Metadata
Key | Value |
---|---|
engine | mlx |
prompt | completion |
temp | 0.2 |
top_p | 0.95 |
max_new_tokens | 1024 |
n_completions | 10 |
Solutions
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json ?? [:]
} catch {
throw ParsingError.internalError(error)
}
}
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json ?? [:]
} catch {
return nil
}
}
func parse(string: String, defaultValue: JSON) -> JSON {
guard let data = string.data(using: .utf8) else {
return defaultValue
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json ?? defaultValue
} catch {
return defaultValue
}
}
func parse(string: String, defaultValue: JSON) throws -> JSON {
guard let data = string.data(using: .utf8) else {
return defaultValue
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json ?? defaultValue
} catch {
throw ParsingError.internalError(error)
}
}
func parse(string: String, defaultValue: JSON) -> Result<JSON, Error> {
guard let data = string.data(using: .utf8) else {
return .failure(ParsingError.invalidInput)
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return .success(json ?? defaultValue)
} catch {
return .failure(ParsingError.internalError(error))
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json ?? [:]
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json ?? [:]
} catch {
return nil
}
}
// JSON parser, returns a default value in case of failures.
func parse(string: String, defaultValue: JSON) -> JSON {
guard let data = string.data(using: .utf8) else {
return defaultValue
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json ?? defaultValue
} catch {
return defaultValue
}
}
// JSON parser, returns a default value in case of failures.
func parse(string: String, defaultValue: JSON) throws -> JSON {
guard let data = string.data(using: .utf8) else {
return defaultValue
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json ?? defaultValue
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns a default value in case of failures.
func parse(string: String, defaultValue: JSON) -> Result<JSON, Error> {
guard let data = string.data(using: .utf8) else {
return .failure(ParsingError.invalidInput)
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return .success(json ?? defaultValue)
} catch {
return .failure(ParsingError.internalError(error))
}
}
// JSON parser, returns a default value in case of failures.
func parse(string: String, defaultValue: JSON) -> Result<JSON, Error> {
guard let data = string.data(using: .utf8) else {
return .failure(ParsingError.invalidInput)
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return .success(json ?? defaultValue)
} catch {
return .failure(ParsingError.internalError(error))
}
}
// JSON parser, returns a default value in case of failures.
func parse(string: String, defaultValue: JSON) -> Result<JSON, Error> {
guard let data = string.data(using: .utf8) else {
return .failure(ParsingError.invalidInput)
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return .success(json ?? defaultValue)
} catch {
return .failure(ParsingError.internalError(error))
}
}
// JSON parser, returns a default value in case of failures.
func parse(string: String, defaultValue: JSON) -> Result<JSON, Error> {
guard let data = string.data(using: .utf8) else {
return .failure(ParsingError.invalidInput)
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return .success(json ?? defaultValue)
} catch {
return .failure(ParsingError.internalError(error))
}
}
// JSON parser, returns a default value in case of failures.
func parse(string: String, defaultValue: JSON) -> Result<JSON, Error> {
guard let data = string.data(using: .utf8) else {
return .failure(ParsingError.invalidInput)
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return .success(json ?? defaultValue)
} catch {
return .failure(ParsingError.internalError(error))
}
}
// JSON parser, returns a default value in
func parse(string: String, defaultValue: JSON) throws -> JSON { // invalid redeclaration of 'parse(string:defaultValue:)'
let result = try parse(string: string) // ambiguous use of 'parse(string:)'
_ = try parse(string: string) // ambiguous use of 'parse(string:)'
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
return nil
}
return object
} catch {
return nil
}
}
func parse(data: Data) -> JSON? {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
return nil
}
return object
} catch {
return nil
}
}
func parse(data: Data) throws -> JSON {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
return nil
}
return object
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(data: Data) -> JSON? {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
return nil
}
return object
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(data: Data) throws -> JSON {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(data: Data) throws -> JSON {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(data: Data) throws -> JSON {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(data: Data) throws -> JSON {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(data: Data) throws -> JSON {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(data: Data) throws -> JSON {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(data: Data) throws -> JSON {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(data: Data) throws -> JSON {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
let result = try parse(string: string) // ambiguous use of 'parse(string:)'
_ = try parse(string: string) // ambiguous use of 'parse(string:)'
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let json = json as? JSON else {
throw ParsingError.invalidInput
}
return json
} catch {
throw ParsingError.internalError(error)
}
}
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let json = json as? JSON else {
throw ParsingError.invalidInput
}
return json
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
```
```swift
// JSON
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
} catch {
throw ParsingError.internalError(error)
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let object = json as? JSON else {
throw ParsingError.invalidInput
}
return object
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let string = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return string
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
func validate(json: JSON) throws {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
let _ = try JSONSerialization.jsonObject(with: data, options: [])
} catch {
throw ParsingError.internalError(error)
}
}
func merge(json1: JSON, json2: JSON) throws -> JSON {
do {
let data1 = try JSONSerialization.data(withJSONObject: json1, options: [])
let data2 = try JSONSerialization.data(withJSONObject: json2, options: [])
let merged = try JSONSerialization.jsonObject(with: data1, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: data2, options: []) as! JSON
return merged
} catch {
throw ParsingError.internalError(error)
}
}
func diff(json1: JSON, json2: JSON) throws -> JSON {
do {
let data1 = try JSONSerialization.data(withJSONObject: json1, options: [])
let data2 = try JSONSerialization.data(withJSONObject: json2, options: [])
let diff = try JSONSerialization.jsonObject(with: data1, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: data2, options: []) as! JSON
return diff
} catch {
throw ParsingError.internalError(error)
}
}
func patch(json: JSON, patch: JSON) throws -> JSON {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
let patchData = try JSONSerialization.data(withJSONObject: patch, options: [])
let patched = try JSONSerialization.jsonObject(with: data, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: patchData, options: []) as! JSON
return patched
} catch {
throw ParsingError.internalError(error)
}
}
func query(json: JSON, query: String) throws -> JSON {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
let queryData = try JSONSerialization.data(withJSONObject: query, options: [])
let queried = try JSONSerialization.jsonObject(with: data, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: queryData, options: []) as! JSON
return queried
} catch {
throw ParsingError.internalError(error)
}
}
func transform(json: JSON, transform: JSON) throws -> JSON {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
let transformData = try JSONSerialization.data(withJSONObject: transform, options: [])
let transformed = try JSONSerialization.jsonObject(with: data, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: transformData, options: []) as! JSON
return transformed
} catch {
throw ParsingError.internalError(error)
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON validator, returns custom error type in case of failures.
func validate(json: JSON) throws {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
let _ = try JSONSerialization.jsonObject(with: data, options: [])
} catch {
throw ParsingError.internalError(error)
}
}
// JSON merger, returns custom error type in case of failures.
func merge(json1: JSON, json2: JSON) throws -> JSON {
do {
let data1 = try JSONSerialization.data(withJSONObject: json1, options: [])
let data2 = try JSONSerialization.data(withJSONObject: json2, options: [])
let merged = try JSONSerialization.jsonObject(with: data1, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: data2, options: []) as! JSON
return merged
} catch {
throw ParsingError.internalError(error)
}
}
// JSON diff, returns custom error type in case of failures.
func diff(json1: JSON, json2: JSON) throws -> JSON {
do {
let data1 = try JSONSerialization.data(withJSONObject: json1, options: [])
let data2 = try JSONSerialization.data(withJSONObject: json2, options: [])
let diff = try JSONSerialization.jsonObject(with: data1, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: data2, options: []) as! JSON
return diff
} catch {
throw ParsingError.internalError(error)
}
}
// JSON patch, returns custom error type in case of failures.
func patch(json: JSON, patch: JSON) throws -> JSON {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
let patchData = try JSONSerialization.data(withJSONObject: patch, options: [])
let patched = try JSONSerialization.jsonObject(with: data, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: patchData, options: []) as! JSON
return patched
} catch {
throw ParsingError.internalError(error)
}
}
// JSON query, returns custom error type in case of failures.
func query(json: JSON, query: String) throws -> JSON {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
let queryData = try JSONSerialization.data(withJSONObject: query, options: [])
let queried = try JSONSerialization.jsonObject(with: data, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: queryData, options: []) as! JSON
return queried
} catch {
throw ParsingError.internalError(error)
}
}
// JSON transform, returns custom error type in case of failures.
func transform(json: JSON, transform: JSON) throws -> JSON {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
let transformData = try JSONSerialization.data(withJSONObject: transform, options: [])
let transformed = try JSONSerialization.jsonObject(with: data, options: []) as! JSON
let _ = try JSONSerialization.jsonObject(with: transformData, options: []) as! JSON
return transformed
} catch {
throw ParsingError.internalError(error)
}
}
// JSON validation, returns custom error type in case of failures.
func
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
guard let result = json else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
guard let result = json else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
return json
} catch {
return nil
}
}
// JSON parser, returns nil in case of failures.
func parse(string: String) -> JSON? {
guard let data = string.data(using: .utf8) else {
return nil
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: []) as? JSON
let result = try parse(string: string) // ambiguous use of 'parse(string:)'
_ = try parse(string: string) // ambiguous use of 'parse(string:)'
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(data: data, encoding: .utf8) ?? ""
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
return String(
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
```swift
typealias JSON = [String: Any]
enum ParsingError: Error {
case invalidInput
case internalError(Error)
}
// JSON parser, returns custom error type in case of failures.
func parse(string: String) throws -> JSON {
guard let data = string.data(using: .utf8) else {
throw ParsingError.invalidInput
}
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
guard let result = json as? JSON else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
} catch {
throw ParsingError.internalError(error)
}
}
// JSON encoder, returns custom error type in case of failures.
func encode(json: JSON) throws -> String {
do {
let data = try JSONSerialization.data(withJSONObject: json, options: [])
guard let result = String(data: data, encoding: .utf8) else {
throw ParsingError.invalidInput
}
return result
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " + attributesString : "")>\(childrenString)</\(name)>"
}
}
func generate(_ tree: HTMLNode, indent: Int = 0) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let indentString = String(repeating: " ", count: indent)
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0, indent: indent + 2) }.joined(separator: "\n")
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>"
}
}
func generate(_ tree: HTMLNode, indent: Int = 0, withAttributes: Bool = true) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let indentString = String(repeating: " ", count: indent)
let attributesString = withAttributes ? attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ") : ""
let childrenString = children.map { generate($0, indent: indent + 2, withAttributes: withAttributes) }.joined(separator: "\n")
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>"
}
}
func generate(_ tree: HTMLNode, indent: Int = 0, withAttributes: Bool = true, withChildren: Bool = true) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let indentString = String(repeating: " ", count: indent)
let attributesString = withAttributes ? attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ") : ""
let childrenString = withChildren ? children.map { generate($0, indent: indent + 2, withAttributes: withAttributes, withChildren: withChildren) }.joined(separator: "\n") : ""
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>"
}
}
func generate(_ tree: HTMLNode, indent: Int = 0, withAttributes: Bool = true, withChildren: Bool = true, withText: Bool = true) -> String {
switch tree {
case .text(let content):
return withText ? content : ""
case .element(let name, let attributes, let children):
let indentString = String(repeating: " ", count: indent)
let attributesString = withAttributes ? attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ") : ""
let childrenString = withChildren ? children.map { generate($0, indent: indent + 2, withAttributes: withAttributes, withChildren: withChildren, withText: withText) }.joined(separator: "\n") : ""
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " + attributesString : "")>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode, indent: Int = 0) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let indentString = String(repeating: " ", count: indent)
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0, indent: indent + 2) }.joined(separator: "\n")
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode, indent: Int = 0, withAttributes: Bool = true) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let indentString = String(repeating: " ", count: indent)
let attributesString = withAttributes ? attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ") : ""
let childrenString = children.map { generate($0, indent: indent + 2, withAttributes: withAttributes) }.joined(separator: "\n")
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode, indent: Int = 0, withAttributes: Bool = true, withChildren: Bool = true) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let indentString = String(repeating: " ", count: indent)
let attributesString = withAttributes ? attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ") : ""
let childrenString = withChildren ? children.map { generate($0, indent: indent + 2, withAttributes: withAttributes, withChildren: withChildren) }.joined(separator: "\n") : ""
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode, indent: Int = 0, withAttributes: Bool = true, withChildren: Bool = true, withText: Bool = true) -> String {
switch tree {
case .text(let content):
return withText ? content : ""
case .element(let name, let attributes, let children):
let indentString = String(repeating: " ", count: indent)
let attributesString = withAttributes ? attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ") : ""
let childrenString = withChildren ? children.map { generate($0, indent: indent + 2, withAttributes: withAttributes, withChildren: withChildren, withText: withText) }.joined(separator: "\n") : ""
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></
return "<\(name)\(attributesString ? " " + attributesString : "")>\(childrenString)</\(name)>" // cannot convert value of type 'String' to expected condition type 'Bool'
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>" // cannot convert value of type 'String' to expected condition type 'Bool'
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>" // cannot convert value of type 'String' to expected condition type 'Bool'
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>" // cannot convert value of type 'String' to expected condition type 'Bool'
return "\(indentString)<\(name)\(attributesString ? " " + attributesString : "")>\n\(childrenString)\(indentString)</\(name)>" // cannot convert value of type 'String' to expected condition type 'Bool'
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " : "")\(attributesString)>\(childrenString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " : "")\(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " : "")\(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " : "")\(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " : "")\(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " : "")\(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " : "")\(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name)\(attributesString ? " " : "")\(attributesString)>\(childrenString)</\(name)>"
}
}
//
return "<\(name)\(attributesString ? " " : "")\(attributesString)>\(childrenString)</\(name)>" // cannot convert value of type 'String' to expected condition type 'Bool'
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree:
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree:
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree:
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map { generate($0) }.joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree:
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
```swift
indirect enum HTMLNode {
case text(_ content: String)
case element(_ name: String, attributes: [String : String] = [:], children: [Self] = [])
}
// HTML generator from predefined elements tree.
// Output with standart HTML like this "<div><a href="swifteval"></a></div>"
func generate(_ tree: HTMLNode) -> String {
switch tree {
case .text(let content):
return content
case .element(let name, let attributes, let children):
let attributesString = attributes.map { "\($0)=\"\($1)\"" }.joined(separator: " ")
let childrenString = children.map(generate).joined(separator: "")
return "<\(name) \(attributesString)>\(childrenString)</\(name)>"
}
}
let tree = HTMLNode.element("div", attributes: ["class": "container"], children: [
HTMLNode.element("a", attributes: ["href": "swifteval"]),
HTMLNode.text("Hello, world!")
])
let html = generate(tree)
print(html)
```
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
guard tokens.count > 0 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a + b)
case "-":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a - b)
case "*":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a * b)
case "/":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a / b)
default:
guard let value = Double(token) else {
throw CalculateError.invalidInput
}
stack.append(value)
}
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.first!
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
guard tokens.count > 0 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a + b)
case "-":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a - b)
case "*":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a * b)
case "/":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a / b)
default:
guard let value = Double(token) else {
throw CalculateError.invalidInput
}
stack.append(value)
}
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.first!
}
// Test
do {
let result = try calculate("2+2*2")
print("Result: \(result)")
} catch {
print("Error: \(error)")
}
```
// Fatal error: Error raised at top level: Solution.CalculateError.invalidInput
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b + a)
case "-":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b - a)
case "*":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b * a)
case "/":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b / a)
default:
guard let number = Double(token) else {
throw CalculateError.invalidInput
}
stack.append(number)
}
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.first!
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b + a)
case "-":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b - a)
case "*":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b * a)
case "/":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b / a)
default:
guard let number = Double(token) else {
throw CalculateError.invalidInput
}
stack.append(number)
}
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.first!
}
// Example input
let input = "2+2*2"
do {
let result = try calculate(input)
print(result)
} catch {
print("Invalid input")
}
```
// Fatal error: Error raised at top level: Solution.CalculateError.invalidInput
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
guard tokens.count > 0 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a + b)
case "-":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a - b)
case "*":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a * b)
case "/":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a / b)
case "(":
stack.append(Double(token)!)
case ")":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a + b)
default:
stack.append(Double(token)!)
}
}
return stack.popLast()!
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
guard tokens.count > 0 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a + b)
case "-":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a - b)
case "*":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a * b)
case "/":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a / b)
case "(":
stack.append(Double(token)!)
case ")":
let b = stack.popLast()!
let a = stack.popLast()!
stack.append(a + b)
default:
stack.append(Double(token)!)
}
}
return stack.popLast()!
}
// Test
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Error: \(error)")
}
```
// Fatal error: Unexpectedly found nil while unwrapping an Optional value
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
var stack: [Double] = []
for token in tokens {
switch token {
case "+":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b + a)
case "-":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b - a)
case "*":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b * a)
case "/":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b / a)
case "(":
stack.append(Double(token)!)
case ")":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b * a)
default:
stack.append(Double(token)!)
}
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.popLast()!
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
var stack: [Double] = []
for token in tokens {
switch token {
case "+":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b + a)
case "-":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b - a)
case "*":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b * a)
case "/":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b / a)
case "(":
stack.append(Double(token)!)
case ")":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b * a)
default:
stack.append(Double(token)!)
}
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.popLast()!
}
// Test
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Error: \(error)")
}
```
// Fatal error: Unexpectedly found nil while unwrapping an Optional value
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
let numbers = tokens.compactMap { Double($0) }
let operators = tokens.compactMap { $0.contains(where: { "+-*/()".contains($0) }) ? String($0) : nil }
guard numbers.count == operators.count + 1 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
for (number, operator) in zip(numbers, operators) {
switch operator {
case "+":
stack.append(stack.removeLast() + number)
case "-":
stack.append(stack.removeLast() - number)
case "*":
stack.append(stack.removeLast() * number)
case "/":
stack.append(stack.removeLast() / number)
case "(":
stack.append(number)
case ")":
stack.append(stack.removeLast())
default:
break
}
}
return stack.first ?? 0
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
let numbers = tokens.compactMap { Double($0) }
let operators = tokens.compactMap { $0.contains(where: { "+-*/()".contains($0) }) ? String($0) : nil }
guard numbers.count == operators.count + 1 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
for (number, operator) in zip(numbers, operators) {
switch operator {
case "+":
stack.append(stack.removeLast() + number)
case "-":
stack.append(stack.removeLast() - number)
case "*":
stack.append(stack.removeLast() * number)
case "/":
stack.append(stack.removeLast() / number)
case "(":
stack.append(number)
case ")":
stack.append(stack.removeLast())
default:
break
}
}
return stack.first ?? 0
}
// Test cases
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5*6")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5*6+7")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5*6+7*8")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5*6+7*8-9")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5*6+7*8-9*10")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5*6+7*8-9*10+11")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5*6+7*8-9*10+11*12")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5*6+7*8-9*10+11*12-13")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+3*4-5*6+7*8-9*10+11*12-13*14")
print(result)
} catch {
print(error)
}
do {
let result = try calculate("2+2*2-1*2+
for (number, operator) in zip(numbers, operators) { // expected 'in' after for-each pattern
for (number, operator) in zip(numbers, operators) { // expected '{' to start the body of for-each loop
for (number, operator) in zip(numbers, operators) { // expected pattern
for (number, operator) in zip(numbers, operators) { // expected Sequence expression for for-each loop
switch operator { // expected operator name in operator declaration
switch operator { // expected expression in 'switch' statement
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a + b)
case "-":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a - b)
case "*":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a * b)
case "/":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a / b)
case "(":
stack.append(Double(token)!)
case ")":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a + b)
default:
stack.append(Double(token)!)
}
}
if stack.count != 1 {
throw CalculateError.invalidInput
}
return stack.first!
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a + b)
case "-":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a - b)
case "*":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a * b)
case "/":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a / b)
case "(":
stack.append(Double(token)!)
case ")":
let b = stack.removeLast()
let a = stack.removeLast()
stack.append(a + b)
default:
stack.append(Double(token)!)
}
}
if stack.count != 1 {
throw CalculateError.invalidInput
}
return stack.first!
}
// Test cases
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print("Invalid input")
}
do {
let result = try calculate("2+2*2")
// Fatal error: Unexpectedly found nil while unwrapping an Optional value
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
guard tokens.count > 0 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b + a)
case "-":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b - a)
case "*":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b * a)
case "/":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b / a)
default:
guard let value = Double(token) else {
throw CalculateError.invalidInput
}
stack.append(value)
}
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.first!
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
guard tokens.count > 0 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
for token in tokens {
switch token {
case "+":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b + a)
case "-":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b - a)
case "*":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b * a)
case "/":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b / a)
default:
guard let value = Double(token) else {
throw CalculateError.invalidInput
}
stack.append(value)
}
}
guard stack.count == 1 else {
throw CalculateError.invalidInput
}
return stack.first!
}
// Test
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print(error)
}
```
// Fatal error: Error raised at top level: Solution.CalculateError.invalidInput
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
var stack: [Double] = []
var i = 0
while i < tokens.count {
let token = tokens[i]
switch token {
case "+":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b + a)
case "-":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b - a)
case "*":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b * a)
case "/":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b / a)
case "(":
throw CalculateError.invalidInput
case ")":
throw CalculateError.invalidInput
default:
if let number = Double(token) {
stack.append(number)
} else {
throw CalculateError.invalidInput
}
}
i += 1
}
if stack.count != 1 {
throw CalculateError.invalidInput
}
return stack.popLast()!
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
var stack: [Double] = []
var i = 0
while i < tokens.count {
let token = tokens[i]
switch token {
case "+":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b + a)
case "-":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b - a)
case "*":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b * a)
case "/":
let a = stack.popLast()!
let b = stack.popLast()!
stack.append(b / a)
case "(":
throw CalculateError.invalidInput
case ")":
throw CalculateError.invalidInput
default:
if let number = Double(token) {
stack.append(number)
} else {
throw CalculateError.invalidInput
}
}
i += 1
}
if stack.count != 1 {
throw CalculateError.invalidInput
}
return stack.popLast()!
}
// Test
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print(error)
}
```
// Fatal error: Error raised at top level: Solution.CalculateError.invalidInput
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
guard tokens.count > 0 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
var i = 0
while i < tokens.count {
let token = tokens[i]
if let number = Double(token) {
stack.append(number)
} else {
switch token {
case "+":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b + a)
case "-":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b - a)
case "*":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b * a)
case "/":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b / a)
default:
throw CalculateError.invalidInput
}
}
i += 1
}
return stack.removeLast()
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
let tokens = string.split(separator: " ")
guard tokens.count > 0 else {
throw CalculateError.invalidInput
}
var stack = [Double]()
var i = 0
while i < tokens.count {
let token = tokens[i]
if let number = Double(token) {
stack.append(number)
} else {
switch token {
case "+":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b + a)
case "-":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b - a)
case "*":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b * a)
case "/":
let a = stack.removeLast()
let b = stack.removeLast()
stack.append(b / a)
default:
throw CalculateError.invalidInput
}
}
i += 1
}
return stack.removeLast()
}
// Test
do {
let result = try calculate("2+2*2")
print(result)
} catch {
print(error)
}
```
// Fatal error: Error raised at top level: Solution.CalculateError.invalidInput
enum CalculateError: Error {
case invalidInput
}
func calculate(_ string: String) throws -> Double {
var tokens = string.split(separator: " ")
// Check if there is any invalid token.
for token in tokens {
guard let _ = ["+", "-", "*", "/", "(", ")"].first(where: { $0 == token }) else {
throw CalculateError.invalidInput
}
}
// Calculate the result.
var result = 0.0
var stack = [Double]()
for token in tokens {
if let number = Double(token) {
stack.append(number)
} else if let operation = ["+", "-", "*", "/"].first(where: { $0 == token }) {
guard let a = stack.popLast(), let b = stack.popLast() else {
throw CalculateError.invalidInput
}
switch operation {
case "+":
stack.append(b + a)
case "-":
stack.append(b - a)
case "*":
stack.append(b * a)
case "/":
stack.append(b / a)
default:
throw CalculateError.invalidInput
}
} else if token == "(" {
stack.append(result)
result = 0.0
} else if token == ")" {
guard let a = stack.popLast() else {
throw CalculateError.invalidInput
}
result = a
}
}
return result
}
```swift
enum CalculateError: Error {
case invalidInput
}
// Calculator which supports operations from readable string format.
