannot be used as an identifier here
let result = applyOperator(operator, operand1, operand2) // expected expression in list of expressions
let result = applyOperator(operator, operand1, operand2) // consecutive statements on a line must be separated by ';'
let result = applyOperator(operator, operand1, operand2) // ',' is not allowed in operator names
let result = applyOperator(operator, operand1, operand2) // missing arguments for parameters #1, #2, #3 in call
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var currentToken = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !currentToken.isEmpty {
tokens.append(currentToken)
currentToken = ""
}
tokens.append(String(char))
} else {
currentToken += String(char)
}
}
if !currentToken.isEmpty {
tokens.append(currentToken)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if ["+", "-", "*", "/"].contains(token) {
while !operators.isEmpty && precedence(operators.last!) >= precedence(token) {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperator(operators.removeLast(), a, b)
stack.append(result)
}
operators.append(token)
} else if token == "(" {
operators.append(token)
} else if token == ")" {
while operators.last != "(" {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperator(operators.removeLast(), a, b)
stack.append(result)
}
operators.removeLast()
} else {
stack.append(Double(token)!)
}
}
while !operators.isEmpty {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperator(operators.removeLast(), a, b)
stack.append(result)
}
return stack.removeLast()
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperator(_ operator: String, _ a: Double, _ b: Double) -> Double {
switch operator {
case "+":
return a + b
case "-":
return a - b
case "*":
return a * b
case "/":
return a / b
default:
fatalError("Invalid operator")
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var currentToken = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !currentToken.isEmpty {
tokens.append(currentToken)
currentToken = ""
}
tokens.append(String(char))
} else {
currentToken += String(char)
}
}
if !currentToken.isEmpty {
tokens.append(currentToken)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if ["+", "-", "*", "/"].contains(token) {
while !operators.isEmpty && precedence(operators.last!) >= precedence(token) {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperator(operators.removeLast(), a, b)
stack.append(result)
}
operators.append(token)
} else if token == "(" {
operators.append(token)
} else if token == ")" {
while operators.last != "(" {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperator(operators.removeLast(), a, b)
stack.append(result)
}
operators.removeLast()
} else {
stack.append(Double(token)!)
}
}
while !operators.isEmpty {
let b = stack.removeLast()
let a = stack.removeLast()
let result = applyOperator(operators.removeLast(), a, b)
stack.append(result)
}
return stack.removeLast()
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperator(_ operator: String, _ a: Double, _ b: Double) -> Double {
switch operator {
case "+":
return a + b
case "-":
return a - b
case "*":
return a * b
case "/":
return a / b
default:
fatalError("Invalid operator")
}
}
```
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var number = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !number.isEmpty {
tokens.append(number)
number = ""
}
tokens.append(String(char))
} else {
number += String(char)
}
}
if !number.isEmpty {
tokens.append(number)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if let number = Double(token) {
stack.append(number)
} else {
switch token {
case "+", "-", "*", "/":
while !operators.isEmpty && precedence(token) <= precedence(operators.last!) {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperator(operators.removeLast(), left, right)
stack.append(result)
}
operators.append(token)
case "(":
operators.append(token)
case ")":
while operators.last != "(" {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperator(operators.removeLast(), left, right)
stack.append(result)
}
operators.removeLast()
default:
throw CalculateError.invalidInput
}
}
}
while !operators.isEmpty {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperator(operators.removeLast(), left, right)
stack.append(result)
}
return stack.first!
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperator(_ operator: String, _ left: Double, _ right: Double) -> Double {
switch operator {
case "+":
return left + right
case "-":
return left - right
case "*":
return left * right
case "/":
return left / right
default:
throw CalculateError.invalidInput
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = [String]()
var number = ""
for char in string {
if ["+", "-", "*", "/", "(", ")"].contains(String(char)) {
if !number.isEmpty {
tokens.append(number)
number = ""
}
tokens.append(String(char))
} else {
number += String(char)
}
}
if !number.isEmpty {
tokens.append(number)
}
var stack = [Double]()
var operators = [String]()
for token in tokens {
if let number = Double(token) {
stack.append(number)
} else {
switch token {
case "+", "-", "*", "/":
while !operators.isEmpty && precedence(token) <= precedence(operators.last!) {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperator(operators.removeLast(), left, right)
stack.append(result)
}
operators.append(token)
case "(":
operators.append(token)
case ")":
while operators.last != "(" {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperator(operators.removeLast(), left, right)
stack.append(result)
}
operators.removeLast()
default:
throw CalculateError.invalidInput
}
}
}
while !operators.isEmpty {
let right = stack.removeLast()
let left = stack.removeLast()
let result = applyOperator(operators.removeLast(), left, right)
stack.append(result)
}
return stack.first!
}
func precedence(_ operator: String) -> Int {
switch operator {
case "+", "-":
return 1
case "*", "/":
return 2
default:
return 0
}
}
func applyOperator(_ operator: String, _ left: Double, _ right: Double) -> Double {
switch operator {
case "+":
return left + right
case "-":
return left - right
case "*":
return left * right
case "/":
return left / right
default:
throw CalculateError.invalidInput
}
}
```
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var stack: [Double] = []
var currentNumber = ""
for char in string {
switch char {
case "0"..."9":
currentNumber += String(char)
case "+", "-", "*", "/":
if !currentNumber.isEmpty {
stack.append(Double(currentNumber)!)
currentNumber = ""
}
guard let operatorValue = Operator(rawValue: String(char)) else {
throw CalculateError.invalidInput
}
guard let secondOperand = stack.popLast(), let firstOperand = stack.popLast() else {
throw CalculateError.invalidInput
}
let result = operatorValue.operate(firstOperand, secondOperand)
stack.append(result)
case "(":
stack.append(Double(currentNumber)!)
currentNumber = ""
stack.append(Double(char)!)
case ")":
if !currentNumber.isEmpty {
stack.append(Double(currentNumber)!)
currentNumber = ""
}
guard let parenthesisValue = stack.popLast() else {
throw CalculateError.invalidInput
}
guard parenthesisValue == Double("(") else {
throw CalculateError.invalidInput
}
default:
throw CalculateError.invalidInput
}
}
if !currentNumber.isEmpty {
stack.append(Double(currentNumber)!)
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.first!
}
enum Operator: String {
case addition = "+"
case subtraction = "-"
case multiplication = "*"
case division = "/"
func operate(_ firstOperand: Double, _ secondOperand: Double) -> Double {
switch self {
case .addition:
return firstOperand + secondOperand
case .subtraction:
return firstOperand - secondOperand
case .multiplication:
return firstOperand * secondOperand
case .division:
return firstOperand / secondOperand
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Calculator which supports operations from readable string format.
Valid tokens is "+-*/()", example input is "2+2*2".<end_of_turn>
<start_of_turn>model
```swift
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var stack: [Double] = []
var currentNumber = ""
for char in string {
switch char {
case "0"..."9":
currentNumber += String(char)
case "+", "-", "*", "/":
if !currentNumber.isEmpty {
stack.append(Double(currentNumber)!)
currentNumber = ""
}
guard let operatorValue = Operator(rawValue: String(char)) else {
throw CalculateError.invalidInput
}
guard let secondOperand = stack.popLast(), let firstOperand = stack.popLast() else {
throw CalculateError.invalidInput
}
let result = operatorValue.operate(firstOperand, secondOperand)
stack.append(result)
case "(":
stack.append(Double(currentNumber)!)
currentNumber = ""
stack.append(Double(char)!)
case ")":
if !currentNumber.isEmpty {
stack.append(Double(currentNumber)!)
currentNumber = ""
}
guard let parenthesisValue = stack.popLast() else {
throw CalculateError.invalidInput
}
guard parenthesisValue == Double("(") else {
throw CalculateError.invalidInput
}
default:
throw CalculateError.invalidInput
}
}
if !currentNumber.isEmpty {
stack.append(Double(currentNumber)!)
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.first!
}
enum Operator: String {
case addition = "+"
case subtraction = "-"
case multiplication = "*"
case division = "/"
func operate(_ firstOperand: Double, _ secondOperand: Double) -> Double {
switch self {
case .addition:
return firstOperand + secondOperand
case .subtraction:
return firstOperand - secondOperand
case .multiplication:
return firstOperand * secondOperand
case .division:
return firstOperand / secondOperand
}
}
}
```
stack.append(Double(char)!) // cannot convert value of type 'Character' to expected argument type 'Substring'
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let stdoutPipe = Pipe()
task.standardOutput = stdoutPipe
let stderrPipe = Pipe()
task.standardError = stderrPipe
try task.run()
task.waitUntilExit()
let stdoutData = stdoutPipe.fileHandleForReading.readDataToEndOfFile()
let stderrData = stderrPipe.fileHandleForReading.readDataToEndOfFile()
return (String(data: stdoutData, encoding: .utf8) ?? "", String(data: stderrData, encoding: .utf8) ?? "")
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let stdoutPipe = Pipe()
task.standardOutput = stdoutPipe
let stderrPipe = Pipe()
task.standardError = stderrPipe
try task.run()
task.waitUntilExit()
let stdoutData = stdoutPipe.fileHandleForReading.readDataToEndOfFile()
let stderrData = stderrPipe.fileHandleForReading.readDataToEndOfFile()
return (String(data: stdoutData, encoding: .utf8) ?? "", String(data: stderrData, encoding: .utf8) ?? "")
}
```
try task.run() // errors thrown from here are not handled
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
let handle = pipe.fileHandleForReading
handle.readabilityHandler = { (fileHandle: FileHandle, data: Data) in
let output = String(data: data, encoding: .utf8)!
print(output)
}
task.launch()
task.waitUntilExit()
let stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
let stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (stdout, stderr)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
let handle = pipe.fileHandleForReading
handle.readabilityHandler = { (fileHandle: FileHandle, data: Data) in
let output = String(data: data, encoding: .utf8)!
print(output)
}
task.launch()
task.waitUntilExit()
let stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
let stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (stdout, stderr)
}
```
handle.readabilityHandler = { (fileHandle: FileHandle, data: Data) in // type of expression is ambiguous without a type annotation
func execute(binary: String, arguments: [String]) -> (String, String) {
var process = Process()
process.launchPath = binary
process.arguments = arguments
let pipe = Pipe()
process.standardOutput = pipe
process.standardError = pipe
process.launch()
process.waitUntilExit()
let output = pipe.fileHandleForReading.readDataToEndOfFile().toString()
let error = pipe.fileHandleForReading.readDataToEndOfFile().toString()
return (output, error)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
var process = Process()
process.launchPath = binary
process.arguments = arguments
let pipe = Pipe()
process.standardOutput = pipe
process.standardError = pipe
process.launch()
process.waitUntilExit()
let output = pipe.fileHandleForReading.readDataToEndOfFile().toString()
let error = pipe.fileHandleForReading.readDataToEndOfFile().toString()
return (output, error)
}
```
let output = pipe.fileHandleForReading.readDataToEndOfFile().toString() // value of type 'Data' has no member 'toString'
let error = pipe.fileHandleForReading.readDataToEndOfFile().toString() // value of type 'Data' has no member 'toString'
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let stdoutPipe = Pipe()
task.standardOutput = stdoutPipe
let stderrPipe = Pipe()
task.standardError = stderrPipe
try! task.run()
let stdoutData = try! stdoutPipe.readToEnd()
let stderrData = try! stderrPipe.readToEnd()
return (String(data: stdoutData, encoding: .utf8) ?? "", String(data: stderrData, encoding: .utf8) ?? "")
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let stdoutPipe = Pipe()
task.standardOutput = stdoutPipe
let stderrPipe = Pipe()
task.standardError = stderrPipe
try! task.run()
let stdoutData = try! stdoutPipe.readToEnd()
let stderrData = try! stderrPipe.readToEnd()
return (String(data: stdoutData, encoding: .utf8) ?? "", String(data: stderrData, encoding: .utf8) ?? "")
}
```
let stdoutData = try! stdoutPipe.readToEnd() // value of type 'Pipe' has no member 'readToEnd'
let stderrData = try! stderrPipe.readToEnd() // value of type 'Pipe' has no member 'readToEnd'
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let stdoutPipe = Pipe()
let stderrPipe = Pipe()
task.standardOutput = stdoutPipe
task.standardError = stderrPipe
task.launch()
let stdoutData = stdoutPipe.fileHandleForReading.readDataToEndOfFile()
let stderrData = stderrPipe.fileHandleForReading.readDataToEndOfFile()
let stdout = String(data: stdoutData, encoding: .utf8)!
let stderr = String(data: stderrData, encoding: .utf8)!
return (stdout, stderr)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let stdoutPipe = Pipe()
let stderrPipe = Pipe()
task.standardOutput = stdoutPipe
task.standardError = stderrPipe
task.launch()
let stdoutData = stdoutPipe.fileHandleForReading.readDataToEndOfFile()
let stderrData = stderrPipe.fileHandleForReading.readDataToEndOfFile()
let stdout = String(data: stdoutData, encoding: .utf8)!
let stderr = String(data: stderrData, encoding: .utf8)!
return (stdout, stderr)
}
```
func execute(binary: String, arguments: [String]) -> (String, String) {
var task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
task.waitUntilExit()
let stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
let stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (stdout, stderr)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
var task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
task.waitUntilExit()
let stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
let stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (stdout, stderr)
}
```
var task = Process() // variable 'task' was never mutated; consider changing to 'let' constant
// XCTAssertTrue failed
func execute(binary: String, arguments: [String]) -> (String, String) {
var stdout = ""
var stderr = ""
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
task.waitUntilExit()
stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (stdout, stderr)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
var stdout = ""
var stderr = ""
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
task.waitUntilExit()
stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (stdout, stderr)
}
```
// XCTAssertTrue failed
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
try! task.run()
task.waitUntilExit()
let output = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
let error = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (output, error)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
try! task.run()
task.waitUntilExit()
let output = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
let error = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (output, error)
}
```
// XCTAssertTrue failed
func execute(binary: String, arguments: [String]) -> (String, String) {
var stdout = ""
var stderr = ""
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
task.waitUntilExit()
stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (stdout, stderr)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
var stdout = ""
var stderr = ""
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
task.waitUntilExit()
stdout = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
stderr = String(data: pipe.fileHandleForReading.readDataToEndOfFile(), encoding: .utf8)!
return (stdout, stderr)
}
```
// XCTAssertTrue failed
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
let output = pipe.fileHandleForReading.readDataToEndOfFile()
let error = pipe.fileHandleForReading.readDataToEndOfFile()
return (String(data: output, encoding: .utf8) ?? "", String(data: error, encoding: .utf8) ?? "")
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to execute binary with arguments.
Returns tuple where first element is stdout and second is stderr.<end_of_turn>
<start_of_turn>model
```swift
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
let output = pipe.fileHandleForReading.readDataToEndOfFile()
let error = pipe.fileHandleForReading.readDataToEndOfFile()
return (String(data: output, encoding: .utf8) ?? "", String(data: error, encoding: .utf8) ?? "")
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { input in
if let result = cache[input] {
return result
}
let result = function(input)
cache[input] = result
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { input in
if let result = cache[input] {
return result
}
let result = function(input)
cache[input] = result
return result
}
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { input in
if let result = cache[input] {
return result
}
let result = function(input)
cache[input] = result
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { input in
if let result = cache[input] {
return result
}
let result = function(input)
cache[input] = result
return result
}
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
}
let result = function(input)
cache[input] = result
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
}
let result = function(input)
cache[input] = result
return result
}
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { argument in
if let result = cache[argument] {
return result
}
let result = function(argument)
cache[argument] = result
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { argument in
if let result = cache[argument] {
return result
}
let result = function(argument)
cache[argument] = result
return result
}
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { argument in
if let result = cache[argument] {
return result
} else {
let result = function(argument)
cache[argument] = result
return result
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { argument in
if let result = cache[argument] {
return result
} else {
let result = function(argument)
cache[argument] = result
return result
}
}
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { argument in
if let result = cache[argument] {
return result
}
let result = function(argument)
cache[argument] = result
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { argument in
if let result = cache[argument] {
return result
}
let result = function(argument)
cache[argument] = result
return result
}
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { argument in
if let result = cache[argument] {
return result
} else {
let result = function(argument)
cache[argument] = result
return result
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { argument in
if let result = cache[argument] {
return result
} else {
let result = function(argument)
cache[argument] = result
return result
}
}
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Memoization function that caches the results of expensive computations.<end_of_turn>
<start_of_turn>model
```swift
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
```
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
fatalError("Unreachable code")
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
fatalError("Unreachable code")
}
```
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
}
```
} // missing return in global function expected to return 'T'
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
attempt += 1
do {
return try task()
} catch {
if attempt == attempts {
throw error
}
}
}
throw NSError(domain: "Retry failed", code: 0, userInfo: nil)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
attempt += 1
do {
return try task()
} catch {
if attempt == attempts {
throw error
}
}
}
throw NSError(domain: "Retry failed", code: 0, userInfo: nil)
}
```
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
unreachable("Should never reach here")
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
unreachable("Should never reach here")
}
```
unreachable("Should never reach here") // cannot find 'unreachable' in scope
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
}
```
} // missing return in global function expected to return 'T'
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
fatalError("Unreachable code")
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
fatalError("Unreachable code")
}
```
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
return try task() // Unreachable code, but required for type inference
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
return try task() // Unreachable code, but required for type inference
}
```
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
fatalError("Unreachable code")
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
fatalError("Unreachable code")
}
```
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
return try task() // Should never reach here
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
do {
return try task()
} catch {
attempt += 1
if attempt == attempts {
throw error
}
}
}
return try task() // Should never reach here
}
```
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
attempt += 1
do {
return try task()
} catch {
if attempt == attempts {
throw error
}
}
}
throw NSError(domain: "Retry failed", code: -1, userInfo: nil)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Retry mechanism that retries a task a specified number of times before failing.<end_of_turn>
<start_of_turn>model
```swift
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while attempt < attempts {
attempt += 1
do {
return try task()
} catch {
if attempt == attempts {
throw error
}
}
}
throw NSError(domain: "Retry failed", code: -1, userInfo: nil)
}
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let key = String(describing: type)
factories[key] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let key = String(describing: type)
if let factory = factories[key] {
return factory() as? T
}
return nil
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let key = String(describing: type)
factories[key] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let key = String(describing: type)
if let factory = factories[key] {
return factory() as? T
}
return nil
}
}
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let key = String(describing: type)
factories[key] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let key = String(describing: type)
guard let factory = factories[key] else {
return nil
}
return factory() as? T
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let key = String(describing: type)
factories[key] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let key = String(describing: type)
guard let factory = factories[key] else {
return nil
}
return factory() as? T
}
}
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
protocol SomeDependency {
var name: String { get }
}
class SomeService {
private let dependency: SomeDependency
init(dependency: SomeDependency) {
self.dependency = dependency
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
protocol SomeDependency {
var name: String { get }
}
class SomeService {
private let dependency: SomeDependency
init(dependency: SomeDependency) {
self.dependency = dependency
}
}
let diContainer = DIContainer()
diContainer.register(SomeDependency.self) {
SomeDependencyImpl()
}
let someService = diContainer.resolve(SomeService.self)
print(someService?.dependency.name)
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
protocol SomeServiceProtocol {
func doSomething()
}
class SomeServiceImpl: SomeServiceProtocol {
func doSomething() {
print("Doing something...")
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
protocol SomeServiceProtocol {
func doSomething()
}
class SomeServiceImpl: SomeServiceProtocol {
func doSomething() {
print("Doing something...")
}
}
let container = DIContainer()
container.register(SomeServiceProtocol.self) {
SomeServiceImpl()
}
if let someService = container.resolve(SomeServiceProtocol.self) {
someService.doSomething()
}
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let typeName = String(describing: type)
factories[typeName] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let typeName = String(describing: type)
guard let factory = factories[typeName] else {
return nil
}
return factory() as? T
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let typeName = String(describing: type)
factories[typeName] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let typeName = String(describing: type)
guard let factory = factories[typeName] else {
return nil
}
return factory() as? T
}
}
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let typeName = String(describing: type)
factories[typeName] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let typeName = String(describing: type)
if let factory = factories[typeName] {
return factory() as? T
}
return nil
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let typeName = String(describing: type)
factories[typeName] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let typeName = String(describing: type)
if let factory = factories[typeName] {
return factory() as? T
}
return nil
}
}
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
// Usage:
let container = DIContainer()
// Register dependencies
container.register(MyService.self) { MyServiceImpl() }
container.register(MyRepository.self) { MyRepositoryImpl() }
// Resolve dependencies
let service = container.resolve(MyService.self)!
let repository = container.resolve(MyRepository.self)!