// Valid tokens is "+-*/()", example input is "2+2*2".
func calculate(_ string: String) throws -> Double {
var tokens = string.split(separator: " ")
// Check if there is any invalid token.
for token in tokens {
guard let _ = ["+", "-", "*", "/", "(", ")"].first(where: { $0 == token }) else {
throw CalculateError.invalidInput
}
}
// Calculate the result.
var result = 0.0
var stack = [Double]()
for token in tokens {
if let number = Double(token) {
stack.append(number)
} else if let operation = ["+", "-", "*", "/"].first(where: { $0 == token }) {
guard let a = stack.popLast(), let b = stack.popLast() else {
throw CalculateError.invalidInput
}
switch operation {
case "+":
stack.append(b + a)
case "-":
stack.append(b - a)
case "*":
stack.append(b * a)
case "/":
stack.append(b / a)
default:
throw CalculateError.invalidInput
}
} else if token == "(" {
stack.append(result)
result = 0.0
} else if token == ")" {
guard let a = stack.popLast() else {
throw CalculateError.invalidInput
}
result = a
}
}
return result
}
// Test cases.
do {
let result = try calculate("2+2*2")
print(result) // 6.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2")
print(result) // 16.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2")
print(result) // 32.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2")
print(result) // 64.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2*2")
print(result) // 128.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2*2*2")
print(result) // 256.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2*2*2*2")
print(result) // 512.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2*2*2*2*2")
print(result) // 1024.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2*2*2*2*2*2")
print(result) // 2048.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2*2*2*2*2*2*2")
print(result) // 4096.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2*2*2*2*2*2*2*2")
print(result) // 8192.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2*2*2*2*2*2*2*2*2")
print(result) // 16384.0
} catch {
print(error)
}
do {
let result = try calculate("2+2*2*2*2*2*2*2*2*2*2*2*
var tokens = string.split(separator: " ") // variable 'tokens' was never mutated; consider changing to 'let' constant
// Fatal error: Error raised at top level: Solution.CalculateError.invalidInput
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], environment: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int, output: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int, output: String, error: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int, output: String, error: String, error: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int, output: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int, output: String, error: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int, output: String, error: String, error: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int, output: String, error: String, error: String, error: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = environment
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
func execute(binary: String, arguments: [String], environment: [String: String], timeout: Int, output: String, error: String, error: String) -> (String, String) { // invalid redeclaration of 'error'
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) { // invalid redeclaration of 'error'
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) { // invalid redeclaration of 'error'
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) { // invalid redeclaration of 'error'
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) { // invalid redeclaration of 'error'
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) { // invalid redeclaration of 'error'
func execute(binary: String, arguments: [String], timeout: Int, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer, error: NSErrorPointer) -> (String, String) { // invalid redeclaration of 'error'
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = env
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = env
task.currentDirectoryPath = cwd
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String, input: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(data: input.data(using: .utf8)!)
task.environment = env
task.currentDirectoryPath = cwd
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String, input: String, output: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(data: input.data(using: .utf8)!)
task.standardOutput = Pipe(fileHandleForReading: FileHandle(forReadingAtPath: output)!)
task.environment = env
task.currentDirectoryPath = cwd
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = env
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = env
task.currentDirectoryPath = cwd
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String, input: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(data: input.data(using: .utf8)!)
task.environment = env
task.currentDirectoryPath = cwd
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String, input: String, output: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(data: input.data(using: .utf8)!)
task.standardOutput = Pipe(fileHandleForReading: FileHandle(forReadingAtPath: output)!)
task.environment = env
task.currentDirectoryPath = cwd
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String],
task.standardInput = Pipe(data: input.data(using: .utf8)!) // argument passed to call that takes no arguments
task.standardInput = Pipe(data: input.data(using: .utf8)!) // argument passed to call that takes no arguments
task.standardOutput = Pipe(fileHandleForReading: FileHandle(forReadingAtPath: output)!) // argument passed to call that takes no arguments
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
func execute(binary: String, arguments: [String], workingDirectory: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.currentDirectoryPath = workingDirectory
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
func execute(binary: String, arguments: [String], workingDirectory: String, environment: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.currentDirectoryPath = workingDirectory
task.environment = environment
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
func execute(binary: String, arguments: [String], workingDirectory: String, environment: [String: String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.currentDirectoryPath = workingDirectory
task.environment = environment
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit(timeout: .seconds(timeout))
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
func execute(binary: String, arguments: [String], workingDirectory: String, environment: [String: String], timeout: Int, errorHandler: (String, String) -> Void) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.currentDirectoryPath = workingDirectory
task.environment = environment
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit(timeout: .seconds(timeout))
if task.terminationStatus != 0 {
errorHandler(output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], workingDirectory: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.currentDirectoryPath = workingDirectory
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], workingDirectory: String, environment: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.currentDirectoryPath = workingDirectory
task.environment = environment
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], workingDirectory: String, environment: [String: String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.currentDirectoryPath = workingDirectory
task.environment = environment
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit(timeout: .seconds(timeout))
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], workingDirectory: String, environment: [String: String], timeout: Int, errorHandler: (String, String) -> Void) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.currentDirectoryPath = workingDirectory
task.environment = environment
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit(timeout: .seconds(timeout))
if task.terminationStatus != 0 {
errorHandler(output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
task.waitUntilExit(timeout: .seconds(timeout)) // argument passed to call that takes no arguments
task.waitUntilExit(timeout: .seconds(timeout)) // cannot infer contextual base in reference to member 'seconds'
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
task.waitUntilExit(timeout: .seconds(timeout)) // cannot infer contextual base in reference to member 'seconds'
task.waitUntilExit(timeout: .seconds(timeout)) // argument passed to call that takes no arguments
errorHandler(output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
func execute(binary: String, arguments: [String]) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.launch()
process.waitUntilExit()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String]) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.environment = env
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.environment = env
process.currentDirectoryPath = cwd
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String, stdin: String) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.standardInput = stdin.data(using: String.Encoding.utf8)!
process.environment = env
process.currentDirectoryPath = cwd
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String, stdin: String, stdout: String) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.standardInput = stdin.data(using: String.Encoding.utf8)!
process.standardOutput = stdout.data(using: String.Encoding.utf8)!
process.environment = env
process.currentDirectoryPath = cwd
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.launch()
process.waitUntilExit()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String]) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.environment = env
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.environment = env
process.currentDirectoryPath = cwd
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String, stdin: String) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.standardInput = stdin.data(using: String.Encoding.utf8)!
process.environment = env
process.currentDirectoryPath = cwd
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], cwd: String, stdin: String, stdout: String) -> (String, String) {
let pipe = Pipe()
let process = Process()
process.launchPath = binary
process.arguments = arguments
process.standardOutput = pipe
process.standardInput = stdin.data(using: String.Encoding.utf8)!
process.standardOutput = stdout.data(using: String.Encoding.utf8)!
process.environment = env
process.currentDirectoryPath = cwd
process.launch()
process.waitUntilExit(timeout: timeout)
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
process.waitUntilExit(timeout: timeout) // argument passed to call that takes no arguments
process.waitUntilExit(timeout: timeout) // argument passed to call that takes no arguments
process.waitUntilExit(timeout: timeout) // argument passed to call that takes no arguments
process.waitUntilExit(timeout: timeout) // argument passed to call that takes no arguments
process.waitUntilExit(timeout: timeout) // argument passed to call that takes no arguments
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
func execute(binary: String, arguments: [String], environment: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = environment
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
func execute(binary: String, arguments: [String], environment: [String: String], workingDirectory: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = environment
task.currentDirectoryPath = workingDirectory
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
func execute(binary: String, arguments: [String], environment: [String: String], workingDirectory: String, timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = environment
task.currentDirectoryPath = workingDirectory
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
func execute(binary: String, arguments: [String], environment: [String: String], workingDirectory: String, timeout: Int, errorHandler: (String, String) -> Void) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = environment
task.currentDirectoryPath = workingDirectory
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = environment
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String], workingDirectory: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = environment
task.currentDirectoryPath = workingDirectory
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String], workingDirectory: String, timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = environment
task.currentDirectoryPath = workingDirectory
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String], workingDirectory: String, timeout: Int, errorHandler: (String, String) -> Void) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = environment
task.currentDirectoryPath = workingDirectory
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!)
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], environment: [String: String], workingDirectory: String, timeout: Int, errorHandler: (String, String) -> Void, successHandler: (String, String) -> Void) -> (String, String) {
let task = Process()
task.launchPath = binary
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
return (output, String(data: task.standardError!.readDataToEndOfFile(), encoding: String.Encoding.utf8)!) // value of type 'Any' has no member 'readDataToEndOfFile'
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], input: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe()
task.standardInput!.fileHandleForWriting.write(input.data(using: String.Encoding.utf8)!)
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
task.waitUntilExit()
return (output, "")
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], input: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe()
task.standardInput!.fileHandleForWriting.write(input.data(using: String.Encoding.utf8)!)
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], input: String, timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe()
task.standardInput!.fileHandleForWriting.write(input.data(using: String.Encoding.utf8)!)
task.launch()
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.terminationHandler = { _ in
task.kill()
}
task.terminationHandler = { _ in
task.terminate()
}
task.terminationHandler = { _ in
task.interrupt()
}
task.standardInput!.fileHandleForWriting.write(input.data(using: String.Encoding.utf8)!) // value of type 'Any' has no member 'fileHandleForWriting'
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], input: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!))
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], input: String, timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!))
task.launch()
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout))
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout))
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, input: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!))
task.launch()
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout))
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], input: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!))
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], input: String, timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!))
task.launch()
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout))
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout))
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, input: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!))
task.launch()
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout))
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)! as String
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, input: String, output: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!))
task.standardOutput = Pipe(fileHandleForReading: FileHandle(data: output.data(using: String.Encoding.utf8)!))
task.launch()
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout))
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!)) // argument passed to call that takes no arguments
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!)) // argument passed to call that takes no arguments
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!)) // argument passed to call that takes no arguments
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!)) // argument passed to call that takes no arguments
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout)) // value of type 'Process' has no member 'terminationDate'
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout)) // value of type 'Process' has no member 'terminationDate'
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!)) // argument passed to call that takes no arguments
task.standardInput = Pipe(fileHandleForReading: FileHandle(data: input.data(using: String.Encoding.utf8)!)) // argument passed to call that takes no arguments
task.terminationDate = Date(timeIntervalSinceNow: TimeInterval(timeout)) // value of type 'Process' has no member 'terminationDate'
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = env
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], workingDir: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = env
task.currentDirectoryPath = workingDir
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], workingDir: String, stdin: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = env
task.currentDirectoryPath = workingDir
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = stdin.data(using: String.Encoding.utf8)!
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = env
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], workingDir: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = env
task.currentDirectoryPath = workingDir
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], workingDir: String, stdin: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = env
task.currentDirectoryPath = workingDir
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = stdin.data(using: String.Encoding.utf8)!
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String], workingDir: String, stdin: String, stdout: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
task.environment = env
task.currentDirectoryPath = workingDir
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = stdin.data(using: String.Encoding.utf8)!
task.standardOutput = stdout.data(using: String.Encoding.utf8)!
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
task.waitUntilExit()
// XCTAssertTrue failed
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], stdin: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], stdin: String, timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, stdin: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, stdin: String, env: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = pipe
task.environment = env
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = env
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
```swift
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], stdin: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], stdin: String, timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, stdin: String) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, stdin: String, env: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardInput = pipe
task.environment = env
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, env: [String: String]) -> (String, String) {
let task = Process()
task.launchPath = binary
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.environment = env
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
return (output, "")
}
// Function to execute binary with arguments.
// Returns tuple where first element is stdout and second is stderr.
func execute(binary: String, arguments: [String], timeout: Int, stdin: String, env:
// XCTAssertTrue failed
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // 25 (cached result)
print(memoizedComputation(5)) // 25 (cached result)
print(memoizedComputation(10)) // 100 (cached result)
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // 25 (cached)
print(memoizedComputation(5)) // 25 (cached)
print(memoizedComputation(10)) // 100 (cached)
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // 25 (cached result)
print(memoizedComputation(5)) // 25 (cached result)
print(memoizedComputation(10)) // 100 (new result)
```
In this
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // Calls expensiveComputation and caches the result
print(memoizedComputation(5)) // Returns the cached result without calling expensiveComputation again
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
// Simulate an expensive computation
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
// Simulate an expensive computation
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // 25 (computed)
print(memoizedComputation(5)) // 25 (cached)
print(memoizedComputation(10)) // 100 (computed)
print(memoizedComputation(10)) // 100 (cached)
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
// Simulate an expensive computation
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
// Simulate an expensive computation
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // Computes and caches the result
print(memoizedComputation(5)) // Returns the cached result
print(memoizedComputation(10)) // Computes and caches the result
print(memoizedComputation(10)) // Returns the cached result
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
print("Computing expensive computation for input: \(input)")
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache: [T: U] = [:]
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
print("Computing expensive computation for input: \(input)")
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // "Computing expensive computation for input: 5"
print(memoizedComputation(5)) // No output, since the result is cached
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
print("Computing expensive computation for input: \(input)")
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
print("Computing expensive computation for input: \(input)")
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // Computes and caches the result
print(memoizedComputation(5)) // Retrieves the cached result
print(memoizedComputation(10)) // Computes and caches the result
print(memoizedComputation(10)) // Retrieves the cached result
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // Computes and caches the result
print(memoizedComputation(5)) // Returns the cached result
```
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
```swift
// Memoization function that caches the results of expensive computations.
func memoize<T: Hashable, U>(_ function: @escaping (T) -> U) -> (T) -> U {
var cache = [T: U]()
return { input in
if let result = cache[input] {
return result
} else {
let result = function(input)
cache[input] = result
return result
}
}
}
// Example usage:
func expensiveComputation(input: Int) -> Int {
// Perform expensive computation here
return input * input
}
let memoizedComputation = memoize(expensiveComputation)
print(memoizedComputation(5)) // 25 (computed)
print(memoizedComputation(5)) // 25 (cached)
print(memoizedComputation(10)) // 100 (computed)
print(memoizedComputation(10)) // 100 (cached)
```
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
while attempt < attempts {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
}
if let error = error {
throw error
}
return result!
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
while attempt < attempts {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
}
if let error = error {
throw error
}
return result!
}
```
```swift
// Retry
error = error // cannot assign to value: 'error' is immutable
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: Result<T, Error> = .failure(NSError(domain: "Retry", code: 0, userInfo: nil))
repeat {
attempt += 1
result = Result { try task() }
} while attempt < attempts && result.isFailure
return try result.get()
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: Result<T, Error> = .failure(NSError(domain: "Retry", code: 0, userInfo: nil))
repeat {
attempt += 1
result = Result { try task() }
} while attempt < attempts && result.isFailure
return try result.get()
}
```
```swift
// Retry
} while attempt < attempts && result.isFailure // value of type 'Result<T, any Error>' has no member 'isFailure'
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
repeat {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
} while attempt < attempts
if let error = error {
throw error
}
return result!
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
repeat {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
} while attempt < attempts
if let error = error {
throw error
}
return result!
}
```
```swift
// Retry
error = error // cannot assign to value: 'error' is immutable
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
repeat {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
} while attempt < attempts
if let error = error {
throw error
}
return result!
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
repeat {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
} while attempt < attempts
if let error = error {
throw error
}
return result!
}
```
error = error // cannot assign to value: 'error' is immutable
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: Result<T, Error> = .failure(NSError(domain: "Retry", code: 0, userInfo: nil))
repeat {
attempt += 1
result = Result { try task() }
} while attempt < attempts && result.isFailure
return try result.get()
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: Result<T, Error> = .failure(NSError(domain: "Retry", code: 0, userInfo: nil))
repeat {
attempt += 1
result = Result { try task() }
} while attempt < attempts && result.isFailure
return try result.get()
}
```
} while attempt < attempts && result.isFailure // value of type 'Result<T, any Error>' has no member 'isFailure'
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attemptsRemaining = attempts
while true {
do {
return try task()
} catch {
if attemptsRemaining == 0 {
throw error
}
attemptsRemaining -= 1
}
}
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attemptsRemaining = attempts
while true {
do {
return try task()
} catch {
if attemptsRemaining == 0 {
throw error
}
attemptsRemaining -= 1
}
}
}
```
```swift
// Retry
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
repeat {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
} while attempt < attempts
if let error = error {
throw error
}
return result!
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
repeat {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
} while attempt < attempts
if let error = error {
throw error
}
return result!
}
```
This function
error = error // cannot assign to value: 'error' is immutable
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
while attempt < attempts {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
}
guard let result = result else {
throw error!
}
return result
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
while attempt < attempts {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
}
guard let result = result else {
throw error!
}
return result
}
```
```swift
// Retry
error = error // cannot assign to value: 'error' is immutable
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while true {
do {
return try task()
} catch {
attempt += 1
guard attempt < attempts else {
throw error
}
}
}
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
while true {
do {
return try task()
} catch {
attempt += 1
guard attempt < attempts else {
throw error
}
}
}
}
```
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
repeat {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
} while attempt < attempts
if let error = error {
throw error
}
return result!
}
```swift
// Retry mechanism that retries a task a specified number of times before failing.
func retry<T>(attempts: Int, task: @escaping () throws -> T) throws -> T {
var attempt = 0
var result: T?
var error: Error?
repeat {
attempt += 1
do {
result = try task()
break
} catch {
error = error
}
} while attempt < attempts
if let error = error {
throw error
}
return result!
}
```
error = error // cannot assign to value: 'error' is immutable
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories = [String: () -> Any]()
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories = [String: () -> Any]()
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
class DIContainer: DIContainerProtocol { // type 'DIContainer' does not conform to protocol 'DIContainerProtocol'
func register<T>(_ type: T.Type, factory: @escaping () -> T) { // invalid redeclaration of 'register(_:factory:)'
func resolve<T>(_ type: T.Type) -> T? { // invalid redeclaration of 'resolve'
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
// Example usage:
let container = DIContainer()
// Register a service
container.register(Service.self) {
return Service()
}
// Resolve a service
if let service = container.resolve(Service.self) {
service.doSomething()
}
```
This code
// XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, World!"))
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_
// XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, World!"))
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_
// XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, World!"))
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
protocol ServiceProtocol {
func doSomething()
}
class Service: ServiceProtocol {
private let dependency: DependencyProtocol
init(dependency: DependencyProtocol) {
self.dependency = dependency
}
func doSomething() {
dependency.doSomething()
}
}
protocol DependencyProtocol {
func doSomething()
}
class Dependency: DependencyProtocol {
func doSomething() {
print("Dependency did something")
}
}
class ServiceFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createService() -> ServiceProtocol {
guard let dependency = container.resolve(DependencyProtocol.self) else {
fatalError("Dependency not found")
}
return Service(dependency: dependency)
}
}
class DependencyFactory {
func createDependency() -> DependencyProtocol {
return Dependency()
}
}
class DIContainerFactory {
func createContainer() -> DIContainerProtocol {
let container = DIContainer()
container.register(DependencyProtocol.self) {
DependencyFactory().createDependency()
}
return container
}
}
class ServiceFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactory() -> ServiceFactory {
return ServiceFactory(container: container)
}
}
class ServiceFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactory() -> ServiceFactoryFactory {
return ServiceFactoryFactory(container: container)
}
}
class ServiceFactoryFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactoryFactory() -> ServiceFactoryFactoryFactory {
return ServiceFactoryFactoryFactory(container: container)
}
}
class ServiceFactoryFactoryFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactoryFactoryFactory() -> ServiceFactoryFactoryFactoryFactory {
return ServiceFactoryFactoryFactoryFactory(container: container)
}
}
class ServiceFactoryFactoryFactoryFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactoryFactoryFactoryFactory() -> ServiceFactoryFactoryFactoryFactoryFactory {
return ServiceFactoryFactoryFactoryFactoryFactory(container: container)
}
}
class ServiceFactoryFactoryFactoryFactoryFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactoryFactoryFactoryFactoryFactory() -> ServiceFactoryFactoryFactoryFactoryFactoryFactory {
return ServiceFactoryFactoryFactoryFactoryFactoryFactory(container: container)
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
// A simple service that depends on a dependency.
protocol ServiceProtocol {
func doSomething()
}
class Service: ServiceProtocol {
private let dependency: DependencyProtocol
init(dependency: DependencyProtocol) {
self.dependency = dependency
}
func doSomething() {
dependency.doSomething()
}
}
// A simple dependency that needs to be injected.
protocol DependencyProtocol {
func doSomething()
}
class Dependency: DependencyProtocol {
func doSomething() {
print("Dependency did something")
}
}
// A simple factory that creates instances of Service.
class ServiceFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createService() -> ServiceProtocol {
guard let dependency = container.resolve(DependencyProtocol.self) else {
fatalError("Dependency not found")
}
return Service(dependency: dependency)
}
}
// A simple factory that creates instances of Dependency.
class DependencyFactory {
func createDependency() -> DependencyProtocol {
return Dependency()
}
}
// A simple factory that creates instances of DIContainer.
class DIContainerFactory {
func createContainer() -> DIContainerProtocol {
let container = DIContainer()
container.register(DependencyProtocol.self) {
DependencyFactory().createDependency()
}
return container
}
}
// A simple factory that creates instances of ServiceFactory.
class ServiceFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactory() -> ServiceFactory {
return ServiceFactory(container: container)
}
}
// A simple factory that creates instances of ServiceFactoryFactory.
class ServiceFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactory() -> ServiceFactoryFactory {
return ServiceFactoryFactory(container: container)
}
}
// A simple factory that creates instances of ServiceFactoryFactoryFactory.
class ServiceFactoryFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactoryFactory() -> ServiceFactoryFactoryFactory {
return ServiceFactoryFactoryFactory(container: container)
}
}
// A simple factory that creates instances of ServiceFactoryFactoryFactoryFactory.
class ServiceFactoryFactoryFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactoryFactoryFactory() -> ServiceFactoryFactoryFactoryFactory {
return ServiceFactoryFactoryFactoryFactory(container: container)
}
}
// A simple factory that creates instances of ServiceFactoryFactoryFactoryFactoryFactory.
class ServiceFactoryFactoryFactoryFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactoryFactoryFactoryFactory() -> ServiceFactoryFactoryFactoryFactoryFactory {
return ServiceFactoryFactoryFactoryFactoryFactory(container: container)
}
}
// A simple factory that creates instances of ServiceFactoryFactoryFactoryFactoryFactoryFactory.
class ServiceFactoryFactoryFactoryFactoryFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createServiceFactoryFactoryFactoryFactoryFactoryFactory() -> ServiceFactoryFactoryFactoryFactoryFactoryFactory {
return ServiceFactoryFactoryFactoryFactoryFactoryFactory(container: container)
}
}
// A simple factory that creates instances of ServiceFactoryFactoryFactoryFactoryFactoryFactoryFactory.
class ServiceFactoryFactoryFactoryFactoryFactoryFactoryFactoryFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
// XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, World!"))
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories = [String: () -> Any]()
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories = [String: () -> Any]()
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainerProtocol
extension DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
fatalError("register() must be implemented")
}
func resolve<T>(_ type: T.Type) -> T? {
fatalError("resolve() must be implemented")
}
}
// MARK: - DIContainer
extension DIContainer {
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
class DIContainer: DIContainerProtocol { // type 'DIContainer' does not conform to protocol 'DIContainerProtocol'
func register<T>(_ type: T.Type, factory: @escaping () -> T) { // invalid redeclaration of 'register(_:factory:)'
func resolve<T>(_ type: T.Type) -> T? { // invalid redeclaration of 'resolve'
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories = [String: () -> Any]()
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let key = String(describing: type)
factories[key] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let key = String(describing: type)
guard let factory = factories[key] as? () -> T else {
return nil
}
return factory()
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories = [String: () -> Any]()
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
let key = String(describing: type)
factories[key] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
let key = String(describing: type)
guard let factory = factories[key] as? () -> T else {
return nil
}
return factory()
}
}
// Example usage:
let container = DIContainer()
container.register(MyService.self) {
return MyService()
}
if let service = container.resolve(MyService.self) {
service.doSomething()
}
```
This code
// XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, World!"))
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories = [String: () -> Any]()
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
protocol ServiceProtocol {
func doSomething()
}
class Service: ServiceProtocol {
private let dependency: DependencyProtocol
init(dependency: DependencyProtocol) {
self.dependency = dependency
}
func doSomething() {
dependency.doSomething()
}
}
protocol DependencyProtocol {
func doSomething()
}
class Dependency: DependencyProtocol {
func doSomething() {
print("Dependency did something!")
}
}
class ServiceFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createService() -> ServiceProtocol {
guard let dependency = container.resolve(DependencyProtocol.self) else {
fatalError("Dependency not found!")
}
return Service(dependency: dependency)
}
}
class Client {
private let service: ServiceProtocol
init(service: ServiceProtocol) {
self.service = service
}
func doSomething() {
service.doSomething()
}
}
class Test {
private let container: DIContainerProtocol
private let factory: ServiceFactory
init() {
container = DIContainer()
container.register(DependencyProtocol.self) { Dependency() }
factory = ServiceFactory(container: container)
}
func run() {
let service = factory.createService()
let client = Client(service: service)
client.doSomething()
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories = [String: () -> Any]()
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
// A simple service that depends on a dependency.
protocol ServiceProtocol {
func doSomething()
}
class Service: ServiceProtocol {
private let dependency: DependencyProtocol
init(dependency: DependencyProtocol) {
self.dependency = dependency
}
func doSomething() {
dependency.doSomething()
}
}
// A simple dependency that needs to be injected.
protocol DependencyProtocol {
func doSomething()
}
class Dependency: DependencyProtocol {
func doSomething() {
print("Dependency did something!")
}
}
// A simple factory that creates instances of Service.
class ServiceFactory {
private let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createService() -> ServiceProtocol {
guard let dependency = container.resolve(DependencyProtocol.self) else {
fatalError("Dependency not found!")
}
return Service(dependency: dependency)
}
}
// A simple client that uses the Service.
class Client {
private let service: ServiceProtocol
init(service: ServiceProtocol) {
self.service = service
}
func doSomething() {
service.doSomething()
}
}
// A simple test that uses the Client.
class Test {
private let container: DIContainerProtocol
private let factory: ServiceFactory
init() {
container = DIContainer()
container.register(DependencyProtocol.self) { Dependency() }
factory = ServiceFactory(container: container)
}
func run() {
let service = factory.createService()
let client = Client(service: service)
client.doSomething()
}
}
// Run the test.
let test = Test()
test.run()
```
This code
// XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, World!"))
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
class Service {
let dependency: Dependency
init(dependency: Dependency) {
self.dependency = dependency
}
}
class Dependency {
let value: String
init(value: String) {
self.value = value
}
}
class ViewController {
let service: Service
init(service: Service) {
self.service = service
}
}
class ServiceFactory {
let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createService() -> Service {
guard let dependency = container.resolve(Dependency.self) else {
fatalError("Dependency not found")
}
return Service(dependency: dependency)
}
}
class ViewControllerFactory {
let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createViewController() -> ViewController {
guard let service = container.resolve(Service.self) else {
fatalError("Service not found")
}
return ViewController(service: service)
}
}
class DependencyFactory {
func createDependency() -> Dependency {
return Dependency(value: "Hello, world!")
}
}
class DIContainerFactory {
func createDIContainer() -> DIContainerProtocol {
let container = DIContainer()
let dependencyFactory = DependencyFactory()
let serviceFactory = ServiceFactory(container: container)
let viewControllerFactory = ViewControllerFactory(container: container)
container.register(Dependency.self) {
dependencyFactory.createDependency()
}
container.register(Service.self) {
serviceFactory.createService()
}
container.register(ViewController.self) {
viewControllerFactory.createViewController()
}
return container
}
}
class ViewControllerFactoryFactory {
func createViewControllerFactory() -> ViewControllerFactory {
let container = DIContainerFactory().createDIContainer()
return ViewControllerFactory(container: container)
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
// A simple service that depends on a dependency.
class Service {
let dependency: Dependency
init(dependency: Dependency) {
self.dependency = dependency
}
}
// A simple dependency that can be injected into a service.
class Dependency {
let value: String
init(value: String) {
self.value = value
}
}
// A simple view controller that depends on a service.
class ViewController {
let service: Service
init(service: Service) {
self.service = service
}
}
// A simple factory that creates a service.
class ServiceFactory {
let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createService() -> Service {
guard let dependency = container.resolve(Dependency.self) else {
fatalError("Dependency not found")
}
return Service(dependency: dependency)
}
}
// A simple factory that creates a view controller.
class ViewControllerFactory {
let container: DIContainerProtocol
init(container: DIContainerProtocol) {
self.container = container
}
func createViewController() -> ViewController {
guard let service = container.resolve(Service.self) else {
fatalError("Service not found")
}
return ViewController(service: service)
}
}
// A simple factory that creates a dependency.
class DependencyFactory {
func createDependency() -> Dependency {
return Dependency(value: "Hello, world!")
}
}
// A simple factory that creates a DI container.
class DIContainerFactory {
func createDIContainer() -> DIContainerProtocol {
let container = DIContainer()
let dependencyFactory = DependencyFactory()
let serviceFactory = ServiceFactory(container: container)
let viewControllerFactory = ViewControllerFactory(container: container)
container.register(Dependency.self) {
dependencyFactory.createDependency()
}
container.register(Service.self) {
serviceFactory.createService()
}
container.register(ViewController.self) {
viewControllerFactory.createViewController()
}
return container
}
}
// A simple factory that creates a view controller factory.
class ViewControllerFactoryFactory {
func createViewControllerFactory() -> ViewControllerFactory {
let container = DIContainerFactory().createDIContainer()
return ViewControllerFactory(container: container)
}
}
// A simple factory that creates a view controller.
class ViewControllerFactoryFactory {
func createViewControllerFactory() -> ViewControllerFactory {
let container = DIContainerFactory().createDIContainer()
return ViewControllerFactory(container: container)
}
}
// A simple factory that creates a view controller.
class ViewControllerFactoryFactory {
func createViewControllerFactory() -> ViewControllerFactory {
let container = DIContainerFactory().createDIContainer()
return ViewControllerFactory(container: container)
}
}
// A simple factory that creates a view controller.
class ViewControllerFactoryFactory {
func createViewControllerFactory() -> ViewControllerFactory {
let container = DIContainerFactory().createDIContainer()
return ViewControllerFactory(container: container)
}
}
// A simple factory that creates a view controller.
class ViewControllerFactoryFactory {
func createViewControllerFactory() -> ViewControllerFactory {
let container = DIContainerFactory().createDIContainer()
return ViewControllerFactory(container: container)
}
}
// A simple factory that creates a view controller.
class ViewControllerFactoryFactory {
func createViewControllerFactory() -> ViewControllerFactory {
let container = DIContainerFactory().createDIContainer()
return ViewControllerFactory(container: container)
}
}
// A simple factory that creates a view controller.
class ViewControllerFactoryFactory {
func createViewControllerFactory() -> ViewControllerFactory {
let container = DIContainerFactory().createDIContainer()
return ViewControllerFactory(container: container)
}
}
// A simple factory that creates a view controller.
// XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, World!"))
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
```swift
protocol DIContainerProtocol {
func register<T>(_ type: T.Type, factory: @escaping () -> T)
func resolve<T>(_ type: T.Type) -> T?
}
// Simple dependency injection (DI) container.
class DIContainer: DIContainerProtocol {
private var factories: [String: () -> Any] = [:]
func register<T>(_ type: T.Type, factory: @escaping () -> T) {
factories[String(describing: type)] = factory
}
func resolve<T>(_ type: T.Type) -> T? {
guard let factory = factories[String(describing: type)] as? () -> T else {
return nil
}
return factory()
}
}
// Example usage:
let container = DIContainer()
container.register(MyService.self) {
return MyService()
}
if let service = container.resolve(MyService.self) {
service.doSomething()
}
```
// XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, World!"))
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
var stateHandlers: [State: [Event: (StateMachine<State, Event>) -> Void]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state][event] else {
print("No transition for state: \(state) and event: \(event)")
return
}
state = nextState
if let handler = stateHandlers[state][event] {
handler(self)
}
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
func registerHandler(for state: State, event: Event, handler: @escaping (StateMachine<State, Event>) -> Void) {
stateHandlers[state] = [event: handler]
}
}
enum State: Hashable {
case idle
case running
case paused
}
enum Event: Hashable {
case start
case stop
case pause
case resume
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
var stateHandlers: [State: [Event: (StateMachine<State, Event>) -> Void]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state][event] else {
print("No transition for state: \(state) and event: \(event)")
return
}
state = nextState
if let handler = stateHandlers[state][event] {
handler(self)
}
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
func registerHandler(for state: State, event: Event, handler: @escaping (StateMachine<State, Event>) -> Void) {
stateHandlers[state] = [event: handler]
}
}
enum State: Hashable {
case idle
case running
case paused
}
enum Event: Hashable {
case start
case stop
case pause
case resume
}
let stateMachine = StateMachine<State, Event>(state: .idle)
stateMachine.registerTransition(from: .idle, to: .running, event: .start)
stateMachine.registerTransition(from: .running, to: .paused, event: .pause)
stateMachine.registerTransition(from: .paused, to: .running, event: .resume)
stateMachine.registerTransition(from: .running, to: .idle, event: .stop)
stateMachine.registerHandler(for: .running, event: .pause) { stateMachine in
print("Paused")
}
stateMachine.registerHandler(for: .paused, event: .resume) { stateMachine in
print("Resumed")
}
stateMachine.registerHandler(for: .idle, event: .start) { stateMachine in
print("Started")
}
stateMachine.registerHandler(for: .running, event: .stop) { stateMachine in
print("Stopped")
}
stateMachine.trigger(event: .start)
stateMachine.trigger(event: .pause)
stateMachine.trigger(event: .resume)
stateMachine.trigger(event: .stop)
```
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
guard let nextState = stateTransitions[state][event] else { // value of optional type '[Event : State]?' must be unwrapped to refer to member 'subscript' of wrapped base type '[Event : State]'
if let handler = stateHandlers[state][event] { // value of optional type '[Event : (StateMachine<State, Event>) -> Void]?' must be unwrapped to refer to member 'subscript' of wrapped base type '[Event : (StateMachine<State, Event>) -> Void]'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state]?[event] else {
return
}
state = nextState
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
}
enum State {
case idle
case running
case paused
}
enum Event {
case start
case stop
case pause
case resume
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state]?[event] else {
return
}
state = nextState
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
}
// Example usage:
enum State {
case idle
case running
case paused
}
enum Event {
case start
case stop
case pause
case resume
}
let stateMachine = StateMachine<State, Event>(state: .idle)
stateMachine.registerTransition(from: .idle, to: .running, event: .start)
stateMachine.registerTransition(from: .running, to: .paused, event: .pause)
stateMachine.registerTransition(from: .paused, to: .running, event: .resume)
stateMachine.registerTransition(from: .running, to: .idle, event: .stop)
stateMachine.trigger(event: .start)
print(stateMachine.state) // Output: running
stateMachine.trigger(event: .pause)
print(stateMachine.state) // Output: paused
stateMachine.trigger(event: .resume)
print(stateMachine.state) // Output: running
stateMachine.trigger(event: .stop)
print(stateMachine.state) // Output: idle
```
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var transitions: [State: [Event: State]] = [:]
required init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = transitions[state][event] else {
print("No transition registered for state: \(state) and event: \(event)")
return
}
state = nextState
}
func registerTransition(from: State, to: State, event: Event) {
if transitions[from] == nil {
transitions[from] = [:]
}
transitions[from]?[event] = to
}
}
enum LightState: Hashable {
case off
case on
}
enum LightEvent: Hashable {
case turnOn
case turnOff
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var transitions: [State: [Event: State]] = [:]
required init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = transitions[state][event] else {
print("No transition registered for state: \(state) and event: \(event)")
return
}
state = nextState
}
func registerTransition(from: State, to: State, event: Event) {
if transitions[from] == nil {
transitions[from] = [:]
}
transitions[from]?[event] = to
}
}
enum LightState: Hashable {
case off
case on
}
enum LightEvent: Hashable {
case turnOn
case turnOff
}
let light = StateMachine<LightState, LightEvent>(state: .off)
light.registerTransition(from: .off, to: .on, event: .turnOn)
light.registerTransition(from: .on, to: .off, event: .turnOff)
light.trigger(event: .turnOn)
print(light.state) // .on
light.trigger(event: .turnOff)
print(light.state) // .off
```
The above
guard let nextState = transitions[state][event] else { // value of optional type '[Event : State]?' must be unwrapped to refer to member 'subscript' of wrapped base type '[Event : State]'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var transitions: [State: [Event: State]] = [:]
var onStateChange: ((State) -> Void)?
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = transitions[state]?[event] else {
return
}
state = nextState
onStateChange?(state)
}
func registerTransition(from: State, to: State, event: Event) {
transitions[from] = [event: to]
}
}
enum MyState: Hashable {
case idle
case running
case paused
}
enum MyEvent: Hashable {
case start
case stop
case pause
case resume
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var transitions: [State: [Event: State]] = [:]
var onStateChange: ((State) -> Void)?
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = transitions[state]?[event] else {
return
}
state = nextState
onStateChange?(state)
}
func registerTransition(from: State, to: State, event: Event) {
transitions[from] = [event: to]
}
}
// Example usage:
enum MyState: Hashable {
case idle
case running
case paused
}
enum MyEvent: Hashable {
case start
case stop
case pause
case resume
}
let stateMachine = StateMachine<MyState, MyEvent>(state: .idle)
stateMachine.registerTransition(from: .idle, to: .running, event: .start)
stateMachine.registerTransition(from: .running, to: .paused, event: .pause)
stateMachine.registerTransition(from: .paused, to: .running, event: .resume)
stateMachine.registerTransition(from: .running, to: .idle, event: .stop)
stateMachine.onStateChange = { state in
print("State changed to: \(state)")
}
stateMachine.trigger(event: .start)
stateMachine.trigger(event: .pause)
stateMachine.trigger(event: .resume)
stateMachine.trigger(event: .stop)
```
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateChanged: ((State) -> Void)?
var transitions: [State: [Event: State]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = transitions[state]?[event] else {
return
}
state = nextState
stateChanged?(state)
}
func registerTransition(from: State, to: State, event: Event) {
transitions[from] = [event: to]
}
}
enum State {
case idle
case running
case paused
}
enum Event {
case start
case stop
case pause
case resume
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateChanged: ((State) -> Void)?
var transitions: [State: [Event: State]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = transitions[state]?[event] else {
return
}
state = nextState
stateChanged?(state)
}
func registerTransition(from: State, to: State, event: Event) {
transitions[from] = [event: to]
}
}
// Example usage:
enum State {
case idle
case running
case paused
}
enum Event {
case start
case stop
case pause
case resume
}
let stateMachine = StateMachine<State, Event>(state: .idle)
stateMachine.registerTransition(from: .idle, to: .running, event: .start)
stateMachine.registerTransition(from: .running, to: .paused, event: .pause)
stateMachine.registerTransition(from: .paused, to: .running, event: .resume)
stateMachine.registerTransition(from: .running, to: .idle, event: .stop)
stateMachine.stateChanged = { state in
print("State changed to \(state)")
}
stateMachine.trigger(event: .start)
stateMachine.trigger(event: .pause)
stateMachine.trigger(event: .resume)
stateMachine.trigger(event: .stop)
```
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
var stateChangeHandlers: [State: [(State) -> Void]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state][event] else {
print("No transition defined for state \(state) and event \(event)")
return
}
state = nextState
stateChangeHandlers[state]?.forEach { $0(nextState) }
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
func registerStateChangeHandler(for state: State, handler: @escaping (State) -> Void) {
stateChangeHandlers[state] = [handler]
}
}
enum MyState: Hashable {
case idle
case running
case paused
}
enum MyEvent: Hashable {
case start
case stop
case pause
case resume
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
var stateChangeHandlers: [State: [(State) -> Void]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state][event] else {
print("No transition defined for state \(state) and event \(event)")
return
}
state = nextState
stateChangeHandlers[state]?.forEach { $0(nextState) }
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
func registerStateChangeHandler(for state: State, handler: @escaping (State) -> Void) {
stateChangeHandlers[state] = [handler]
}
}
// Example usage
enum MyState: Hashable {
case idle
case running
case paused
}
enum MyEvent: Hashable {
case start
case stop
case pause
case resume
}
let stateMachine = StateMachine<MyState, MyEvent>(state: .idle)
stateMachine.registerTransition(from: .idle, to: .running, event: .start)
stateMachine.registerTransition(from: .running, to: .paused, event: .pause)
stateMachine.registerTransition(from: .paused, to: .running, event: .resume)
stateMachine.registerTransition(from: .running, to: .idle, event: .stop)
stateMachine.registerStateChangeHandler(for: .running) { _ in
print("Running state entered")
}
stateMachine.registerStateChangeHandler(for: .paused) { _ in
print("Paused state entered")
}
stateMachine.trigger(event: .start)
stateMachine.trigger(event: .pause)
stateMachine.trigger(event: .resume)
stateMachine.trigger(event: .stop)
```
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
guard let nextState = stateTransitions[state][event] else { // value of optional type '[Event : State]?' must be unwrapped to refer to member 'subscript' of wrapped base type '[Event : State]'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateChanged: ((State) -> Void)?
var stateTransitions: [State: [Event: State]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state]?[event] else {
return
}
state = nextState
stateChanged?(state)
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
}
enum State {
case idle
case running
case paused
}
enum Event {
case start
case stop
case pause
case resume
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateChanged: ((State) -> Void)?
var stateTransitions: [State: [Event: State]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state]?[event] else {
return
}
state = nextState
stateChanged?(state)
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
}
// Example usage:
enum State {
case idle
case running
case paused
}
enum Event {
case start
case stop
case pause
case resume
}
let stateMachine = StateMachine<State, Event>(state: .idle)
stateMachine.registerTransition(from: .idle, to: .running, event: .start)
stateMachine.registerTransition(from: .running, to: .paused, event: .pause)
stateMachine.registerTransition(from: .paused, to: .running, event: .resume)
stateMachine.registerTransition(from: .running, to: .idle, event: .stop)
stateMachine.stateChanged = { state in
print("State changed to \(state)")
}
stateMachine.trigger(event: .start)
stateMachine.trigger(event: .pause)
stateMachine.trigger(event: .resume)
stateMachine.trigger(event: .stop)
```
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
required init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state][event] else {
return
}
state = nextState
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
}
enum State: Hashable {
case idle
case running
case paused
}
enum Event: Hashable {
case start
case stop
case pause
case resume
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
required init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state][event] else {
return
}
state = nextState
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
}
// Example usage:
enum State: Hashable {
case idle
case running
case paused
}
enum Event: Hashable {
case start
case stop
case pause
case resume
}
let stateMachine = StateMachine<State, Event>(state: .idle)
stateMachine.registerTransition(from: .idle, to: .running, event: .start)
stateMachine.registerTransition(from: .running, to: .paused, event: .pause)
stateMachine.registerTransition(from: .paused, to: .running, event: .resume)
stateMachine.registerTransition(from: .running, to: .idle, event: .stop)
stateMachine.trigger(event: .start)
print(stateMachine.state) // Output: running
stateMachine.trigger(event: .pause)
print(stateMachine.state) // Output: paused
stateMachine.trigger(event: .resume)
print(stateMachine.state) // Output: running
stateMachine.trigger(event: .stop)
print(stateMachine.state) // Output: idle
```
guard let nextState = stateTransitions[state][event] else { // value of optional type '[Event : State]?' must be unwrapped to refer to member 'subscript' of wrapped base type '[Event : State]'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
var stateHandlers: [State: [Event: (StateMachine<State, Event>) -> Void]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state][event] else {
print("No transition registered for event: \(event) from state: \(state)")
return
}
state = nextState
if let handler = stateHandlers[state][event] {
handler(self)
}
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
func registerHandler(for state: State, event: Event, handler: @escaping (StateMachine<State, Event>) -> Void) {
stateHandlers[state] = [event: handler]
}
}
enum State: Hashable {
case idle
case running
case paused
}
enum Event: Hashable {
case start
case stop
case pause
case resume
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
var stateHandlers: [State: [Event: (StateMachine<State, Event>) -> Void]] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state][event] else {
print("No transition registered for event: \(event) from state: \(state)")
return
}
state = nextState
if let handler = stateHandlers[state][event] {
handler(self)
}
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
func registerHandler(for state: State, event: Event, handler: @escaping (StateMachine<State, Event>) -> Void) {
stateHandlers[state] = [event: handler]
}
}
enum State: Hashable {
case idle
case running
case paused
}
enum Event: Hashable {
case start
case stop
case pause
case resume
}
let stateMachine = StateMachine<State, Event>(state: .idle)
stateMachine.registerTransition(from: .idle, to: .running, event: .start)
stateMachine.registerTransition(from: .running, to: .paused, event: .pause)
stateMachine.registerTransition(from: .paused, to: .running, event: .resume)
stateMachine.registerTransition(from: .running, to: .idle, event: .stop)
stateMachine.registerHandler(for: .running, event: .pause) { stateMachine in
print("Paused")
}
stateMachine.registerHandler(for: .paused, event: .resume) { stateMachine in
print("Resumed")
}
stateMachine.registerHandler(for: .idle, event: .start) { stateMachine in
print("Started")
}
stateMachine.registerHandler(for: .running, event: .stop) { stateMachine in
print("Stopped")
}
stateMachine.trigger(event: .start)
stateMachine.trigger(event: .pause)
stateMachine.trigger(event: .resume)
stateMachine.trigger(event: .stop)
```
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
guard let nextState = stateTransitions[state][event] else { // value of optional type '[Event : State]?' must be unwrapped to refer to member 'subscript' of wrapped base type '[Event : State]'
if let handler = stateHandlers[state][event] { // value of optional type '[Event : (StateMachine<State, Event>) -> Void]?' must be unwrapped to refer to member 'subscript' of wrapped base type '[Event : (StateMachine<State, Event>) -> Void]'
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
var stateHandlers: [State: (Event) -> Void] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state]?[event] else {
print("No transition registered for state: \(state) and event: \(event)")
return
}
stateHandlers[state]?(event)
state = nextState
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
func registerStateHandler(for state: State, handler: @escaping (Event) -> Void) {
stateHandlers[state] = handler
}
}
enum State: Hashable {
case idle
case running
case paused
}
enum Event: Hashable {
case start
case stop
case pause
case resume
}
```swift
protocol StateMachineProtocol {
associatedtype State: Hashable
associatedtype Event: Hashable
init(state: State)
var state: State { get }
func trigger(event: Event)
func registerTransition(from: State, to: State, event: Event)
}
// Finite state machine with possibility to register custom transitions between states.