```
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple dependency injection (DI) container.<end_of_turn>
<start_of_turn>model
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] else {
return nil
}
return factory() as? T
}
}
```
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
required init(state: State) {
self.state = state
}
var currentState: State {
return state
}
func trigger(event: Event) {
if let (fromState, _, toState) = transitions.first(where: { $0.0 == state && $0.1 == event }) {
state = toState
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
required init(state: State) {
self.state = state
}
var currentState: State {
return state
}
func trigger(event: Event) {
if let (fromState, _, toState) = transitions.first(where: { $0.0 == state && $0.1 == event }) {
state = toState
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
if let (fromState, _, toState) = transitions.first(where: { $0.0 == state && $0.1 == event }) { // immutable value 'fromState' was never used; consider replacing with '_' or removing it
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
var currentState: State {
return state
}
func trigger(event: Event) {
for (fromState, event, toState) in transitions {
if state == fromState && event == event {
state = toState
return
}
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
var currentState: State {
return state
}
func trigger(event: Event) {
for (fromState, event, toState) in transitions {
if state == fromState && event == event {
state = toState
return
}
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
func trigger(event: Event) {
for (fromState, triggerEvent, toState) in transitions {
if state == fromState && event == triggerEvent {
state = toState
return
}
}
// Handle invalid transition
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
func trigger(event: Event) {
for (fromState, triggerEvent, toState) in transitions {
if state == fromState && event == triggerEvent {
state = toState
return
}
}
// Handle invalid transition
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
var currentState: State {
get {
return state
}
}
func trigger(event: Event) {
guard let transition = transitions.first(where: { $0.0 == state && $0.1 == event }) else {
return
}
state = transition.2
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
var currentState: State {
get {
return state
}
}
func trigger(event: Event) {
guard let transition = transitions.first(where: { $0.0 == state && $0.1 == event }) else {
return
}
state = transition.2
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
var currentState: State {
get {
return state
}
}
func trigger(event: Event) {
guard let transition = transitions.first(where: { $0.0 == state && $0.1 == event }) else {
return
}
state = transition.2
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
var currentState: State {
get {
return state
}
}
func trigger(event: Event) {
guard let transition = transitions.first(where: { $0.0 == state && $0.1 == event }) else {
return
}
state = transition.2
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
required init(state: State) {
self.state = state
}
var currentState: State {
return state
}
func trigger(event: Event) {
if let (fromState, _, toState) = transitions.first(where: { $0.0 == state && $0.1 == event }) {
state = toState
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
required init(state: State) {
self.state = state
}
var currentState: State {
return state
}
func trigger(event: Event) {
if let (fromState, _, toState) = transitions.first(where: { $0.0 == state && $0.1 == event }) {
state = toState
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
if let (fromState, _, toState) = transitions.first(where: { $0.0 == state && $0.1 == event }) { // immutable value 'fromState' was never used; consider replacing with '_' or removing it
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
required init(state: State) {
self.state = state
}
var currentState: State {
return state
}
func trigger(event: Event) {
if let (fromState, _, toState) = transitions.first(where: { $0.0 == state && $0.1 == event }) {
state = toState
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
required init(state: State) {
self.state = state
}
var currentState: State {
return state
}
func trigger(event: Event) {
if let (fromState, _, toState) = transitions.first(where: { $0.0 == state && $0.1 == event }) {
state = toState
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
if let (fromState, _, toState) = transitions.first(where: { $0.0 == state && $0.1 == event }) { // immutable value 'fromState' was never used; consider replacing with '_' or removing it
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
var currentState: State {
get {
return state
}
}
func trigger(event: Event) {
for (from, event, to) in transitions {
if state == from && event == event {
state = to
return
}
}
print("Invalid transition: \(state) -> \(event)")
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
var currentState: State {
get {
return state
}
}
func trigger(event: Event) {
for (from, event, to) in transitions {
if state == from && event == event {
state = to
return
}
}
print("Invalid transition: \(state) -> \(event)")
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
func trigger(event: Event) {
for (fromState, triggerEvent, toState) in transitions {
if state == fromState && event == triggerEvent {
state = toState
return
}
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
func trigger(event: Event) {
for (fromState, triggerEvent, toState) in transitions {
if state == fromState && event == triggerEvent {
state = toState
return
}
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
func trigger(event: Event) {
if let (from, _, to) = transitions.first(where: { $0.0 == state && $0.1 == event }) {
print("Transitioning from \(from) to \(to) on event \(event)")
state = to
} else {
print("Invalid transition for \(state) on event \(event)")
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Finite state machine with possibility to register custom transitions between states.<end_of_turn>
<start_of_turn>model
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
private var state: State
private var transitions: [(State, Event, State)] = []
init(state: State) {
self.state = state
}
func trigger(event: Event) {
if let (from, _, to) = transitions.first(where: { $0.0 == state && $0.1 == event }) {
print("Transitioning from \(from) to \(to) on event \(event)")
state = to
} else {
print("Invalid transition for \(state) on event \(event)")
}
}
func registerTransition(from: State, to: State, event: Event) {
transitions.append((from, event, to))
}
}
```
private var state: State // property 'state' must be declared internal because it matches a requirement in internal protocol 'StateMachineProtocol'
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 1
case let .directory(_, contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
protocol FileSystemManager {
func calculateFileSystemInfo(for node: FileSystemNode) -> FileSystemInfo
}
class DefaultFileSystemManager: FileSystemManager {
func calculateFileSystemInfo(for node: FileSystemNode) -> FileSystemInfo {
return node
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 1
case let .directory(_, contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
protocol FileSystemManager {
func calculateFileSystemInfo(for node: FileSystemNode) -> FileSystemInfo
}
class DefaultFileSystemManager: FileSystemManager {
func calculateFileSystemInfo(for node: FileSystemNode) -> FileSystemInfo {
return node
}
}
```
return 1 + (contents.map { $0.treeDepth }).max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file(_, _):
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file(_, _):
return 0
case .directory(_, let contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file(_, _):
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file(_, _):
return 0
case .directory(_, let contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
```
return 1 + (contents.map { $0.treeDepth }).max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case let .file(_, _):
return 1
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case let .file(_, _):
return 0
case let .directory(_, contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case let .file(_, _):
return 1
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case let .file(_, _):
return 0
case let .directory(_, contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
```
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
return 1 + (contents.map { $0.treeDepth }).max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file(_, _):
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file(_, _):
return 0
case .directory(_, let contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
protocol FileSystemManager {
func calculateFileSystemInfo(for node: FileSystemNode) -> FileSystemInfo
}
extension FileSystemManager {
func calculateFileSystemInfo(for node: FileSystemNode) -> FileSystemInfo {
return node
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file(_, _):
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file(_, _):
return 0
case .directory(_, let contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
protocol FileSystemManager {
func calculateFileSystemInfo(for node: FileSystemNode) -> FileSystemInfo
}
extension FileSystemManager {
func calculateFileSystemInfo(for node: FileSystemNode) -> FileSystemInfo {
return node
}
}
```
return 1 + (contents.map { $0.treeDepth }).max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.map(\.totalSize).reduce(0, +)
}
}
var filesCount: Int {
switch self {
case let .file(_, _):
return 1
case let .directory(_, contents):
return contents.map(\.filesCount).reduce(0, +)
}
}
var treeDepth: Int {
switch self {
case let .file(_, _):
return 0
case let .directory(_, contents):
return 1 + contents.map(\.treeDepth).max() ?? 0
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.map(\.totalSize).reduce(0, +)
}
}
var filesCount: Int {
switch self {
case let .file(_, _):
return 1
case let .directory(_, contents):
return contents.map(\.filesCount).reduce(0, +)
}
}
var treeDepth: Int {
switch self {
case let .file(_, _):
return 0
case let .directory(_, contents):
return 1 + contents.map(\.treeDepth).max() ?? 0
}
}
}
```
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
return 1 + contents.map(\.treeDepth).max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 1
case let .directory(_, contents):
return 1 + contents.map { $0.treeDepth }.max() ?? 0
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case let .directory(_, contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 1
case let .directory(_, contents):
return 1 + contents.map { $0.treeDepth }.max() ?? 0
}
}
}
```
return 1 + contents.map { $0.treeDepth }.max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file(_, _):
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file(_, _):
return 0
case .directory(_, let contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
extension FileSystemNode {
static func buildTree(from fileSystemData: [[String: Any]]) -> FileSystemNode {
func buildNode(data: [String: Any], parentName: String) -> FileSystemNode {
if let fileSize = data["size"] as? Int {
return .file(name: data["name"] as! String, size: fileSize)
} else {
let contents = (data["contents"] as! [[String: Any]]).map { buildNode(data: $0, parentName: data["name"] as! String) }
return .directory(name: data["name"] as! String, contents: contents)
}
}
let rootName = fileSystemData.first!["name"] as! String
return buildNode(data: fileSystemData.first!, parentName: rootName)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file(_, _):
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file(_, _):
return 0
case .directory(_, let contents):
return 1 + (contents.map { $0.treeDepth }).max() ?? 0
}
}
}
extension FileSystemNode {
static func buildTree(from fileSystemData: [[String: Any]]) -> FileSystemNode {
func buildNode(data: [String: Any], parentName: String) -> FileSystemNode {
if let fileSize = data["size"] as? Int {
return .file(name: data["name"] as! String, size: fileSize)
} else {
let contents = (data["contents"] as! [[String: Any]]).map { buildNode(data: $0, parentName: data["name"] as! String) }
return .directory(name: data["name"] as! String, contents: contents)
}
}
let rootName = fileSystemData.first!["name"] as! String
return buildNode(data: fileSystemData.first!, parentName: rootName)
}
}
```
return 1 + (contents.map { $0.treeDepth }).max() ?? 0 // value of optional type 'Int?' must be unwrapped to a value of type 'Int'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.map(\.totalSize).reduce(0, +)
}
}
var filesCount: Int {
switch self {
case let .file(_, _):
return 1
case let .directory(_, contents):
return contents.map(\.filesCount).reduce(0, +)
}
}
var treeDepth: Int {
switch self {
case let .file(_, _):
return 0
case let .directory(_, contents):
return 1 + (contents.map(\.treeDepth).max() ?? 0)
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.map(\.totalSize).reduce(0, +)
}
}
var filesCount: Int {
switch self {
case let .file(_, _):
return 1
case let .directory(_, contents):
return contents.map(\.filesCount).reduce(0, +)
}
}
var treeDepth: Int {
switch self {
case let .file(_, _):
return 0
case let .directory(_, contents):
return 1 + (contents.map(\.treeDepth).max() ?? 0)
}
}
}
```
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
// XCTAssertEqual failed: (3) is not equal to (4)
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + (contents.map { $0.treeDepth }.max() ?? 0)
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + (contents.map { $0.treeDepth }.max() ?? 0)
}
}
}
```
// XCTAssertEqual failed: (3) is not equal to (4)
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.map(\.totalSize).reduce(0, +)
}
}
var filesCount: Int {
switch self {
case let .file(_, _):
return 1
case let .directory(_, contents):
return contents.map(\.filesCount).reduce(0, +)
}
}
var treeDepth: Int {
switch self {
case let .file(_, _):
return 0
case let .directory(_, contents):
return 1 + (contents.map(\.treeDepth).max() ?? 0)
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Abstract file system manager and metadata calculation.
Used to calculate total size of all files in file system, files count and file system tree depth.<end_of_turn>
<start_of_turn>model
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case let .file(_, size):
return size
case let .directory(_, contents):
return contents.map(\.totalSize).reduce(0, +)
}
}
var filesCount: Int {
switch self {
case let .file(_, _):
return 1
case let .directory(_, contents):
return contents.map(\.filesCount).reduce(0, +)
}
}
var treeDepth: Int {
switch self {
case let .file(_, _):
return 0
case let .directory(_, contents):
return 1 + (contents.map(\.treeDepth).max() ?? 0)
}
}
}
```
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
case let .file(_, _): // 'let' pattern has no effect; sub-pattern didn't bind any variables
// XCTAssertEqual failed: (3) is not equal to (4)
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
if elements.isEmpty {
return nil
}
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
if elements.isEmpty {
return nil
}
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
if elements.isEmpty {
return nil
}
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
if elements.isEmpty {
return nil
}
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
guard !elements.isEmpty else { return nil }
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
if elements.isEmpty {
return nil
}
return elements.removeLast()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic stack with push and pop functions.<end_of_turn>
<start_of_turn>model
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
private var elements: [Element] = []
required init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
if elements.isEmpty {
return nil
}
return elements.removeLast()
}
}
```
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private let capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.remove(key)
accessOrder.append(key)
return element
}
return nil
}
set {
if let newValue = newValue {
cache[key] = newValue
if !accessOrder.contains(key) {
accessOrder.append(key)
} else {
accessOrder.remove(key)
accessOrder.append(key)
}
if accessOrder.count > capacity {
removeLeastRecentlyUsed()
}
} else {
cache.removeValue(forKey: key)
accessOrder.remove(key)
}
}
}
private func removeLeastRecentlyUsed() {
if let leastRecentlyUsedKey = accessOrder.first {
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private let capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.remove(key)
accessOrder.append(key)
return element
}
return nil
}
set {
if let newValue = newValue {
cache[key] = newValue
if !accessOrder.contains(key) {
accessOrder.append(key)
} else {
accessOrder.remove(key)
accessOrder.append(key)
}
if accessOrder.count > capacity {
removeLeastRecentlyUsed()
}
} else {
cache.removeValue(forKey: key)
accessOrder.remove(key)
}
}
}
private func removeLeastRecentlyUsed() {
if let leastRecentlyUsedKey = accessOrder.first {
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
}
```
accessOrder.remove(key) // no exact matches in call to instance method 'remove'
accessOrder.remove(key) // no exact matches in call to instance method 'remove'
accessOrder.remove(key) // no exact matches in call to instance method 'remove'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
accessOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
if cache.count == capacity {
removeLeastRecentlyUsed()
}
cache[key] = element
accessOrder.append(key)
} else {
cache.removeValue(forKey: key)
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
}
}
}
private func removeLeastRecentlyUsed() {
guard let leastRecentlyUsedKey = accessOrder.first else { return }
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
accessOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
if cache.count == capacity {
removeLeastRecentlyUsed()
}
cache[key] = element
accessOrder.append(key)
} else {
cache.removeValue(forKey: key)
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
}
}
}
private func removeLeastRecentlyUsed() {
guard let leastRecentlyUsedKey = accessOrder.first else { return }
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
```
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.remove(element)
accessOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
if !accessOrder.contains(key) {
accessOrder.append(key)
} else {
accessOrder.remove(element)
accessOrder.append(key)
}
} else {
cache.removeValue(forKey: key)
accessOrder.remove(element)
}
if cache.count > capacity {
removeLeastRecentlyUsed()
}
}
}
private func removeLeastRecentlyUsed() {
if let leastRecentlyUsedKey = accessOrder.first {
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.remove(element)
accessOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
if !accessOrder.contains(key) {
accessOrder.append(key)
} else {
accessOrder.remove(element)
accessOrder.append(key)
}
} else {
cache.removeValue(forKey: key)
accessOrder.remove(element)
}
if cache.count > capacity {
removeLeastRecentlyUsed()
}
}
}
private func removeLeastRecentlyUsed() {
if let leastRecentlyUsedKey = accessOrder.first {
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
}
```
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
accessOrder.remove(element) // no exact matches in call to instance method 'remove'
accessOrder.remove(element) // no exact matches in call to instance method 'remove'
accessOrder.remove(element) // cannot find 'element' in scope
accessOrder.remove(element) // no exact matches in call to instance method 'remove'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var usageOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
usageOrder.remove(key)
usageOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
if usageOrder.contains(key) {
usageOrder.remove(key)
usageOrder.append(key)
} else {
usageOrder.append(key)
}
if usageOrder.count > capacity {
let leastRecentlyUsedKey = usageOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
} else {
cache.removeValue(forKey: key)
if let index = usageOrder.firstIndex(of: key) {
usageOrder.remove(at: index)
}
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var usageOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
usageOrder.remove(key)
usageOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
if usageOrder.contains(key) {
usageOrder.remove(key)
usageOrder.append(key)
} else {
usageOrder.append(key)
}
if usageOrder.count > capacity {
let leastRecentlyUsedKey = usageOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
} else {
cache.removeValue(forKey: key)
if let index = usageOrder.firstIndex(of: key) {
usageOrder.remove(at: index)
}
}
}
}
}
```
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
return element
}
return nil
}
set {
if let newValue = newValue {
cache[key] = newValue
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
if cache.count > capacity {
removeLeastRecentlyUsed()
}
} else {
cache[key] = nil
accessOrder.removeAll { $0 == key }
}
}
}
private func removeLeastRecentlyUsed() {
guard let leastRecentlyUsedKey = accessOrder.first else { return }
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
return element
}
return nil
}
set {
if let newValue = newValue {
cache[key] = newValue
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
if cache.count > capacity {
removeLeastRecentlyUsed()
}
} else {
cache[key] = nil
accessOrder.removeAll { $0 == key }
}
}
}
private func removeLeastRecentlyUsed() {
guard let leastRecentlyUsedKey = accessOrder.first else { return }
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
```
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private let capacity: Int
private var cache: [Key: Element] = [:]
private var usageOrder: [Key] = []
init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
usageOrder.remove(key)
usageOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
if usageOrder.contains(key) {
usageOrder.remove(key)
usageOrder.append(key)
} else {
usageOrder.append(key)
}
} else {
cache.removeValue(forKey: key)
usageOrder.removeAll(where: { $0 == key })
}
while cache.count > capacity {
let leastRecentlyUsedKey = usageOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private let capacity: Int
private var cache: [Key: Element] = [:]
private var usageOrder: [Key] = []
init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
usageOrder.remove(key)
usageOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
if usageOrder.contains(key) {
usageOrder.remove(key)
usageOrder.append(key)
} else {
usageOrder.append(key)
}
} else {
cache.removeValue(forKey: key)
usageOrder.removeAll(where: { $0 == key })
}
while cache.count > capacity {
let leastRecentlyUsedKey = usageOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
}
}
}
```
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
usageOrder.remove(key) // no exact matches in call to instance method 'remove'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var usageOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
usageOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
if !usageOrder.contains(key) {
usageOrder.append(key)
} else {
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
usageOrder.append(key)
}
} else {
cache.removeValue(forKey: key)
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
}
if cache.count > capacity {
let leastRecentlyUsedKey = usageOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var usageOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
usageOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
if !usageOrder.contains(key) {
usageOrder.append(key)
} else {
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
usageOrder.append(key)
}
} else {
cache.removeValue(forKey: key)
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
}
if cache.count > capacity {
let leastRecentlyUsedKey = usageOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
}
}
}
```
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private let capacity: Int
private var cache: [Key: Element] = [:]
private var usageOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
usageOrder.append(key)
return element
}
return nil
}
set {
if let newValue = newValue {
if cache[key] == nil {
if usageOrder.count == capacity {
removeLeastRecentlyUsed()
}
usageOrder.append(key)
} else {
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
usageOrder.append(key)
}
cache[key] = newValue
} else {
cache[key] = nil
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
}
}
}
private func removeLeastRecentlyUsed() {
let keyToRemove = usageOrder.removeFirst()
cache.removeValue(forKey: keyToRemove)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private let capacity: Int
private var cache: [Key: Element] = [:]
private var usageOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
usageOrder.append(key)
return element
}
return nil
}
set {
if let newValue = newValue {
if cache[key] == nil {
if usageOrder.count == capacity {
removeLeastRecentlyUsed()
}
usageOrder.append(key)
} else {
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
usageOrder.append(key)
}
cache[key] = newValue
} else {
cache[key] = nil
usageOrder.remove(at: usageOrder.firstIndex(of: key)!)
}
}
}
private func removeLeastRecentlyUsed() {
let keyToRemove = usageOrder.removeFirst()
cache.removeValue(forKey: keyToRemove)
}
}
```
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
return element
}
return nil
}
set {
if let newValue = newValue {
cache[key] = newValue
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
if cache.count > capacity {
removeLeastRecentlyUsed()
}
} else {
cache[key] = nil
accessOrder.removeAll { $0 == key }
}
}
}
private func removeLeastRecentlyUsed() {
if let leastRecentlyUsedKey = accessOrder.first {
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
return element
}
return nil
}
set {
if let newValue = newValue {
cache[key] = newValue
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
if cache.count > capacity {
removeLeastRecentlyUsed()
}
} else {
cache[key] = nil
accessOrder.removeAll { $0 == key }
}
}
}
private func removeLeastRecentlyUsed() {
if let leastRecentlyUsedKey = accessOrder.first {
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
}
```
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private let capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
if cache.count > capacity {
removeLeastRecentlyUsed()
}
} else {
cache.removeValue(forKey: key)
accessOrder.removeAll { $0 == key }
}
}
}
private func removeLeastRecentlyUsed() {
guard let leastRecentlyUsedKey = accessOrder.first else { return }
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.<end_of_turn>
<start_of_turn>model
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private let capacity: Int
private var cache: [Key: Element] = [:]
private var accessOrder: [Key] = []
required init(capacity: Int) {
self.capacity = capacity
}
subscript(key: Key) -> Element? {
get {
if let element = cache[key] {
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
return element
}
return nil
}
set {
if let element = newValue {
cache[key] = element
accessOrder.removeAll { $0 == key }
accessOrder.append(key)
if cache.count > capacity {
removeLeastRecentlyUsed()
}
} else {
cache.removeValue(forKey: key)
accessOrder.removeAll { $0 == key }
}
}
}
private func removeLeastRecentlyUsed() {
guard let leastRecentlyUsedKey = accessOrder.first else { return }
cache.removeValue(forKey: leastRecentlyUsedKey)
accessOrder.removeFirst()
}
}
```
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)] = [:]
private let expirationPolicy: ExpirationPolicy
init(expirationPolicy: ExpirationPolicy) {
self.expirationPolicy = expirationPolicy
}
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
enum ExpirationPolicy {
case neverExpire
case expireAfter(TimeInterval)
}
extension ExpirableCache {
convenience init() {
self.init(expirationPolicy: .neverExpire)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)] = [:]
private let expirationPolicy: ExpirationPolicy
init(expirationPolicy: ExpirationPolicy) {
self.expirationPolicy = expirationPolicy
}
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
enum ExpirationPolicy {
case neverExpire
case expireAfter(TimeInterval)
}
extension ExpirableCache {
convenience init() {
self.init(expirationPolicy: .neverExpire)
}
}
```
get(key: key) // expected '{' to start getter definition
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate)
}
func get(key: Key) -> Value? {
if let (value, expirationDate) = cache[key] {
if expirationDate > Date() {
return value
} else {
cache.removeValue(forKey: key)
return nil
}
}
return nil
}
subscript(key: Key) -> Value? {
get(key: key)
}
subscript(key: Key, expiration: TimeInterval) -> Value? {
get(key: key) ?? {
put(value: key, key: key, expiration: expiration)
return key
}()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate)
}
func get(key: Key) -> Value? {
if let (value, expirationDate) = cache[key] {
if expirationDate > Date() {
return value
} else {
cache.removeValue(forKey: key)
return nil
}
}
return nil
}
subscript(key: Key) -> Value? {
get(key: key)
}
subscript(key: Key, expiration: TimeInterval) -> Value? {
get(key: key) ?? {
put(value: key, key: key, expiration: expiration)
return key
}()
}
}
```
get(key: key) // expected '{' to start getter definition
get(key: key) ?? { // expected '{' to start getter definition
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)]
init() {
cache = [:]
}
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
if let (value, expirationDate) = cache[key], expirationDate > Date() {
return value
}
return nil
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)]
init() {
cache = [:]
}
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
if let (value, expirationDate) = cache[key], expirationDate > Date() {
return value
}
return nil
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
```
get(key: key) // expected '{' to start getter definition
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)]
private let expirationPolicy: ExpirationPolicy
enum ExpirationPolicy {
case neverExpire
case expireAfter(TimeInterval)
}
init(expirationPolicy: ExpirationPolicy = .neverExpire) {
self.cache = [:]
self.expirationPolicy = expirationPolicy
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = expirationPolicy == .neverExpire ? nil : Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate ?? Date.distantFuture)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key],
expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)]
private let expirationPolicy: ExpirationPolicy
enum ExpirationPolicy {
case neverExpire
case expireAfter(TimeInterval)
}
init(expirationPolicy: ExpirationPolicy = .neverExpire) {
self.cache = [:]
self.expirationPolicy = expirationPolicy
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = expirationPolicy == .neverExpire ? nil : Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate ?? Date.distantFuture)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key],
expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
```
let expirationDate = expirationPolicy == .neverExpire ? nil : Date().addingTimeInterval(expiration) // referencing operator function '==' on 'Equatable' requires that 'ExpirableCache<Key, Value>.ExpirationPolicy' conform to 'Equatable'
get(key: key) // expected '{' to start getter definition
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)] = [:]
private let expirationPolicy: ExpirationPolicy
init(expirationPolicy: ExpirationPolicy) {
self.expirationPolicy = expirationPolicy
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key] else {
return nil
}
if expirationDate <= Date() {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
enum ExpirationPolicy {
case never
case seconds(TimeInterval)
case minutes(Int)
case hours(Int)
case days(Int)
func expirationDate(from date: Date) -> Date {
switch self {
case .never:
return Date.distantFuture
case let .seconds(seconds):
return date.addingTimeInterval(seconds)
case let .minutes(minutes):
return date.addingTimeInterval(TimeInterval(minutes) * 60)
case let .hours(hours):
return date.addingTimeInterval(TimeInterval(hours) * 3600)
case let .days(days):
return date.addingTimeInterval(TimeInterval(days) * 86400)
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)] = [:]
private let expirationPolicy: ExpirationPolicy
init(expirationPolicy: ExpirationPolicy) {
self.expirationPolicy = expirationPolicy
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key] else {
return nil
}
if expirationDate <= Date() {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
enum ExpirationPolicy {
case never
case seconds(TimeInterval)
case minutes(Int)
case hours(Int)
case days(Int)
func expirationDate(from date: Date) -> Date {
switch self {
case .never:
return Date.distantFuture
case let .seconds(seconds):
return date.addingTimeInterval(seconds)
case let .minutes(minutes):
return date.addingTimeInterval(TimeInterval(minutes) * 60)
case let .hours(hours):
return date.addingTimeInterval(TimeInterval(hours) * 3600)
case let .days(days):
return date.addingTimeInterval(TimeInterval(days) * 86400)
}
}
}
```
get(key: key) // expected '{' to start getter definition
let cache = ExpirableCache<String, String>() // missing argument for parameter 'expirationPolicy' in call
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
subscript(key: Key, expiration: TimeInterval) -> (get: Value?, put: (Value) -> Void) {
let get = { [weak self] in
self?.get(key: key)
}
let put = { [weak self] (value: Value) in
self?.put(value: value, key: key, expiration: expiration)
}
return (get, put)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
subscript(key: Key, expiration: TimeInterval) -> (get: Value?, put: (Value) -> Void) {
let get = { [weak self] in
self?.get(key: key)
}
let put = { [weak self] (value: Value) in
self?.put(value: value, key: key, expiration: expiration)
}
return (get, put)
}
}
// Usage example
let cache = ExpirableCache<String, Int>()
cache.put(value: 10, key: "key", expiration: 60)
if let value = cache["key"] {
print(value) // 10
}
let (get, put) = cache["key", expiration: 60]
get() // 10
put(20)
if let value = cache["key"] {
print(value) // 20
}
```
get(key: key) // expected '{' to start getter definition
return (get, put) // cannot convert return expression of type '(() -> Value?, (Value) -> ()?)' to return type '(get: Value?, put: (Value) -> Void)'
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)]
private let expirationPolicy: ExpirationPolicy
init(expirationPolicy: ExpirationPolicy) {
self.cache = [:]
self.expirationPolicy = expirationPolicy
}
enum ExpirationPolicy {
case neverExpire
case expireAfter(TimeInterval)
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = expirationPolicy == .neverExpire ? nil : Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate ?? Date.distantFuture)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)]
private let expirationPolicy: ExpirationPolicy
init(expirationPolicy: ExpirationPolicy) {
self.cache = [:]
self.expirationPolicy = expirationPolicy
}
enum ExpirationPolicy {
case neverExpire
case expireAfter(TimeInterval)
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = expirationPolicy == .neverExpire ? nil : Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate ?? Date.distantFuture)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
```
let expirationDate = expirationPolicy == .neverExpire ? nil : Date().addingTimeInterval(expiration) // referencing operator function '==' on 'Equatable' requires that 'ExpirableCache<Key, Value>.ExpirationPolicy' conform to 'Equatable'
get(key: key) // expected '{' to start getter definition
let cache = ExpirableCache<String, String>() // missing argument for parameter 'expirationPolicy' in call
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
func evictExpired() {
let now = Date()
cache = cache.filter { _, (_, expirationDate) in expirationDate > now }
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
func evictExpired() {
let now = Date()
cache = cache.filter { _, (_, expirationDate) in expirationDate > now }
}
}
```
get(key: key) // expected '{' to start getter definition
cache = cache.filter { _, (_, expirationDate) in expirationDate > now } // consecutive statements on a line must be separated by ';'
cache = cache.filter { _, (_, expirationDate) in expirationDate > now } // expected expression
cache = cache.filter { _, (_, expirationDate) in expirationDate > now } // '_' can only appear in a pattern or on the left side of an assignment
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)]
init() {
cache = [:]
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
extension ExpirableCache {
func evictExpired() {
let now = Date()
cache = cache.filter { _, (value, expirationDate) in
expirationDate > now
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, Date)]
init() {
cache = [:]
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
subscript(key: Key) -> Value? {
get(key: key)
}
}
extension ExpirableCache {
func evictExpired() {
let now = Date()
cache = cache.filter { _, (value, expirationDate) in
expirationDate > now
}
}
}
```
get(key: key) // expected '{' to start getter definition
cache = cache.filter { _, (value, expirationDate) in // '_' can only appear in a pattern or on the left side of an assignment
cache = cache.filter { _, (value, expirationDate) in // expected expression
cache = cache.filter { _, (value, expirationDate) in // consecutive statements on a line must be separated by ';'
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
private let lock = NSLock()
subscript(key: Key) -> Value? {
get {
lock.lock()
defer { lock.unlock() }
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
set {
lock.lock()
defer { lock.unlock() }
if let newValue = newValue {
cache[key] = (newValue, Date().addingTimeInterval(60)) // Set expiration to 1 minute
} else {
cache.removeValue(forKey: key)
}
}
}
func put(value: Value, key: Key, expiration: TimeInterval) {
lock.lock()
defer { lock.unlock() }
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
lock.lock()
defer { lock.unlock() }
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Caching mechanism with expiration eviction policy.