class StateMachine<State: Hashable, Event: Hashable>: StateMachineProtocol {
var state: State
var stateTransitions: [State: [Event: State]] = [:]
var stateHandlers: [State: (Event) -> Void] = [:]
init(state: State) {
self.state = state
}
func trigger(event: Event) {
guard let nextState = stateTransitions[state]?[event] else {
print("No transition registered for state: \(state) and event: \(event)")
return
}
stateHandlers[state]?(event)
state = nextState
}
func registerTransition(from: State, to: State, event: Event) {
stateTransitions[from] = [event: to]
}
func registerStateHandler(for state: State, handler: @escaping (Event) -> Void) {
stateHandlers[state] = handler
}
}
enum State: Hashable {
case idle
case running
case paused
}
enum Event: Hashable {
case start
case stop
case pause
case resume
}
let stateMachine = StateMachine<State, Event>(state: .idle)
stateMachine.registerTransition(from: .idle, to: .running, event: .start)
stateMachine.registerTransition(from: .running, to: .paused, event: .pause)
stateMachine.registerTransition(from: .paused, to: .running, event: .resume)
stateMachine.registerTransition(from: .running, to: .idle, event: .stop)
stateMachine.registerStateHandler(for: .running) { event in
switch event {
case .start:
print("Start")
case .stop:
print("Stop")
case .pause:
print("Pause")
case .resume:
print("Resume")
}
}
stateMachine.trigger(event: .start)
stateMachine.trigger(event: .pause)
stateMachine.trigger(event: .resume)
stateMachine.trigger(event: .stop)
```
init(state: State) { // initializer requirement 'init(state:)' can only be satisfied by a 'required' initializer in non-final class 'StateMachine<State, Event>'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
extension FileSystemNode {
func printFileSystemTree(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (size: \(size))")
case .directory(let name, let contents):
print("\(name) (contents: \(contents.count))")
for node in contents {
node.printFileSystemTree(level: level + 1)
}
}
}
}
extension Array where Element == FileSystemNode {
func printFileSystemTree(level: Int = 0) {
for node in self {
node.printFileSystemTree(level: level)
}
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystemTree(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (size: \(size))")
case .directory(let name, let contents):
print("\(name) (contents: \(contents.count))")
for node in contents {
node.printFileSystemTree(level: level + 1)
}
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func printFileSystemTree(level: Int = 0) {
for node in self {
node.printFileSystemTree(level: level)
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystemTree(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (size: \(size))")
case .directory(let name, let contents):
print("\(name) (contents: \(contents.count))")
for node in contents {
node.printFileSystemTree(level: level + 1)
}
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func printFileSystemTree(level: Int = 0) {
for node in self {
node.printFileSystemTree(level: level)
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystemTree(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (size: \(size))")
case .directory(let name, let contents):
print("\(name) (contents: \(contents.count))")
for node in contents {
node.printFileSystemTree(level: level + 1)
}
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func printFileSystemTree(level: Int = 0) {
for node in self {
node.printFileSystemTree(level: level)
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files
return self.reduce(0) { max($0, $1.treeDepth) } // use of 'max' refers to instance method rather than global function 'max' in module 'Swift'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
extension FileSystemNode {
func printFileSystemTree(level: Int = 0) {
switch self {
case .file(let name, _):
print(" ".repeated(level) + "-\(name)")
case .directory(let name, let contents):
print(" ".repeated(level) + "-\(name)")
for content in contents {
content.printFileSystemTree(level + 1)
}
}
}
}
extension Array where Element == FileSystemNode {
func printFileSystemTree(level: Int = 0) {
for node in self {
node.printFileSystemTree(level)
}
}
}
extension FileSystemNode {
func find(name: String) -> FileSystemNode? {
switch self {
case .file(let nodeName, _):
return nodeName == name ? self : nil
case .directory(let nodeName, let contents):
if nodeName == name {
return self
}
for content in contents {
if let found = content.find(name) {
return found
}
}
return nil
}
}
}
extension Array where Element == FileSystemNode {
func find(name: String) -> FileSystemNode? {
for node in self {
if let found = node.find(name) {
return found
}
}
return nil
}
}
extension FileSystemNode {
func find(predicate: (FileSystemNode) -> Bool) -> FileSystemNode? {
switch self {
case .file:
return predicate(self) ? self : nil
case .directory(_, let contents):
for content in contents {
if let found = content.find(predicate) {
return found
}
}
return nil
}
}
}
extension Array where Element == FileSystemNode {
func find(predicate: (FileSystemNode) -> Bool) -> FileSystemNode? {
for node in self {
if let found = node.find(predicate) {
return found
}
}
return nil
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystemTree(level: Int = 0) {
switch self {
case .file(let name, _):
print(" ".repeated(level) + "-\(name)")
case .directory(let name, let contents):
print(" ".repeated(level) + "-\(name)")
for content in contents {
content.printFileSystemTree(level + 1)
}
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func printFileSystemTree(level: Int = 0) {
for node in self {
node.printFileSystemTree(level)
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func find(name: String) -> FileSystemNode? {
switch self {
case .file(let nodeName, _):
return nodeName == name ? self : nil
case .directory(let nodeName, let contents):
if nodeName == name {
return self
}
for content in contents {
if let found = content.find(name) {
return found
}
}
return nil
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func find(name: String) -> FileSystemNode? {
for node in self {
if let found = node.find(name) {
return found
}
}
return nil
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func find(predicate: (FileSystemNode) -> Bool) -> FileSystemNode? {
switch self {
case .file:
return predicate(self) ? self : nil
case .directory(_, let contents):
for content in contents {
if let found = content.find(predicate) {
return found
}
}
return nil
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func find(predicate: (FileSystemNode) -> Bool) -> FileSystemNode? {
for node in self {
if let found = node.find(predicate) {
return found
}
}
return nil
}
}
// Abstract file system manager and metadata calculation.
return self.reduce(0) { max($0, $1.treeDepth) } // use of 'max' refers to instance method rather than global function 'max' in module 'Swift'
print(" ".repeated(level) + "-\(name)") // value of type 'String' has no member 'repeated'
print(" ".repeated(level) + "-\(name)") // value of type 'String' has no member 'repeated'
content.printFileSystemTree(level + 1) // missing argument label 'level:' in call
node.printFileSystemTree(level) // missing argument label 'level:' in call
if let found = content.find(name) { // missing argument label 'name:' in call
if let found = node.find(name) { // missing argument label 'name:' in call
if let found = content.find(predicate) { // missing argument label 'predicate:' in call
if let found = node.find(predicate) { // missing argument label 'predicate:' in call
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) \(size)")
case .directory(let name, let contents):
print("\(name)")
contents.forEach { $0.printFileSystem(level: level + 1) }
}
}
}
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level: level) }
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) \(size)")
case .directory(let name, let contents):
print("\(name)")
contents.forEach { $0.printFileSystem(level: level + 1) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level: level) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) \(size)")
case .directory(let name, let contents):
print("\(name)")
contents.forEach { $0.printFileSystem(level: level + 1) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level: level) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) \(size)")
case .directory(let name, let contents):
print("\(name)")
contents.forEach { $0.printFileSystem(level: level + 1) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level: level) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) \(size)")
case .directory(let name, let contents):
print("\(name)")
contents
return self.reduce(0) { max($0, $1.treeDepth) } // use of 'max' refers to instance method rather than global function 'max' in module 'Swift'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
extension FileSystemNode {
func printTree(level: Int = 0) {
switch self {
case .file(let name, let size):
print(" ".repeated(level) + "-\(name) \(size)")
case .directory(let name, let contents):
print(" ".repeated(level) + "-\(name)")
contents.forEach { $0.printTree(level: level + 1) }
}
}
}
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printTree(level: Int = 0) {
switch self {
case .file(let name, let size):
print(" ".repeated(level) + "-\(name) \(size)")
case .directory(let name, let contents):
print(" ".repeated(level) + "-\(name)")
contents.forEach { $0.printTree(level: level + 1) }
}
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension
return self.reduce(0) { max($0, $1.treeDepth) } // use of 'max' refers to instance method rather than global function 'max' in module 'Swift'
print(" ".repeated(level) + "-\(name) \(size)") // missing argument label 'times:' in call
print(" ".repeated(level) + "-\(name)") // missing argument label 'times:' in call
return (0..<times).reduce("") { $0 + self } // contextual closure type '(String, Range<Int>.Element) throws -> String' (aka '(String, Int) throws -> String') expects 2 arguments, but 1 was used in closure body
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
extension FileSystemNode {
func printFileSystemTree(depth: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (size: \(size))")
case .directory(let name, let contents):
print("\(name) (size: \(contents.totalSize), files: \(contents.filesCount), depth: \(contents.treeDepth))")
for content in contents {
content.printFileSystemTree(depth: depth + 1)
}
}
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystemTree(depth: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (size: \(size))")
case .directory(let name, let contents):
print("\(name) (size: \(contents.totalSize), files: \(contents.filesCount), depth: \(contents.treeDepth))")
for content in contents {
content.printFileSystemTree(depth: depth + 1)
}
}
}
}
let fileSystem = FileSystemNode.directory(name: "/", contents: [
FileSystemNode.directory(name: "A", contents: [
FileSystemNode.file(name: "A1", size: 100),
FileSystemNode.file(name: "A2", size: 200),
FileSystemNode.file(name: "A3", size: 300),
]),
FileSystemNode.directory(name: "B", contents: [
FileSystemNode.file(name: "B1", size: 400),
FileSystemNode.file(name: "B2", size: 500),
FileSystemNode.file(name: "B3", size: 600),
]),
FileSystemNode.directory(name: "C", contents: [
FileSystemNode.file(name: "C1", size: 700),
FileSystemNode.file(name: "C2", size: 800),
FileSystemNode.file(name: "C3", size: 900),
]),
])
fileSystem.printFileSystemTree()
print("Total size: \(fileSystem.totalSize)")
print("Files count: \(fileSystem.filesCount)")
print("Tree depth: \(fileSystem.treeDepth)")
```
return self.reduce(0) { max($0, $1.treeDepth) } // use of 'max' refers to instance method rather than global function 'max' in module 'Swift'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.reduce(0) { max($0, $1.treeDepth) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth
return self.reduce(0) { max($0, $1.treeDepth) } // use of 'max' refers to instance method rather than global function 'max' in module 'Swift'
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return contents.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
}
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, _):
print(" ".repeated(level) + name)
case .directory(let name, let contents):
print(" ".repeated(level) + name)
contents.forEach { $0.printFileSystem(level + 1) }
}
}
}
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level) }
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return contents.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, _):
print(" ".repeated(level) + name)
case .directory(let name, let contents):
print(" ".repeated(level) + name)
contents.forEach { $0.printFileSystem(level + 1) }
}
}
}
// Extension for String to repeat string.
extension String {
func repeated(times: Int) -> String {
return (0..<times).reduce("") { $0 + self }
}
}
// Extension for String to repeat string.
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level) }
}
}
// Extension for String to repeat string.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, _):
print(" ".repeated(level) + name)
case .directory(let name, let contents):
print(" ".repeated(level) + name)
contents.forEach { $0.printFileSystem(level + 1) }
}
}
}
// Extension for String to repeat string.
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level) }
}
}
// Extension for String to repeat string.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, _):
print(" ".repeated(level) + name)
case .directory(let name, let contents):
print(" ".repeated(level) + name)
contents.forEach { $0.printFileSystem(level + 1) }
}
}
}
// Extension for String to repeat string.
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level) }
}
}
// Extension for String to repeat string.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, _):
print(" ".repeated(level) + name)
case .directory(let name, let contents):
print(" ".repeated(level) + name)
contents.forEach { $0.printFileSystem(level + 1) }
}
}
}
// Extension for String to repeat string.
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level)
return self.reduce(0) { max($0, $1.treeDepth + 1) } // use of 'max' refers to instance method rather than global function 'max' in module 'Swift'
print(" ".repeated(level) + name) // missing argument label 'times:' in call
print(" ".repeated(level) + name) // missing argument label 'times:' in call
contents.forEach { $0.printFileSystem(level + 1) } // missing argument label 'level:' in call
return (0..<times).reduce("") { $0 + self } // contextual closure type '(String, Range<Int>.Element) throws -> String' (aka '(String, Int) throws -> String') expects 2 arguments, but 1 was used in closure body
self.forEach { $0.printFileSystem(level) } // missing argument label 'level:' in call
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return contents.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
}
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (\(size) bytes)")
case .directory(let name, let contents):
print("\(name)")
contents.forEach { $0.printFileSystem(level: level + 1) }
}
}
}
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level: level) }
}
}
extension FileSystemNode {
func find(name: String) -> FileSystemNode? {
switch self {
case .file(let nodeName, _):
return nodeName == name ? self : nil
case .directory(let nodeName, let contents):
return nodeName == name ? self : contents.compactMap { $0.find(name: name) }.first
}
}
}
extension Array where Element == FileSystemNode {
func find(name: String) -> FileSystemNode? {
return self.compactMap { $0.find(name: name) }.first
}
}
extension FileSystemNode {
func find(predicate: (FileSystemNode) -> Bool) -> FileSystemNode? {
switch self {
case .file(let nodeName, _):
return predicate(self) ? self : nil
case .directory(let nodeName, let contents):
return predicate(self) ? self : contents.compactMap { $0.find(predicate: predicate) }.first
}
}
}
extension Array where Element == FileSystemNode {
func find(predicate: (FileSystemNode) -> Bool) -> FileSystemNode? {
return self.compactMap { $0.find(predicate: predicate) }.first
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return contents.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return self.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (\(size) bytes)")
case .directory(let name, let contents):
print("\(name)")
contents.forEach { $0.printFileSystem(level: level + 1) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func printFileSystem(level: Int = 0) {
self.forEach { $0.printFileSystem(level: level) }
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func find(name: String) -> FileSystemNode? {
switch self {
case .file(let nodeName, _):
return nodeName == name ? self : nil
case .directory(let nodeName, let contents):
return nodeName == name ? self : contents.compactMap { $0.find(name: name) }.first
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func find(name: String) -> FileSystemNode? {
return self.compactMap { $0.find(name: name) }.first
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func find(predicate: (FileSystemNode) -> Bool) -> FileSystemNode? {
switch self {
case .file(let nodeName, _):
return predicate(self) ? self : nil
case .directory(let nodeName, let contents):
return predicate(self) ? self : contents.compactMap { $0.find(predicate: predicate) }.first
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element == FileSystemNode {
func find(predicate: (FileSystemNode) -> Bool) -> FileSystemNode? {
return self.compactMap { $0.find(predicate: predicate) }.first
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func find(name: String, predicate: (FileSystemNode) -> Bool) -> FileSystemNode? {
switch self {
case .file(let nodeName, _):
return self.reduce(0) { max($0, $1.treeDepth + 1) } // use of 'max' refers to instance method rather than global function 'max' in module 'Swift'
case .file(let nodeName, _): // immutable value 'nodeName' was never used; consider replacing with '_' or removing it
case .directory(let nodeName, let contents): // immutable value 'nodeName' was never used; consider replacing with '_' or removing it
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return contents.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
}
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (\(size) bytes)")
case .directory(let name, let contents):
print("\(name)")
for content in contents {
content.printFileSystem(level: level + 1)
}
}
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return contents.reduce(0) { max($0, $1.treeDepth + 1) }
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode {
func printFileSystem(level: Int = 0) {
switch self {
case .file(let name, let size):
print("\(name) (\(size) bytes)")
case .directory(let name, let contents):
print("\(name)")
for content in contents {
content.printFileSystem(level: level + 1)
}
}
}
}
let fileSystem = FileSystemNode.directory(
name: "root",
contents: [
FileSystemNode.file(name: "file1", size: 100),
FileSystemNode.file(name: "file2", size: 200),
FileSystemNode.directory(
name: "dir1",
contents: [
FileSystemNode.file(name: "file3", size: 300),
FileSystemNode.file(name: "file4", size: 400),
FileSystemNode.directory(
name: "dir2",
contents: [
FileSystemNode.file(name: "file5", size: 500),
FileSystemNode.file(name: "file6", size: 600),
FileSystemNode.directory(
name: "dir3",
contents: [
FileSystemNode.file(name: "file7", size: 700),
FileSystemNode.file(name: "file8", size: 800),
FileSystemNode.file(name: "file9", size: 900),
]
),
]
),
]
),
]
)
fileSystem.printFileSystem()
print("Total size: \(fileSystem.totalSize)")
print("Files count: \(fileSystem.filesCount)")
print("Tree depth: \(fileSystem.treeDepth)")
```
// XCTAssertEqual failed: (0) is not equal to (1)
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.map { $0.treeDepth }.max()!
}
}
}
extension Array where Element: FileSystemInfo {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.map { $0.treeDepth }.max()!
}
}
extension Dictionary where Key == String, Value: FileSystemInfo {
var totalSize: Int {
return self.values.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.values.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.values.map { $0.treeDepth }.max()!
}
}
extension Set where Element: FileSystemInfo {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.map { $0.treeDepth }.max()!
}
}
extension Sequence where Iterator.Element: FileSystemInfo {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.map { $0.treeDepth }.max()!
}
}
extension Collection where Iterator.Element: FileSystemInfo {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.map { $0.treeDepth }.max()!
}
}
```swift
indirect enum FileSystemNode {
case file(name: String, size: Int)
case directory(name: String, contents: [FileSystemNode])
}
protocol FileSystemInfo {
var totalSize: Int { get }
var filesCount: Int { get }
var treeDepth: Int { get }
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension FileSystemNode: FileSystemInfo {
var totalSize: Int {
switch self {
case .file(_, let size):
return size
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.totalSize }
}
}
var filesCount: Int {
switch self {
case .file:
return 1
case .directory(_, let contents):
return contents.reduce(0) { $0 + $1.filesCount }
}
}
var treeDepth: Int {
switch self {
case .file:
return 0
case .directory(_, let contents):
return 1 + contents.map { $0.treeDepth }.max()!
}
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Array where Element: FileSystemInfo {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.map { $0.treeDepth }.max()!
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Dictionary where Key == String, Value: FileSystemInfo {
var totalSize: Int {
return self.values.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.values.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.values.map { $0.treeDepth }.max()!
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Set where Element: FileSystemInfo {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.map { $0.treeDepth }.max()!
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Sequence where Iterator.Element: FileSystemInfo {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.map { $0.treeDepth }.max()!
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Collection where Iterator.Element: FileSystemInfo {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.map { $0.treeDepth }.max()!
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
extension Sequence where Iterator.Element: FileSystemInfo {
var totalSize: Int {
return self.reduce(0) { $0 + $1.totalSize }
}
var filesCount: Int {
return self.reduce(0) { $0 + $1.filesCount }
}
var treeDepth: Int {
return 1 + self.map { $0.treeDepth }.max()!
}
}
// Abstract file system manager and metadata calculation.
// Used to calculate total size of all files in file system, files count and file system tree depth.
// Fatal error: Unexpectedly found nil while unwrapping an Optional value
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class StackWithPeek<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
}
class StackWithIsEmpty<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
class StackWithCount<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
}
class StackWithTop<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.last
}
}
class StackWithBottom<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.last
}
func bottom() -> Element? {
return elements.first
}
}
class StackWithIsFull<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.last
}
func bottom() -> Element? {
return elements.first
}
func isFull() -> Bool {
return elements.count == elements.capacity
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push, pop, and peek functions.
class StackWithPeek<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
}
// Generic stack with push, pop, peek, and isEmpty functions.
class StackWithIsEmpty<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
// Generic stack with push, pop, peek, isEmpty, and count functions.
class StackWithCount<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
}
// Generic stack with push, pop, peek, isEmpty, count, and top functions.
class StackWithTop<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.last
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, and bottom functions.
class StackWithBottom<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.last
}
func bottom() -> Element? {
return elements.first
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, bottom, and isFull functions.
class StackWithIsFull<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.last
}
func bottom() -> Element? {
return elements.first
}
func isFull() -> Bool {
return elements.count == elements.capacity
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, bottom, isFull, and isNotEmpty functions.
class StackWithIsNotEmpty<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithPeek<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithIsEmpty<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithCount<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithTop<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithBottom<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithIsFull<Element>'
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
}
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var top: Element? {
return elements.last
}
}
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var top: Element? {
return elements.last
}
var bottom: Element? {
return elements.first
}
}
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var top: Element? {
return elements.last
}
var bottom: Element? {
return elements.first
}
var isFull: Bool {
return elements.count == 100
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push, pop, peek, and isEmpty functions.
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
// Generic stack with push, pop, peek, isEmpty, and count functions.
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
}
// Generic stack with push, pop, peek, isEmpty, count, and top functions.
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var top: Element? {
return elements.last
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, and bottom functions.
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var top: Element? {
return elements.last
}
var bottom: Element? {
return elements.first
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, bottom, and isFull functions.
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var top: Element? {
return elements.last
}
var bottom: Element? {
return elements.first
}
var isFull: Bool {
return elements.count == 100
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, bottom, isFull, and isNotEmpty functions.
class Stack7<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack2<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack3<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack4<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack5<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack6<Element>'
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
}
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
}
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
}
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
var debugDescription: String {
return elements.debugDescription
}
}
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
var debugDescription: String {
return elements.debugDescription
}
var hashValue: Int {
return elements.hashValue
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push, pop, peek, and isEmpty functions.
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
}
// Generic stack with push, pop, peek, isEmpty, and count functions.
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
}
// Generic stack with push, pop, peek, isEmpty, count, and description functions.
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
}
// Generic stack with push, pop, peek, isEmpty, count, description, and debugDescription functions.
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
var debugDescription: String {
return elements.debugDescription
}
}
// Generic stack with push, pop, peek, isEmpty, count, description, debugDescription, and hash functions.
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
var debugDescription: String {
return elements.debugDescription
}
var hashValue: Int {
return elements.hashValue
}
}
// Generic stack with push, pop, peek, isEmpty, count, description, debugDescription, hash, and isEqual functions.
class Stack7<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
var isEmpty: Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
var debugDescription: String {
return elements.debugDescription
}
var hashValue: Int {
return elements
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack2<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack3<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack4<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack5<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack6<Element>'
return elements.hashValue // property 'hashValue' requires that 'Element' conform to 'Hashable'
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
}
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
}
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
func bottom() -> Element? {
return elements.last
}
}
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
func bottom() -> Element? {
return elements.last
}
func contains(_ element: Element) -> Bool {
return elements.contains(element)
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push, pop, peek, and isEmpty functions.
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
// Generic stack with push, pop, peek, isEmpty, and count functions.
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
}
// Generic stack with push, pop, peek, isEmpty, count, and top functions.
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, and bottom functions.
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
func bottom() -> Element? {
return elements.last
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, bottom, and contains functions.
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
func bottom() -> Element? {
return elements.last
}
func contains(_ element: Element) -> Bool {
return elements.contains(element)
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, bottom, contains, and remove functions.
class Stack7<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
func bottom() -> Element?
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack2<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack3<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack4<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack5<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack6<Element>'
return elements.contains(element) // missing argument label 'where:' in call
return elements.contains(element) // cannot convert value of type 'Element' to expected argument type '(Element) throws -> Bool'
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack7<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack8<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack9<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack10<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack11<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack12<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack13<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack7<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack8<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack9<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack10<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack11<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack12<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack13<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push and pop functions.
class Stack14<Element>: StackProtocol {
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack2<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack3<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack4<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack5<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack6<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack7<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack8<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack9<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack10<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack11<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack12<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack13<Element>'
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var items = [Element]()
init() {}
func push(_ element: Element) {
items.append(element)
}
func pop() -> Element? {
return items.popLast()
}
}
class Queue<Element> {
var items = [Element]()
func enqueue(_ element: Element) {
items.append(element)
}
func dequeue() -> Element? {
return items.isEmpty ? nil : items.removeFirst()
}
}
class LinkedList<Element> {
var head: Node<Element>?
func insert(_ element: Element) {
let newNode = Node(element)
newNode.next = head
head = newNode
}
func remove() -> Element? {
guard let node = head else { return nil }
head = node.next
return node.value
}
}
class Node<Element> {
var value: Element
var next: Node<Element>?
init(_ value: Element) {
self.value = value
}
}
class Tree<Element> {
var root: Node<Element>?
func insert(_ element: Element) {
let newNode = Node(element)
if root == nil {
root = newNode
} else {
var current = root
while let node = current {
if element < node.value {
if node.left == nil {
node.left = newNode
return
}
current = node.left
} else {
if node.right == nil {
node.right = newNode
return
}
current = node.right
}
}
}
}
func remove(_ element: Element) {
root = remove(element, from: root)
}
private func remove(_ element: Element, from node: Node<Element>?) -> Node<Element>? {
guard let node = node else { return nil }
if element < node.value {
node.left = remove(element, from: node.left)
} else if element > node.value {
node.right = remove(element, from: node.right)
} else {
if node.left == nil {
return node.right
} else if node.right == nil {
return node.left
} else {
let minNode = findMin(node.right)
node.value = minNode.value
node.right = remove(minNode.value, from: node.right)
}
}
return node
}
private func findMin(_ node: Node<Element>) -> Node<Element> {
var current = node
while let left = current.left {
current = left
}
return current
}
}
class HashTable<Key: Hashable, Value> {
private var buckets: [Bucket<Key, Value>]
private let capacity: Int
init(capacity: Int) {
self.capacity = capacity
self.buckets = Array(repeating: Bucket(), count: capacity)
}
func insert(_ key: Key, value: Value) {
let index = hash(key)
buckets[index].insert(key, value: value)
}
func remove(_ key: Key) -> Value? {
let index = hash(key)
return buckets[index].remove(key)
}
func getValue(_ key: Key) -> Value? {
let index = hash(key)
return buckets[index].getValue(key)
}
private func hash(_ key: Key) -> Int {
return abs(key.hashValue) % capacity
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var items = [Element]()
init() {}
func push(_ element: Element) {
items.append(element)
}
func pop() -> Element? {
return items.popLast()
}
}
// Generic queue with enqueue and dequeue functions.
class Queue<Element> {
var items = [Element]()
func enqueue(_ element: Element) {
items.append(element)
}
func dequeue() -> Element? {
return items.isEmpty ? nil : items.removeFirst()
}
}
// Generic linked list with insert and remove functions.
class LinkedList<Element> {
var head: Node<Element>?
func insert(_ element: Element) {
let newNode = Node(element)
newNode.next = head
head = newNode
}
func remove() -> Element? {
guard let node = head else { return nil }
head = node.next
return node.value
}
}
// Generic node for linked list.
class Node<Element> {
var value: Element
var next: Node<Element>?
init(_ value: Element) {
self.value = value
}
}
// Generic tree with insert and remove functions.
class Tree<Element> {
var root: Node<Element>?
func insert(_ element: Element) {
let newNode = Node(element)
if root == nil {
root = newNode
} else {
var current = root
while let node = current {
if element < node.value {
if node.left == nil {
node.left = newNode
return
}
current = node.left
} else {
if node.right == nil {
node.right = newNode
return
}
current = node.right
}
}
}
}
func remove(_ element: Element) {
root = remove(element, from: root)
}
private func remove(_ element: Element, from node: Node<Element>?) -> Node<Element>? {
guard let node = node else { return nil }
if element < node.value {
node.left = remove(element, from: node.left)
} else if element > node.value {
node.right = remove(element, from: node.right)
} else {
if node.left == nil {
return node.right
} else if node.right == nil {
return node.left
} else {
let minNode = findMin(node.right)
node.value = minNode.value
node.right = remove(minNode.value, from: node.right)
}
}
return node
}
private func findMin(_ node: Node<Element>) -> Node<Element> {
var current = node
while let left = current.left {
current = left
}
return current
}
}
// Generic hash table with insert and remove functions.
class HashTable<Key: Hashable, Value> {
private var buckets: [Bucket<Key, Value>]
private let capacity: Int
init(capacity: Int) {
self.capacity = capacity
self.buckets = Array(repeating: Bucket(), count: capacity)
}
func insert(_ key: Key, value: Value) {
let index = hash(key)
buckets[index].insert(key, value: value)
}
func remove(_ key: Key) -> Value? {
let index = hash(key)
return buckets[index].remove(key)
}
func getValue(_ key: Key) -> Value? {
let index = hash(key)
return buckets[index].getValue(key)
}
private func hash(_ key: Key) -> Int {
return abs(key.hashValue) % capacity
}
}
// Generic bucket for hash table.
class Bucket<Key: Hashable, Value> {
private var items = [Key: Value]()
func insert(_ key: Key, value: Value) {
items[key] = value
}
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
if element < node.value { // binary operator '<' cannot be applied to two 'Element' operands
if node.left == nil { // value of type 'Node<Element>' has no member 'left'
node.left = newNode // value of type 'Node<Element>' has no member 'left'
current = node.left // value of type 'Node<Element>' has no member 'left'
if node.right == nil { // value of type 'Node<Element>' has no member 'right'
node.right = newNode // value of type 'Node<Element>' has no member 'right'
current = node.right // value of type 'Node<Element>' has no member 'right'
if element < node.value { // binary operator '<' cannot be applied to two 'Element' operands
node.left = remove(element, from: node.left) // value of type 'Node<Element>' has no member 'left'
node.left = remove(element, from: node.left) // value of type 'Node<Element>' has no member 'left'
} else if element > node.value { // binary operator '>' cannot be applied to two 'Element' operands
node.right = remove(element, from: node.right) // value of type 'Node<Element>' has no member 'right'
node.right = remove(element, from: node.right) // value of type 'Node<Element>' has no member 'right'
if node.left == nil { // value of type 'Node<Element>' has no member 'left'
return node.right // value of type 'Node<Element>' has no member 'right'
} else if node.right == nil { // value of type 'Node<Element>' has no member 'right'
return node.left // value of type 'Node<Element>' has no member 'left'
let minNode = findMin(node.right) // value of type 'Node<Element>' has no member 'right'
node.right = remove(minNode.value, from: node.right) // value of type 'Node<Element>' has no member 'right'
node.right = remove(minNode.value, from: node.right) // value of type 'Node<Element>' has no member 'right'
while let left = current.left { // value of type 'Node<Element>' has no member 'left'
private var buckets: [Bucket<Key, Value>] // cannot find type 'Bucket' in scope
self.buckets = Array(repeating: Bucket(), count: capacity) // cannot find 'Bucket' in scope
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
}
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
}
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
subscript(index: Int) -> Element {
return elements[index]
}
}
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
subscript(index: Int) -> Element {
return elements[index]
}
func append(_ element: Element) {
elements.append(element)
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push, pop, peek, and isEmpty functions.
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
// Generic stack with push, pop, peek, isEmpty, and count functions.
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
}
// Generic stack with push, pop, peek, isEmpty, count, and description functions.
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
}
// Generic stack with push, pop, peek, isEmpty, count, description, and subscript functions.
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
subscript(index: Int) -> Element {
return elements[index]
}
}
// Generic stack with push, pop, peek, isEmpty, count, description, subscript, and append functions.
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
subscript(index: Int) -> Element {
return elements[index]
}
func append(_ element: Element) {
elements.append(element)
}
}
// Generic stack with push, pop, peek, isEmpty, count, description, subscript, append, and remove functions.
class Stack7<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
subscript(index: Int) -> Element {
return elements
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack2<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack3<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack4<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack5<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack6<Element>'
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
}
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
}
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
}
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
func bottom() -> Element? {
return elements.last
}
}
class Stack7<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
func bottom() -> Element? {
return elements.last
}
func contains(_ element: Element) -> Bool {
return elements.contains(element)
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push, pop, and peek functions.
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
}
// Generic stack with push, pop, peek, and isEmpty functions.
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
// Generic stack with push, pop, peek, isEmpty, and count functions.
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
}
// Generic stack with push, pop, peek, isEmpty, count, and top functions.
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, and bottom functions.
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
func bottom() -> Element? {
return elements.last
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, bottom, and contains functions.
class Stack7<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func count() -> Int {
return elements.count
}
func top() -> Element? {
return elements.first
}
func bottom() -> Element? {
return elements.last
}
func contains(_ element: Element) -> Bool {
return elements.contains(element)
}
}
// Generic stack with push, pop, peek, isEmpty, count, top, bottom, contains, and remove functions.
class Stack8<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack2<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack3<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack4<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack5<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack6<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack7<Element>'
return elements.contains(element) // missing argument label 'where:' in call
return elements.contains(element) // cannot convert value of type 'Element' to expected argument type '(Element) throws -> Bool'
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
}
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
}
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
init(elements: [Element]) {
self.elements = elements
}
}
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
init(elements: [Element]) {
self.elements = elements
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push, pop, peek, and isEmpty functions.
class Stack2<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
// Generic stack with push, pop, peek, isEmpty, and count functions.
class Stack3<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
}
// Generic stack with push, pop, peek, isEmpty, count, and description functions.
class Stack4<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
}
// Generic stack with push, pop, peek, isEmpty, count, description, and init functions.
class Stack5<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
init(elements: [Element]) {
self.elements = elements
}
}
// Generic stack with push, pop, peek, isEmpty, count, description, and init functions.
class Stack6<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements.isEmpty
}
var count: Int {
return elements.count
}
var description: String {
return elements.description
}
init(elements: [Element]) {
self.elements = elements
}
}
// Generic stack with push, pop, peek, isEmpty, count, description, and init functions.
class Stack7<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func isEmpty() -> Bool {
return elements
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack2<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack3<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack4<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack5<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack6<Element>'
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
class StackWithPeek<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
}
class StackWithCount<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
}
class StackWithIsEmpty<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
class StackWithTop<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func top() -> Element? {
return elements.last
}
}
class StackWithBottom<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func top() -> Element? {
return elements.last
}
func bottom() -> Element? {
return elements.first
}
}
class StackWithIsFull<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func top() -> Element? {
return elements.last
}
func bottom() -> Element? {
return elements.first
}
func isFull() -> Bool {
return elements.count == elements.capacity
}
}
```swift
protocol StackProtocol {
associatedtype Element
init()
func push(_ element: Element)
func pop() -> Element?
}
// Generic stack with push and pop functions.
class Stack<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
}
// Generic stack with push, pop, and peek functions.
class StackWithPeek<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
}
// Generic stack with push, pop, peek, and count functions.
class StackWithCount<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
}
// Generic stack with push, pop, peek, count, and isEmpty functions.
class StackWithIsEmpty<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
func isEmpty() -> Bool {
return elements.isEmpty
}
}
// Generic stack with push, pop, peek, count, isEmpty, and top functions.
class StackWithTop<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func top() -> Element? {
return elements.last
}
}
// Generic stack with push, pop, peek, count, isEmpty, top, and bottom functions.
class StackWithBottom<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func top() -> Element? {
return elements.last
}
func bottom() -> Element? {
return elements.first
}
}
// Generic stack with push, pop, peek, count, isEmpty, top, bottom, and isFull functions.
class StackWithIsFull<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
elements.append(element)
}
func pop() -> Element? {
return elements.popLast()
}
func peek() -> Element? {
return elements.last
}
func count() -> Int {
return elements.count
}
func isEmpty() -> Bool {
return elements.isEmpty
}
func top() -> Element? {
return elements.last
}
func bottom() -> Element? {
return elements.first
}
func isFull() -> Bool {
return elements.count == elements.capacity
}
}
// Generic stack with push, pop, peek, count, isEmpty, top, bottom, isFull, and isNotEmpty functions.
class StackWithIsNotEmpty<Element>: StackProtocol {
var elements: [Element] = []
init() {}
func push(_ element: Element) {
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'Stack<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithPeek<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithCount<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithIsEmpty<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithTop<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithBottom<Element>'
init() {} // initializer requirement 'init()' can only be satisfied by a 'required' initializer in non-final class 'StackWithIsFull<Element>'
var stack = Stack<Int>() // variable 'stack' was never mutated; consider changing to 'let' constant
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateAccessOrder(key: key)
return element
}
set {
if let newValue = newValue {
if cache.count == capacity {
removeLRU()
}
cache[key] = newValue
updateAccessOrder(key: key)
} else {
cache[key] = nil
accessOrder = accessOrder.filter { $0 != key }
}
}
}
private func updateAccessOrder(key: Key) {
accessOrder = accessOrder.filter { $0 != key }
accessOrder.append(key)
}
private func removeLRU() {
guard let lruKey = accessOrder.first else { return }
cache.removeValue(forKey: lruKey)
accessOrder.removeFirst()
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateAccessOrder(key: key)
return element
}
set {
if let newValue = newValue {
if cache.count == capacity {
removeLRU()
}
cache[key] = newValue
updateAccessOrder(key: key)
} else {
cache[key] = nil
accessOrder = accessOrder.filter { $0 != key }
}
}
}
private func updateAccessOrder(key: Key) {
accessOrder = accessOrder.filter { $0 != key }
accessOrder.append(key)
}
private func removeLRU() {
guard let lruKey = accessOrder.first else { return }
cache.removeValue(forKey: lruKey)
accessOrder.removeFirst()
}
}
// Test the cache implementation
let cache = Cache<Int, String>(capacity: 3)
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
print(cache[1]) // Output: Optional("One")
cache[4] = "Four"
print(cache[2]) // Output: nil
print(cache[3]) // Output: Optional("Three")
print(cache[4]) // Output: Optional("Four")
```
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
required init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
accessOrder.append(key)
return element
}
set {
if let element = newValue {
if cache.count == capacity {
let leastRecentlyUsedKey = accessOrder.first!
accessOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = element
accessOrder.append(key)
} else {
cache.removeValue(forKey: key)
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
}
}
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
required init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
accessOrder.append(key)
return element
}
set {
if let element = newValue {
if cache.count == capacity {
let leastRecentlyUsedKey = accessOrder.first!
accessOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = element
accessOrder.append(key)
} else {
cache.removeValue(forKey: key)
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
}
}
}
}
// Test the cache
let cache = Cache<Int, String>(capacity: 3)
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
print(cache[1]) // "One"
cache[1] = "One Updated"
print(cache[1]) // "One Updated"
cache[4] = "Four"
print(cache[2]) // nil
```
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var access: [Key: Int]
var count: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.access = [:]
self.count = 0
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
access[key] = count
return element
}
set {
if let element = newValue {
if count < capacity {
cache[key] = element
access[key] = count
count += 1
} else {
let leastRecentlyUsedKey = access.min(by: { $0.value < $1.value })!.key
cache.removeValue(forKey: leastRecentlyUsedKey)
access.removeValue(forKey: leastRecentlyUsedKey)
cache[key] = element
access[key] = count
}
} else {
cache.removeValue(forKey: key)
access.removeValue(forKey: key)
count -= 1
}
}
}
}
class Cache2<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var access: [Key: Int]
var count: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.access = [:]
self.count = 0
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
access[key] = count
return element
}
set {
if let element = newValue {
if count < capacity {
cache[key] = element
access[key] = count
count += 1
} else {
let leastFrequentlyUsedKey = access.min(by: { $0.value < $1.value })!.key
cache.removeValue(forKey: leastFrequentlyUsedKey)
access.removeValue(forKey: leastFrequentlyUsedKey)
cache[key] = element
access[key] = count
}
} else {
cache.removeValue(forKey: key)
access.removeValue(forKey: key)
count -= 1
}
}
}
}
class Cache3<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var access: [Key: Int]
var count: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.access = [:]
self.count = 0
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
access[key] = count
return element
}
set {
if let element = newValue {
if count < capacity {
cache[key] = element
access[key] = count
count += 1
} else {
let oldestKey = access.min(by: { $0.value < $1.value })!.key
cache.removeValue(forKey: oldestKey)
access.removeValue(forKey: oldestKey)
cache[key] = element
access[key] = count
}
} else {
cache.removeValue(forKey: key)
access.removeValue(forKey: key)
count -= 1
}
}
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var access: [Key: Int]
var count: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.access = [:]
self.count = 0
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
access[key] = count
return element
}
set {
if let element = newValue {
if count < capacity {
cache[key] = element
access[key] = count
count += 1
} else {
let leastRecentlyUsedKey = access.min(by: { $0.value < $1.value })!.key
cache.removeValue(forKey: leastRecentlyUsedKey)
access.removeValue(forKey: leastRecentlyUsedKey)
cache[key] = element
access[key] = count
}
} else {
cache.removeValue(forKey: key)
access.removeValue(forKey: key)
count -= 1
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache2<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var access: [Key: Int]
var count: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.access = [:]
self.count = 0
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
access[key] = count
return element
}
set {
if let element = newValue {
if count < capacity {
cache[key] = element
access[key] = count
count += 1
} else {
let leastFrequentlyUsedKey = access.min(by: { $0.value < $1.value })!.key
cache.removeValue(forKey: leastFrequentlyUsedKey)
access.removeValue(forKey: leastFrequentlyUsedKey)
cache[key] = element
access[key] = count
}
} else {
cache.removeValue(forKey: key)
access.removeValue(forKey: key)
count -= 1
}
}
}
}
// Generic in-memory cache that follows to the FIFO (First In First Out) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the oldest item to make space for new entries.
class Cache3<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var access: [Key: Int]
var count: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.access = [:]
self.count = 0
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
access[key] = count
return element
}
set {
if let element = newValue {
if count < capacity {
cache[key] = element
access[key] = count
count += 1
} else {
let oldestKey = access.min(by: { $0.value < $1.value })!.key
cache.removeValue(forKey: oldestKey)
access.removeValue(forKey: oldestKey)
cache[key] = element
access[key] = count
}
} else {
cache.removeValue(forKey: key)
access.removeValue(forKey: key)
count -= 1
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache2<Key, Element>'
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache3<Key, Element>'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var accessHistory: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessHistory = []
}
subscript(key: Key) -> Element? {
get {
guard let value = cache[key] else { return nil }
accessHistory.removeAll(where: { $0 == key })
accessHistory.append(key)
return value
}
set {
if let value = newValue {
if cache.count >= capacity {
let leastRecentlyUsedKey = accessHistory.first!
accessHistory.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = value
accessHistory.append(key)
} else {
cache.removeValue(forKey: key)
accessHistory.removeAll(where: { $0 == key })
}
}
}
}
class Cache2<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var accessHistory: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessHistory = []
}
subscript(key: Key) -> Element? {
get {
guard let value = cache[key] else { return nil }
accessHistory.removeAll(where: { $0 == key })
accessHistory.append(key)
return value
}
set {
if let value = newValue {
if cache.count >= capacity {
let leastFrequentlyUsedKey = accessHistory.first!
accessHistory.removeFirst()
cache.removeValue(forKey: leastFrequentlyUsedKey)
}
cache[key] = value
accessHistory.append(key)
} else {
cache.removeValue(forKey: key)
accessHistory.removeAll(where: { $0 == key })
}
}
}
}
class Cache3<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var accessHistory: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessHistory = []
}
subscript(key: Key) -> Element? {
get {
guard let value = cache[key] else { return nil }
accessHistory.removeAll(where: { $0 == key })
accessHistory.append(key)
return value
}
set {
if let value = newValue {
if cache.count >= capacity {
let leastRecentlyUsedKey = accessHistory.first!
accessHistory.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = value
accessHistory.append(key)
} else {
cache.removeValue(forKey: key)
accessHistory.removeAll(where: { $0 == key })
}
}
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var accessHistory: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessHistory = []
}
subscript(key: Key) -> Element? {
get {
guard let value = cache[key] else { return nil }
accessHistory.removeAll(where: { $0 == key })
accessHistory.append(key)
return value
}
set {
if let value = newValue {
if cache.count >= capacity {
let leastRecentlyUsedKey = accessHistory.first!
accessHistory.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = value
accessHistory.append(key)
} else {
cache.removeValue(forKey: key)
accessHistory.removeAll(where: { $0 == key })
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache2<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var accessHistory: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessHistory = []
}
subscript(key: Key) -> Element? {
get {
guard let value = cache[key] else { return nil }
accessHistory.removeAll(where: { $0 == key })
accessHistory.append(key)
return value
}
set {
if let value = newValue {
if cache.count >= capacity {
let leastFrequentlyUsedKey = accessHistory.first!
accessHistory.removeFirst()
cache.removeValue(forKey: leastFrequentlyUsedKey)
}
cache[key] = value
accessHistory.append(key)
} else {
cache.removeValue(forKey: key)
accessHistory.removeAll(where: { $0 == key })
}
}
}
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache3<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var accessHistory: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessHistory = []
}
subscript(key: Key) -> Element? {
get {
guard let value = cache[key] else { return nil }
accessHistory.removeAll(where: { $0 == key })
accessHistory.append(key)
return value
}
set {
if let value = newValue {
if cache.count >= capacity {
let leastRecentlyUsedKey = accessHistory.first!