Subscript methods used for convenient access.<end_of_turn>
<start_of_turn>model
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
private let lock = NSLock()
subscript(key: Key) -> Value? {
get {
lock.lock()
defer { lock.unlock() }
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
set {
lock.lock()
defer { lock.unlock() }
if let newValue = newValue {
cache[key] = (newValue, Date().addingTimeInterval(60)) // Set expiration to 1 minute
} else {
cache.removeValue(forKey: key)
}
}
}
func put(value: Value, key: Key, expiration: TimeInterval) {
lock.lock()
defer { lock.unlock() }
cache[key] = (value, Date().addingTimeInterval(expiration))
}
func get(key: Key) -> Value? {
lock.lock()
defer { lock.unlock() }
guard let (value, expirationDate) = cache[key], expirationDate > Date() else {
return nil
}
return value
}
}
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
var encryptedData = Data()
let keyBytes = key.utf8.map { UInt8($0) }
let stringBytes = string.utf8.map { UInt8($0) }
for (index, byte) in stringBytes.enumerated() {
let encryptedByte = byte ^ keyBytes[index % keyBytes.count]
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
var decryptedString = ""
let keyBytes = key.utf8.map { UInt8($0) }
for (index, byte) in data.enumerated() {
let decryptedByte = byte ^ keyBytes[index % keyBytes.count]
decryptedString.append(Character(UnicodeScalar(decryptedByte)!))
}
return decryptedString
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
var encryptedData = Data()
let keyBytes = key.utf8.map { UInt8($0) }
let stringBytes = string.utf8.map { UInt8($0) }
for (index, byte) in stringBytes.enumerated() {
let encryptedByte = byte ^ keyBytes[index % keyBytes.count]
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
var decryptedString = ""
let keyBytes = key.utf8.map { UInt8($0) }
for (index, byte) in data.enumerated() {
let decryptedByte = byte ^ keyBytes[index % keyBytes.count]
decryptedString.append(Character(UnicodeScalar(decryptedByte)!))
}
return decryptedString
}
}
```
decryptedString.append(Character(UnicodeScalar(decryptedByte)!)) // cannot force unwrap value of non-optional type 'UnicodeScalar' (aka 'Unicode.Scalar')
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
var encryptedData = Data()
let keyBytes = key.utf8
let stringBytes = string.utf8
for (index, byte) in stringBytes.enumerated() {
let keyByte = keyBytes[index % keyBytes.count]
let xorResult = byte ^ keyByte
encryptedData.append(xorResult)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
var decryptedString = String()
let keyBytes = key.utf8
let dataBytes = data.map { $0 }
for (index, byte) in dataBytes.enumerated() {
let keyByte = keyBytes[index % keyBytes.count]
let xorResult = byte ^ keyByte
decryptedString.append(Character(UnicodeScalar(xorResult)))
}
return decryptedString
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
var encryptedData = Data()
let keyBytes = key.utf8
let stringBytes = string.utf8
for (index, byte) in stringBytes.enumerated() {
let keyByte = keyBytes[index % keyBytes.count]
let xorResult = byte ^ keyByte
encryptedData.append(xorResult)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
var decryptedString = String()
let keyBytes = key.utf8
let dataBytes = data.map { $0 }
for (index, byte) in dataBytes.enumerated() {
let keyByte = keyBytes[index % keyBytes.count]
let xorResult = byte ^ keyByte
decryptedString.append(Character(UnicodeScalar(xorResult)))
}
return decryptedString
}
}
```
let keyByte = keyBytes[index % keyBytes.count] // no exact matches in call to subscript
let keyByte = keyBytes[index % keyBytes.count] // no exact matches in call to subscript
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let data = string.data(using: .utf8) else {
fatalError("Invalid string encoding")
}
guard let keyData = key.data(using: .utf8) else {
fatalError("Invalid key encoding")
}
var encryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
encryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else {
fatalError("Invalid key encoding")
}
var decryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
guard let decryptedString = String(data: decryptedData, encoding: .utf8) else {
fatalError("Invalid decrypted string encoding")
}
return decryptedString
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let data = string.data(using: .utf8) else {
fatalError("Invalid string encoding")
}
guard let keyData = key.data(using: .utf8) else {
fatalError("Invalid key encoding")
}
var encryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
encryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else {
fatalError("Invalid key encoding")
}
var decryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
guard let decryptedString = String(data: decryptedData, encoding: .utf8) else {
fatalError("Invalid decrypted string encoding")
}
return decryptedString
}
}
```
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let plainData = string.data(using: .utf8) else { return Data() }
guard let keyData = key.data(using: .utf8) else { return Data() }
var encryptedData = Data(repeating: 0, count: plainData.count)
for i in 0..<plainData.count {
encryptedData[i] = plainData[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else { return "" }
var decryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
guard let decryptedString = String(data: decryptedData, encoding: .utf8) else { return "" }
return decryptedString
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let plainData = string.data(using: .utf8) else { return Data() }
guard let keyData = key.data(using: .utf8) else { return Data() }
var encryptedData = Data(repeating: 0, count: plainData.count)
for i in 0..<plainData.count {
encryptedData[i] = plainData[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else { return "" }
var decryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
guard let decryptedString = String(data: decryptedData, encoding: .utf8) else { return "" }
return decryptedString
}
}
```
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
var encryptedData = Data()
let keyBytes = key.utf8.map { $0 }
let stringBytes = string.utf8.map { $0 }
for (index, byte) in stringBytes.enumerated() {
let keyByte = keyBytes[index % keyBytes.count]
let encryptedByte = byte ^ keyByte
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
var decryptedString = ""
let keyBytes = key.utf8.map { $0 }
for (index, byte) in data.enumerated() {
let keyByte = keyBytes[index % keyBytes.count]
let decryptedByte = byte ^ keyByte
decryptedString.append(Character(UnicodeScalar(decryptedByte)))
}
return decryptedString
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
var encryptedData = Data()
let keyBytes = key.utf8.map { $0 }
let stringBytes = string.utf8.map { $0 }
for (index, byte) in stringBytes.enumerated() {
let keyByte = keyBytes[index % keyBytes.count]
let encryptedByte = byte ^ keyByte
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
var decryptedString = ""
let keyBytes = key.utf8.map { $0 }
for (index, byte) in data.enumerated() {
let keyByte = keyBytes[index % keyBytes.count]
let decryptedByte = byte ^ keyByte
decryptedString.append(Character(UnicodeScalar(decryptedByte)))
}
return decryptedString
}
}
```
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let data = string.data(using: .utf8) else {
fatalError("Failed to convert string to data")
}
guard let keyData = key.data(using: .utf8) else {
fatalError("Failed to convert key to data")
}
var encryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
encryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else {
fatalError("Failed to convert key to data")
}
var decryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
guard let decryptedString = String(data: decryptedData, encoding: .utf8) else {
fatalError("Failed to convert decrypted data to string")
}
return decryptedString
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let data = string.data(using: .utf8) else {
fatalError("Failed to convert string to data")
}
guard let keyData = key.data(using: .utf8) else {
fatalError("Failed to convert key to data")
}
var encryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
encryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else {
fatalError("Failed to convert key to data")
}
var decryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
guard let decryptedString = String(data: decryptedData, encoding: .utf8) else {
fatalError("Failed to convert decrypted data to string")
}
return decryptedString
}
}
```
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let keyData = key.data(using: .utf8) else {
fatalError("Invalid key")
}
let encryptedData = string.data(using: .utf8)?.enumerated().map { (index, byte) in
let keyByte = keyData[index % keyData.count]
return byte ^ keyByte
}
return encryptedData ?? Data()
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else {
fatalError("Invalid key")
}
let decryptedString = String(data: data.enumerated().map { (index, byte) in
let keyByte = keyData[index % keyData.count]
return byte ^ keyByte
}, encoding: .utf8)
return decryptedString ?? ""
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let keyData = key.data(using: .utf8) else {
fatalError("Invalid key")
}
let encryptedData = string.data(using: .utf8)?.enumerated().map { (index, byte) in
let keyByte = keyData[index % keyData.count]
return byte ^ keyByte
}
return encryptedData ?? Data()
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else {
fatalError("Invalid key")
}
let decryptedString = String(data: data.enumerated().map { (index, byte) in
let keyByte = keyData[index % keyData.count]
return byte ^ keyByte
}, encoding: .utf8)
return decryptedString ?? ""
}
}
```
return encryptedData ?? Data() // no '??' candidates produce the expected contextual result type 'Data'
return encryptedData ?? Data() // binary operator '??' cannot be applied to operands of type '[UInt8]?' and 'Data'
let decryptedString = String(data: data.enumerated().map { (index, byte) in // cannot convert value of type '[UInt8]' to expected argument type 'Data'
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.map { String($0).unicodeScalars.first!.value }
let keyText = key.map { String($0).unicodeScalars.first!.value }
var encryptedText: [UInt8] = []
for (index, value) in plainText.enumerated() {
encryptedText.append(value ^ keyText[index % keyText.count])
}
return Data(encryptedText)
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.map { $0 }
let keyText = key.map { String($0).unicodeScalars.first!.value }
var decryptedText: [UInt8] = []
for (index, value) in encryptedText.enumerated() {
decryptedText.append(value ^ keyText[index % keyText.count])
}
return String(bytes: decryptedText, encoding: .utf8)!
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.map { String($0).unicodeScalars.first!.value }
let keyText = key.map { String($0).unicodeScalars.first!.value }
var encryptedText: [UInt8] = []
for (index, value) in plainText.enumerated() {
encryptedText.append(value ^ keyText[index % keyText.count])
}
return Data(encryptedText)
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.map { $0 }
let keyText = key.map { String($0).unicodeScalars.first!.value }
var decryptedText: [UInt8] = []
for (index, value) in encryptedText.enumerated() {
decryptedText.append(value ^ keyText[index % keyText.count])
}
return String(bytes: decryptedText, encoding: .utf8)!
}
}
```
encryptedText.append(value ^ keyText[index % keyText.count]) // cannot convert value of type 'UInt32' to expected argument type 'UInt8'
decryptedText.append(value ^ keyText[index % keyText.count]) // cannot convert value of type 'UInt32' to expected argument type 'UInt8'
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let keyData = key.data(using: .utf8),
let stringData = string.data(using: .utf8) else {
return Data()
}
var encryptedData = Data(repeating: 0, count: stringData.count)
for i in 0..<stringData.count {
encryptedData[i] = stringData[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else {
return ""
}
var decryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
return String(data: decryptedData, encoding: .utf8) ?? ""
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let keyData = key.data(using: .utf8),
let stringData = string.data(using: .utf8) else {
return Data()
}
var encryptedData = Data(repeating: 0, count: stringData.count)
for i in 0..<stringData.count {
encryptedData[i] = stringData[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else {
return ""
}
var decryptedData = Data(repeating: 0, count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
return String(data: decryptedData, encoding: .utf8) ?? ""
}
}
```
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let plainText = string.data(using: .utf8) else { return Data() }
guard let keyData = key.data(using: .utf8) else { return Data() }
var encryptedData = Data(count: plainText.count)
for i in 0..<plainText.count {
encryptedData[i] = plainText[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else { return "" }
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
return String(data: decryptedData, encoding: .utf8) ?? ""
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.<end_of_turn>
<start_of_turn>model
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
guard let plainText = string.data(using: .utf8) else { return Data() }
guard let keyData = key.data(using: .utf8) else { return Data() }
var encryptedData = Data(count: plainText.count)
for i in 0..<plainText.count {
encryptedData[i] = plainText[i] ^ keyData[i % keyData.count]
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
guard let keyData = key.data(using: .utf8) else { return "" }
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData[i] = data[i] ^ keyData[i % keyData.count]
}
return String(data: decryptedData, encoding: .utf8) ?? ""
}
}
```
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequestCount = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
if currentRequestCount >= maxRequests {
return false
}
if let lastRequestTime = lastRequestTime, Date().timeIntervalSince(lastRequestTime) < timeInterval {
currentRequestCount += 1
return true
}
currentRequestCount = 1
lastRequestTime = Date()
return true
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequestCount = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
if currentRequestCount >= maxRequests {
return false
}
if let lastRequestTime = lastRequestTime, Date().timeIntervalSince(lastRequestTime) < timeInterval {
currentRequestCount += 1
return true
}
currentRequestCount = 1
lastRequestTime = Date()
return true
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var requestCount: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
// Check if the maximum number of requests has been reached.
if requestCount >= maxRequests {
// Calculate the time since the last request.
guard let lastRequestTime = lastRequestTime else {
return false
}
let timeSinceLastRequest = Date().timeIntervalSince(lastRequestTime)
// If the time since the last request is less than the time interval, deny the request.
if timeSinceLastRequest < timeInterval {
return false
}
}
// Increment the request count and update the last request time.
requestCount += 1
lastRequestTime = Date()
// Allow the request.
return true
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var requestCount: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
// Check if the maximum number of requests has been reached.
if requestCount >= maxRequests {
// Calculate the time since the last request.
guard let lastRequestTime = lastRequestTime else {
return false
}
let timeSinceLastRequest = Date().timeIntervalSince(lastRequestTime)
// If the time since the last request is less than the time interval, deny the request.
if timeSinceLastRequest < timeInterval {
return false
}
}
// Increment the request count and update the last request time.
requestCount += 1
lastRequestTime = Date()
// Allow the request.
return true
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var requestCount: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
// Check if the maximum number of requests has been reached.
if requestCount >= maxRequests {
return false
}
// Check if the time interval has elapsed since the last request.
if let lastRequestTime = lastRequestTime, Date().timeIntervalSince(lastRequestTime) < timeInterval {
return false
}
// Update the request count and last request time.
requestCount += 1
lastRequestTime = Date()
return true
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var requestCount: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
// Check if the maximum number of requests has been reached.
if requestCount >= maxRequests {
return false
}
// Check if the time interval has elapsed since the last request.
if let lastRequestTime = lastRequestTime, Date().timeIntervalSince(lastRequestTime) < timeInterval {
return false
}
// Update the request count and last request time.
requestCount += 1
lastRequestTime = Date()
return true
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var requestCount = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentDateTime = Date()
if let lastRequestTime = lastRequestTime {
let timeSinceLastRequest = currentDateTime.timeIntervalSince(lastRequestTime)
if timeSinceLastRequest < timeInterval {
return false
}
}
if requestCount >= maxRequests {
return false
}
requestCount += 1
self.lastRequestTime = currentDateTime
return true
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var requestCount = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentDateTime = Date()
if let lastRequestTime = lastRequestTime {
let timeSinceLastRequest = currentDateTime.timeIntervalSince(lastRequestTime)
if timeSinceLastRequest < timeInterval {
return false
}
}
if requestCount >= maxRequests {
return false
}
requestCount += 1
self.lastRequestTime = currentDateTime
return true
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequests: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
if let lastRequestTime = lastRequestTime,
Date().timeIntervalSince(lastRequestTime) < timeInterval {
currentRequests += 1
if currentRequests <= maxRequests {
return true
} else {
return false
}
} else {
currentRequests = 1
self.lastRequestTime = Date()
return true
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequests: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
if let lastRequestTime = lastRequestTime,
Date().timeIntervalSince(lastRequestTime) < timeInterval {
currentRequests += 1
if currentRequests <= maxRequests {
return true
} else {
return false
}
} else {
currentRequests = 1
self.lastRequestTime = Date()
return true
}
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequestCount: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTime = Date()
// Reset request count if time interval has elapsed
if let lastRequestTime = self.lastRequestTime,
currentTime.timeIntervalSince(lastRequestTime) >= timeInterval {
self.currentRequestCount = 0
}
// Check if maximum requests have been exceeded
if currentRequestCount >= maxRequests {
return false
}
// Increment request count and update last request time
currentRequestCount += 1
self.lastRequestTime = currentTime
return true
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequestCount: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTime = Date()
// Reset request count if time interval has elapsed
if let lastRequestTime = self.lastRequestTime,
currentTime.timeIntervalSince(lastRequestTime) >= timeInterval {
self.currentRequestCount = 0
}
// Check if maximum requests have been exceeded
if currentRequestCount >= maxRequests {
return false
}
// Increment request count and update last request time
currentRequestCount += 1
self.lastRequestTime = currentTime
return true
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequests = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentDateTime = Date()
if let lastRequestTime = lastRequestTime {
let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)
if timeDifference < timeInterval {
currentRequests += 1
if currentRequests <= maxRequests {
return true
} else {
return false
}
} else {
currentRequests = 1
self.lastRequestTime = currentDateTime
return true
}
} else {
currentRequests += 1
self.lastRequestTime = currentDateTime
return true
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequests = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentDateTime = Date()
if let lastRequestTime = lastRequestTime {
let timeDifference = currentDateTime.timeIntervalSince(lastRequestTime)
if timeDifference < timeInterval {
currentRequests += 1
if currentRequests <= maxRequests {
return true
} else {
return false
}
} else {
currentRequests = 1
self.lastRequestTime = currentDateTime
return true
}
} else {
currentRequests += 1
self.lastRequestTime = currentDateTime
return true
}
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var requestCount = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTime = Date()
if let lastRequestTime = lastRequestTime {
let elapsedTime = currentTime.timeIntervalSince(lastRequestTime)
if elapsedTime >= timeInterval {
requestCount = 0
} else {
if requestCount >= maxRequests {
return false
}
}
}
requestCount += 1
self.lastRequestTime = currentTime
return true
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var requestCount = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTime = Date()
if let lastRequestTime = lastRequestTime {
let elapsedTime = currentTime.timeIntervalSince(lastRequestTime)
if elapsedTime >= timeInterval {
requestCount = 0
} else {
if requestCount >= maxRequests {
return false
}
}
}
requestCount += 1
self.lastRequestTime = currentTime
return true
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequests: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
if currentRequests >= maxRequests {
return false
}
if let lastRequestTime = lastRequestTime, Date().timeIntervalSince(lastRequestTime) < timeInterval {
return false
}
currentRequests += 1
self.lastRequestTime = Date()
return true
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequests: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
if currentRequests >= maxRequests {
return false
}
if let lastRequestTime = lastRequestTime, Date().timeIntervalSince(lastRequestTime) < timeInterval {
return false
}
currentRequests += 1
self.lastRequestTime = Date()
return true
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequestCount: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTimestamp = Date()
if let lastRequestTime = lastRequestTime {
let timeSinceLastRequest = currentTimestamp.timeIntervalSince(lastRequestTime)
if timeSinceLastRequest < timeInterval {
currentRequestCount += 1
if currentRequestCount <= maxRequests {
return true
} else {
return false
}
} else {
currentRequestCount = 1
self.lastRequestTime = currentTimestamp
return true
}
} else {
currentRequestCount = 1
self.lastRequestTime = currentTimestamp
return true
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Rate limiter that controls the rate of actions.
Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.<end_of_turn>
<start_of_turn>model
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private let maxRequests: Int
private let timeInterval: TimeInterval
private var currentRequestCount: Int = 0
private var lastRequestTime: Date?
init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTimestamp = Date()
if let lastRequestTime = lastRequestTime {
let timeSinceLastRequest = currentTimestamp.timeIntervalSince(lastRequestTime)
if timeSinceLastRequest < timeInterval {
currentRequestCount += 1
if currentRequestCount <= maxRequests {
return true
} else {
return false
}
} else {
currentRequestCount = 1
self.lastRequestTime = currentTimestamp
return true
}
} else {
currentRequestCount = 1
self.lastRequestTime = currentTimestamp
return true
}
}
}
```
init(maxRequests: Int, timeInterval: TimeInterval) { // initializer requirement 'init(maxRequests:timeInterval:)' can only be satisfied by a 'required' initializer in non-final class 'RateLimiter'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = NSLock()
init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = NSLock()
init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
value += 1
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
return value
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
value += 1
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
return value
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
pthread_mutex_destroy(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
defer { pthread_mutex_unlock(&lock) } // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
defer { pthread_mutex_unlock(&lock) } // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
value += 1
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
return value
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
value += 1
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
return value
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
pthread_mutex_destroy(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
defer { pthread_mutex_unlock(&lock) } // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
defer { pthread_mutex_unlock(&lock) } // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
value += 1
pthread_mutex_unlock(&lock)
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
let currentValue = value
pthread_mutex_unlock(&lock)
return currentValue
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
value += 1
pthread_mutex_unlock(&lock)
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
let currentValue = value
pthread_mutex_unlock(&lock)
return currentValue
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
pthread_mutex_destroy(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_unlock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_unlock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = NSLock()
init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = NSLock()
init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
value += 1
pthread_mutex_unlock(&lock)
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
return value
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
value += 1
pthread_mutex_unlock(&lock)
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
return value
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
pthread_mutex_destroy(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_unlock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
defer { pthread_mutex_unlock(&lock) } // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = NSLock()
init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = NSLock()
init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
value += 1
pthread_mutex_unlock(&lock)
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
let currentValue = value
pthread_mutex_unlock(&lock)
return currentValue
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
value += 1
pthread_mutex_unlock(&lock)
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
let currentValue = value
pthread_mutex_unlock(&lock)
return currentValue
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
pthread_mutex_destroy(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_unlock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_unlock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
value += 1
pthread_mutex_unlock(&lock)
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
return value
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = pthread_mutex_t()
init(value: Int) {
self.value = value
pthread_mutex_init(&lock, nil)
}
deinit {
pthread_mutex_destroy(&lock)
}
func increment() {
pthread_mutex_lock(&lock)
value += 1
pthread_mutex_unlock(&lock)
}
func currentValue() -> Int {
pthread_mutex_lock(&lock)
defer { pthread_mutex_unlock(&lock) }
return value
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
pthread_mutex_destroy(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_unlock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
pthread_mutex_lock(&lock) // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
defer { pthread_mutex_unlock(&lock) } // cannot pass immutable value as inout argument: 'lock' is a 'let' constant
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = NSLock()
init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Basic number counter with possibility to increment counter and access current value.
Thread-safe for read and write operations.<end_of_turn>
<start_of_turn>model
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var value: Int
private let lock = NSLock()
init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
```
init(value: Int) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ThreadSafeCounter'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(T) -> Any] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value) as! U)
transforms.append { (value) in
return transform(value)
}
return newPipeline
}
func execute() -> T {
var current = value
for transform in transforms {
current = transform(current) as! T
}
return current
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(T) -> Any] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value) as! U)
transforms.append { (value) in
return transform(value)
}
return newPipeline
}
func execute() -> T {
var current = value
for transform in transforms {
current = transform(current) as! T
}
return current
}
}
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: transform(value) as! U) // forced cast of 'U' to same type has no effect
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T> {
private var value: T
private var transforms: [(T) -> T] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> T {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T> {
private var value: T
private var transforms: [(T) -> T] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> T {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
```
newPipeline.transforms = transforms + [transform] // cannot convert value of type '(T) -> U' to expected element type 'IndexPath.ArrayLiteralElement' (aka 'Int')
newPipeline.transforms = transforms + [transform] // cannot convert value of type '[(T) -> T]' to expected argument type 'IndexPath'
newPipeline.transforms = transforms + [transform] // cannot assign value of type 'IndexPath' to type '[(U) -> U]'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T> : PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(Output) -> Output] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: value)
newPipeline.transforms = self.transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T> : PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(Output) -> Output] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: value)
newPipeline.transforms = self.transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(Output) -> Output] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
transforms.append { transform($0) }
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(Output) -> Output] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
transforms.append { transform($0) }
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
transforms.append { transform($0) } // cannot convert value of type 'U' to closure result type 'T'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: Output
private var transforms: [(Output) -> Output] = []
init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: Output
private var transforms: [(Output) -> Output] = []
init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
newPipeline.transforms = transforms + [transform] // cannot convert value of type '[(T) -> T]' to expected argument type 'IndexPath'
newPipeline.transforms = transforms + [transform] // cannot assign value of type 'IndexPath' to type '[(U) -> U]'
newPipeline.transforms = transforms + [transform] // cannot convert value of type '(Pipeline<T>.Output) -> U' (aka '(T) -> U') to expected element type 'IndexPath.ArrayLiteralElement' (aka 'Int')
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T> : PipelineProtocol {
typealias Output = T
private var value: Output
private var transforms: [(Output) -> Output] = []
init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var current = value
for transform in transforms {
current = transform(current)
}
return current
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T> : PipelineProtocol {
typealias Output = T
private var value: Output
private var transforms: [(Output) -> Output] = []
init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var current = value
for transform in transforms {
current = transform(current)
}
return current
}
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
newPipeline.transforms = transforms + [transform] // cannot convert value of type '[(T) -> T]' to expected argument type 'IndexPath'
newPipeline.transforms = transforms + [transform] // cannot assign value of type 'IndexPath' to type '[(U) -> U]'
newPipeline.transforms = transforms + [transform] // cannot convert value of type '(Pipeline<T>.Output) -> U' (aka '(T) -> U') to expected element type 'IndexPath.ArrayLiteralElement' (aka 'Int')
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(Output) -> Output] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: value)
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(Output) -> Output] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: value)
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(T) -> T] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> T {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(T) -> T] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> T {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
newPipeline.transforms = transforms + [transform] // cannot convert value of type '(T) -> U' to expected element type 'IndexPath.ArrayLiteralElement' (aka 'Int')
newPipeline.transforms = transforms + [transform] // cannot convert value of type '[(T) -> T]' to expected argument type 'IndexPath'
newPipeline.transforms = transforms + [transform] // cannot assign value of type 'IndexPath' to type '[(U) -> U]'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: Output
private var transforms: [(Output) -> Output] = []
init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: value)
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: Output
private var transforms: [(Output) -> Output] = []
init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: value)
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T> : PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(Output) -> Output] = []
init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: value)
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
Ensure the final output is produced by sequentially applying transformations starting from an initial value.<end_of_turn>
<start_of_turn>model
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T> : PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(Output) -> Output] = []
init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: value)
newPipeline.transforms = transforms + [transform]
return newPipeline
}
func execute() -> Output {
var result = value
for transform in transforms {
result = transform(result)
}
return result
}
}
```
init(value: Output) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
let newPipeline = Pipeline<U>(value: value) // cannot convert value of type 'T' to expected argument type 'U'
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private(set) var value: Value
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
func setValue(_ newValue: Value) {
if newValue != value {
value = newValue
observers.values.forEach { $0(newValue) }
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private(set) var value: Value
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
func setValue(_ newValue: Value) {
if newValue != value {
value = newValue
observers.values.forEach { $0(newValue) }
}
}
}
```
private(set) var value: Value // setter for property 'value' must be declared internal because it matches a requirement in internal protocol 'ObservablePropertyProtocol'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
if newValue != value { // binary operator '!=' cannot be applied to two 'Value' operands
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
private var currentObserverId: Int = 0
init(value: Value) {
self.value = value
}
var value: Value {
get {
return value
}
set {
guard newValue != value else { return }
value = newValue
for observer in observers.values {
observer(newValue)
}
}
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerId = UUID(uuidString: "\(currentObserverId)")!
observers[observerId] = observer
currentObserverId += 1
observer(value)
return observerId
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
private var currentObserverId: Int = 0
init(value: Value) {
self.value = value
}
var value: Value {
get {
return value
}
set {
guard newValue != value else { return }
value = newValue
for observer in observers.values {
observer(newValue)
}
}
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerId = UUID(uuidString: "\(currentObserverId)")!
observers[observerId] = observer
currentObserverId += 1
observer(value)
return observerId
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
```
private var value: Value // property 'value' must be declared internal because it matches a requirement in internal protocol 'ObservablePropertyProtocol'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
var value: Value { // invalid redeclaration of 'value'
guard newValue != value else { return } // binary operator '!=' cannot be applied to two 'Value' operands
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers: [UUID: (Value) -> Void] = [:]
private var _value: Value
required init(value: Value) {
self._value = value
}
var value: Value {
get {
return _value
}
set {
if newValue != _value {
_value = newValue
observers.forEach { $0.value(newValue) }
}
}
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers: [UUID: (Value) -> Void] = [:]
private var _value: Value
required init(value: Value) {
self._value = value
}
var value: Value {
get {
return _value
}
set {
if newValue != _value {
_value = newValue
observers.forEach { $0.value(newValue) }
}
}
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
typealias Value = Value
private var observers: [UUID: (Value) -> Void] = [:]
private var _value: Value
var value: Value {
get {
return _value
}
set {
if _value != newValue {
_value = newValue
observers.forEach { $0.value(newValue) }
}
}
}
init(value: Value) {
_value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
observer(value)
return id
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
typealias Value = Value
private var observers: [UUID: (Value) -> Void] = [:]
private var _value: Value
var value: Value {
get {
return _value
}
set {
if _value != newValue {
_value = newValue
observers.forEach { $0.value(newValue) }
}
}
}
init(value: Value) {
_value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
observer(value)
return id
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
```
if _value != newValue { // binary operator '!=' cannot be applied to two 'Value' operands
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
typealias Value = Value
private var observers = [UUID: (Value) -> Void]()
private(set) var value: Value
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerId = UUID()
observers[observerId] = observer
observer(value)
return observerId
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
func setValue(_ newValue: Value) {
if value != newValue {
value = newValue
for observer in observers.values {
observer(newValue)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
typealias Value = Value
private var observers = [UUID: (Value) -> Void]()
private(set) var value: Value
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerId = UUID()
observers[observerId] = observer
observer(value)
return observerId
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
func setValue(_ newValue: Value) {
if value != newValue {
value = newValue
for observer in observers.values {
observer(newValue)
}
}
}
}
```
private(set) var value: Value // setter for property 'value' must be declared internal because it matches a requirement in internal protocol 'ObservablePropertyProtocol'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
if value != newValue { // binary operator '!=' cannot be applied to two 'Value' operands
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private(set) var value: Value
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
func setValue(_ newValue: Value) {
if newValue != value {
value = newValue
observers.values.forEach { $0(value) }
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private(set) var value: Value
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
func setValue(_ newValue: Value) {
if newValue != value {
value = newValue
observers.values.forEach { $0(value) }
}
}
}
```
private(set) var value: Value // setter for property 'value' must be declared internal because it matches a requirement in internal protocol 'ObservablePropertyProtocol'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
if newValue != value { // binary operator '!=' cannot be applied to two 'Value' operands
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
typealias Value = Value
private var observers: [UUID: (Value) -> Void] = [:]
private var _value: Value
var value: Value {
get {
return _value
}
set {
if newValue != _value {
_value = newValue
for observer in observers.values {
observer(newValue)
}
}
}
}
init(value: Value) {
self._value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerUUID = UUID()
observers[observerUUID] = observer
observer(value)
return observerUUID
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
typealias Value = Value
private var observers: [UUID: (Value) -> Void] = [:]
private var _value: Value
var value: Value {
get {
return _value
}
set {
if newValue != _value {
_value = newValue
for observer in observers.values {
observer(newValue)
}
}
}
}
init(value: Value) {
self._value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerUUID = UUID()
observers[observerUUID] = observer
observer(value)
return observerUUID
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
```
if newValue != _value { // binary operator '!=' cannot be applied to two 'Value' operands
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private(set) var value: Value
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
observer(value)
return id
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
func setValue(_ newValue: Value) {
if newValue != value {
value = newValue
observers.forEach { $0.value(newValue) }
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private(set) var value: Value
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
observer(value)
return id
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
func setValue(_ newValue: Value) {
if newValue != value {
value = newValue
observers.forEach { $0.value(newValue) }
}
}
}
```
private(set) var value: Value // setter for property 'value' must be declared internal because it matches a requirement in internal protocol 'ObservablePropertyProtocol'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
if newValue != value { // binary operator '!=' cannot be applied to two 'Value' operands
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private let queue = DispatchQueue(label: "ObservablePropertyQueue")
required init(value: Value) {
self.value = value
}
var value: Value {
didSet {
queue.async {
self.observers.forEach { $0.value(self.value) }
}
}
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
observer(value)
return id
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private let queue = DispatchQueue(label: "ObservablePropertyQueue")
required init(value: Value) {
self.value = value
}
var value: Value {
didSet {
queue.async {
self.observers.forEach { $0.value(self.value) }
}
}
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
observer(value)
return id
}
func unsubscribe(_ observer: UUID) {
observers.removeValue(forKey: observer)
}
}
```
// XCTAssertEqual failed: (Optional(0)) is not equal to (Optional(10))
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private var _value: Value
required init(value: Value) {
self._value = value
}
var value: Value {
get {
return _value
}
set {
guard newValue != _value else { return }
_value = newValue
for observer in observers.values {
observer(_value)
}
}
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(_value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Generic observable property that notifies observers of value changes.<end_of_turn>
<start_of_turn>model
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
private var observers = [UUID: (Value) -> Void]()
private var _value: Value
required init(value: Value) {
self._value = value
}
var value: Value {
get {
return _value
}
set {
guard newValue != _value else { return }
_value = newValue
for observer in observers.values {
observer(_value)
}
}
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(_value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
```
guard newValue != _value else { return } // binary operator '!=' cannot be applied to two 'Value' operands
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
private var value: Value
private let range: ClosedRange<Value>
var wrappedValue: Value {
get { value }
set { value = newValue.clamped(to: range) }
}
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue.clamped(to: range)
self.range = range
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
private var value: Value
private let range: ClosedRange<Value>
var wrappedValue: Value {
get { value }
set { value = newValue.clamped(to: range) }
}
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue.clamped(to: range)
self.range = range
}
}
```
set { value = newValue.clamped(to: range) } // value of type 'Value' has no member 'clamped'
self.value = wrappedValue.clamped(to: range) // value of type 'Value' has no member 'clamped'
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
public var wrappedValue: Value {
didSet {
if wrappedValue < range.lowerBound {
wrappedValue = range.lowerBound
} else if wrappedValue > range.upperBound {
wrappedValue = range.upperBound
}
}
}
private let range: ClosedRange<Value>
public init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
public var wrappedValue: Value {
didSet {
if wrappedValue < range.lowerBound {
wrappedValue = range.lowerBound
} else if wrappedValue > range.upperBound {
wrappedValue = range.upperBound
}
}
}
private let range: ClosedRange<Value>
public init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
```
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
typealias Value = Value
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = wrappedValue
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
typealias Value = Value
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = wrappedValue
}
}
```
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
```
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
typealias Value = Value
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
typealias Value = Value
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
```
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
```
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
private let range: ClosedRange<Value>
private var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.value = wrappedValue.clamped(to: range)
}
var wrappedValue: Value {
get { value }
set { value = newValue.clamped(to: range) }
}
}
extension Comparable {
func clamped(to range: ClosedRange<Self>) -> Self {
return min(max(self, range.lowerBound), range.upperBound)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
private let range: ClosedRange<Value>
private var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.value = wrappedValue.clamped(to: range)
}
var wrappedValue: Value {
get { value }
set { value = newValue.clamped(to: range) }
}
}
extension Comparable {
func clamped(to range: ClosedRange<Self>) -> Self {
return min(max(self, range.lowerBound), range.upperBound)
}
}
```
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
public var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
private let range: ClosedRange<Value>
public init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = wrappedValue
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
public var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
private let range: ClosedRange<Value>
public init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = wrappedValue
}
}
```
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
public var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
private var range: ClosedRange<Value>
public init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = wrappedValue
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
public var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
private var range: ClosedRange<Value>
public init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = wrappedValue
}
}
```
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
typealias Value = Value
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
private let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = wrappedValue
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that clamps value within a specified range.<end_of_turn>
<start_of_turn>model
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable>: ClampedProtocol {
typealias Value = Value
var wrappedValue: Value {
didSet {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
private let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.wrappedValue = wrappedValue
}
}
```
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
private var value: Value
private let logger: (Event, Value) -> Void
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
logger(.set, newValue)
value = newValue
}
}
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.value = wrappedValue
self.logger = logger
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
private var value: Value
private let logger: (Event, Value) -> Void
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
logger(.set, newValue)
value = newValue
}
}
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.value = wrappedValue
self.logger = logger
}
}
```
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
var wrappedValue: Value {
willSet {
logger(.set, newValue)
}
didSet {
logger(.get, oldValue)
}
}
private let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
var wrappedValue: Value {
willSet {
logger(.set, newValue)
}
didSet {
logger(.get, oldValue)
}
}
private let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
}
```
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
var wrappedValue: Value {
didSet {
logger(.set, wrappedValue)
}
}
private let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
logger(.get, wrappedValue)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
var wrappedValue: Value {
didSet {
logger(.set, wrappedValue)
}
}
private let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
logger(.get, wrappedValue)
}
}
```
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
private let logger: (Event, Value) -> Void
private var value: Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.logger = logger
self.value = wrappedValue
}
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
let oldValue = value
value = newValue
logger(.set, oldValue)
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
private let logger: (Event, Value) -> Void
private var value: Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.logger = logger
self.value = wrappedValue
}
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
let oldValue = value
value = newValue
logger(.set, oldValue)
}
}
}
```
// XCTAssertEqual failed: (["Accessing value: 0", "Setting value: 0"]) is not equal to (["Accessing value: 0", "Setting value: 10"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
var wrappedValue: Value {
didSet {
logger(.set, oldValue)
}
willSet {
logger(.get, newValue)
}
}
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
var wrappedValue: Value {
didSet {
logger(.set, oldValue)
}
willSet {
logger(.get, newValue)
}
}
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
}
```
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
private var value: Value
private let logger: (Event, Value) -> Void
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
logger(.set, newValue)
value = newValue
}
}
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.value = wrappedValue
self.logger = logger
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
private var value: Value
private let logger: (Event, Value) -> Void
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
logger(.set, newValue)
value = newValue
}
}
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.value = wrappedValue
self.logger = logger
}
}
```
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
private var value: Value
private let logger: (Event, Value) -> Void
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
if newValue != value {
logger(.set, newValue)
}
value = newValue
}
}
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.value = wrappedValue
self.logger = logger
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
private var value: Value
private let logger: (Event, Value) -> Void
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
if newValue != value {
logger(.set, newValue)
}
value = newValue
}
}
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.value = wrappedValue
self.logger = logger
}
}
```
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
private let logger: (Event, Value) -> Void
private var value: Value
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
if newValue != value {
let oldValue = value
value = newValue
logger(.set, oldValue, newValue)
}
}
}
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.logger = logger
self.value = wrappedValue
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
private let logger: (Event, Value) -> Void
private var value: Value
var wrappedValue: Value {
get {
logger(.get, value)
return value
}
set {
if newValue != value {
let oldValue = value
value = newValue
logger(.set, oldValue, newValue)
}
}
}
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.logger = logger
self.value = wrappedValue
}
}
// Example usage:
@Logged(wrappedValue: "Hello", logger: { event, oldValue, newValue in
print("Property '\(event)' called with oldValue: \(oldValue), newValue: \(newValue)")
})
var greeting = "Hello"
greeting = "World" // Output: Property 'set' called with oldValue: Hello, newValue: World
```
logger(.set, oldValue, newValue) // extra argument in call
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value {
willSet {
logger(.set, newValue)
}
didSet {
logger(.get, oldValue)
}
}
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value {
willSet {
logger(.set, newValue)
}
didSet {
logger(.get, oldValue)
}
}
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
}
```
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
var wrappedValue: Value {
willSet {
logger(.set, newValue)
}
didSet {
logger(.get, oldValue)
}
}
private let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that logs access and modification of the wrapped property.<end_of_turn>
<start_of_turn>model
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value: Equatable>: LoggedProtocol {
var wrappedValue: Value {
willSet {
logger(.set, newValue)
}
didSet {
logger(.get, oldValue)
}
}
private let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
}
```
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Handle character selection in search bar.
return nil
case .keyboardDeleteBackwards:
// Handle delete backwards in search bar.
return nil
case .searchButtonPress:
guard let city = searchBarText else { return nil }
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
private var searchBarText: String?
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Handle character selection in search bar.
return nil
case .keyboardDeleteBackwards:
// Handle delete backwards in search bar.
return nil
case .searchButtonPress:
guard let city = searchBarText else { return nil }
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
private var searchBarText: String?
}
```
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
return nil // Handle character selection logic
case .keyboardDeleteBackwards:
return nil // Handle delete backwards logic
case .searchButtonPress:
guard let city = // Get city from search bar
else {
return .failure(city: "")
}
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
return nil // Handle character selection logic
case .keyboardDeleteBackwards:
return nil // Handle delete backwards logic
case .searchButtonPress:
guard let city = // Get city from search bar
else {
return .failure(city: "")
}
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
}
```
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
guard let city = // Get city from search bar // expected expression after '=' in conditional binding
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
private var searchText = ""
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
searchText.append(character)
return nil
case .keyboardDeleteBackwards:
searchText.removeLast()
return nil
case .searchButtonPress:
do {
let forecast = try provider.forecast(for: searchText)
return .success(city: searchText, forecast: forecast)
} catch {
return .failure(city: searchText)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
private var searchText = ""
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
searchText.append(character)
return nil
case .keyboardDeleteBackwards:
searchText.removeLast()
return nil
case .searchButtonPress:
do {
let forecast = try provider.forecast(for: searchText)
return .success(city: searchText, forecast: forecast)
} catch {
return .failure(city: searchText)
}
}
}
}
```
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Add character to search bar
return nil
case .keyboardDeleteBackwards:
// Remove last character from search bar
return nil
case .searchButtonPress:
// Get city from search bar
guard let city = "" else { return nil }
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Add character to search bar
return nil
case .keyboardDeleteBackwards:
// Remove last character from search bar
return nil
case .searchButtonPress:
// Get city from search bar
guard let city = "" else { return nil }
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
guard let city = "" else { return nil } // initializer for conditional binding must have Optional type, not 'String'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Handle character selection
return nil
case .keyboardDeleteBackwards:
// Handle delete backwards
return nil
case .searchButtonPress:
// Check forecast
guard let city = selectedCity else {
return nil
}
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
private var selectedCity: String?
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Handle character selection
return nil
case .keyboardDeleteBackwards:
// Handle delete backwards
return nil
case .searchButtonPress:
// Check forecast
guard let city = selectedCity else {
return nil
}
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
private var selectedCity: String?
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
// XCTAssertEqual failed: (nil) is not equal to (Optional(Solution.ApplicationFeedback.success(city: "Kyiv", forecast: "+28")))
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
var currentCity: String?
var searchResults: [String] = []
var forecast: String?
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
if let city = currentCity {
searchResults = searchResults.filter { $0.hasPrefix(city + String(character)) }
} else {
searchResults = []
}
return nil
case .keyboardDeleteBackwards:
if let city = currentCity {
searchResults = searchResults.filter { $0.hasPrefix(city.dropLast()) }
currentCity = city.dropLast().description
}
return nil
case .searchButtonPress:
guard let city = currentCity else { return nil }
do {
forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast!)