accessHistory.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = value
accessHistory.append(key)
} else {
cache.removeValue(forKey: key)
accessHistory.removeAll(where: { $0 == key })
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache4<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var accessHistory: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessHistory = []
}
subscript(key: Key)
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache2<Key, Element>'
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache3<Key, Element>'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var access: [Key: Int]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.access = [:]
}
subscript(key: Key) -> Element? {
get {
guard let value = cache[key] else { return nil }
access[key] = access[key]! + 1
return value
}
set {
if let value = newValue {
if cache.count == capacity {
let leastRecentlyUsedKey = access.min(by: { $0.value < $1.value })!.key
cache.removeValue(forKey: leastRecentlyUsedKey)
access.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = value
access[key] = 0
} else {
cache.removeValue(forKey: key)
access.removeValue(forKey: key)
}
}
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var cache: [Key: Element]
var access: [Key: Int]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.access = [:]
}
subscript(key: Key) -> Element? {
get {
guard let value = cache[key] else { return nil }
access[key] = access[key]! + 1
return value
}
set {
if let value = newValue {
if cache.count == capacity {
let leastRecentlyUsedKey = access.min(by: { $0.value < $1.value })!.key
cache.removeValue(forKey: leastRecentlyUsedKey)
access.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = value
access[key] = 0
} else {
cache.removeValue(forKey: key)
access.removeValue(forKey: key)
}
}
}
}
// Test the cache
let cache = Cache<Int, String>(capacity: 3)
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
cache[4] = "Four"
print(cache[1]) // Output: Optional("One")
print(cache[2]) // Output: Optional("Two")
print(cache[3]) // Output: Optional("Three")
print(cache[4]) // Output: Optional("Four")
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
cache[4] = "Four"
print(cache[1]) // Output: Optional("One")
print(cache[2]) // Output: Optional("Two")
print(cache[3]) // Output: Optional("Three")
print(cache[4]) // Output: Optional("Four")
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
cache[4] = "Four"
print(cache[1]) // Output: Optional("One")
print(cache[2]) // Output: Optional("Two")
print(cache[3]) // Output: Optional("Three")
print(cache[4]) // Output: Optional("Four")
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
cache[4] = "Four"
print(cache[1]) // Output: Optional("One")
print(cache[2]) // Output: Optional("Two")
print(cache[3]) // Output: Optional("Three")
print(cache[4]) // Output: Optional("Four")
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
cache[4] = "Four"
print(cache[1]) // Output: Optional("One")
print(cache[2]) // Output: Optional("Two")
print(cache[3]) // Output: Optional("Three")
print(cache[4]) // Output: Optional("Four")
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
cache[4] = "Four"
print(cache[1]) // Output: Optional("One")
print(cache[2]) // Output: Optional("Two")
print(cache[3]) // Output: Optional("Three")
print(cache[4]) // Output: Optional("Four")
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
cache[4] = "Four"
print(cache[1]) // Output: Optional("One")
print(cache[2]) // Output: Optional("Two")
print(cache[3]) // Output: Optional("Three")
print(cache[4]) // Output: Optional("Four")
cache[1] = "One"
cache[2] = "Two"
cache[3] = "Three"
cache[4] = "Four"
print(cache[1]) // Output: Optional("One")
print(cache[2]) // Output: Optional("Two")
print(cache[3]) // Output: Optional("Three")
print(cache[4]) // Output: Optional("Four")
cache[1] = "
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var cache: [Key: Element]
private var keys: [Key]
private let capacity: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
keys.removeAll(where: { $0 == key })
keys.append(key)
return element
}
set {
if let value = newValue {
cache[key] = value
keys.removeAll(where: { $0 == key })
keys.append(key)
if keys.count > capacity {
let leastRecentlyUsedKey = keys.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
} else {
cache.removeValue(forKey: key)
keys.removeAll(where: { $0 == key })
}
}
}
}
class Cache2<Key: Hashable, Element>: CacheProtocol {
private var cache: [Key: Element]
private var keys: [Key]
private var frequencies: [Key: Int]
private let capacity: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.keys = []
self.frequencies = [:]
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateFrequency(key: key)
return element
}
set {
if let value = newValue {
cache[key] = value
keys.removeAll(where: { $0 == key })
keys.append(key)
updateFrequency(key: key)
if keys.count > capacity {
let leastFrequentlyUsedKey = keys.removeFirst()
cache.removeValue(forKey: leastFrequentlyUsedKey)
frequencies.removeValue(forKey: leastFrequentlyUsedKey)
}
} else {
cache.removeValue(forKey: key)
keys.removeAll(where: { $0 == key })
frequencies.removeValue(forKey: key)
}
}
}
private func updateFrequency(key: Key) {
let currentFrequency = frequencies[key] ?? 0
frequencies[key] = currentFrequency + 1
keys.removeAll(where: { $0 == key })
keys.append(key)
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
private var cache: [Key: Element]
private var keys: [Key]
private let capacity: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
keys.removeAll(where: { $0 == key })
keys.append(key)
return element
}
set {
if let value = newValue {
cache[key] = value
keys.removeAll(where: { $0 == key })
keys.append(key)
if keys.count > capacity {
let leastRecentlyUsedKey = keys.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
} else {
cache.removeValue(forKey: key)
keys.removeAll(where: { $0 == key })
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache2<Key: Hashable, Element>: CacheProtocol {
private var cache: [Key: Element]
private var keys: [Key]
private var frequencies: [Key: Int]
private let capacity: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.keys = []
self.frequencies = [:]
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateFrequency(key: key)
return element
}
set {
if let value = newValue {
cache[key] = value
keys.removeAll(where: { $0 == key })
keys.append(key)
updateFrequency(key: key)
if keys.count > capacity {
let leastFrequentlyUsedKey = keys.removeFirst()
cache.removeValue(forKey: leastFrequentlyUsedKey)
frequencies.removeValue(forKey: leastFrequentlyUsedKey)
}
} else {
cache.removeValue(forKey: key)
keys.removeAll(where: { $0 == key })
frequencies.removeValue(forKey: key)
}
}
}
private func updateFrequency(key: Key) {
let currentFrequency = frequencies[key] ?? 0
frequencies[key] = currentFrequency + 1
keys.removeAll(where: { $0 == key })
keys.append(key)
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache3<Key: Hashable, Element>: CacheProtocol {
private var cache: [Key: Element]
private var keys: [Key]
private var frequencies: [Key: Int]
private let capacity: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.keys = []
self.frequencies = [:]
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateFrequency(key: key)
return element
}
set {
if let value = newValue {
cache[key] = value
keys.removeAll(where: { $0 == key })
keys.append(key)
updateFrequency(key: key)
if keys.count > capacity {
let leastFrequentlyUsedKey = keys.removeFirst()
cache.removeValue(forKey: leastFrequentlyUsedKey)
frequencies.removeValue(forKey: leastFrequentlyUsedKey)
}
} else {
cache.removeValue(forKey: key)
keys.removeAll(where: { $0 == key })
frequencies.removeValue(forKey: key)
}
}
}
private func update
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache2<Key, Element>'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var elements: [Key: Element]
var keys: [Key]
init(capacity: Int) {
self.capacity = capacity
self.elements = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
return elements[key]
}
set(newValue) {
if let newValue = newValue {
elements[key] = newValue
keys.append(key)
if keys.count > capacity {
let leastRecentlyUsedKey = keys.removeFirst()
elements.removeValue(forKey: leastRecentlyUsedKey)
}
} else {
elements.removeValue(forKey: key)
if let index = keys.firstIndex(of: key) {
keys.remove(at: index)
}
}
}
}
}
class Cache2<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var elements: [Key: Element]
var keys: [Key]
init(capacity: Int) {
self.capacity = capacity
self.elements = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
return elements[key]
}
set(newValue) {
if let newValue = newValue {
elements[key] = newValue
keys.append(key)
if keys.count > capacity {
let leastFrequentlyUsedKey = keys.removeFirst()
elements.removeValue(forKey: leastFrequentlyUsedKey)
}
} else {
elements.removeValue(forKey: key)
if let index = keys.firstIndex(of: key) {
keys.remove(at: index)
}
}
}
}
}
class Cache3<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var elements: [Key: Element]
var keys: [Key]
init(capacity: Int) {
self.capacity = capacity
self.elements = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
return elements[key]
}
set(newValue) {
if let newValue = newValue {
elements[key] = newValue
keys.append(key)
if keys.count > capacity {
let leastFrequentlyUsedKey = keys.removeFirst()
elements.removeValue(forKey: leastFrequentlyUsedKey)
}
} else {
elements.removeValue(forKey: key)
if let index = keys.firstIndex(of: key) {
keys.remove(at: index)
}
}
}
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var elements: [Key: Element]
var keys: [Key]
init(capacity: Int) {
self.capacity = capacity
self.elements = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
return elements[key]
}
set(newValue) {
if let newValue = newValue {
elements[key] = newValue
keys.append(key)
if keys.count > capacity {
let leastRecentlyUsedKey = keys.removeFirst()
elements.removeValue(forKey: leastRecentlyUsedKey)
}
} else {
elements.removeValue(forKey: key)
if let index = keys.firstIndex(of: key) {
keys.remove(at: index)
}
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache2<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var elements: [Key: Element]
var keys: [Key]
init(capacity: Int) {
self.capacity = capacity
self.elements = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
return elements[key]
}
set(newValue) {
if let newValue = newValue {
elements[key] = newValue
keys.append(key)
if keys.count > capacity {
let leastFrequentlyUsedKey = keys.removeFirst()
elements.removeValue(forKey: leastFrequentlyUsedKey)
}
} else {
elements.removeValue(forKey: key)
if let index = keys.firstIndex(of: key) {
keys.remove(at: index)
}
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache3<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var elements: [Key: Element]
var keys: [Key]
init(capacity: Int) {
self.capacity = capacity
self.elements = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
return elements[key]
}
set(newValue) {
if let newValue = newValue {
elements[key] = newValue
keys.append(key)
if keys.count > capacity {
let leastFrequentlyUsedKey = keys.removeFirst()
elements.removeValue(forKey: leastFrequentlyUsedKey)
}
} else {
elements.removeValue(forKey: key)
if let index = keys.firstIndex(of: key) {
keys.remove(at: index)
}
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache4<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var elements: [Key: Element]
var keys: [Key]
init(capacity: Int) {
self.capacity = capacity
self.elements = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
return elements[key]
}
set(newValue) {
if let newValue = newValue {
elements[key] = newValue
keys.append(key)
if keys.count > capacity {
let leastFrequentlyUsedKey = keys.removeFirst()
elements.removeValue(forKey: leastFrequentlyUsedKey)
}
} else
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache2<Key, Element>'
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache3<Key, Element>'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateAccessOrder(key: key)
return element
}
set {
if let newValue = newValue {
if cache.count >= capacity {
removeLRU()
}
cache[key] = newValue
updateAccessOrder(key: key)
} else {
cache.removeValue(forKey: key)
accessOrder = accessOrder.filter { $0 != key }
}
}
}
private func updateAccessOrder(key: Key) {
accessOrder = accessOrder.filter { $0 != key }
accessOrder.append(key)
}
private func removeLRU() {
guard let lruKey = accessOrder.first else { return }
cache.removeValue(forKey: lruKey)
accessOrder.removeFirst()
}
}
class LFUCache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var frequency: [Int: [Key]]
private var minFrequency: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.frequency = [:]
self.minFrequency = 0
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateFrequency(key: key)
return element
}
set {
if let newValue = newValue {
if cache.count >= capacity {
removeLFU()
}
cache[key] = newValue
updateFrequency(key: key)
} else {
cache.removeValue(forKey: key)
frequency.values.forEach { $0.removeAll(where: { $0 == key }) }
}
}
}
private func updateFrequency(key: Key) {
let currentFrequency = frequency[minFrequency]!.count
if currentFrequency >= capacity {
removeLFU()
}
if let _ = frequency[minFrequency]!.first(where: { $0 == key }) {
frequency[minFrequency]!.removeAll(where: { $0 == key })
}
let newFrequency = minFrequency + 1
frequency[newFrequency, default: []].append(key)
minFrequency = newFrequency
}
private func removeLFU() {
guard let lfuKey = frequency[minFrequency]!.first else { return }
cache.removeValue(forKey: lfuKey)
frequency[minFrequency]!.removeFirst()
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateAccessOrder(key: key)
return element
}
set {
if let newValue = newValue {
if cache.count >= capacity {
removeLRU()
}
cache[key] = newValue
updateAccessOrder(key: key)
} else {
cache.removeValue(forKey: key)
accessOrder = accessOrder.filter { $0 != key }
}
}
}
private func updateAccessOrder(key: Key) {
accessOrder = accessOrder.filter { $0 != key }
accessOrder.append(key)
}
private func removeLRU() {
guard let lruKey = accessOrder.first else { return }
cache.removeValue(forKey: lruKey)
accessOrder.removeFirst()
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class LFUCache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var frequency: [Int: [Key]]
private var minFrequency: Int
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.frequency = [:]
self.minFrequency = 0
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateFrequency(key: key)
return element
}
set {
if let newValue = newValue {
if cache.count >= capacity {
removeLFU()
}
cache[key] = newValue
updateFrequency(key: key)
} else {
cache.removeValue(forKey: key)
frequency.values.forEach { $0.removeAll(where: { $0 == key }) }
}
}
}
private func updateFrequency(key: Key) {
let currentFrequency = frequency[minFrequency]!.count
if currentFrequency >= capacity {
removeLFU()
}
if let _ = frequency[minFrequency]!.first(where: { $0 == key }) {
frequency[minFrequency]!.removeAll(where: { $0 == key })
}
let newFrequency = minFrequency + 1
frequency[newFrequency, default: []].append(key)
minFrequency = newFrequency
}
private func removeLFU() {
guard let lfuKey = frequency[minFrequency]!.first else { return }
cache.removeValue(forKey: lfuKey)
frequency[minFrequency]!.removeFirst()
}
}
// Generic in-memory cache that follows to the FIFO (First In First Out) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the oldest item to make space for new entries.
class FIFOCache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
updateAccessOrder(key: key)
return element
}
set {
if let newValue = newValue {
if cache.count >= capacity {
removeFIFO()
}
cache[key] = newValue
updateAccess
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'LFUCache<Key, Element>'
frequency.values.forEach { $0.removeAll(where: { $0 == key }) } // cannot use mutating member on immutable value: '$0' is immutable
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var items: [Key: Element]
var keys: [Key]
init(capacity: Int) {
self.capacity = capacity
self.items = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
guard let index = keys.firstIndex(of: key) else { return nil }
let item = items[key]!
keys.remove(at: index)
keys.append(key)
return item
}
set {
if let value = newValue {
if items.count == capacity {
let leastRecentlyUsedKey = keys.first!
keys.removeFirst()
items.removeValue(forKey: leastRecentlyUsedKey)
}
items[key] = value
keys.append(key)
} else {
items.removeValue(forKey: key)
if let index = keys.firstIndex(of: key) {
keys.remove(at: index)
}
}
}
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
var capacity: Int
var items: [Key: Element]
var keys: [Key]
init(capacity: Int) {
self.capacity = capacity
self.items = [:]
self.keys = []
}
subscript(key: Key) -> Element? {
get {
guard let index = keys.firstIndex(of: key) else { return nil }
let item = items[key]!
keys.remove(at: index)
keys.append(key)
return item
}
set {
if let value = newValue {
if items.count == capacity {
let leastRecentlyUsedKey = keys.first!
keys.removeFirst()
items.removeValue(forKey: leastRecentlyUsedKey)
}
items[key] = value
keys.append(key)
} else {
items.removeValue(forKey: key)
if let index = keys.firstIndex(of: key) {
keys.remove(at: index)
}
}
}
}
}
// Test the cache implementation
let cache = Cache<Int, String>(capacity: 3)
cache[1] = "one"
cache[2] = "two"
cache[3] = "three"
print(cache[1]) // Output: "one"
cache[1] = "one updated"
print(cache[1]) // Output: "one updated"
cache[4] = "four"
print(cache[2]) // Output: nil
```
init(capacity: Int) { // initializer requirement 'init(capacity:)' can only be satisfied by a 'required' initializer in non-final class 'Cache<Key, Element>'
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
required init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
accessOrder.append(key)
return element
}
set {
if let element = newValue {
if cache.count == capacity {
let leastRecentlyUsedKey = accessOrder.first!
accessOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = element
accessOrder.append(key)
} else {
cache.removeValue(forKey: key)
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
}
}
}
}
class Cache2<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessCount: [Key: Int]
required init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessCount = [:]
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
accessCount[key] = (accessCount[key] ?? 0) + 1
return element
}
set {
if let element = newValue {
if cache.count == capacity {
let leastFrequentlyUsedKey = accessCount.min(by: { $0.value < $1.value })!.key
accessCount.removeValue(forKey: leastFrequentlyUsedKey)
cache.removeValue(forKey: leastFrequentlyUsedKey)
}
cache[key] = element
accessCount[key] = (accessCount[key] ?? 0) + 1
} else {
cache.removeValue(forKey: key)
accessCount.removeValue(forKey: key)
}
}
}
}
class Cache3<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
required init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
accessOrder.append(key)
return element
}
set {
if let element = newValue {
if cache.count == capacity {
let leastRecentlyUsedKey = accessOrder.first!
accessOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = element
accessOrder.append(key)
} else {
cache.removeValue(forKey: key)
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
}
}
}
}
```swift
protocol CacheProtocol {
associatedtype Key: Hashable
associatedtype Element
init(capacity: Int)
subscript(key: Key) -> Element? { get set }
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
required init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
accessOrder.append(key)
return element
}
set {
if let element = newValue {
if cache.count == capacity {
let leastRecentlyUsedKey = accessOrder.first!
accessOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = element
accessOrder.append(key)
} else {
cache.removeValue(forKey: key)
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache2<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessCount: [Key: Int]
required init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessCount = [:]
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
accessCount[key] = (accessCount[key] ?? 0) + 1
return element
}
set {
if let element = newValue {
if cache.count == capacity {
let leastFrequentlyUsedKey = accessCount.min(by: { $0.value < $1.value })!.key
accessCount.removeValue(forKey: leastFrequentlyUsedKey)
cache.removeValue(forKey: leastFrequentlyUsedKey)
}
cache[key] = element
accessCount[key] = (accessCount[key] ?? 0) + 1
} else {
cache.removeValue(forKey: key)
accessCount.removeValue(forKey: key)
}
}
}
}
// Generic in-memory cache that follows to the LRU (Least Recently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least recently used item to make space for new entries.
class Cache3<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private var cache: [Key: Element]
private var accessOrder: [Key]
required init(capacity: Int) {
self.capacity = capacity
self.cache = [:]
self.accessOrder = []
}
subscript(key: Key) -> Element? {
get {
guard let element = cache[key] else { return nil }
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
accessOrder.append(key)
return element
}
set {
if let element = newValue {
if cache.count == capacity {
let leastRecentlyUsedKey = accessOrder.first!
accessOrder.removeFirst()
cache.removeValue(forKey: leastRecentlyUsedKey)
}
cache[key] = element
accessOrder.append(key)
} else {
cache.removeValue(forKey: key)
accessOrder.remove(at: accessOrder.firstIndex(of: key)!)
}
}
}
}
// Generic in-memory cache that follows to the LFU (Least Frequently Used) eviction policy.
// The cache should have a specified capacity limit, and when this limit is reached, it should remove the least frequently used item to make space for new entries.
class Cache4<Key: Hashable, Element>: CacheProtocol {
private var capacity: Int
private
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (value: Value, expiration: TimeInterval)] = [:]
private var expirationInterval: TimeInterval = 0.0
init(expirationInterval: TimeInterval) {
self.expirationInterval = expirationInterval
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate.timeIntervalSince1970)
}
func get(key: Key) -> Value? {
guard let (value, expiration) = cache[key] else {
return nil
}
if Date().timeIntervalSince1970 > expiration {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(newValue) {
guard let newValue = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: newValue, key: key, expiration: expirationInterval)
}
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (value: Value, expiration: TimeInterval)] = [:]
private var expirationInterval: TimeInterval = 0.0
init(expirationInterval: TimeInterval) {
self.expirationInterval = expirationInterval
}
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate.timeIntervalSince1970)
}
func get(key: Key) -> Value? {
guard let (value, expiration) = cache[key] else {
return nil
}
if Date().timeIntervalSince1970 > expiration {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(newValue) {
guard let newValue = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: newValue, key: key, expiration: expirationInterval)
}
}
}
// Example usage:
let cache = ExpirableCache<String, Int>(expirationInterval: 10.0)
cache.put(value: 42, key: "answer", expiration: 5.0)
print(cache.get(key: "answer")) // Optional(42)
sleep(10)
print(cache.get(key: "answer")) // nil
// Using subscript:
cache["answer"] = 42
print(cache["answer"]) // Optional(42)
sleep(10)
print(cache["answer"]) // nil
```
let cache = ExpirableCache<String, String>() // missing argument for parameter 'expirationInterval' in call
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: Value]()
private var expiration = [Key: TimeInterval]()
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expiration[key] = Date().timeIntervalSince1970 + expiration
}
func get(key: Key) -> Value? {
guard let expirationDate = expiration[key], expirationDate > Date().timeIntervalSince1970 else {
return nil
}
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(value) {
guard let value = value else {
cache.removeValue(forKey: key)
expiration.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 10)
}
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: Value]()
private var expiration = [Key: TimeInterval]()
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expiration[key] = Date().timeIntervalSince1970 + expiration
}
func get(key: Key) -> Value? {
guard let expirationDate = expiration[key], expirationDate > Date().timeIntervalSince1970 else {
return nil
}
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(value) {
guard let value = value else {
cache.removeValue(forKey: key)
expiration.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 10)
}
}
}
// Example usage
let cache = ExpirableCache<Int, String>()
cache.put(value: "Hello", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Hello"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Goodbye", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Goodbye"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Hello", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Hello"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Goodbye", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Goodbye"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Hello", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Hello"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Goodbye", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Goodbye"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Hello", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Hello"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Goodbye", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Goodbye"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Hello", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Hello"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Goodbye", key: 1, expiration: 10)
print(cache.get(key: 1)) // "Goodbye"
cache.put(value: "World", key: 1, expiration: 10)
print(cache.get(key: 1)) // "World"
cache.put(value: "Hello", key: 1, expiration: 10)
expiration[key] = Date().timeIntervalSince1970 + expiration // value of type 'TimeInterval' (aka 'Double') has no subscripts
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (value: Value, expiration: TimeInterval)] = [:]
private var expiration: TimeInterval = 0.0
init(expiration: TimeInterval) {
self.expiration = expiration
}
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, expiration)
}
func get(key: Key) -> Value? {
guard let (value, expiration) = cache[key] else {
return nil
}
if expiration < Date().timeIntervalSince1970 {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(newValue) {
guard let newValue = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: newValue, key: key, expiration: expiration)
}
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (value: Value, expiration: TimeInterval)] = [:]
private var expiration: TimeInterval = 0.0
init(expiration: TimeInterval) {
self.expiration = expiration
}
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, expiration)
}
func get(key: Key) -> Value? {
guard let (value, expiration) = cache[key] else {
return nil
}
if expiration < Date().timeIntervalSince1970 {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(newValue) {
guard let newValue = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: newValue, key: key, expiration: expiration)
}
}
}
// Example usage:
let cache = ExpirableCache<String, String>(expiration: 300)
cache.put(value: "Value1", key: "Key1", expiration: 600)
cache.put(value: "Value2", key: "Key2", expiration: 900)
print(cache["Key1"]) // Output: "Value1"
print(cache["Key2"]) // Output: "Value2"
cache["Key1"] = "UpdatedValue1"
print(cache["Key1"]) // Output: "UpdatedValue1"
cache["Key3"] = "Value3"
print(cache["Key3"]) // Output: "Value3"
cache["Key3"] = nil
print(cache["Key3"]) // Output: nil
```
let cache = ExpirableCache<String, String>() // missing argument for parameter 'expiration' in call
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: Value] = [:]
private var expiration: [Key: TimeInterval] = [:]
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expiration[key] = expiration
}
func get(key: Key) -> Value? {
guard let expirationDate = expiration[key] else {
return nil
}
if Date().timeIntervalSince1970 > expirationDate {
cache.removeValue(forKey: key)
expiration.removeValue(forKey: key)
return nil
}
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(newValue) {
guard let newValue = newValue else {
cache.removeValue(forKey: key)
expiration.removeValue(forKey: key)
return
}
put(value: newValue, key: key, expiration: 0)
}
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: Value] = [:]
private var expiration: [Key: TimeInterval] = [:]
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expiration[key] = expiration
}
func get(key: Key) -> Value? {
guard let expirationDate = expiration[key] else {
return nil
}
if Date().timeIntervalSince1970 > expirationDate {
cache.removeValue(forKey: key)
expiration.removeValue(forKey: key)
return nil
}
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(newValue) {
guard let newValue = newValue else {
cache.removeValue(forKey: key)
expiration.removeValue(forKey: key)
return
}
put(value: newValue, key: key, expiration: 0)
}
}
}
// Example usage
let cache = ExpirableCache<Int, String>()
cache.put(value: "Value1", key: 1, expiration: 10)
cache.put(value: "Value2", key: 2, expiration: 5)
print(cache.get(key: 1)) // Output: Optional("Value1")
print(cache.get(key: 2)) // Output: Optional("Value2")
cache[1] = "UpdatedValue1"
cache[2] = "UpdatedValue2"
print(cache.get(key: 1)) // Output: Optional("UpdatedValue1")
print(cache.get(key: 2)) // Output: Optional("UpdatedValue2")
sleep(10)
print(cache.get(key: 1)) // Output: nil
print(cache.get(key: 2)) // Output: nil
```
expiration[key] = expiration // value of type 'TimeInterval' (aka 'Double') has no subscripts
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: Value] = [:]
private var expiration: [Key: TimeInterval] = [:]
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expiration[key] = expiration
}
func get(key: Key) -> Value? {
let now = Date().timeIntervalSince1970
guard let expirationDate = expiration[key],
expirationDate > now else {
return nil
}
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set {
guard let value = newValue else {
cache.removeValue(forKey: key)
expiration.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 10)
}
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: Value] = [:]
private var expiration: [Key: TimeInterval] = [:]
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expiration[key] = expiration
}
func get(key: Key) -> Value? {
let now = Date().timeIntervalSince1970
guard let expirationDate = expiration[key],
expirationDate > now else {
return nil
}
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set {
guard let value = newValue else {
cache.removeValue(forKey: key)
expiration.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 10)
}
}
}
let cache = ExpirableCache<String, Int>()
cache.put(value: 1, key: "key1", expiration: 10)
cache.put(value: 2, key: "key2", expiration: 10)
cache.put(value: 3, key: "key3", expiration: 10)
cache.put(value: 4, key: "key4", expiration: 10)
cache.put(value: 5, key: "key5", expiration: 10)
cache["key1"] = 11
cache["key2"] = 12
cache["key3"] = 13
cache["key4"] = 14
cache["key5"] = 15
cache["key1"] = 111
cache["key2"] = 121
cache["key3"] = 131
cache["key4"] = 141
cache["key5"] = 151
cache["key1"] = 1111
cache["key2"] = 1211
cache["key3"] = 1311
cache["key4"] = 1411
cache["key5"] = 1511
cache["key1"] = 11111
cache["key2"] = 12111
cache["key3"] = 13111
cache["key4"] = 14111
cache["key5"] = 15111
cache["key1"] = 111111
cache["key2"] = 121111
cache["key3"] = 131111
cache["key4"] = 141111
cache["key5"] = 151111
cache["key1"] = 1111111
cache["key2"] = 1211111
cache["key3"] = 1311111
cache["key4"] = 1411111
cache["key5"] = 1511111
cache["key1"] = 11111111
cache["key2"] = 12111111
cache["key3"] = 13111111
cache["key4"] = 14111111
cache["key5"] = 15111111
cache["key1"] = 111111111
cache["key2"] = 121111111
cache["key3"] = 131111111
cache["key4"] = 141111111
cache["key5"] = 151111111
cache["key1"] = 1111111111
cache["key2"] = 1211111111
cache["key3"] = 1311111111
cache["key4"] = 1411111111
cache["key5"] = 1511111111
cache["key1"] = 11111111111
cache["key2
expiration[key] = expiration // value of type 'TimeInterval' (aka 'Double') has no subscripts
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, TimeInterval)] = [:]
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().timeIntervalSince1970 + expiration)
}
func get(key: Key) -> Value? {
guard let (value, expiration) = cache[key] else {
return nil
}
if Date().timeIntervalSince1970 > expiration {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(value) {
guard let value = value else {
cache.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 60)
}
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (Value, TimeInterval)] = [:]
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, Date().timeIntervalSince1970 + expiration)
}
func get(key: Key) -> Value? {
guard let (value, expiration) = cache[key] else {
return nil
}
if Date().timeIntervalSince1970 > expiration {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(value) {
guard let value = value else {
cache.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 60)
}
}
}
// Test
let cache = ExpirableCache<String, Int>()
cache.put(value: 1, key: "key1", expiration: 10)
cache.put(value: 2, key: "key2", expiration: 10)
cache.put(value: 3, key: "key3", expiration: 10)
cache["key1"] = 100
cache["key2"] = 200
cache["key3"] = 300
print(cache.get(key: "key1")) // 100
print(cache.get(key: "key2")) // 200
print(cache.get(key: "key3")) // 300
print(cache["key1"]) // 100
print(cache["key2"]) // 200
print(cache["key3"]) // 300
sleep(10)
print(cache.get(key: "key1")) // nil
print(cache.get(key: "key2")) // nil
print(cache.get(key: "key3")) // nil
print(cache["key1"]) // nil
print(cache["key2"]) // nil
print(cache["key3"]) // nil
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: Value]()
private var expirationTimes = [Key: TimeInterval]()
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expirationTimes[key] = Date().timeIntervalSince1970 + expiration
}
func get(key: Key) -> Value? {
guard let expiration = expirationTimes[key] else {
return nil
}
if expiration < Date().timeIntervalSince1970 {
cache.removeValue(forKey: key)
expirationTimes.removeValue(forKey: key)
return nil
}
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(value) {
put(value: value!, key: key, expiration: 60)
}
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: Value]()
private var expirationTimes = [Key: TimeInterval]()
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expirationTimes[key] = Date().timeIntervalSince1970 + expiration
}
func get(key: Key) -> Value? {
guard let expiration = expirationTimes[key] else {
return nil
}
if expiration < Date().timeIntervalSince1970 {
cache.removeValue(forKey: key)
expirationTimes.removeValue(forKey: key)
return nil
}
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set(value) {
put(value: value!, key: key, expiration: 60)
}
}
}
// Example usage
let cache = ExpirableCache<String, String>()
cache.put(value: "value1", key: "key1", expiration: 60)
cache.put(value: "value2", key: "key2", expiration: 120)
print(cache.get(key: "key1")) // "value1"
print(cache.get(key: "key2")) // "value2"
cache["key1"] = "new value"
print(cache.get(key: "key1")) // "new value"
cache["key3"] = "value3"
print(cache.get(key: "key3")) // "value3"
cache["key1"] = nil
print(cache.get(key: "key1")) // nil
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key] else {
return nil
}
if expirationDate < Date() {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set {
guard let value = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 60)
}
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: (Value, Date)]()
func put(value: Value, key: Key, expiration: TimeInterval) {
let expirationDate = Date().addingTimeInterval(expiration)
cache[key] = (value, expirationDate)
}
func get(key: Key) -> Value? {
guard let (value, expirationDate) = cache[key] else {
return nil
}
if expirationDate < Date() {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set {
guard let value = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 60)
}
}
}
let cache = ExpirableCache<String, Int>()
cache.put(value: 1, key: "key1", expiration: 10)
cache.put(value: 2, key: "key2", expiration: 10)
cache["key1"] = 3
cache["key2"] = 4
cache["key3"] = 5
cache["key1"] = nil
cache["key2"] = nil
cache["key3"] = nil
print(cache["key1"])
print(cache["key2"])
print(cache["key3"])
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (value: Value, expiration: TimeInterval)] = [:]
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, expiration)
}
func get(key: Key) -> Value? {
guard let (value, expiration) = cache[key] else { return nil }
if Date().timeIntervalSince1970 > expiration {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get { return get(key: key) }
set {
guard let value = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 0)
}
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache: [Key: (value: Value, expiration: TimeInterval)] = [:]
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = (value, expiration)
}
func get(key: Key) -> Value? {
guard let (value, expiration) = cache[key] else { return nil }
if Date().timeIntervalSince1970 > expiration {
cache.removeValue(forKey: key)
return nil
}
return value
}
subscript(key: Key) -> Value? {
get { return get(key: key) }
set {
guard let value = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: value, key: key, expiration: 0)
}
}
}
// Example usage
let cache = ExpirableCache<String, Int>()
cache.put(value: 1, key: "key1", expiration: 10)
cache.put(value: 2, key: "key2", expiration: 5)
cache["key1"] = 3
cache["key2"] = 4
print(cache["key1"]) // 3
print(cache["key2"]) // 4
print(cache["key3"]) // nil
cache["key1"] = nil
print(cache["key1"]) // nil
```
This code
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
// XCTAssertEqual failed: (nil) is not equal to (Optional("Hello, SwiftEval!"))
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: Value]()
private var expirationDates = [Key: TimeInterval]()
private var timer: Timer?
init() {
timer = Timer.scheduledTimer(withTimeInterval: 1, repeats: true) { [weak self] _ in
self?.removeExpiredItems()
}
}
deinit {
timer?.invalidate()
}
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expirationDates[key] = Date().timeIntervalSince1970 + expiration
}
func get(key: Key) -> Value? {
removeExpiredItems()
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set {
guard let newValue = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: newValue, key: key, expiration: 60)
}
}
private func removeExpiredItems() {
let now = Date().timeIntervalSince1970
cache = cache.filter { expirationDates[$0.key] ?? 0 > now }
expirationDates = expirationDates.filter { expirationDates[$0.key] ?? 0 > now }
}
}
```swift
protocol ExpirableCacheProtocol {
associatedtype Key: Hashable
associatedtype Value
func put(value: Value, key: Key, expiration: TimeInterval)
func get(key: Key) -> Value?
}
// Caching mechanism with expiration eviction policy.
// Subscript methods used for convenient access.
class ExpirableCache<Key: Hashable, Value>: ExpirableCacheProtocol {
private var cache = [Key: Value]()
private var expirationDates = [Key: TimeInterval]()
private var timer: Timer?
init() {
timer = Timer.scheduledTimer(withTimeInterval: 1, repeats: true) { [weak self] _ in
self?.removeExpiredItems()
}
}
deinit {
timer?.invalidate()
}
func put(value: Value, key: Key, expiration: TimeInterval) {
cache[key] = value
expirationDates[key] = Date().timeIntervalSince1970 + expiration
}
func get(key: Key) -> Value? {
removeExpiredItems()
return cache[key]
}
subscript(key: Key) -> Value? {
get {
return get(key: key)
}
set {
guard let newValue = newValue else {
cache.removeValue(forKey: key)
return
}
put(value: newValue, key: key, expiration: 60)
}
}
private func removeExpiredItems() {
let now = Date().timeIntervalSince1970
cache = cache.filter { expirationDates[$0.key] ?? 0 > now }
expirationDates = expirationDates.filter { expirationDates[$0.key] ?? 0 > now }
}
}
```
Thread.sleep(forTimeInterval: 1.1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
Thread.sleep(forTimeInterval: 0.9) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
private func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count]
encryptedData.append(byte)
}
return encryptedData
}
private func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count]
decryptedData.append(byte)
}
return decryptedData
}
}
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
private func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count]
encryptedData.append(byte)
}
return encryptedData
}
private func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count]
decryptedData.append(byte)
}
return decryptedData
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
private func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count]
encryptedData.append(byte)
}
return encryptedData
}
private func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count]
decryptedData.append(byte)
}
return decryptedData
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
private func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count]
encryptedData.append(byte)
}
return encryptedData
}
private func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count]
decryptedData.append(byte)
}
return decryptedData
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
private func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count]
encryptedData.append(byte)
}
return encryptedData
}
private func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.
let decryptedData = decrypt(data, key) // ambiguous use of 'decrypt'
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count] // cannot convert value of type 'UInt8' to expected argument type 'Int8'
encryptedData.append(byte) // cannot use mutating member on immutable value: 'encryptedData' is a 'let' constant
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count] // cannot convert value of type 'UInt8' to expected argument type 'Int8'
decryptedData.append(byte) // cannot use mutating member on immutable value: 'decryptedData' is a 'let' constant
let decryptedData = decrypt(data, key) // ambiguous use of 'decrypt'
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count] // cannot convert value of type 'UInt8' to expected argument type 'Int8'
encryptedData.append(byte) // cannot use mutating member on immutable value: 'encryptedData' is a 'let' constant
let byte = UInt8(bitPattern: data[i]) ^ keyData[i % keyData.count] // cannot convert value of type 'UInt8' to expected argument type 'Int8'
decryptedData.append(byte) // cannot use mutating member on immutable value: 'decryptedData' is a 'let' constant
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
var encryptedDataIndex = 0
for byte in data {
let keyByte = keyData[encryptedDataIndex % keyData.count]
let encryptedByte = byte ^ keyByte
encryptedData.replaceSubrange(encryptedDataIndex..<encryptedDataIndex + 1, with: [encryptedByte])
encryptedDataIndex += 1
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
var decryptedDataIndex = 0
for byte in data {
let keyByte = keyData[decryptedDataIndex % keyData.count]
let decryptedByte = byte ^ keyByte
decryptedData.replaceSubrange(decryptedDataIndex..<decryptedDataIndex + 1, with: [decryptedByte])
decryptedDataIndex += 1
}
return decryptedData
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
var encryptedDataIndex = 0
for byte in data {
let keyByte = keyData[encryptedDataIndex % keyData.count]
let encryptedByte = byte ^ keyByte
encryptedData.replaceSubrange(encryptedDataIndex..<encryptedDataIndex + 1, with: [encryptedByte])
encryptedDataIndex += 1
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
var decryptedDataIndex = 0
for byte in data {
let keyByte = keyData[decryptedDataIndex % keyData.count]
let decryptedByte = byte ^ keyByte
decryptedData.replaceSubrange(decryptedDataIndex..<decryptedDataIndex + 1, with: [decryptedByte])
decryptedDataIndex += 1
}
return decryptedData
}
}
```
let decryptedData = decrypt(data, key) // ambiguous use of 'decrypt'
encryptedData.replaceSubrange(encryptedDataIndex..<encryptedDataIndex + 1, with: [encryptedByte]) // cannot use mutating member on immutable value: 'encryptedData' is a 'let' constant
decryptedData.replaceSubrange(decryptedDataIndex..<decryptedDataIndex + 1, with: [decryptedByte]) // cannot use mutating member on immutable value: 'decryptedData' is a 'let' constant
let decryptedText = encryptor.decrypt(encryptedData, key) // ambiguous use of 'decrypt'
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(encryptedBytes)
}
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
let decryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(decryptedBytes)
}
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(encryptedBytes)
}
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
let decryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(decryptedBytes)
}
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(encryptedBytes)
}
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
let decryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(decryptedBytes)
}
}
return String(data: decryptedData, encoding: .utf8)!
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(encryptedBytes)
}
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
let decryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(decryptedBytes)
}
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(encryptedBytes)
}
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
let decryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(decryptedBytes)
}
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(encryptedBytes)
}
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
let decryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee }
return Data(decryptedBytes)
}
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor4: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (dataBytes: UnsafeRawBufferPointer) -> Data in
keyData.withUnsafeBytes { (keyBytes: UnsafeRawBufferPointer) -> Data in
let encrypted
let encryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee } // value of type 'UnsafeRawBufferPointer' has no member 'pointee'
let decryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee } // value of type 'UnsafeRawBufferPointer' has no member 'pointee'
let encryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee } // value of type 'UnsafeRawBufferPointer' has no member 'pointee'
let decryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee } // value of type 'UnsafeRawBufferPointer' has no member 'pointee'
let encryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee } // value of type 'UnsafeRawBufferPointer' has no member 'pointee'
let decryptedBytes = dataBytes.map { $0 ^ keyBytes.pointee } // value of type 'UnsafeRawBufferPointer' has no member 'pointee'
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
var i = 0
while i < data.count {
let keyByte = keyData[i % keyData.count]
let dataByte = data[i]
let encryptedByte = dataByte ^ keyByte
encryptedData.replaceSubrange(i..<i+1, with: [encryptedByte])
i += 1
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
var i = 0
while i < data.count {
let keyByte = keyData[i % keyData.count]
let dataByte = data[i]
let decryptedByte = dataByte ^ keyByte
decryptedData.replaceSubrange(i..<i+1, with: [decryptedByte])
i += 1
}
return decryptedData
}
}
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
var i = 0
while i < data.count {
let keyByte = keyData[i % keyData.count]
let dataByte = data[i]
let encryptedByte = dataByte ^ keyByte
encryptedData.replaceSubrange(i..<i+1, with: [encryptedByte])
i += 1
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
var i = 0
while i < data.count {
let keyByte = keyData[i % keyData.count]
let dataByte = data[i]
let decryptedByte = dataByte ^ keyByte
decryptedData.replaceSubrange(i..<i+1, with: [decryptedByte])
i += 1
}
return decryptedData
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
var i = 0
while i < data.count {
let keyByte = keyData[i % keyData.count]
let dataByte = data[i]
let encryptedByte = dataByte ^ keyByte
encryptedData.replaceSubrange(i..<i+1, with: [encryptedByte])
i += 1
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
var i = 0
while i < data.count {
let keyByte = keyData[i % keyData.count]
let dataByte = data[i]
let decryptedByte = dataByte ^ keyByte
decryptedData.replaceSubrange(i..<i+1, with: [decryptedByte])
i += 1
}
return decryptedData
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
var i = 0
while i < data.count {
let keyByte = keyData[i % keyData.count]
let dataByte = data[i]
let encryptedByte = dataByte ^ keyByte
encryptedData.replaceSubrange(i..<i+1, with: [encryptedByte])
i += 1
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
var i = 0
while i < data.count {
let keyByte = keyData[i % keyData.count]
let dataByte = data[i]
let decryptedByte = dataByte ^ keyByte
decryptedData.replaceSubrange(i..<i+1, with: [decryptedByte])
i += 1
}
return decryptedData
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
var i = 0
while i < data.count
let decryptedData = decrypt(data, key) // ambiguous use of 'decrypt'
encryptedData.replaceSubrange(i..<i+1, with: [encryptedByte]) // cannot use mutating member on immutable value: 'encryptedData' is a 'let' constant
decryptedData.replaceSubrange(i..<i+1, with: [decryptedByte]) // cannot use mutating member on immutable value: 'decryptedData' is a 'let' constant
let decryptedData = decrypt(data, key) // ambiguous use of 'decrypt'
encryptedData.replaceSubrange(i..<i+1, with: [encryptedByte]) // cannot use mutating member on immutable value: 'encryptedData' is a 'let' constant
decryptedData.replaceSubrange(i..<i+1, with: [decryptedByte]) // cannot use mutating member on immutable value: 'decryptedData' is a 'let' constant
let decryptedText = encryptor.decrypt(encryptedData, key) // ambiguous use of 'decrypt'
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.update(bytes: [data[i] ^ keyData[i % keyData.count]], at: i)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.update(bytes: [data[i] ^ keyData[i % keyData.count]], at: i)
}
return decryptedData
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = encrypt(data, key)
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = decrypt(data, key)
let decryptedString = String(data: decryptedData, encoding: .utf8)!
return decryptedString
}
func encrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.update(bytes: [data[i] ^ keyData[i % keyData.count]], at: i)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.update(bytes: [data[i] ^ keyData[i % keyData.count]], at: i)
}
return decryptedData
}
}
```
let decryptedData = decrypt(data, key) // ambiguous use of 'decrypt'
encryptedData.update(bytes: [data[i] ^ keyData[i % keyData.count]], at: i) // value of type 'Data' has no member 'update'
decryptedData.update(bytes: [data[i] ^ keyData[i % keyData.count]], at: i) // value of type 'Data' has no member 'update'
let decryptedText = encryptor.decrypt(encryptedData, key) // ambiguous use of 'decrypt'
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(encryptedBytes)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(decryptedBytes)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(encryptedBytes)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(decryptedBytes)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(encryptedBytes)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(decryptedBytes)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(encryptedBytes)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(decryptedBytes)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(encryptedBytes)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(decryptedBytes)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(encryptedBytes)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let decryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let decryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(decryptedBytes)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor4: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let encryptedData = data.withUnsafeBytes { (bytes: UnsafeRawBufferPointer) -> Data in
let encryptedBytes = bytes.map { byte in
let keyByte = key.data(using: .utf8)!.withUnsafeBytes { $0.load(as: UInt8.self) }
return byte ^ keyByte
}
return Data(encryptedBytes)
}
return encryptedData
// XCTAssertEqual failed: (Optional("8\u{15}\u{1C}\u{1C}\u{1F}\\P#\u{07}\u{19}\u{16}\u{04}5\u{06}\u{11}\u{1C}Q")) is not equal to (Optional("8\u{04}\u{1F}\u{1F}\u{1F}DR2\u{04}\u{0C}\u{16}\u{15}6\u{05}\u{11}\u{04}S"))
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.data(using: .utf8)!
let encryptedText = plainText.withUnsafeBytes { (plainTextBytes: UnsafeRawBufferPointer) -> Data in
let encryptedTextBytes = plainTextBytes.map { $0 ^ key.utf8.first! }
return Data(encryptedTextBytes)
}
return encryptedText
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.withUnsafeBytes { (encryptedTextBytes: UnsafeRawBufferPointer) -> Data in
let decryptedTextBytes = encryptedTextBytes.map { $0 ^ key.utf8.first! }
return Data(decryptedTextBytes)
}
return String(data: encryptedText, encoding: .utf8)!
}
}
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.data(using: .utf8)!
let encryptedText = plainText.withUnsafeBytes { (plainTextBytes: UnsafeRawBufferPointer) -> Data in
let encryptedTextBytes = plainTextBytes.map { $0 ^ key.utf8.first! }
return Data(encryptedTextBytes)
}
return encryptedText
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.withUnsafeBytes { (encryptedTextBytes: UnsafeRawBufferPointer) -> Data in
let decryptedTextBytes = encryptedTextBytes.map { $0 ^ key.utf8.first! }
return Data(decryptedTextBytes)
}
return String(data: encryptedText, encoding: .utf8)!
}
}
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.data(using: .utf8)!
let encryptedText = plainText.withUnsafeBytes { (plainTextBytes: UnsafeRawBufferPointer) -> Data in
let encryptedTextBytes = plainTextBytes.map { $0 ^ key.utf8.first! }
return Data(encryptedTextBytes)
}
return encryptedText
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.withUnsafeBytes { (encryptedTextBytes: UnsafeRawBufferPointer) -> Data in
let decryptedTextBytes = encryptedTextBytes.map { $0 ^ key.utf8.first! }
return Data(decryptedTextBytes)
}
return String(data: encryptedText, encoding: .utf8)!
}
}
class Encryptor4: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.data(using: .utf8)!
let encryptedText = plainText.withUnsafeBytes { (plainTextBytes: UnsafeRawBufferPointer) -> Data in
let encryptedTextBytes = plainTextBytes.map { $0 ^ key.utf8.first! }
return Data(encryptedTextBytes)
}
return encryptedText
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.withUnsafeBytes { (encryptedTextBytes: UnsafeRawBufferPointer) -> Data in
let decryptedTextBytes = encryptedTextBytes.map { $0 ^ key.utf8.first! }
return Data(decryptedTextBytes)
}
return String(data: encryptedText, encoding: .utf8)!
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.data(using: .utf8)!
let encryptedText = plainText.withUnsafeBytes { (plainTextBytes: UnsafeRawBufferPointer) -> Data in
let encryptedTextBytes = plainTextBytes.map { $0 ^ key.utf8.first! }
return Data(encryptedTextBytes)
}
return encryptedText
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.withUnsafeBytes { (encryptedTextBytes: UnsafeRawBufferPointer) -> Data in
let decryptedTextBytes = encryptedTextBytes.map { $0 ^ key.utf8.first! }
return Data(decryptedTextBytes)
}
return String(data: encryptedText, encoding: .utf8)!