} catch {
return .failure(city: city)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
var currentCity: String?
var searchResults: [String] = []
var forecast: String?
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
if let city = currentCity {
searchResults = searchResults.filter { $0.hasPrefix(city + String(character)) }
} else {
searchResults = []
}
return nil
case .keyboardDeleteBackwards:
if let city = currentCity {
searchResults = searchResults.filter { $0.hasPrefix(city.dropLast()) }
currentCity = city.dropLast().description
}
return nil
case .searchButtonPress:
guard let city = currentCity else { return nil }
do {
forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast!)
} catch {
return .failure(city: city)
}
}
}
}
```
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Append the selected character to the search bar.
return nil
case .keyboardDeleteBackwards:
// Delete the last character from the search bar.
return nil
case .searchButtonPress:
// Get the current city from the search bar.
guard let city = "" else { return nil }
// Check the forecast for the city.
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Append the selected character to the search bar.
return nil
case .keyboardDeleteBackwards:
// Delete the last character from the search bar.
return nil
case .searchButtonPress:
// Get the current city from the search bar.
guard let city = "" else { return nil }
// Check the forecast for the city.
do {
let forecast = try provider.forecast(for: city)
return .success(city: city, forecast: forecast)
} catch {
return .failure(city: city)
}
}
}
}
```
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
guard let city = "" else { return nil } // initializer for conditional binding must have Optional type, not 'String'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Handle keyboard character selection
return nil
case .keyboardDeleteBackwards:
// Handle keyboard delete backwards
return nil
case .searchButtonPress:
// Handle search button press
return nil
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
// Handle keyboard character selection
return nil
case .keyboardDeleteBackwards:
// Handle keyboard delete backwards
return nil
case .searchButtonPress:
// Handle search button press
return nil
}
}
}
```
case let .keyboardCharacterSelect(character): // immutable value 'character' was never used; consider replacing with '_' or removing it
// XCTAssertEqual failed: (nil) is not equal to (Optional(Solution.ApplicationFeedback.success(city: "Kyiv", forecast: "+28")))
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
private var searchBarText = ""
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
self.searchBarText.append(character)
return nil
case .keyboardDeleteBackwards:
self.searchBarText.removeLast()
return nil
case .searchButtonPress:
guard !self.searchBarText.isEmpty else {
return nil
}
do {
let forecast = try self.provider.forecast(for: self.searchBarText)
return .success(city: self.searchBarText, forecast: forecast)
} catch {
return .failure(city: self.searchBarText)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
private var searchBarText = ""
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
self.searchBarText.append(character)
return nil
case .keyboardDeleteBackwards:
self.searchBarText.removeLast()
return nil
case .searchButtonPress:
guard !self.searchBarText.isEmpty else {
return nil
}
do {
let forecast = try self.provider.forecast(for: self.searchBarText)
return .success(city: self.searchBarText, forecast: forecast)
} catch {
return .failure(city: self.searchBarText)
}
}
}
}
```
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
var searchBarText = ""
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
searchBarText.append(character)
return nil
case .keyboardDeleteBackwards:
if !searchBarText.isEmpty {
searchBarText.removeLast()
}
return nil
case .searchButtonPress:
guard !searchBarText.isEmpty else { return nil }
do {
let forecast = try provider.forecast(for: searchBarText)
return .success(city: searchBarText, forecast: forecast)
} catch {
return .failure(city: searchBarText)
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Weather application provider.
Handle user actions to fill search bar results and use WeatherProvider to check forecast.<end_of_turn>
<start_of_turn>model
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
var searchBarText = ""
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case let .keyboardCharacterSelect(character):
searchBarText.append(character)
return nil
case .keyboardDeleteBackwards:
if !searchBarText.isEmpty {
searchBarText.removeLast()
}
return nil
case .searchButtonPress:
guard !searchBarText.isEmpty else { return nil }
do {
let forecast = try provider.forecast(for: searchBarText)
return .success(city: searchBarText, forecast: forecast)
} catch {
return .failure(city: searchBarText)
}
}
}
}
```
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
private let lock = Lock()
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
await lock.withLock {
return _balance
}
}
}
func deposit(amount: Double) async {
await lock.withLock {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await lock.withLock {
if _balance >= amount {
_balance -= amount
return true
} else {
return false
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
private let lock = Lock()
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
await lock.withLock {
return _balance
}
}
}
func deposit(amount: Double) async {
await lock.withLock {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await lock.withLock {
if _balance >= amount {
_balance -= amount
return true
} else {
return false
}
}
}
}
```
private let lock = Lock() // cannot find 'Lock' in scope
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withUnsafeLock(_balance) { $0 }
}
}
func deposit(amount: Double) async {
await withUnsafeLock(&_balance) { $0 += amount }
}
func withdraw(amount: Double) async -> Bool {
await withUnsafeLock(&_balance) {
if $0 >= amount {
$0 -= amount
return true
} else {
return false
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withUnsafeLock(_balance) { $0 }
}
}
func deposit(amount: Double) async {
await withUnsafeLock(&_balance) { $0 += amount }
}
func withdraw(amount: Double) async -> Bool {
await withUnsafeLock(&_balance) {
if $0 >= amount {
$0 -= amount
return true
} else {
return false
}
}
}
}
```
return await withUnsafeLock(_balance) { $0 } // cannot find 'withUnsafeLock' in scope
await withUnsafeLock(&_balance) { $0 += amount } // cannot find 'withUnsafeLock' in scope
await withUnsafeLock(&_balance) { // cannot find 'withUnsafeLock' in scope
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withUnsafeLock(_lock) {
_balance
}
}
}
private let _lock = NSLock()
func deposit(amount: Double) async {
await withUnsafeLock(_lock) {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await withUnsafeLock(_lock) {
if _balance >= amount {
_balance -= amount
return true
}
}
return false
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withUnsafeLock(_lock) {
_balance
}
}
}
private let _lock = NSLock()
func deposit(amount: Double) async {
await withUnsafeLock(_lock) {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await withUnsafeLock(_lock) {
if _balance >= amount {
_balance -= amount
return true
}
}
return false
}
}
```
return await withUnsafeLock(_lock) { // cannot find 'withUnsafeLock' in scope
await withUnsafeLock(_lock) { // cannot find 'withUnsafeLock' in scope
await withUnsafeLock(_lock) { // cannot find 'withUnsafeLock' in scope
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
await withCheckedContinuation { continuation in
continuation.resume(_balance)
}
}
}
func deposit(amount: Double) async {
await withUnsafeLock(_balance) {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await withUnsafeLock(_balance) {
if _balance >= amount {
_balance -= amount
return true
}
}
return false
}
private func withUnsafeLock(_ value: inout Double, block: () -> Void) async {
await withCheckedContinuation { continuation in
DispatchQueue.main.async(execute: {
objc_sync_enter(self)
defer { objc_sync_exit(self) }
block()
continuation.resume()
})
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
await withCheckedContinuation { continuation in
continuation.resume(_balance)
}
}
}
func deposit(amount: Double) async {
await withUnsafeLock(_balance) {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await withUnsafeLock(_balance) {
if _balance >= amount {
_balance -= amount
return true
}
}
return false
}
private func withUnsafeLock(_ value: inout Double, block: () -> Void) async {
await withCheckedContinuation { continuation in
DispatchQueue.main.async(execute: {
objc_sync_enter(self)
defer { objc_sync_exit(self) }
block()
continuation.resume()
})
}
}
}
```
continuation.resume(_balance) // missing argument label 'returning:' in call
await withUnsafeLock(_balance) { // passing value of type 'Double' to an inout parameter requires explicit '&'
await withUnsafeLock(_balance) { // passing value of type 'Double' to an inout parameter requires explicit '&'
return true // cannot convert value of type 'Bool' to closure result type 'Void'
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withCheckedContinuation { continuation in
Task {
continuation.resume(returning: _balance)
}
}
}
}
func deposit(amount: Double) async {
await withCheckedContinuation { continuation in
Task {
_balance += amount
continuation.resume()
}
}
}
func withdraw(amount: Double) async -> Bool {
await withCheckedContinuation { continuation in
Task {
if _balance >= amount {
_balance -= amount
continuation.resume(returning: true)
} else {
continuation.resume(returning: false)
}
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withCheckedContinuation { continuation in
Task {
continuation.resume(returning: _balance)
}
}
}
}
func deposit(amount: Double) async {
await withCheckedContinuation { continuation in
Task {
_balance += amount
continuation.resume()
}
}
}
func withdraw(amount: Double) async -> Bool {
await withCheckedContinuation { continuation in
Task {
if _balance >= amount {
_balance -= amount
continuation.resume(returning: true)
} else {
continuation.resume(returning: false)
}
}
}
}
}
```
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withCheckedContinuation { continuation in
Task {
continuation.resume(returning: _balance)
}
}
}
}
func deposit(amount: Double) async {
await withCheckedContinuation { continuation in
Task {
_balance += amount
continuation.resume()
}
}
}
func withdraw(amount: Double) async -> Bool {
await withCheckedContinuation { continuation in
Task {
if _balance >= amount {
_balance -= amount
continuation.resume(returning: true)
} else {
continuation.resume(returning: false)
}
}
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withCheckedContinuation { continuation in
Task {
continuation.resume(returning: _balance)
}
}
}
}
func deposit(amount: Double) async {
await withCheckedContinuation { continuation in
Task {
_balance += amount
continuation.resume()
}
}
}
func withdraw(amount: Double) async -> Bool {
await withCheckedContinuation { continuation in
Task {
if _balance >= amount {
_balance -= amount
continuation.resume(returning: true)
} else {
continuation.resume(returning: false)
}
}
}
}
}
```
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
private var lock = Lock()
public init(balance: Double) {
_balance = balance
}
public var balance: Double {
get async {
await lock.withLock {
return _balance
}
}
}
public func deposit(amount: Double) async {
await lock.withLock {
_balance += amount
}
}
public func withdraw(amount: Double) async -> Bool {
await lock.withLock {
if amount <= _balance {
_balance -= amount
return true
}
return false
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
private var lock = Lock()
public init(balance: Double) {
_balance = balance
}
public var balance: Double {
get async {
await lock.withLock {
return _balance
}
}
}
public func deposit(amount: Double) async {
await lock.withLock {
_balance += amount
}
}
public func withdraw(amount: Double) async -> Bool {
await lock.withLock {
if amount <= _balance {
_balance -= amount
return true
}
return false
}
}
}
```
private var lock = Lock() // cannot find 'Lock' in scope
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
await self.lock.withLock {
return self._balance
}
}
}
private let lock = NSLock()
func deposit(amount: Double) async {
await self.lock.withLock {
self._balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await self.lock.withLock {
if self._balance >= amount {
self._balance -= amount
return true
}
return false
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
await self.lock.withLock {
return self._balance
}
}
}
private let lock = NSLock()
func deposit(amount: Double) async {
await self.lock.withLock {
self._balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await self.lock.withLock {
if self._balance >= amount {
self._balance -= amount
return true
}
return false
}
}
}
```
await self.lock.withLock { // no 'async' operations occur within 'await' expression
await self.lock.withLock { // no 'async' operations occur within 'await' expression
await self.lock.withLock { // no 'async' operations occur within 'await' expression
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withUnsafeLock(_lock) {
_balance
}
}
}
private let _lock = Lock()
func deposit(amount: Double) async {
await withUnsafeLock(_lock) {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await withUnsafeLock(_lock) {
if _balance >= amount {
_balance -= amount
return true
}
}
return false
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
return await withUnsafeLock(_lock) {
_balance
}
}
}
private let _lock = Lock()
func deposit(amount: Double) async {
await withUnsafeLock(_lock) {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await withUnsafeLock(_lock) {
if _balance >= amount {
_balance -= amount
return true
}
}
return false
}
}
```
return await withUnsafeLock(_lock) { // cannot find 'withUnsafeLock' in scope
private let _lock = Lock() // cannot find 'Lock' in scope
await withUnsafeLock(_lock) { // cannot find 'withUnsafeLock' in scope
await withUnsafeLock(_lock) { // cannot find 'withUnsafeLock' in scope
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
await withTransaction {
_balance
}
}
}
func deposit(amount: Double) async {
await withTransaction {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await withTransaction {
if _balance >= amount {
_balance -= amount
return true
} else {
return false
}
}
}
private func withTransaction<T>(block: () async throws -> T) async throws -> T {
try await withUnsafeLock(_lock) {
try await block()
}
}
private let _lock = NSLock()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Thread-safe bank account class using an actor that allows asynchronous deposits and withdrawals, ensuring that the account balance remains consistent and transactions are atomic.<end_of_turn>
<start_of_turn>model
```swift
protocol BankAccountProtocol {
init(balance: Double)
var balance: Double { get async }
func deposit(amount: Double) async
func withdraw(amount: Double) async -> Bool
}
actor BankAccount: BankAccountProtocol {
private var _balance: Double
init(balance: Double) {
_balance = balance
}
var balance: Double {
get async {
await withTransaction {
_balance
}
}
}
func deposit(amount: Double) async {
await withTransaction {
_balance += amount
}
}
func withdraw(amount: Double) async -> Bool {
await withTransaction {
if _balance >= amount {
_balance -= amount
return true
} else {
return false
}
}
}
private func withTransaction<T>(block: () async throws -> T) async throws -> T {
try await withUnsafeLock(_lock) {
try await block()
}
}
private let _lock = NSLock()
}
```
await withTransaction { // call can throw, but it is not marked with 'try' and the error is not handled
await withTransaction { // call can throw, but it is not marked with 'try' and the error is not handled
await withTransaction { // call can throw, but it is not marked with 'try' and the error is not handled
try await withUnsafeLock(_lock) { // cannot find 'withUnsafeLock' in scope
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var cachedCondition: Bool?
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
var wrappedValue: Value {
if let cachedValue = cachedValue, let cachedCondition = cachedCondition, condition() == cachedCondition {
return cachedValue
} else {
cachedValue = wrappedValue()
cachedCondition = condition()
return cachedValue!
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var cachedCondition: Bool?
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
var wrappedValue: Value {
if let cachedValue = cachedValue, let cachedCondition = cachedCondition, condition() == cachedCondition {
return cachedValue
} else {
cachedValue = wrappedValue()
cachedCondition = condition()
return cachedValue!
}
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
var wrappedValue: Value { // invalid redeclaration of 'wrappedValue'
cachedValue = wrappedValue() // cannot assign to property: 'self' is immutable
cachedCondition = condition() // cannot assign to property: 'self' is immutable
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isValueValid: Bool = false
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
var wrappedValue: Value {
get {
if !isValueValid || !condition() {
value = wrappedValue()
isValueValid = true
}
return value!
}
set {
value = newValue
isValueValid = true
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isValueValid: Bool = false
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
var wrappedValue: Value {
get {
if !isValueValid || !condition() {
value = wrappedValue()
isValueValid = true
}
return value!
}
set {
value = newValue
isValueValid = true
}
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
private let wrappedValue: @autoclosure @escaping () -> Value // '@autoclosure' may only be used on parameters
private let condition: @escaping () -> Bool // @escaping attribute may only be used in function parameter position
self.wrappedValue = wrappedValue // function produces expected type 'Value'; did you mean to call it with '()'?
value = wrappedValue() // cannot assign to property: 'self' is immutable
value = wrappedValue() // cannot call value of non-function type 'Value'
isValueValid = true // cannot assign to property: 'self' is immutable
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var isCached: Bool = false
var wrappedValue: Value {
get {
if !isCached || !condition() {
cachedValue = wrappedValue()
isCached = true
}
return cachedValue!
}
set {
wrappedValue = newValue
isCached = false
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var isCached: Bool = false
var wrappedValue: Value {
get {
if !isCached || !condition() {
cachedValue = wrappedValue()
isCached = true
}
return cachedValue!
}
set {
wrappedValue = newValue
isCached = false
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
var wrappedValue: Value { // invalid redeclaration of 'wrappedValue'
cachedValue = wrappedValue() // cannot assign to property: 'self' is immutable
isCached = true // cannot assign to property: 'self' is immutable
wrappedValue = newValue // cannot assign to property: 'wrappedValue' is a 'let' constant
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isCached: Bool = false
var wrappedValue: Value {
if !isCached || condition() {
value = wrappedValue()
isCached = true
}
return value!
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isCached: Bool = false
var wrappedValue: Value {
if !isCached || condition() {
value = wrappedValue()
isCached = true
}
return value!
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
private let wrappedValue: @autoclosure @escaping () -> Value // '@autoclosure' may only be used on parameters
private let condition: @escaping () -> Bool // @escaping attribute may only be used in function parameter position
value = wrappedValue() // cannot assign to property: 'self' is immutable
value = wrappedValue() // cannot call value of non-function type 'Value'
isCached = true // cannot assign to property: 'self' is immutable
self.wrappedValue = wrappedValue // function produces expected type 'Value'; did you mean to call it with '()'?
self.wrappedValue = wrappedValue // cannot assign to property: 'wrappedValue' is a get-only property
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var isCached: Bool = false
var wrappedValue: Value {
get {
if !isCached || !condition() {
cachedValue = wrappedValue()
isCached = true
}
return cachedValue!
}
set {
wrappedValue = newValue
isCached = false
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var isCached: Bool = false
var wrappedValue: Value {
get {
if !isCached || !condition() {
cachedValue = wrappedValue()
isCached = true
}
return cachedValue!
}
set {
wrappedValue = newValue
isCached = false
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
var wrappedValue: Value { // invalid redeclaration of 'wrappedValue'
cachedValue = wrappedValue() // cannot assign to property: 'self' is immutable
isCached = true // cannot assign to property: 'self' is immutable
wrappedValue = newValue // cannot assign to property: 'wrappedValue' is a 'let' constant
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isInvalidated = true
var wrappedValue: Value {
get {
if isInvalidated || value == nil {
value = wrappedValue()
isInvalidated = false
}
return value!
}
nonmutating set {
value = newValue
isInvalidated = true
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isInvalidated = true
var wrappedValue: Value {
get {
if isInvalidated || value == nil {
value = wrappedValue()
isInvalidated = false
}
return value!
}
nonmutating set {
value = newValue
isInvalidated = true
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
private let wrappedValue: @autoclosure @escaping () -> Value // '@autoclosure' may only be used on parameters
private let condition: @escaping () -> Bool // @escaping attribute may only be used in function parameter position
value = wrappedValue() // cannot call value of non-function type 'Value'
value = wrappedValue() // cannot assign to property: 'self' is immutable
isInvalidated = false // cannot assign to property: 'self' is immutable
value = newValue // cannot assign to property: 'self' is immutable
isInvalidated = true // cannot assign to property: 'self' is immutable
self.wrappedValue = wrappedValue // function produces expected type 'Value'; did you mean to call it with '()'?
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isDirty = true
var wrappedValue: Value {
get {
if isDirty || condition() {
value = wrappedValue()
isDirty = false
}
return value!
}
set {
value = newValue
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isDirty = true
var wrappedValue: Value {
get {
if isDirty || condition() {
value = wrappedValue()
isDirty = false
}
return value!
}
set {
value = newValue
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
private let wrappedValue: @autoclosure @escaping () -> Value // '@autoclosure' may only be used on parameters
private let condition: @escaping () -> Bool // @escaping attribute may only be used in function parameter position
value = wrappedValue() // cannot call value of non-function type 'Value'
value = wrappedValue() // cannot assign to property: 'self' is immutable
isDirty = false // cannot assign to property: 'self' is immutable
self.wrappedValue = wrappedValue // function produces expected type 'Value'; did you mean to call it with '()'?
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var isCached: Bool = false
var wrappedValue: Value {
if !isCached || !condition() {
cachedValue = wrappedValue()
isCached = true
}
return cachedValue!
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var isCached: Bool = false
var wrappedValue: Value {
if !isCached || !condition() {
cachedValue = wrappedValue()
isCached = true
}
return cachedValue!
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
var wrappedValue: Value { // invalid redeclaration of 'wrappedValue'
cachedValue = wrappedValue() // cannot assign to property: 'self' is immutable
isCached = true // cannot assign to property: 'self' is immutable
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isInvalidated = true
var wrappedValue: Value {
get {
if isInvalidated || value == nil {
value = wrappedValue()
isInvalidated = false
}
return value!
}
nonmutating set {
value = newValue
isInvalidated = true
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: @autoclosure @escaping () -> Value
private let condition: @escaping () -> Bool
private var value: Value?
private var isInvalidated = true
var wrappedValue: Value {
get {
if isInvalidated || value == nil {
value = wrappedValue()
isInvalidated = false
}
return value!
}
nonmutating set {
value = newValue
isInvalidated = true
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
private let wrappedValue: @autoclosure @escaping () -> Value // '@autoclosure' may only be used on parameters
private let condition: @escaping () -> Bool // @escaping attribute may only be used in function parameter position
value = wrappedValue() // cannot call value of non-function type 'Value'
value = wrappedValue() // cannot assign to property: 'self' is immutable
isInvalidated = false // cannot assign to property: 'self' is immutable
value = newValue // cannot assign to property: 'self' is immutable
isInvalidated = true // cannot assign to property: 'self' is immutable
self.wrappedValue = wrappedValue // function produces expected type 'Value'; did you mean to call it with '()'?
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var cachedCondition: Bool?
var wrappedValue: Value {
if let cachedValue = cachedValue, let cachedCondition = cachedCondition, cachedCondition {
return cachedValue
} else {
let newValue = wrappedValue()
cachedValue = newValue
cachedCondition = condition()
return newValue
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
@propertyWrapper
struct CachedWithLifetime<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var cachedCondition: Bool?
private var lifetime: Lifetime
var wrappedValue: Value {
if let cachedValue = cachedValue, let cachedCondition = cachedCondition, cachedCondition {
return cachedValue
} else {
let newValue = wrappedValue()
cachedValue = newValue
cachedCondition = condition()
return newValue
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool, lifetime: Lifetime) {
self.wrappedValue = wrappedValue
self.condition = condition
self.lifetime = lifetime
}
deinit {
lifetime.invalidate()
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Property wrapper that caches the computed value of a property and recomputes it only when a specified condition changes.<end_of_turn>
<start_of_turn>model
```swift
protocol CachedProperty {
associatedtype Value
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool)
}
@propertyWrapper
struct Cached<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var cachedCondition: Bool?
var wrappedValue: Value {
if let cachedValue = cachedValue, let cachedCondition = cachedCondition, cachedCondition {
return cachedValue
} else {
let newValue = wrappedValue()
cachedValue = newValue
cachedCondition = condition()
return newValue
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool) {
self.wrappedValue = wrappedValue
self.condition = condition
}
}
@propertyWrapper
struct CachedWithLifetime<Value>: CachedProperty {
private let wrappedValue: () -> Value
private let condition: () -> Bool
private var cachedValue: Value?
private var cachedCondition: Bool?
private var lifetime: Lifetime
var wrappedValue: Value {
if let cachedValue = cachedValue, let cachedCondition = cachedCondition, cachedCondition {
return cachedValue
} else {
let newValue = wrappedValue()
cachedValue = newValue
cachedCondition = condition()
return newValue
}
}
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool, lifetime: Lifetime) {
self.wrappedValue = wrappedValue
self.condition = condition
self.lifetime = lifetime
}
deinit {
lifetime.invalidate()
}
}
```
struct Cached<Value>: CachedProperty { // property wrapper type 'Cached' has multiple non-static properties named 'wrappedValue'
var wrappedValue: Value { // invalid redeclaration of 'wrappedValue'
cachedValue = newValue // cannot assign to property: 'self' is immutable
cachedCondition = condition() // cannot assign to property: 'self' is immutable
struct CachedWithLifetime<Value>: CachedProperty { // property wrapper type 'CachedWithLifetime' has multiple non-static properties named 'wrappedValue'
private var lifetime: Lifetime // cannot find type 'Lifetime' in scope
var wrappedValue: Value { // invalid redeclaration of 'wrappedValue'
cachedValue = newValue // cannot assign to property: 'self' is immutable
cachedCondition = condition() // cannot assign to property: 'self' is immutable
init(wrappedValue: @autoclosure @escaping () -> Value, condition: @escaping () -> Bool, lifetime: Lifetime) { // cannot find type 'Lifetime' in scope
deinit { // deinitializers may only be declared within a class, actor, or noncopyable type
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (B) -> C, g: @escaping (A) -> B) -> (A) -> C {
return { a in
f(g(a))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (B) -> C, g: @escaping (A) -> B) -> (A) -> C {
return { a in
f(g(a))
}
}
```
let composedFunction = doubleDescription >>> stringCount // cannot convert value of type '(Double) -> String' to expected argument type '(Int) -> String'
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: InfixOperatorPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { a in
g(f(a))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: InfixOperatorPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { a in
g(f(a))
}
}
```
higherThan: InfixOperatorPrecedence // unknown precedence group 'InfixOperatorPrecedence'
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: InfixOperatorPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in
g(f(x))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: InfixOperatorPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in
g(f(x))
}
}
```
higherThan: InfixOperatorPrecedence // unknown precedence group 'InfixOperatorPrecedence'
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: InfixOperatorPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in
g(f(x))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: InfixOperatorPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in
g(f(x))
}
}
```
higherThan: InfixOperatorPrecedence // unknown precedence group 'InfixOperatorPrecedence'
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in
g(f(x))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in
g(f(x))
}
}
```
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in
g(f(x))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in
g(f(x))
}
}
```
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in g(f(x)) }
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in g(f(x)) }
}
```
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in g(f(x)) }
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { x in g(f(x)) }
}
```
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: InfixOperatorPrecedence
}
func >>> <A, B, C>(lhs: @escaping (A) -> B, rhs: @escaping (B) -> C) -> (A) -> C {
return { (input: A) in
return rhs(lhs(input))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: InfixOperatorPrecedence
}
func >>> <A, B, C>(lhs: @escaping (A) -> B, rhs: @escaping (B) -> C) -> (A) -> C {
return { (input: A) in
return rhs(lhs(input))
}
}
```
higherThan: InfixOperatorPrecedence // unknown precedence group 'InfixOperatorPrecedence'
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { a in
g(f(a))
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom infix operator >>> that composes two functions. The operator should take two functions and return a new function that represents the composition of the two functions (i.e., the output of the first function becomes the input of the second function).<end_of_turn>
<start_of_turn>model
```swift
infix operator >>>: FunctionCompositionPrecedence
precedencegroup FunctionCompositionPrecedence {
associativity: right
higherThan: BitwiseShiftPrecedence
}
func >>> <A, B, C>(f: @escaping (A) -> B, g: @escaping (B) -> C) -> (A) -> C {
return { a in
g(f(a))
}
}
```
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = [UInt8](repeating: 0, count: bufferSize)
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) {
hash.update(data: Data(buffer: buffer, count: bytesRead))
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = [UInt8](repeating: 0, count: bufferSize)
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) {
hash.update(data: Data(buffer: buffer, count: bytesRead))
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) { // initializer for conditional binding must have Optional type, not 'Int'
hash.update(data: Data(buffer: buffer, count: bytesRead)) // incorrect argument label in call (have 'buffer:count:', expected 'bytes:count:')
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer) { // missing argument for parameter 'maxLength' in call
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = [UInt8](repeating: 0, count: bufferSize)
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) {
hash.update(data: Data(buffer: buffer, count: bytesRead))
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = [UInt8](repeating: 0, count: bufferSize)
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) {
hash.update(data: Data(buffer: buffer, count: bytesRead))
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) { // initializer for conditional binding must have Optional type, not 'Int'
hash.update(data: Data(buffer: buffer, count: bytesRead)) // incorrect argument label in call (have 'buffer:count:', expected 'bytes:count:')
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = [UInt8](repeating: 0, count: bufferSize)
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) {
hash.update(data: Data(buffer: buffer, count: bytesRead))
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = [UInt8](repeating: 0, count: bufferSize)
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) {
hash.update(data: Data(buffer: buffer, count: bytesRead))
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) { // initializer for conditional binding must have Optional type, not 'Int'
hash.update(data: Data(buffer: buffer, count: bytesRead)) // incorrect argument label in call (have 'buffer:count:', expected 'bytes:count:')
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = [UInt8](repeating: 0, count: bufferSize)
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) {
hash.update(data: Data(buffer: buffer, count: bytesRead))
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = [UInt8](repeating: 0, count: bufferSize)
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) {
hash.update(data: Data(buffer: buffer, count: bytesRead))
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer, maxLength: bufferSize) { // initializer for conditional binding must have Optional type, not 'Int'
hash.update(data: Data(buffer: buffer, count: bytesRead)) // incorrect argument label in call (have 'buffer:count:', expected 'bytes:count:')
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer)
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer)
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer) { // missing argument for parameter 'maxLength' in call
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer) { // missing argument for parameter 'maxLength' in call
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer) { // missing argument for parameter 'maxLength' in call
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer) { // missing argument for parameter 'maxLength' in call
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that computes the SHA-256 hash of data read from a stream with a specified buffer size using Apple's CryptoKit framework.<end_of_turn>
<start_of_turn>model
```swift
import CryptoKit
func computeSHA256Hash(of inputStream: InputStream, bufferSize: Int) -> SHA256Digest {
var hash = SHA256()
var buffer = Data(count: bufferSize)
while let bytesRead = inputStream.read(&buffer) {
hash.update(data: buffer[..<bytesRead])
}
return hash.finalize()
}
```
while let bytesRead = inputStream.read(&buffer) { // missing argument for parameter 'maxLength' in call
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var bytes: [UInt8] = []
for (index, value) in tuple16.enumerated() {
if value == 0 {
break
}
bytes.append(UInt8(value))
}
self.init(bytes: bytes, encoding: .utf8)!
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var bytes: [UInt8] = []
for (index, value) in tuple16.enumerated() {
if value == 0 {
break
}
bytes.append(UInt8(value))
}
self.init(bytes: bytes, encoding: .utf8)!
}
}
```
for (index, value) in tuple16.enumerated() { // value of tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)') has no member 'enumerated'
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var string = ""
for (index, value) in tuple16.enumerated() {
if value == 0 {
break
}
string.append(Character(UnicodeScalar(UInt32(value))!))
}
self = string
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var string = ""
for (index, value) in tuple16.enumerated() {
if value == 0 {
break
}
string.append(Character(UnicodeScalar(UInt32(value))!))
}
self = string
}
}
```
for (index, value) in tuple16.enumerated() { // value of tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)') has no member 'enumerated'
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var bytes: [UInt8] = []
for i in 0..<16 {
bytes.append(UInt8(truncatingBitPattern: tuple16[i]))
}
self.init(bytes: bytes)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var bytes: [UInt8] = []
for i in 0..<16 {
bytes.append(UInt8(truncatingBitPattern: tuple16[i]))
}
self.init(bytes: bytes)
}
}
```
bytes.append(UInt8(truncatingBitPattern: tuple16[i])) // no exact matches in call to initializer
bytes.append(UInt8(truncatingBitPattern: tuple16[i])) // cannot access element using subscript for tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)'); use '.' notation instead
self.init(bytes: bytes) // missing argument for parameter 'encoding' in call
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var result = [UInt8]()
for (index, value) in tuple16.enumerated() {
if value == 0 {
break
}
result.append(UInt8(value))
}
self.init(bytes: result, encoding: .utf8)!
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var result = [UInt8]()
for (index, value) in tuple16.enumerated() {
if value == 0 {
break
}
result.append(UInt8(value))
}
self.init(bytes: result, encoding: .utf8)!
}
}
```
for (index, value) in tuple16.enumerated() { // value of tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)') has no member 'enumerated'
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var bytes = [UInt8](repeating: 0, count: 17)
for (index, value) in zip(0..<16, tuple16) {
bytes[index] = UInt8(value)
}
self.init(bytes: bytes)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var bytes = [UInt8](repeating: 0, count: 17)
for (index, value) in zip(0..<16, tuple16) {
bytes[index] = UInt8(value)
}
self.init(bytes: bytes)
}
}
```
for (index, value) in zip(0..<16, tuple16) { // type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)') cannot conform to 'Sequence'
self.init(bytes: bytes) // missing argument for parameter 'encoding' in call
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var chars: [UnicodeScalar] = []
for i in 0..<16 {
if tuple16[i] == 0 {
break
}
chars.append(UnicodeScalar(tuple16[i])!)
}
self.init(chars)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var chars: [UnicodeScalar] = []
for i in 0..<16 {
if tuple16[i] == 0 {
break
}
chars.append(UnicodeScalar(tuple16[i])!)
}
self.init(chars)
}
}
```
if tuple16[i] == 0 { // cannot access element using subscript for tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)'); use '.' notation instead
chars.append(UnicodeScalar(tuple16[i])!) // cannot access element using subscript for tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)'); use '.' notation instead
self.init(chars) // no exact matches in call to initializer
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var bytes: [UInt8] = []
for i in 0..<16 {
bytes.append(UInt8(truncatingBitPattern: tuple16[i]))
}
self.init(bytes: bytes)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var bytes: [UInt8] = []
for i in 0..<16 {
bytes.append(UInt8(truncatingBitPattern: tuple16[i]))
}
self.init(bytes: bytes)
}
}
```
bytes.append(UInt8(truncatingBitPattern: tuple16[i])) // no exact matches in call to initializer
bytes.append(UInt8(truncatingBitPattern: tuple16[i])) // cannot access element using subscript for tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)'); use '.' notation instead
self.init(bytes: bytes) // missing argument for parameter 'encoding' in call
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var string = ""
for (index, value) in tuple16.enumerated() {
if value == 0 {
break
}
string.append(Character(UnicodeScalar(UInt8(value))))
}
self = string
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var string = ""
for (index, value) in tuple16.enumerated() {
if value == 0 {
break
}
string.append(Character(UnicodeScalar(UInt8(value))))
}
self = string
}
}
```
for (index, value) in tuple16.enumerated() { // value of tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)') has no member 'enumerated'
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var chars = [UnicodeScalar]()
for i in 0..<16 {
if tuple16[i] == 0 {
break
}
chars.append(UnicodeScalar(Int(tuple16[i]))!)
}
self.init(characters: chars)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var chars = [UnicodeScalar]()
for i in 0..<16 {
if tuple16[i] == 0 {
break
}
chars.append(UnicodeScalar(Int(tuple16[i]))!)
}
self.init(characters: chars)
}
}
```
if tuple16[i] == 0 { // cannot access element using subscript for tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)'); use '.' notation instead
chars.append(UnicodeScalar(Int(tuple16[i]))!) // cannot access element using subscript for tuple type 'Tuple16' (aka '(Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)'); use '.' notation instead
self.init(characters: chars) // no exact matches in call to initializer
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var chars = [UnicodeScalar]()
for i in 0..<16 {
chars.append(UnicodeScalar(tuple16.0 + Int32(i))!)
}
self.init(characters: chars)
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Extension to the String type that allows initializing a String from a tuple of 16 Int8 values, where the tuple represents a C-style null-terminated string.<end_of_turn>
<start_of_turn>model
```swift
typealias Tuple16 = (Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8, Int8)
extension String {
init(tuple16: Tuple16) {
var chars = [UnicodeScalar]()
for i in 0..<16 {
chars.append(UnicodeScalar(tuple16.0 + Int32(i))!)
}
self.init(characters: chars)
}
}
```
chars.append(UnicodeScalar(tuple16.0 + Int32(i))!) // binary operator '+' cannot be applied to operands of type 'Int8' and 'Int32'
chars.append(UnicodeScalar(tuple16.0 + Int32(i))!) // no exact matches in call to initializer
self.init(characters: chars) // no exact matches in call to initializer
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.pixelFormat == rhs.pixelFormat else {
return false
}
let lhsBytesPerRow = CVPixelBufferGetBytesPerRow(lhs)
let rhsBytesPerRow = CVPixelBufferGetBytesPerRow(rhs)
let lhsBaseAddress = CVPixelBufferGetBaseAddress(lhs)
let rhsBaseAddress = CVPixelBufferGetBaseAddress(rhs)
guard lhsBytesPerRow == rhsBytesPerRow,
lhsBaseAddress != nil,
rhsBaseAddress != nil else {
return false
}
return memcmp(lhsBaseAddress, rhsBaseAddress, lhs.width * lhs.height * MemoryLayout<Pixel>.stride) == 0
}
struct Pixel {
let red: UInt8
let green: UInt8
let blue: UInt8
let alpha: UInt8
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.pixelFormat == rhs.pixelFormat else {
return false
}
let lhsBytesPerRow = CVPixelBufferGetBytesPerRow(lhs)
let rhsBytesPerRow = CVPixelBufferGetBytesPerRow(rhs)
let lhsBaseAddress = CVPixelBufferGetBaseAddress(lhs)
let rhsBaseAddress = CVPixelBufferGetBaseAddress(rhs)
guard lhsBytesPerRow == rhsBytesPerRow,
lhsBaseAddress != nil,
rhsBaseAddress != nil else {
return false
}
return memcmp(lhsBaseAddress, rhsBaseAddress, lhs.width * lhs.height * MemoryLayout<Pixel>.stride) == 0
}
struct Pixel {
let red: UInt8
let green: UInt8
let blue: UInt8
let alpha: UInt8
}
```
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.pixelFormat == rhs.pixelFormat else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'pixelFormat'
lhs.pixelFormat == rhs.pixelFormat else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'pixelFormat'
return memcmp(lhsBaseAddress, rhsBaseAddress, lhs.width * lhs.height * MemoryLayout<Pixel>.stride) == 0 // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
return memcmp(lhsBaseAddress, rhsBaseAddress, lhs.width * lhs.height * MemoryLayout<Pixel>.stride) == 0 // cannot convert value of type 'Duration' to expected argument type 'Int'
return memcmp(lhsBaseAddress, rhsBaseAddress, lhs.width * lhs.height * MemoryLayout<Pixel>.stride) == 0 // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription == rhs.formatDescription else {
return false
}
guard let lhsData = CMSampleBufferGetDataBuffer(lhs),
let rhsData = CMSampleBufferGetDataBuffer(rhs) else {
return false
}
let lhsBytes = UnsafeMutablePointer<UInt8>(OpaquePointer(lhsData.baseAddress))
let rhsBytes = UnsafeMutablePointer<UInt8>(OpaquePointer(rhsData.baseAddress))
let size = lhsData.size
for i in 0..<Int(size) {
if lhsBytes[i] != rhsBytes[i] {
return false
}
}
return true
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription == rhs.formatDescription else {
return false
}
guard let lhsData = CMSampleBufferGetDataBuffer(lhs),
let rhsData = CMSampleBufferGetDataBuffer(rhs) else {
return false
}
let lhsBytes = UnsafeMutablePointer<UInt8>(OpaquePointer(lhsData.baseAddress))
let rhsBytes = UnsafeMutablePointer<UInt8>(OpaquePointer(rhsData.baseAddress))
let size = lhsData.size
for i in 0..<Int(size) {
if lhsBytes[i] != rhsBytes[i] {
return false
}
}
return true
}
```
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.formatDescription == rhs.formatDescription else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription == rhs.formatDescription else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
guard let lhsData = CMSampleBufferGetDataBuffer(lhs), // cannot find 'CMSampleBufferGetDataBuffer' in scope
let rhsData = CMSampleBufferGetDataBuffer(rhs) else { // cannot find 'CMSampleBufferGetDataBuffer' in scope
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType else {
return false
}
let lhsData = CVPixelBufferGetBaseAddress(lhs)!
let rhsData = CVPixelBufferGetBaseAddress(rhs)!
let bytesPerPixel = CVPixelBufferGetBytesPerPixel(lhs.formatDescription)
for y in 0..<lhs.height {
for x in 0..<lhs.width {
let lhsPixel = lhsData.advanced(by: y * lhs.bytesPerRow + x * bytesPerPixel).pointee
let rhsPixel = rhsData.advanced(by: y * rhs.bytesPerRow + x * bytesPerPixel).pointee
if lhsPixel != rhsPixel {
return false
}
}
}
return true
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType else {
return false
}
let lhsData = CVPixelBufferGetBaseAddress(lhs)!
let rhsData = CVPixelBufferGetBaseAddress(rhs)!
let bytesPerPixel = CVPixelBufferGetBytesPerPixel(lhs.formatDescription)
for y in 0..<lhs.height {
for x in 0..<lhs.width {
let lhsPixel = lhsData.advanced(by: y * lhs.bytesPerRow + x * bytesPerPixel).pointee
let rhsPixel = rhsData.advanced(by: y * rhs.bytesPerRow + x * bytesPerPixel).pointee
if lhsPixel != rhsPixel {
return false
}
}
}
return true
}
```
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
let bytesPerPixel = CVPixelBufferGetBytesPerPixel(lhs.formatDescription) // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
let bytesPerPixel = CVPixelBufferGetBytesPerPixel(lhs.formatDescription) // cannot find 'CVPixelBufferGetBytesPerPixel' in scope
for y in 0..<lhs.height { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
for x in 0..<lhs.width { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
let lhsPixel = lhsData.advanced(by: y * lhs.bytesPerRow + x * bytesPerPixel).pointee // cannot convert value of type 'Duration' to expected argument type 'Int'
let lhsPixel = lhsData.advanced(by: y * lhs.bytesPerRow + x * bytesPerPixel).pointee // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'bytesPerRow'
let lhsPixel = lhsData.advanced(by: y * lhs.bytesPerRow + x * bytesPerPixel).pointee // value of type 'UnsafeMutableRawPointer' has no member 'pointee'
let rhsPixel = rhsData.advanced(by: y * rhs.bytesPerRow + x * bytesPerPixel).pointee // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'bytesPerRow'
let rhsPixel = rhsData.advanced(by: y * rhs.bytesPerRow + x * bytesPerPixel).pointee // value of type 'UnsafeMutableRawPointer' has no member 'pointee'
let rhsPixel = rhsData.advanced(by: y * rhs.bytesPerRow + x * bytesPerPixel).pointee // cannot convert value of type 'Duration' to expected argument type 'Int'
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false }
guard lhs.pixelFormat == rhs.pixelFormat else { return false }
var lhsData: UnsafeMutablePointer<UInt8>?
var rhsData: UnsafeMutablePointer<UInt8>?
CVPixelBufferLockBaseAddress(lhs, CVPixelBufferLockFlags(rawValue: 0), &lhsData)
CVPixelBufferLockBaseAddress(rhs, CVPixelBufferLockFlags(rawValue: 0), &rhsData)
guard let lhsData = lhsData, let rhsData = rhsData else { return false }
let bytesPerPixel = CVPixelFormatGetBitsPerPixel(lhs.pixelFormat) / 8
let bufferSize = lhs.width * lhs.height * bytesPerPixel
for i in 0..<bufferSize {
if lhsData[i] != rhsData[i] {
return false
}
}
CVPixelBufferUnlockBaseAddress(lhs, CVPixelBufferLockFlags(rawValue: 0))
CVPixelBufferUnlockBaseAddress(rhs, CVPixelBufferLockFlags(rawValue: 0))
return true
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false }
guard lhs.pixelFormat == rhs.pixelFormat else { return false }
var lhsData: UnsafeMutablePointer<UInt8>?
var rhsData: UnsafeMutablePointer<UInt8>?
CVPixelBufferLockBaseAddress(lhs, CVPixelBufferLockFlags(rawValue: 0), &lhsData)
CVPixelBufferLockBaseAddress(rhs, CVPixelBufferLockFlags(rawValue: 0), &rhsData)
guard let lhsData = lhsData, let rhsData = rhsData else { return false }
let bytesPerPixel = CVPixelFormatGetBitsPerPixel(lhs.pixelFormat) / 8
let bufferSize = lhs.width * lhs.height * bytesPerPixel
for i in 0..<bufferSize {
if lhsData[i] != rhsData[i] {
return false
}
}
CVPixelBufferUnlockBaseAddress(lhs, CVPixelBufferLockFlags(rawValue: 0))
CVPixelBufferUnlockBaseAddress(rhs, CVPixelBufferLockFlags(rawValue: 0))
return true
}
```
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.pixelFormat == rhs.pixelFormat else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'pixelFormat'
guard lhs.pixelFormat == rhs.pixelFormat else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'pixelFormat'
CVPixelBufferLockBaseAddress(lhs, CVPixelBufferLockFlags(rawValue: 0), &lhsData) // extra argument in call
CVPixelBufferLockBaseAddress(rhs, CVPixelBufferLockFlags(rawValue: 0), &rhsData) // extra argument in call
let bytesPerPixel = CVPixelFormatGetBitsPerPixel(lhs.pixelFormat) / 8 // cannot find 'CVPixelFormatGetBitsPerPixel' in scope
let bytesPerPixel = CVPixelFormatGetBitsPerPixel(lhs.pixelFormat) / 8 // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'pixelFormat'
let bufferSize = lhs.width * lhs.height * bytesPerPixel // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
let bufferSize = lhs.width * lhs.height * bytesPerPixel // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false }
guard lhs.formatDescription == rhs.formatDescription else { return false }
let lhsData = CVPixelBufferGetData(lhs)
let rhsData = CVPixelBufferGetData(rhs)
guard let lhsBytes = lhsData.assumingMemoryBound(to: UInt8.self),
let rhsBytes = rhsData.assumingMemoryBound(to: UInt8.self) else {
return false
}
return lhsBytes.elementsEqual(rhsBytes)
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false }
guard lhs.formatDescription == rhs.formatDescription else { return false }
let lhsData = CVPixelBufferGetData(lhs)
let rhsData = CVPixelBufferGetData(rhs)
guard let lhsBytes = lhsData.assumingMemoryBound(to: UInt8.self),
let rhsBytes = rhsData.assumingMemoryBound(to: UInt8.self) else {
return false
}
return lhsBytes.elementsEqual(rhsBytes)
}
```
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
guard lhs.width == rhs.width, lhs.height == rhs.height else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.formatDescription == rhs.formatDescription else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
guard lhs.formatDescription == rhs.formatDescription else { return false } // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
let lhsData = CVPixelBufferGetData(lhs) // cannot find 'CVPixelBufferGetData' in scope
let rhsData = CVPixelBufferGetData(rhs) // cannot find 'CVPixelBufferGetData' in scope
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription == rhs.formatDescription,
let lhsData = CVPixelBufferGetData(lhs),
let rhsData = CVPixelBufferGetData(rhs) else {
return false
}
return lhsData.withUnsafeBytes { lhsBytes in
rhsData.withUnsafeBytes { rhsBytes in
lhsBytes.elementsEqual(rhsBytes)
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription == rhs.formatDescription,
let lhsData = CVPixelBufferGetData(lhs),
let rhsData = CVPixelBufferGetData(rhs) else {
return false
}
return lhsData.withUnsafeBytes { lhsBytes in
rhsData.withUnsafeBytes { rhsBytes in
lhsBytes.elementsEqual(rhsBytes)
}
}
}
```
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.formatDescription == rhs.formatDescription, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription == rhs.formatDescription, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
let lhsData = CVPixelBufferGetData(lhs), // cannot find 'CVPixelBufferGetData' in scope
let rhsData = CVPixelBufferGetData(rhs) else { // cannot find 'CVPixelBufferGetData' in scope
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width, lhs.height == rhs.height, lhs.pixelFormat == rhs.pixelFormat else {
return false
}
guard let lhsData = CMSampleBufferGetDataPointer(lhs as CMSampleBuffer),
let rhsData = CMSampleBufferGetDataPointer(rhs as CMSampleBuffer) else {
return false
}
guard lhsData.pointee.pointee.pixelBuffer == rhsData.pointee.pointee.pixelBuffer else {
return false
}
return true
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width, lhs.height == rhs.height, lhs.pixelFormat == rhs.pixelFormat else {
return false
}
guard let lhsData = CMSampleBufferGetDataPointer(lhs as CMSampleBuffer),
let rhsData = CMSampleBufferGetDataPointer(rhs as CMSampleBuffer) else {
return false
}
guard lhsData.pointee.pointee.pixelBuffer == rhsData.pointee.pointee.pixelBuffer else {
return false
}
return true
}
```
guard lhs.width == rhs.width, lhs.height == rhs.height, lhs.pixelFormat == rhs.pixelFormat else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
guard lhs.width == rhs.width, lhs.height == rhs.height, lhs.pixelFormat == rhs.pixelFormat else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
guard lhs.width == rhs.width, lhs.height == rhs.height, lhs.pixelFormat == rhs.pixelFormat else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, lhs.height == rhs.height, lhs.pixelFormat == rhs.pixelFormat else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, lhs.height == rhs.height, lhs.pixelFormat == rhs.pixelFormat else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'pixelFormat'
guard lhs.width == rhs.width, lhs.height == rhs.height, lhs.pixelFormat == rhs.pixelFormat else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'pixelFormat'
guard let lhsData = CMSampleBufferGetDataPointer(lhs as CMSampleBuffer), // cannot find 'CMSampleBufferGetDataPointer' in scope
guard let lhsData = CMSampleBufferGetDataPointer(lhs as CMSampleBuffer), // cannot find type 'CMSampleBuffer' in scope
let rhsData = CMSampleBufferGetDataPointer(rhs as CMSampleBuffer) else { // cannot find type 'CMSampleBuffer' in scope
let rhsData = CMSampleBufferGetDataPointer(rhs as CMSampleBuffer) else { // cannot find 'CMSampleBufferGetDataPointer' in scope
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType else {
return false
}
let lhsData = CVPixelBufferGetData(lhs)
let rhsData = CVPixelBufferGetData(rhs)
guard let lhsBuffer = lhsData,
let rhsBuffer = rhsData else {
return false
}
return memcmp(lhsBuffer, rhsBuffer, lhs.bytesPerRow * lhs.height) == 0
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType else {
return false
}
let lhsData = CVPixelBufferGetData(lhs)
let rhsData = CVPixelBufferGetData(rhs)
guard let lhsBuffer = lhsData,
let rhsBuffer = rhsData else {
return false
}
return memcmp(lhsBuffer, rhsBuffer, lhs.bytesPerRow * lhs.height) == 0
}
```
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
let lhsData = CVPixelBufferGetData(lhs) // cannot find 'CVPixelBufferGetData' in scope
let rhsData = CVPixelBufferGetData(rhs) // cannot find 'CVPixelBufferGetData' in scope
return memcmp(lhsBuffer, rhsBuffer, lhs.bytesPerRow * lhs.height) == 0 // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'bytesPerRow'
return memcmp(lhsBuffer, rhsBuffer, lhs.bytesPerRow * lhs.height) == 0 // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
return memcmp(lhsBuffer, rhsBuffer, lhs.bytesPerRow * lhs.height) == 0 // cannot convert value of type 'Duration' to expected argument type 'Int'
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription.imageBufferFormat.bitsPerPixel == rhs.formatDescription.imageBufferFormat.bitsPerPixel,
lhs.formatDescription.imageBufferFormat.colorModel == rhs.formatDescription.imageBufferFormat.colorModel,
lhs.formatDescription.imageBufferFormat.transferFunction == rhs.formatDescription.imageBufferFormat.transferFunction,
lhs.formatDescription.imageBufferFormat.chromaLocation == rhs.formatDescription.imageBufferFormat.chromaLocation,
lhs.formatDescription.imageBufferFormat.chromaSubsamplingX == rhs.formatDescription.imageBufferFormat.chromaSubsamplingX,
lhs.formatDescription.imageBufferFormat.chromaSubsamplingY == rhs.formatDescription.imageBufferFormat.chromaSubsamplingY,
lhs.formatDescription.imageBufferFormat.hasAlpha == rhs.formatDescription.imageBufferFormat.hasAlpha,
lhs.formatDescription.imageBufferFormat.colorPrimaries == rhs.formatDescription.imageBufferFormat.colorPrimaries,
lhs.formatDescription.imageBufferFormat.transferFunction == rhs.formatDescription.imageBufferFormat.transferFunction,
lhs.formatDescription.imageBufferFormat.matrixCoefficients == rhs.formatDescription.imageBufferFormat.matrixCoefficients else {
return false
}
let lhsData = CVPixelBufferGetData(lhs)
let rhsData = CVPixelBufferGetData(rhs)
guard let lhsPointer = lhsData, let rhsPointer = rhsData, lhsData.pointee.pointee.magic == rhsData.pointee.pointee.magic else {
return false
}
return true
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription.imageBufferFormat.bitsPerPixel == rhs.formatDescription.imageBufferFormat.bitsPerPixel,
lhs.formatDescription.imageBufferFormat.colorModel == rhs.formatDescription.imageBufferFormat.colorModel,
lhs.formatDescription.imageBufferFormat.transferFunction == rhs.formatDescription.imageBufferFormat.transferFunction,
lhs.formatDescription.imageBufferFormat.chromaLocation == rhs.formatDescription.imageBufferFormat.chromaLocation,
lhs.formatDescription.imageBufferFormat.chromaSubsamplingX == rhs.formatDescription.imageBufferFormat.chromaSubsamplingX,
lhs.formatDescription.imageBufferFormat.chromaSubsamplingY == rhs.formatDescription.imageBufferFormat.chromaSubsamplingY,
lhs.formatDescription.imageBufferFormat.hasAlpha == rhs.formatDescription.imageBufferFormat.hasAlpha,
lhs.formatDescription.imageBufferFormat.colorPrimaries == rhs.formatDescription.imageBufferFormat.colorPrimaries,
lhs.formatDescription.imageBufferFormat.transferFunction == rhs.formatDescription.imageBufferFormat.transferFunction,
lhs.formatDescription.imageBufferFormat.matrixCoefficients == rhs.formatDescription.imageBufferFormat.matrixCoefficients else {
return false
}
let lhsData = CVPixelBufferGetData(lhs)
let rhsData = CVPixelBufferGetData(rhs)
guard let lhsPointer = lhsData, let rhsPointer = rhsData, lhsData.pointee.pointee.magic == rhsData.pointee.pointee.magic else {
return false
}
return true
}
```
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.formatDescription.imageBufferFormat.bitsPerPixel == rhs.formatDescription.imageBufferFormat.bitsPerPixel, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.bitsPerPixel == rhs.formatDescription.imageBufferFormat.bitsPerPixel, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.colorModel == rhs.formatDescription.imageBufferFormat.colorModel, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.colorModel == rhs.formatDescription.imageBufferFormat.colorModel, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.transferFunction == rhs.formatDescription.imageBufferFormat.transferFunction, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.transferFunction == rhs.formatDescription.imageBufferFormat.transferFunction, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.chromaLocation == rhs.formatDescription.imageBufferFormat.chromaLocation, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.chromaLocation == rhs.formatDescription.imageBufferFormat.chromaLocation, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.chromaSubsamplingX == rhs.formatDescription.imageBufferFormat.chromaSubsamplingX, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.chromaSubsamplingX == rhs.formatDescription.imageBufferFormat.chromaSubsamplingX, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.chromaSubsamplingY == rhs.formatDescription.imageBufferFormat.chromaSubsamplingY, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.chromaSubsamplingY == rhs.formatDescription.imageBufferFormat.chromaSubsamplingY, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.hasAlpha == rhs.formatDescription.imageBufferFormat.hasAlpha, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.hasAlpha == rhs.formatDescription.imageBufferFormat.hasAlpha, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.colorPrimaries == rhs.formatDescription.imageBufferFormat.colorPrimaries, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.colorPrimaries == rhs.formatDescription.imageBufferFormat.colorPrimaries, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.transferFunction == rhs.formatDescription.imageBufferFormat.transferFunction, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.transferFunction == rhs.formatDescription.imageBufferFormat.transferFunction, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.matrixCoefficients == rhs.formatDescription.imageBufferFormat.matrixCoefficients else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferFormat.matrixCoefficients == rhs.formatDescription.imageBufferFormat.matrixCoefficients else { // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
let lhsData = CVPixelBufferGetData(lhs) // cannot find 'CVPixelBufferGetData' in scope
let rhsData = CVPixelBufferGetData(rhs) // cannot find 'CVPixelBufferGetData' in scope
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType,
lhs.formatDescription.bitsPerPixel == rhs.formatDescription.bitsPerPixel,
lhs.formatDescription.colorModel == rhs.formatDescription.colorModel,
lhs.formatDescription.transferFunction == rhs.formatDescription.transferFunction,
lhs.formatDescription.hasAlpha == rhs.formatDescription.hasAlpha,
lhs.formatDescription.renderingIntent == rhs.formatDescription.renderingIntent
else {
return false
}
guard let lhsData = CVPixelBufferGetData(lhs),
let rhsData = CVPixelBufferGetData(rhs)
else {
return false
}
return lhsData.withUnsafeBytes { lhsBytes in
rhsData.withUnsafeBytes { rhsBytes in
lhsBytes.baseAddress!.compare(rhsBytes.baseAddress!,
count: lhsData.count,
options: .orderedSame).result == .orderedSame
}
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Custom operator which provides comparison for two CVPixelBuffer objects and returns true if two pixel buffers equal in size, pixel format, and content.<end_of_turn>
<start_of_turn>model
```swift
import CoreVideo
func ==(lhs: CVPixelBuffer, rhs: CVPixelBuffer) -> Bool {
guard lhs.width == rhs.width,
lhs.height == rhs.height,
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType,
lhs.formatDescription.bitsPerPixel == rhs.formatDescription.bitsPerPixel,
lhs.formatDescription.colorModel == rhs.formatDescription.colorModel,
lhs.formatDescription.transferFunction == rhs.formatDescription.transferFunction,
lhs.formatDescription.hasAlpha == rhs.formatDescription.hasAlpha,
lhs.formatDescription.renderingIntent == rhs.formatDescription.renderingIntent
else {
return false
}
guard let lhsData = CVPixelBufferGetData(lhs),
let rhsData = CVPixelBufferGetData(rhs)
else {
return false
}
return lhsData.withUnsafeBytes { lhsBytes in
rhsData.withUnsafeBytes { rhsBytes in
lhsBytes.baseAddress!.compare(rhsBytes.baseAddress!,
count: lhsData.count,
options: .orderedSame).result == .orderedSame
}
}
}
```
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
guard lhs.width == rhs.width, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'width'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.height == rhs.height, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'height'
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.imageBufferType == rhs.formatDescription.imageBufferType, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.bitsPerPixel == rhs.formatDescription.bitsPerPixel, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.bitsPerPixel == rhs.formatDescription.bitsPerPixel, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.colorModel == rhs.formatDescription.colorModel, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.colorModel == rhs.formatDescription.colorModel, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.transferFunction == rhs.formatDescription.transferFunction, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.transferFunction == rhs.formatDescription.transferFunction, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.hasAlpha == rhs.formatDescription.hasAlpha, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.hasAlpha == rhs.formatDescription.hasAlpha, // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.renderingIntent == rhs.formatDescription.renderingIntent // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
lhs.formatDescription.renderingIntent == rhs.formatDescription.renderingIntent // value of type 'CVPixelBuffer' (aka 'CVBuffer') has no member 'formatDescription'
guard let lhsData = CVPixelBufferGetData(lhs), // cannot find 'CVPixelBufferGetData' in scope
let rhsData = CVPixelBufferGetData(rhs) // cannot find 'CVPixelBufferGetData' in scope
options: .orderedSame).result == .orderedSame // cannot infer contextual base in reference to member 'orderedSame'
options: .orderedSame).result == .orderedSame // cannot infer contextual base in reference to member 'orderedSame'
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first,
let firstItemMirror = Mirror(reflecting: firstItem),
let firstItemValue = firstItemMirror.children.first?.value as? Int else {
return []
}
let size = MemoryLayout<PrivateItem>.stride
let publicItems = items.withUnsafeBytes { buffer in
(0..<items.count).map {
PublicItem(value: buffer.load(fromByteOffset: $0 * size, as: Int.self))
}
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first,
let firstItemMirror = Mirror(reflecting: firstItem),
let firstItemValue = firstItemMirror.children.first?.value as? Int else {
return []
}
let size = MemoryLayout<PrivateItem>.stride
let publicItems = items.withUnsafeBytes { buffer in
(0..<items.count).map {
PublicItem(value: buffer.load(fromByteOffset: $0 * size, as: Int.self))
}
}
return publicItems
}
```
let firstItemMirror = Mirror(reflecting: firstItem), // initializer for conditional binding must have Optional type, not 'Mirror'
let firstItemValue = firstItemMirror.children.first?.value as? Int else { // immutable value 'firstItemValue' was never used; consider replacing with '_' or removing it
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
var publicItems = [PublicItem](repeating: PublicItem(value: 0), count: items.count)
if let firstItem = items.first {
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
let buffer = UnsafeMutableRawBufferPointer(start: UnsafeMutablePointer<Int>(OpaquePointer(bitPattern: &publicItems)), count: size * items.count)
for (index, item) in items.enumerated() {
buffer.baseAddress.advanced(by: index * size).assumingMemoryBound(to: Int.self).pointee = item.value
}
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
var publicItems = [PublicItem](repeating: PublicItem(value: 0), count: items.count)
if let firstItem = items.first {
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
let buffer = UnsafeMutableRawBufferPointer(start: UnsafeMutablePointer<Int>(OpaquePointer(bitPattern: &publicItems)), count: size * items.count)
for (index, item) in items.enumerated() {
buffer.baseAddress.advanced(by: index * size).assumingMemoryBound(to: Int.self).pointee = item.value
}
}
return publicItems
}
```
let buffer = UnsafeMutableRawBufferPointer(start: UnsafeMutablePointer<Int>(OpaquePointer(bitPattern: &publicItems)), count: size * items.count) // no exact matches in call to initializer
buffer.baseAddress.advanced(by: index * size).assumingMemoryBound(to: Int.self).pointee = item.value // 'value' is inaccessible due to 'private' protection level
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first,
let firstItemMirror = Mirror(reflecting: firstItem),
let valueMirror = firstItemMirror.children.first(where: { $0.label == "value" })
else {
return []
}
let size = MemoryLayout<Int>.size
let alignment = MemoryLayout<Int>.alignment
let offset = valueMirror.value.offset
let valueType = valueMirror.value.type
var publicItems = [PublicItem]()
for item in items {
let itemPointer = Unmanaged.passUnretained(item).toOpaquePointer()
let publicItem = PublicItem(value: MemoryLayout<Int>.copy(from: itemPointer + offset, to: &publicItems.last!.value, size: size, alignment: alignment))
publicItems.append(publicItem)
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first,
let firstItemMirror = Mirror(reflecting: firstItem),
let valueMirror = firstItemMirror.children.first(where: { $0.label == "value" })
else {
return []
}
let size = MemoryLayout<Int>.size
let alignment = MemoryLayout<Int>.alignment
let offset = valueMirror.value.offset
let valueType = valueMirror.value.type
var publicItems = [PublicItem]()
for item in items {
let itemPointer = Unmanaged.passUnretained(item).toOpaquePointer()
let publicItem = PublicItem(value: MemoryLayout<Int>.copy(from: itemPointer + offset, to: &publicItems.last!.value, size: size, alignment: alignment))
publicItems.append(publicItem)
}
return publicItems
}
```
let firstItemMirror = Mirror(reflecting: firstItem), // initializer for conditional binding must have Optional type, not 'Mirror'
let offset = valueMirror.value.offset // value of type 'Any' has no member 'offset'
let valueType = valueMirror.value.type // value of type 'Any' has no member 'type'
let itemPointer = Unmanaged.passUnretained(item).toOpaquePointer() // generic struct 'Unmanaged' requires that 'PrivateItem' be a class type
let itemPointer = Unmanaged.passUnretained(item).toOpaquePointer() // value of type 'Unmanaged<PrivateItem>' has no member 'toOpaquePointer'
let itemPointer = Unmanaged.passUnretained(item).toOpaquePointer() // generic struct 'Unmanaged' requires that 'PrivateItem' be a class type
let publicItem = PublicItem(value: MemoryLayout<Int>.copy(from: itemPointer + offset, to: &publicItems.last!.value, size: size, alignment: alignment)) // cannot pass immutable value as inout argument: 'value' is a 'let' constant
let publicItem = PublicItem(value: MemoryLayout<Int>.copy(from: itemPointer + offset, to: &publicItems.last!.value, size: size, alignment: alignment)) // type 'MemoryLayout<Int>' has no member 'copy'
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
var publicItems = [PublicItem]()
for item in items {
let publicItem = PublicItem(value: item.value)
publicItems.append(publicItem)
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
var publicItems = [PublicItem]()
for item in items {
let publicItem = PublicItem(value: item.value)
publicItems.append(publicItem)
}
return publicItems
}
```
let publicItem = PublicItem(value: item.value) // 'value' is inaccessible due to 'private' protection level
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first else { return [] }
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
let publicItems = items.withUnsafeBytes { (bytes: UnsafeBufferPointer<PrivateItem>) in
var publicItems = [PublicItem]()
for i in 0..<bytes.count {
let publicItem = PublicItem(value: bytes[i].value)
publicItems.append(publicItem)
}
return publicItems
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first else { return [] }
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
let publicItems = items.withUnsafeBytes { (bytes: UnsafeBufferPointer<PrivateItem>) in
var publicItems = [PublicItem]()
for i in 0..<bytes.count {
let publicItem = PublicItem(value: bytes[i].value)
publicItems.append(publicItem)
}
return publicItems
}
return publicItems
}
```
let publicItems = items.withUnsafeBytes { (bytes: UnsafeBufferPointer<PrivateItem>) in // cannot convert value of type '(UnsafeBufferPointer<PrivateItem>) -> _' to expected argument type '(UnsafeRawBufferPointer) throws -> _'
let publicItem = PublicItem(value: bytes[i].value) // 'value' is inaccessible due to 'private' protection level
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
var publicItems = [PublicItem]()
for item in items {
let publicItem = PublicItem(value: item.value)
publicItems.append(publicItem)
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
var publicItems = [PublicItem]()
for item in items {
let publicItem = PublicItem(value: item.value)
publicItems.append(publicItem)
}
return publicItems
}
```
let publicItem = PublicItem(value: item.value) // 'value' is inaccessible due to 'private' protection level
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
var publicItems = [PublicItem](repeating: PublicItem(value: 0), count: items.count)
if MemoryLayout<PrivateItem>.size != MemoryLayout<PublicItem>.size {
fatalError("Struct sizes must be equal")
}
if MemoryLayout<PrivateItem>.alignment != MemoryLayout<PublicItem>.alignment {
fatalError("Struct alignments must be equal")
}
for (i, item) in items.enumerated() {
let publicItemPtr = UnsafeMutablePointer<PublicItem>.allocate(capacity: 1)
defer { publicItemPtr.deallocate() }
let privateItemPtr = UnsafeMutablePointer<PrivateItem>.allocate(capacity: 1)
defer { privateItemPtr.deallocate() }
privateItemPtr.pointee = item
publicItemPtr.pointee = publicItems[i]
memcpy(&publicItems[i], &privateItemPtr.pointee, MemoryLayout<PrivateItem>.size)
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
var publicItems = [PublicItem](repeating: PublicItem(value: 0), count: items.count)
if MemoryLayout<PrivateItem>.size != MemoryLayout<PublicItem>.size {
fatalError("Struct sizes must be equal")
}
if MemoryLayout<PrivateItem>.alignment != MemoryLayout<PublicItem>.alignment {
fatalError("Struct alignments must be equal")
}
for (i, item) in items.enumerated() {
let publicItemPtr = UnsafeMutablePointer<PublicItem>.allocate(capacity: 1)
defer { publicItemPtr.deallocate() }
let privateItemPtr = UnsafeMutablePointer<PrivateItem>.allocate(capacity: 1)
defer { privateItemPtr.deallocate() }
privateItemPtr.pointee = item
publicItemPtr.pointee = publicItems[i]
memcpy(&publicItems[i], &privateItemPtr.pointee, MemoryLayout<PrivateItem>.size)
}
return publicItems
}
```
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first else {
return []
}
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
var publicItems = [PublicItem]()
for item in items {
let pointer = UnsafeMutablePointer<PrivateItem>.allocate(capacity: 1)
pointer.pointee = item
let publicItem = PublicItem(value: pointer.pointee.value)
publicItems.append(publicItem)
pointer.deallocate()
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first else {
return []
}
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
var publicItems = [PublicItem]()
for item in items {
let pointer = UnsafeMutablePointer<PrivateItem>.allocate(capacity: 1)
pointer.pointee = item
let publicItem = PublicItem(value: pointer.pointee.value)
publicItems.append(publicItem)
pointer.deallocate()
}
return publicItems
}
```
let publicItem = PublicItem(value: pointer.pointee.value) // 'value' is inaccessible due to 'private' protection level
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first else { return [] }
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
var publicItems = [PublicItem]()
for item in items {
var publicItem = PublicItem(value: 0)
withUnsafeBytes(of: &item) { (privateBytes) in
withUnsafeMutableBytes(of: &publicItem) { (publicBytes) in
memcpy(publicBytes.baseAddress!, privateBytes.baseAddress!, size)
}
}
publicItems.append(publicItem)
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first else { return [] }
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
var publicItems = [PublicItem]()
for item in items {
var publicItem = PublicItem(value: 0)
withUnsafeBytes(of: &item) { (privateBytes) in
withUnsafeMutableBytes(of: &publicItem) { (publicBytes) in
memcpy(publicBytes.baseAddress!, privateBytes.baseAddress!, size)
}
}
publicItems.append(publicItem)
}
return publicItems
}
```
withUnsafeBytes(of: &item) { (privateBytes) in // cannot pass immutable value as inout argument: 'item' is a 'let' constant
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first else {
return []
}
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
var publicItems = [PublicItem](repeating: PublicItem(value: 0), count: items.count)
for i in 0..<items.count {
let pointer = UnsafeMutablePointer<Int>.allocate(capacity: 1)
defer { pointer.deallocate() }
pointer.pointee = items[i].value
memcpy(&publicItems[i], pointer, size)
}
return publicItems
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function to convert an array of structs with private integer fields into an array of public structs with identical integer fields by directly reinterpreting memory, assuming the structs have the same memory layout and alignment.<end_of_turn>
<start_of_turn>model
```swift
struct PrivateItem {
private let value: Int
init(value: Int) {
self.value = value
}
}
struct PublicItem {
let value: Int
}
func reveal(items: [PrivateItem]) -> [PublicItem] {
guard let firstItem = items.first else {
return []
}
let size = MemoryLayout<PrivateItem>.size
let alignment = MemoryLayout<PrivateItem>.alignment
var publicItems = [PublicItem](repeating: PublicItem(value: 0), count: items.count)
for i in 0..<items.count {
let pointer = UnsafeMutablePointer<Int>.allocate(capacity: 1)
defer { pointer.deallocate() }
pointer.pointee = items[i].value
memcpy(&publicItems[i], pointer, size)
}
return publicItems
}
```
pointer.pointee = items[i].value // 'value' is inaccessible due to 'private' protection level
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split the version strings into components.
let lhsComponents = lhs.split(separator: ".", omittingEmptySubsequences: true)
let rhsComponents = rhs.split(separator: ".", omittingEmptySubsequences: true)
// Compare the major versions.
if let lhsMajor = Int(lhsComponents[0]), let rhsMajor = Int(rhsComponents[0]) {
if lhsMajor > rhsMajor {
return .orderedDescending
} else if lhsMajor < rhsMajor {
return .orderedAscending
}
}
// Compare the minor versions.
if let lhsMinor = Int(lhsComponents[1]), let rhsMinor = Int(rhsComponents[1]) {
if lhsMinor > rhsMinor {
return .orderedDescending
} else if lhsMinor < rhsMinor {
return .orderedAscending
}
}
// Compare the patch versions.
if let lhsPatch = Int(lhsComponents[2]), let rhsPatch = Int(rhsComponents[2]) {
if lhsPatch > rhsPatch {
return .orderedDescending
} else if lhsPatch < rhsPatch {
return .orderedAscending
}
}
// Compare the pre-release identifiers.
if let lhsPreRelease = lhsComponents.dropFirst(3).joined(), let rhsPreRelease = rhsComponents.dropFirst(3).joined() {
if lhsPreRelease > rhsPreRelease {
return .orderedDescending
} else if lhsPreRelease < rhsPreRelease {
return .orderedAscending
}
}
// If all components are equal, the versions are ordered the same.
return .orderedSame
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split the version strings into components.
let lhsComponents = lhs.split(separator: ".", omittingEmptySubsequences: true)
let rhsComponents = rhs.split(separator: ".", omittingEmptySubsequences: true)
// Compare the major versions.
if let lhsMajor = Int(lhsComponents[0]), let rhsMajor = Int(rhsComponents[0]) {
if lhsMajor > rhsMajor {
return .orderedDescending
} else if lhsMajor < rhsMajor {
return .orderedAscending
}
}
// Compare the minor versions.
if let lhsMinor = Int(lhsComponents[1]), let rhsMinor = Int(rhsComponents[1]) {
if lhsMinor > rhsMinor {
return .orderedDescending
} else if lhsMinor < rhsMinor {
return .orderedAscending
}
}
// Compare the patch versions.
if let lhsPatch = Int(lhsComponents[2]), let rhsPatch = Int(rhsComponents[2]) {
if lhsPatch > rhsPatch {
return .orderedDescending
} else if lhsPatch < rhsPatch {
return .orderedAscending
}
}
// Compare the pre-release identifiers.
if let lhsPreRelease = lhsComponents.dropFirst(3).joined(), let rhsPreRelease = rhsComponents.dropFirst(3).joined() {
if lhsPreRelease > rhsPreRelease {
return .orderedDescending
} else if lhsPreRelease < rhsPreRelease {
return .orderedAscending
}
}
// If all components are equal, the versions are ordered the same.
return .orderedSame
}
```
if let lhsPreRelease = lhsComponents.dropFirst(3).joined(), let rhsPreRelease = rhsComponents.dropFirst(3).joined() { // initializer for conditional binding must have Optional type, not 'String'
if let lhsPreRelease = lhsComponents.dropFirst(3).joined(), let rhsPreRelease = rhsComponents.dropFirst(3).joined() { // initializer for conditional binding must have Optional type, not 'String'
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split the version strings into components.
let lhsComponents = lhs.split(separator: ".", omittingEmptySubsequences: true)
let rhsComponents = rhs.split(separator: ".", omittingEmptySubsequences: true)
// Compare the major versions.
if let lhsMajor = Int(lhsComponents[0]), let rhsMajor = Int(rhsComponents[0]) {
if lhsMajor > rhsMajor {
return .orderedDescending
} else if lhsMajor < rhsMajor {
return .orderedAscending
}
}
// Compare the minor versions.
if let lhsMinor = Int(lhsComponents[1]), let rhsMinor = Int(rhsComponents[1]) {
if lhsMinor > rhsMinor {
return .orderedDescending
} else if lhsMinor < rhsMinor {
return .orderedAscending
}
}
// Compare the patch versions.
if let lhsPatch = Int(lhsComponents[2]), let rhsPatch = Int(rhsComponents[2]) {
if lhsPatch > rhsPatch {
return .orderedDescending
} else if lhsPatch < rhsPatch {
return .orderedAscending
}
}
// Compare the pre-release versions.
if let lhsPrerelease = lhsComponents[3], let rhsPrerelease = rhsComponents[3] {
if lhsPrerelease == rhsPrerelease {
return .orderedSame
} else {
// Compare the pre-release components lexicographically.
let lhsPrereleaseComponents = lhsPrerelease.split(separator: ".", omittingEmptySubsequences: true)
let rhsPrereleaseComponents = rhsPrerelease.split(separator: ".", omittingEmptySubsequences: true)
for (lhsComponent, rhsComponent) in zip(lhsPrereleaseComponents, rhsPrereleaseComponents) {
if lhsComponent == rhsComponent {
continue
} else if lhsComponent > rhsComponent {
return .orderedDescending
} else {
return .orderedAscending
}
}
}
}
// Versions are equal.
return .orderedSame
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split the version strings into components.
let lhsComponents = lhs.split(separator: ".", omittingEmptySubsequences: true)
let rhsComponents = rhs.split(separator: ".", omittingEmptySubsequences: true)
// Compare the major versions.
if let lhsMajor = Int(lhsComponents[0]), let rhsMajor = Int(rhsComponents[0]) {
if lhsMajor > rhsMajor {
return .orderedDescending
} else if lhsMajor < rhsMajor {
return .orderedAscending
}
}
// Compare the minor versions.
if let lhsMinor = Int(lhsComponents[1]), let rhsMinor = Int(rhsComponents[1]) {
if lhsMinor > rhsMinor {
return .orderedDescending
} else if lhsMinor < rhsMinor {
return .orderedAscending
}
}
// Compare the patch versions.
if let lhsPatch = Int(lhsComponents[2]), let rhsPatch = Int(rhsComponents[2]) {
if lhsPatch > rhsPatch {
return .orderedDescending
} else if lhsPatch < rhsPatch {
return .orderedAscending
}
}
// Compare the pre-release versions.
if let lhsPrerelease = lhsComponents[3], let rhsPrerelease = rhsComponents[3] {
if lhsPrerelease == rhsPrerelease {
return .orderedSame
} else {
// Compare the pre-release components lexicographically.
let lhsPrereleaseComponents = lhsPrerelease.split(separator: ".", omittingEmptySubsequences: true)
let rhsPrereleaseComponents = rhsPrerelease.split(separator: ".", omittingEmptySubsequences: true)
for (lhsComponent, rhsComponent) in zip(lhsPrereleaseComponents, rhsPrereleaseComponents) {
if lhsComponent == rhsComponent {
continue
} else if lhsComponent > rhsComponent {
return .orderedDescending
} else {
return .orderedAscending
}
}
}
}
// Versions are equal.
return .orderedSame
}
```
if let lhsPrerelease = lhsComponents[3], let rhsPrerelease = rhsComponents[3] { // initializer for conditional binding must have Optional type, not 'String.SubSequence' (aka 'Substring')
if let lhsPrerelease = lhsComponents[3], let rhsPrerelease = rhsComponents[3] { // initializer for conditional binding must have Optional type, not 'String.SubSequence' (aka 'Substring')
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split version strings into arrays of components.
let lhsComponents = lhs.split(separator: ".", maxSplits: 3)
let rhsComponents = rhs.split(separator: ".", maxSplits: 3)
// Compare components from left to right.
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber != rhsNumber {
return lhsNumber < rhsNumber ? .orderedAscending : .orderedDescending
}
} else {
// If components are not numbers, compare them alphabetically.
if lhsComponent != rhsComponent {
return lhsComponent < rhsComponent ? .orderedAscending : .orderedDescending
}
}
}
// If all components are equal, return .orderedSame.
return .orderedSame
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split version strings into arrays of components.
let lhsComponents = lhs.split(separator: ".", maxSplits: 3)
let rhsComponents = rhs.split(separator: ".", maxSplits: 3)
// Compare components from left to right.
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber != rhsNumber {
return lhsNumber < rhsNumber ? .orderedAscending : .orderedDescending
}
} else {
// If components are not numbers, compare them alphabetically.
if lhsComponent != rhsComponent {
return lhsComponent < rhsComponent ? .orderedAscending : .orderedDescending
}
}
}
// If all components are equal, return .orderedSame.
return .orderedSame
}
```
// XCTAssertTrue failed
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
let lhsComponents = lhs.split(separator: ".", maxSplits: 3)
let rhsComponents = rhs.split(separator: ".", maxSplits: 3)
for i in 0..<min(lhsComponents.count, rhsComponents.count) {
let lhsComponent = lhsComponents[i]
let rhsComponent = rhsComponents[i]
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber != rhsNumber {
return lhsNumber < rhsNumber ? .orderedAscending : .orderedDescending
}
} else {
if lhsComponent != rhsComponent {
if let lhsTag = VersionTag(rawValue: lhsComponent), let rhsTag = VersionTag(rawValue: rhsComponent) {
return lhsTag.rawValue < rhsTag.rawValue ? .orderedAscending : .orderedDescending
} else {
return lhsComponent < rhsComponent ? .orderedAscending : .orderedDescending
}
}
}
}
if lhsComponents.count != rhsComponents.count {
return lhsComponents.count < rhsComponents.count ? .orderedAscending : .orderedDescending
}
return .orderedSame
}
enum VersionTag: String {
case alpha = "alpha"
case beta = "beta"
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
let lhsComponents = lhs.split(separator: ".", maxSplits: 3)
let rhsComponents = rhs.split(separator: ".", maxSplits: 3)
for i in 0..<min(lhsComponents.count, rhsComponents.count) {
let lhsComponent = lhsComponents[i]
let rhsComponent = rhsComponents[i]
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber != rhsNumber {
return lhsNumber < rhsNumber ? .orderedAscending : .orderedDescending
}
} else {
if lhsComponent != rhsComponent {
if let lhsTag = VersionTag(rawValue: lhsComponent), let rhsTag = VersionTag(rawValue: rhsComponent) {
return lhsTag.rawValue < rhsTag.rawValue ? .orderedAscending : .orderedDescending
} else {
return lhsComponent < rhsComponent ? .orderedAscending : .orderedDescending
}
}
}
}
if lhsComponents.count != rhsComponents.count {
return lhsComponents.count < rhsComponents.count ? .orderedAscending : .orderedDescending
}
return .orderedSame
}
enum VersionTag: String {
case alpha = "alpha"
case beta = "beta"
}
```
if let lhsTag = VersionTag(rawValue: lhsComponent), let rhsTag = VersionTag(rawValue: rhsComponent) { // cannot convert value of type 'String.SubSequence' (aka 'Substring') to expected argument type 'String'
if let lhsTag = VersionTag(rawValue: lhsComponent), let rhsTag = VersionTag(rawValue: rhsComponent) { // cannot convert value of type 'String.SubSequence' (aka 'Substring') to expected argument type 'String'
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
let lhsComponents = lhs.split(separator: ".").map { String($0) }
let rhsComponents = rhs.split(separator: ".").map { String($0) }
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if lhsComponent != rhsComponent {
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber < rhsNumber {
return .orderedDescending
} else {
return .orderedAscending
}
} else {
if lhsComponent == "alpha" || lhsComponent == "beta" {
if rhsComponent != "alpha" && rhsComponent != "beta" {
return .orderedDescending
}
} else if rhsComponent == "alpha" || rhsComponent == "beta" {
return .orderedAscending
} else {
if lhsComponent > rhsComponent {
return .orderedDescending
} else {
return .orderedAscending
}
}
}
}
}
if lhsComponents.count < rhsComponents.count {
return .orderedAscending
} else if lhsComponents.count > rhsComponents.count {
return .orderedDescending
} else {
return .orderedSame
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
let lhsComponents = lhs.split(separator: ".").map { String($0) }
let rhsComponents = rhs.split(separator: ".").map { String($0) }
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if lhsComponent != rhsComponent {
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber < rhsNumber {
return .orderedDescending
} else {
return .orderedAscending
}
} else {
if lhsComponent == "alpha" || lhsComponent == "beta" {
if rhsComponent != "alpha" && rhsComponent != "beta" {
return .orderedDescending
}
} else if rhsComponent == "alpha" || rhsComponent == "beta" {
return .orderedAscending
} else {
if lhsComponent > rhsComponent {
return .orderedDescending
} else {
return .orderedAscending
}
}
}
}
}
if lhsComponents.count < rhsComponents.count {
return .orderedAscending
} else if lhsComponents.count > rhsComponents.count {
return .orderedDescending
} else {
return .orderedSame
}
}
```
// XCTAssertTrue failed
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split version strings into arrays of components.
let lhsComponents = lhs.split(separator: ".", maxSplits: 3)
let rhsComponents = rhs.split(separator: ".", maxSplits: 3)
// Compare components from left to right.
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber > rhsNumber {
return .orderedDescending
} else if lhsNumber < rhsNumber {
return .orderedAscending
}
} else {
// Compare alphabetical components.
if lhsComponent > rhsComponent {
return .orderedDescending
} else if lhsComponent < rhsComponent {
return .orderedAscending
}
// Check for non-numerical components.
if lhsComponent.contains("alpha") {
return .orderedDescending
} else if rhsComponent.contains("alpha") {
return .orderedAscending
} else if lhsComponent.contains("beta") {
return .orderedDescending
} else if rhsComponent.contains("beta") {
return .orderedAscending
}
}
}
// Versions are equal if all components are equal.
return .orderedSame
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split version strings into arrays of components.
let lhsComponents = lhs.split(separator: ".", maxSplits: 3)
let rhsComponents = rhs.split(separator: ".", maxSplits: 3)
// Compare components from left to right.
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber > rhsNumber {
return .orderedDescending
} else if lhsNumber < rhsNumber {
return .orderedAscending
}
} else {
// Compare alphabetical components.
if lhsComponent > rhsComponent {
return .orderedDescending
} else if lhsComponent < rhsComponent {
return .orderedAscending
}
// Check for non-numerical components.
if lhsComponent.contains("alpha") {
return .orderedDescending
} else if rhsComponent.contains("alpha") {
return .orderedAscending
} else if lhsComponent.contains("beta") {
return .orderedDescending
} else if rhsComponent.contains("beta") {
return .orderedAscending
}
}
}
// Versions are equal if all components are equal.
return .orderedSame
}
```
// XCTAssertTrue failed
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split the version strings into components.
let lhsComponents = lhs.split(separator: ".", omittingEmptySubsequences: true).map { String($0) }
let rhsComponents = rhs.split(separator: ".", omittingEmptySubsequences: true).map { String($0) }
// Compare the components.
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber != rhsNumber {
return lhsNumber < rhsNumber ? .orderedAscending : .orderedDescending
}
} else {
if lhsComponent != rhsComponent {
return lhsComponent < rhsComponent ? .orderedAscending : .orderedDescending
}
}
}
// If all components are equal, return .orderedSame.
return .orderedSame
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split the version strings into components.
let lhsComponents = lhs.split(separator: ".", omittingEmptySubsequences: true).map { String($0) }
let rhsComponents = rhs.split(separator: ".", omittingEmptySubsequences: true).map { String($0) }
// Compare the components.
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) {
if lhsNumber != rhsNumber {
return lhsNumber < rhsNumber ? .orderedAscending : .orderedDescending
}
} else {
if lhsComponent != rhsComponent {
return lhsComponent < rhsComponent ? .orderedAscending : .orderedDescending
}
}
}
// If all components are equal, return .orderedSame.
return .orderedSame
}
```
// XCTAssertTrue failed
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split version strings into components
let lhsComponents = lhs.components(separatedBy: ".").map { $0.trimmingCharacters(in: .whitespaces) }
let rhsComponents = rhs.components(separatedBy: ".").map { $0.trimmingCharacters(in: .whitespaces) }
// Compare components
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if let lhsInt = Int(lhsComponent), let rhsInt = Int(rhsComponent) {
if lhsInt > rhsInt {
return .orderedDescending
} else if lhsInt < rhsInt {
return .orderedAscending
}
} else {
// Alpha or beta tags
if lhsComponent == rhsComponent {
continue
} else if lhsComponent == "alpha" || rhsComponent == "beta" {
return lhsComponent == "alpha" ? .orderedAscending : .orderedDescending
} else {
// Unknown component
return .orderedAscending
}
}
}
// Versions are equal
return .orderedSame
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split version strings into components
let lhsComponents = lhs.components(separatedBy: ".").map { $0.trimmingCharacters(in: .whitespaces) }
let rhsComponents = rhs.components(separatedBy: ".").map { $0.trimmingCharacters(in: .whitespaces) }
// Compare components
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
if let lhsInt = Int(lhsComponent), let rhsInt = Int(rhsComponent) {
if lhsInt > rhsInt {
return .orderedDescending
} else if lhsInt < rhsInt {
return .orderedAscending
}
} else {
// Alpha or beta tags
if lhsComponent == rhsComponent {
continue
} else if lhsComponent == "alpha" || rhsComponent == "beta" {
return lhsComponent == "alpha" ? .orderedAscending : .orderedDescending
} else {
// Unknown component
return .orderedAscending
}
}
}
// Versions are equal
return .orderedSame
}
```
// XCTAssertTrue failed
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split the version strings into components.
let lhsComponents = lhs.split(separator: ".", omittingEmptySubsequences: true)
let rhsComponents = rhs.split(separator: ".", omittingEmptySubsequences: true)
// Compare the major versions.
if let lhsMajor = Int(lhsComponents[0]), let rhsMajor = Int(rhsComponents[0]) {
if lhsMajor > rhsMajor {
return .orderedDescending
} else if lhsMajor < rhsMajor {
return .orderedAscending
}
}
// Compare the minor versions.
if let lhsMinor = Int(lhsComponents[1]), let rhsMinor = Int(rhsComponents[1]) {
if lhsMinor > rhsMinor {
return .orderedDescending
} else if lhsMinor < rhsMinor {
return .orderedAscending
}
}
// Compare the patch versions.
if let lhsPatch = Int(lhsComponents[2]), let rhsPatch = Int(rhsComponents[2]) {
if lhsPatch > rhsPatch {
return .orderedDescending
} else if lhsPatch < rhsPatch {
return .orderedAscending
}
}
// Compare the pre-release tags.
if lhsComponents.count > 3, rhsComponents.count > 3 {
let lhsPreRelease = lhsComponents[3]
let rhsPreRelease = rhsComponents[3]
// Compare the pre-release tags alphabetically.
if lhsPreRelease > rhsPreRelease {
return .orderedDescending
} else if lhsPreRelease < rhsPreRelease {
return .orderedAscending
}
// Compare the build numbers.
if let lhsBuild = Int(lhsComponents[4]), let rhsBuild = Int(rhsComponents[4]) {
if lhsBuild > rhsBuild {
return .orderedDescending
} else if lhsBuild < rhsBuild {
return .orderedAscending
}
}
}
// If all comparisons have returned the same result, the versions are ordered the same.
return .orderedSame
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
// Split the version strings into components.
let lhsComponents = lhs.split(separator: ".", omittingEmptySubsequences: true)
let rhsComponents = rhs.split(separator: ".", omittingEmptySubsequences: true)
// Compare the major versions.
if let lhsMajor = Int(lhsComponents[0]), let rhsMajor = Int(rhsComponents[0]) {
if lhsMajor > rhsMajor {
return .orderedDescending
} else if lhsMajor < rhsMajor {
return .orderedAscending
}
}
// Compare the minor versions.
if let lhsMinor = Int(lhsComponents[1]), let rhsMinor = Int(rhsComponents[1]) {
if lhsMinor > rhsMinor {
return .orderedDescending
} else if lhsMinor < rhsMinor {
return .orderedAscending
}
}
// Compare the patch versions.
if let lhsPatch = Int(lhsComponents[2]), let rhsPatch = Int(rhsComponents[2]) {
if lhsPatch > rhsPatch {
return .orderedDescending
} else if lhsPatch < rhsPatch {
return .orderedAscending
}
}
// Compare the pre-release tags.
if lhsComponents.count > 3, rhsComponents.count > 3 {
let lhsPreRelease = lhsComponents[3]
let rhsPreRelease = rhsComponents[3]
// Compare the pre-release tags alphabetically.
if lhsPreRelease > rhsPreRelease {
return .orderedDescending
} else if lhsPreRelease < rhsPreRelease {
return .orderedAscending
}
// Compare the build numbers.
if let lhsBuild = Int(lhsComponents[4]), let rhsBuild = Int(rhsComponents[4]) {
if lhsBuild > rhsBuild {
return .orderedDescending
} else if lhsBuild < rhsBuild {
return .orderedAscending
}
}
}
// If all comparisons have returned the same result, the versions are ordered the same.
return .orderedSame
}
```
// Fatal error: Index out of range
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
let lhsComponents = lhs.split(separator: ".", maxSplits: 3)
let rhsComponents = rhs.split(separator: ".", maxSplits: 3)
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
guard let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) else {
if lhsComponent == rhsComponent {
continue
} else if lhsComponent.contains("alpha") || lhsComponent.contains("beta") {
return .orderedAscending
} else if rhsComponent.contains("alpha") || rhsComponent.contains("beta") {
return .orderedDescending
} else {
return .orderedAscending
}
}
if lhsNumber > rhsNumber {
return .orderedDescending
} else if lhsNumber < rhsNumber {
return .orderedAscending
}
}
if lhsComponents.count == rhsComponents.count {
return .orderedSame
} else if lhsComponents.count > rhsComponents.count {
return .orderedDescending
} else {
return .orderedAscending
}
}
<start_of_turn>user
Write code in Swift programming language. Don't include usage examples or tests.
Function that compares two version number strings (created with respect of semantic versioning specification including "alpha" and "beta" tags) and returning their ordering as a value of type ComparisonResult.<end_of_turn>
<start_of_turn>model
```swift
enum ComparisonResult {
case orderedSame
case orderedAscending
case orderedDescending
}
func compareVersions(_ lhs: String, _ rhs: String) -> ComparisonResult {
let lhsComponents = lhs.split(separator: ".", maxSplits: 3)
let rhsComponents = rhs.split(separator: ".", maxSplits: 3)
for (lhsComponent, rhsComponent) in zip(lhsComponents, rhsComponents) {
guard let lhsNumber = Int(lhsComponent), let rhsNumber = Int(rhsComponent) else {
if lhsComponent == rhsComponent {
continue
} else if lhsComponent.contains("alpha") || lhsComponent.contains("beta") {
return .orderedAscending
} else if rhsComponent.contains("alpha") || rhsComponent.contains("beta") {
return .orderedDescending
} else {
return .orderedAscending
}
}
if lhsNumber > rhsNumber {
return .orderedDescending
} else if lhsNumber < rhsNumber {
return .orderedAscending
}
}
if lhsComponents.count == rhsComponents.count {
return .orderedSame
} else if lhsComponents.count > rhsComponents.count {
return .orderedDescending
} else {
return .orderedAscending
}
}
```
// XCTAssertTrue failed