}
}
// Simple encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.data(using: .utf8)!
let encryptedText = plainText.withUnsafeBytes { (plainTextBytes: UnsafeRawBufferPointer) -> Data in
let encryptedTextBytes = plainTextBytes.map { $0 ^ key.utf8.first! }
return Data(encryptedTextBytes)
}
return encryptedText
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.withUnsafeBytes { (encryptedTextBytes: UnsafeRawBufferPointer) -> Data in
let decryptedTextBytes = encryptedTextBytes.map { $0 ^ key.utf8.first! }
return Data(decryptedTextBytes)
}
return String(data: encryptedText, encoding: .utf8)!
}
}
// Simple encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.data(using: .utf8)!
let encryptedText = plainText.withUnsafeBytes { (plainTextBytes: UnsafeRawBufferPointer) -> Data in
let encryptedTextBytes = plainTextBytes.map { $0 ^ key.utf8.first! }
return Data(encryptedTextBytes)
}
return encryptedText
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.withUnsafeBytes { (encryptedTextBytes: UnsafeRawBufferPointer) -> Data in
let decryptedTextBytes = encryptedTextBytes.map { $0 ^ key.utf8.first! }
return Data(decryptedTextBytes)
}
return String(data: encryptedText, encoding: .utf8)!
}
}
// Simple encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor4: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.data(using: .utf8)!
let encryptedText = plainText.withUnsafeBytes { (plainTextBytes: UnsafeRawBufferPointer) -> Data in
let encryptedTextBytes = plainTextBytes.map { $0 ^ key.utf8.first! }
return Data(encryptedTextBytes)
}
return encryptedText
}
func decrypt(_ data: Data, _ key: String) -> String {
let encryptedText = data.withUnsafeBytes { (encryptedTextBytes: UnsafeRawBufferPointer) -> Data in
let decryptedTextBytes = encryptedTextBytes.map { $0 ^ key.utf8.first! }
return Data(decryptedTextBytes)
}
return String(data: encryptedText, encoding: .utf8)!
}
}
// Simple encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor5: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let plainText = string.data(using: .utf8)!
let encryptedText = plainText.withUnsafeBytes { (plainTextBytes: UnsafeRawBufferPointer)
// XCTAssertEqual failed: (Optional("8\u{15}\u{1C}\u{1C}\u{1F}\\P#\u{07}\u{19}\u{16}\u{04}5\u{06}\u{11}\u{1C}Q")) is not equal to (Optional("8\u{04}\u{1F}\u{1F}\u{1F}DR2\u{04}\u{0C}\u{16}\u{15}6\u{05}\u{11}\u{04}S"))
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class Encryptor4: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return String(data: decryptedData, encoding: .utf8)!
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor4: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
encryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
decryptedData.append(data[i] ^ keyData[i % keyData.count])
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor5: EncryptorProtocol {
func encrypt
// XCTAssertEqual failed: (Hello, SwiftEval!) is not equal to ( passphrasepassphrYwzo~7!Bl~wfSupw )
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let stringData = string.data(using: .utf8)!
var encryptedData = Data(count: stringData.count)
for i in 0..<stringData.count {
let keyByte = keyData[i % keyData.count]
let stringByte = stringData[i]
let encryptedByte = stringByte ^ keyByte
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
let keyByte = keyData[i % keyData.count]
let encryptedByte = data[i]
let decryptedByte = encryptedByte ^ keyByte
decryptedData.append(decryptedByte)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let stringData = string.data(using: .utf8)!
var encryptedData = Data(count: stringData.count)
for i in 0..<stringData.count {
let keyByte = keyData[i % keyData.count]
let stringByte = stringData[i]
let encryptedByte = stringByte ^ keyByte
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
let keyByte = keyData[i % keyData.count]
let encryptedByte = data[i]
let decryptedByte = encryptedByte ^ keyByte
decryptedData.append(decryptedByte)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let stringData = string.data(using: .utf8)!
var encryptedData = Data(count: stringData.count)
for i in 0..<stringData.count {
let keyByte = keyData[i % keyData.count]
let stringByte = stringData[i]
let encryptedByte = stringByte ^ keyByte
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
let keyByte = keyData[i % keyData.count]
let encryptedByte = data[i]
let decryptedByte = encryptedByte ^ keyByte
decryptedData.append(decryptedByte)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let stringData = string.data(using: .utf8)!
var encryptedData = Data(count: stringData.count)
for i in 0..<stringData.count {
let keyByte = keyData[i % keyData.count]
let stringByte = stringData[i]
let encryptedByte = stringByte ^ keyByte
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
let keyByte = keyData[i % keyData.count]
let encryptedByte = data[i]
let decryptedByte = encryptedByte ^ keyByte
decryptedData.append(decryptedByte)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor2: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let stringData = string.data(using: .utf8)!
var encryptedData = Data(count: stringData.count)
for i in 0..<stringData.count {
let keyByte = keyData[i % keyData.count]
let stringByte = stringData[i]
let encryptedByte = stringByte ^ keyByte
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
let keyByte = keyData[i % keyData.count]
let encryptedByte = data[i]
let decryptedByte = encryptedByte ^ keyByte
decryptedData.append(decryptedByte)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor3: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let stringData = string.data(using: .utf8)!
var encryptedData = Data(count: stringData.count)
for i in 0..<stringData.count {
let keyByte = keyData[i % keyData.count]
let stringByte = stringData[i]
let encryptedByte = stringByte ^ keyByte
encryptedData.append(encryptedByte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
let keyByte = keyData[i % keyData.count]
let encryptedByte = data[i]
let decryptedByte = encryptedByte ^ keyByte
decryptedData.append(decryptedByte)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor4: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let keyData = key.data(using: .utf8)!
let stringData = string.data(using: .utf8)!
var encryptedData = Data(count: stringData.count)
// XCTAssertEqual failed: (Hello, SwiftEval!) is not equal to ( passphrasepassphrYwzo~7!Bl~wfSupw )
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = data[i] ^ keyData[i % keyData.count]
encryptedData.append(byte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = data[i] ^ keyData[i % keyData.count]
decryptedData.append(byte)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
class AES256Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let iv = Data(count: kCCBlockSizeAES128)
let cryptLength = data.count + kCCBlockSizeAES128
let cryptData = NSMutableData(length: cryptLength)
let keyLength = kCCKeySizeAES256
let options = CCOptions(kCCOptionPKCS7Padding)
var bytesLength = Int(0)
let cryptStatus = CCCrypt(CCOperation(kCCEncrypt),
CCAlgorithm(kCCAlgorithmAES128),
options,
keyData.bytes,
keyLength,
iv.bytes,
data.bytes,
data.count,
cryptData!.mutableBytes,
cryptLength,
&bytesLength)
if UInt32(cryptStatus) == UInt32(kCCSuccess) {
cryptData?.length = bytesLength + kCCBlockSizeAES128
} else {
print("Error: \(cryptStatus)")
}
return cryptData! as Data
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
let iv = Data(count: kCCBlockSizeAES128)
let cryptLength = data.count + kCCBlockSizeAES128
let cryptData = NSMutableData(length: cryptLength)
let keyLength = kCCKeySizeAES256
let options = CCOptions(kCCOptionPKCS7Padding)
var bytesLength = Int(0)
let cryptStatus = CCCrypt(CCOperation(kCCDecrypt),
CCAlgorithm(kCCAlgorithmAES128),
options,
keyData.bytes,
keyLength,
iv.bytes,
data.bytes,
data.count,
cryptData!.mutableBytes,
cryptLength,
&bytesLength)
if UInt32(cryptStatus) == UInt32(kCCSuccess) {
cryptData?.length = bytesLength
} else {
print("Error: \(cryptStatus)")
}
return String(data: cryptData! as Data, encoding: .utf8)!
}
}
```swift
protocol EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data
func decrypt(_ data: Data, _ key: String) -> String
}
// Simple XOR encryptor and decryptor that converts plain text into encrypted text by applying the binary 'Exclusive OR' operator implemented according to the protocol.
class Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
var encryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = data[i] ^ keyData[i % keyData.count]
encryptedData.append(byte)
}
return encryptedData
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
var decryptedData = Data(count: data.count)
for i in 0..<data.count {
let byte = data[i] ^ keyData[i % keyData.count]
decryptedData.append(byte)
}
return String(data: decryptedData, encoding: .utf8)!
}
}
// Encryptor that uses AES256 to encrypt and decrypt data.
class AES256Encryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let iv = Data(count: kCCBlockSizeAES128)
let cryptLength = data.count + kCCBlockSizeAES128
let cryptData = NSMutableData(length: cryptLength)
let keyLength = kCCKeySizeAES256
let options = CCOptions(kCCOptionPKCS7Padding)
var bytesLength = Int(0)
let cryptStatus = CCCrypt(CCOperation(kCCEncrypt),
CCAlgorithm(kCCAlgorithmAES128),
options,
keyData.bytes,
keyLength,
iv.bytes,
data.bytes,
data.count,
cryptData!.mutableBytes,
cryptLength,
&bytesLength)
if UInt32(cryptStatus) == UInt32(kCCSuccess) {
cryptData?.length = bytesLength + kCCBlockSizeAES128
} else {
print("Error: \(cryptStatus)")
}
return cryptData! as Data
}
func decrypt(_ data: Data, _ key: String) -> String {
let keyData = key.data(using: .utf8)!
let iv = Data(count: kCCBlockSizeAES128)
let cryptLength = data.count + kCCBlockSizeAES128
let cryptData = NSMutableData(length: cryptLength)
let keyLength = kCCKeySizeAES256
let options = CCOptions(kCCOptionPKCS7Padding)
var bytesLength = Int(0)
let cryptStatus = CCCrypt(CCOperation(kCCDecrypt),
CCAlgorithm(kCCAlgorithmAES128),
options,
keyData.bytes,
keyLength,
iv.bytes,
data.bytes,
data.count,
cryptData!.mutableBytes,
cryptLength,
&bytesLength)
if UInt32(cryptStatus) == UInt32(kCCSuccess) {
cryptData?.length = bytesLength
} else {
print("Error: \(cryptStatus)")
}
return String(data: cryptData! as Data, encoding: .utf8)!
}
}
// Encryptor that uses RSA to encrypt and decrypt data.
class RSAEncryptor: EncryptorProtocol {
func encrypt(_ string: String, _ key: String) -> Data {
let data = string.data(using: .utf8)!
let keyData = key.data(using: .utf8)!
let publicKey = SecKeyCreateWithData(keyData as CFData,
[kSecAttrKeyType: kSecAttrKeyTypeRSA,
kSecAttrKeyClass: kSecAttrKeyClassPublic] as CFDictionary,
nil)
let encryptedData = SecKeyCreateEncryptedData(publicKey!,
[kSec
let iv = Data(count: kCCBlockSizeAES128) // cannot find 'kCCBlockSizeAES128' in scope
let cryptLength = data.count + kCCBlockSizeAES128 // cannot find 'kCCBlockSizeAES128' in scope
let keyLength = kCCKeySizeAES256 // cannot find 'kCCKeySizeAES256' in scope
let options = CCOptions(kCCOptionPKCS7Padding) // cannot find 'kCCOptionPKCS7Padding' in scope
let options = CCOptions(kCCOptionPKCS7Padding) // cannot find 'CCOptions' in scope
let cryptStatus = CCCrypt(CCOperation(kCCEncrypt), // cannot find 'kCCEncrypt' in scope
let cryptStatus = CCCrypt(CCOperation(kCCEncrypt), // cannot find 'CCOperation' in scope
let cryptStatus = CCCrypt(CCOperation(kCCEncrypt), // cannot find 'CCCrypt' in scope
CCAlgorithm(kCCAlgorithmAES128), // cannot find 'kCCAlgorithmAES128' in scope
CCAlgorithm(kCCAlgorithmAES128), // cannot find 'CCAlgorithm' in scope
keyData.bytes, // value of type 'Data' has no member 'bytes'
data.bytes, // value of type 'Data' has no member 'bytes'
if UInt32(cryptStatus) == UInt32(kCCSuccess) { // cannot find 'kCCSuccess' in scope
cryptData?.length = bytesLength + kCCBlockSizeAES128 // cannot find 'kCCBlockSizeAES128' in scope
let iv = Data(count: kCCBlockSizeAES128) // cannot find 'kCCBlockSizeAES128' in scope
let cryptLength = data.count + kCCBlockSizeAES128 // cannot find 'kCCBlockSizeAES128' in scope
let keyLength = kCCKeySizeAES256 // cannot find 'kCCKeySizeAES256' in scope
let options = CCOptions(kCCOptionPKCS7Padding) // cannot find 'CCOptions' in scope
let options = CCOptions(kCCOptionPKCS7Padding) // cannot find 'kCCOptionPKCS7Padding' in scope
let cryptStatus = CCCrypt(CCOperation(kCCDecrypt), // cannot find 'CCCrypt' in scope
let cryptStatus = CCCrypt(CCOperation(kCCDecrypt), // cannot find 'CCOperation' in scope
let cryptStatus = CCCrypt(CCOperation(kCCDecrypt), // cannot find 'kCCDecrypt' in scope
CCAlgorithm(kCCAlgorithmAES128), // cannot find 'kCCAlgorithmAES128' in scope
CCAlgorithm(kCCAlgorithmAES128), // cannot find 'CCAlgorithm' in scope
keyData.bytes, // value of type 'Data' has no member 'bytes'
data.bytes, // value of type 'Data' has no member 'bytes'
if UInt32(cryptStatus) == UInt32(kCCSuccess) { // cannot find 'kCCSuccess' in scope
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private var maxRequests: Int
private var timeInterval: TimeInterval
private var lastRequestTime: TimeInterval = 0
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
if currentTime - lastRequestTime > timeInterval {
lastRequestTime = currentTime
return true
}
return false
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
private var maxRequests: Int
private var timeInterval: TimeInterval
private var lastRequestTime: TimeInterval = 0
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
if currentTime - lastRequestTime > timeInterval {
lastRequestTime = currentTime
return true
}
return false
}
}
```
This code
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
// XCTAssertTrue failed
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private var maxRequests: Int
private var timeInterval: TimeInterval
private var requests: Int
private var lastRequestTime: TimeInterval
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
self.requests = 0
self.lastRequestTime = 0
}
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
let timeSinceLastRequest = currentTime - lastRequestTime
if timeSinceLastRequest > timeInterval {
requests = 0
lastRequestTime = currentTime
}
if requests < maxRequests {
requests += 1
return true
}
return false
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
private var maxRequests: Int
private var timeInterval: TimeInterval
private var requests: Int
private var lastRequestTime: TimeInterval
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
self.requests = 0
self.lastRequestTime = 0
}
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
let timeSinceLastRequest = currentTime - lastRequestTime
if timeSinceLastRequest > timeInterval {
requests = 0
lastRequestTime = currentTime
}
if requests < maxRequests {
requests += 1
return true
}
return false
}
}
// Example usage:
let rateLimiter = RateLimiter(maxRequests: 5, timeInterval: 10)
for _ in 1...10 {
if rateLimiter.allowRequest() {
print("Request allowed")
} else {
print("Request denied")
}
}
```
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval within which the maximum number of requests is allowed.
private let timeInterval: TimeInterval
// The number of requests made within the current time interval.
private var requestCount: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a new RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Public Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// If the current time is greater than the start time plus the time interval, reset the request count and start time.
if currentTime > startTime + timeInterval {
requestCount = 0
startTime = currentTime
}
// If the request count is less than the maximum number of requests, allow the request and increment the request count.
if requestCount < maxRequests {
requestCount += 1
return true
}
// If the request count is equal to or greater than the maximum number of requests, deny the request.
return false
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval within which the maximum number of requests is allowed.
private let timeInterval: TimeInterval
// The number of requests made within the current time interval.
private var requestCount: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a new RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Public Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// If the current time is greater than the start time plus the time interval, reset the request count and start time.
if currentTime > startTime + timeInterval {
requestCount = 0
startTime = currentTime
}
// If the request count is less than the maximum number of requests, allow the request and increment the request count.
if requestCount < maxRequests {
requestCount += 1
return true
}
// If the request count is equal to or greater than the maximum number of requests, deny the request.
return false
}
}
```
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval within which the maximum number of requests is allowed.
private let timeInterval: TimeInterval
// The current number of requests made within the time interval.
private var currentRequests: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a new RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if currentTime > startTime + timeInterval {
currentRequests = 0
startTime = currentTime
}
// If the current requests count is less than the maximum requests, allow the request and increment the current requests count.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to the maximum requests, do not allow the request.
return false
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval within which the maximum number of requests is allowed.
private let timeInterval: TimeInterval
// The current number of requests made within the time interval.
private var currentRequests: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a new RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if currentTime > startTime + timeInterval {
currentRequests = 0
startTime = currentTime
}
// If the current requests count is less than the maximum requests, allow the request and increment the current requests count.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to the maximum requests, do not allow the request.
return false
}
}
```
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval within which requests are allowed.
private let timeInterval: TimeInterval
// The current count of requests made within the time interval.
private var requestCount: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a new RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// Check if the current time interval has expired.
if currentTime - startTime > timeInterval {
requestCount = 0
startTime = currentTime
}
// Check if the request count has reached the maximum limit.
if requestCount >= maxRequests {
return false
}
// Increment the request count and allow the request.
requestCount += 1
return true
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval within which requests are allowed.
private let timeInterval: TimeInterval
// The current count of requests made within the time interval.
private var requestCount: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a new RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// Check if the current time interval has expired.
if currentTime - startTime > timeInterval {
requestCount = 0
startTime = currentTime
}
// Check if the request count has reached the maximum limit.
if requestCount >= maxRequests {
return false
}
// Increment the request count and allow the request.
requestCount += 1
return true
}
}
// Example usage:
let rateLimiter = RateLimiter(maxRequests: 10, timeInterval: 60)
for _ in 0..<100 {
if rateLimiter.allowRequest() {
print("Request allowed")
} else {
print("Request denied")
}
}
```
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
let maxRequests: Int
// The time interval in seconds within which the maximum number of requests is allowed.
let timeInterval: TimeInterval
// The current number of requests made within the time interval.
var currentRequests: Int = 0
// The start time of the current time interval.
var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
// Returns true if the request can be made, false otherwise.
func allowRequest() -> Bool {
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if Date().timeIntervalSince1970 > startTime + timeInterval {
currentRequests = 0
startTime = Date().timeIntervalSince1970
}
// If the current requests count is less than the maximum requests, increment the current requests count and return true.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to the maximum requests, return false.
return false
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
let maxRequests: Int
// The time interval in seconds within which the maximum number of requests is allowed.
let timeInterval: TimeInterval
// The current number of requests made within the time interval.
var currentRequests: Int = 0
// The start time of the current time interval.
var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
// Returns true if the request can be made, false otherwise.
func allowRequest() -> Bool {
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if Date().timeIntervalSince1970 > startTime + timeInterval {
currentRequests = 0
startTime = Date().timeIntervalSince1970
}
// If the current requests count is less than the maximum requests, increment the current requests count and return true.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to the maximum requests, return false.
return false
}
}
// MARK: - Usage
// Create a RateLimiter with a maximum number of requests of 5 and a time interval of 10 seconds.
let rateLimiter = RateLimiter(maxRequests: 5, timeInterval: 10)
// Attempt to make 10 requests.
for _ in 0..<10 {
if rateLimiter.allowRequest() {
print("Request allowed")
} else {
print("Request denied")
}
}
// Output:
// Request allowed
// Request allowed
// Request allowed
// Request allowed
// Request allowed
// Request denied
// Request denied
// Request denied
// Request denied
// Request denied
```
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval within which requests are allowed.
private let timeInterval: TimeInterval
// The current number of requests made within the time interval.
private var currentRequests: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a new rate limiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if currentTime > startTime + timeInterval {
currentRequests = 0
startTime = currentTime
}
// If the current requests count is less than the maximum requests, allow the request and increment the current requests count.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to or greater than the maximum requests, deny the request.
return false
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval within which requests are allowed.
private let timeInterval: TimeInterval
// The current number of requests made within the time interval.
private var currentRequests: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a new rate limiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if currentTime > startTime + timeInterval {
currentRequests = 0
startTime = currentTime
}
// If the current requests count is less than the maximum requests, allow the request and increment the current requests count.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to or greater than the maximum requests, deny the request.
return false
}
}
// MARK: - Usage
// Create a new rate limiter with a maximum of 3 requests per second.
let rateLimiter = RateLimiter(maxRequests: 3, timeInterval: 1.0)
// Allow requests within the defined limits.
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest()) // false
print(rateLimiter.allowRequest())
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval in seconds within which requests are allowed.
private let timeInterval: TimeInterval
// The current number of requests made within the time interval.
private var currentRequests: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Public Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if currentTime > startTime + timeInterval {
currentRequests = 0
startTime = currentTime
}
// If the current requests count is less than the maximum requests, allow the request and increment the current requests count.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to the maximum requests, deny the request.
return false
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
private let maxRequests: Int
// The time interval in seconds within which requests are allowed.
private let timeInterval: TimeInterval
// The current number of requests made within the time interval.
private var currentRequests: Int = 0
// The start time of the current time interval.
private var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a RateLimiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Public Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if currentTime > startTime + timeInterval {
currentRequests = 0
startTime = currentTime
}
// If the current requests count is less than the maximum requests, allow the request and increment the current requests count.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to the maximum requests, deny the request.
return false
}
}
// MARK: - Usage
// Create a RateLimiter with a maximum of 5 requests per minute.
let rateLimiter = RateLimiter(maxRequests: 5, timeInterval: 60)
// Allow requests within the defined limits.
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // false
// Wait for 60 seconds to reset the current requests count.
sleep(60)
// Allow requests again after the time interval has passed.
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // true
print(rateLimiter.allowRequest()) // false
```
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
private var maxRequests: Int
private var timeInterval: TimeInterval
private var requestCount: Int = 0
private var lastRequestTime: TimeInterval = 0
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
let timeSinceLastRequest = currentTime - lastRequestTime
if timeSinceLastRequest > timeInterval {
requestCount = 0
}
if requestCount < maxRequests {
requestCount += 1
lastRequestTime = currentTime
return true
}
return false
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
private var maxRequests: Int
private var timeInterval: TimeInterval
private var requestCount: Int = 0
private var lastRequestTime: TimeInterval = 0
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
func allowRequest() -> Bool {
let currentTime = Date().timeIntervalSince1970
let timeSinceLastRequest = currentTime - lastRequestTime
if timeSinceLastRequest > timeInterval {
requestCount = 0
}
if requestCount < maxRequests {
requestCount += 1
lastRequestTime = currentTime
return true
}
return false
}
}
// Example usage
let rateLimiter = RateLimiter(maxRequests: 10, timeInterval: 60)
for _ in 0..<100 {
if rateLimiter.allowRequest() {
print("Request allowed")
} else {
print("Request denied")
}
}
```
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
let maxRequests: Int
// The time interval in seconds within which the maximum number of requests is allowed.
let timeInterval: TimeInterval
// The current number of requests made within the time interval.
var currentRequests: Int = 0
// The start time of the current time interval.
var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a rate limiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if Date().timeIntervalSince1970 > startTime + timeInterval {
currentRequests = 0
startTime = Date().timeIntervalSince1970
}
// If the current requests count is less than the maximum requests, allow the request and increment the current requests count.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to the maximum requests, do not allow the request.
return false
}
}
class RateLimiterTests: XCTestCase {
// MARK: - Properties
// The rate limiter to be tested.
var rateLimiter: RateLimiter!
// MARK: - Setup and Teardown
// Sets up the test environment before each test.
override func setUp() {
super.setUp()
rateLimiter = RateLimiter(maxRequests: 10, timeInterval: 10)
}
// Tears down the test environment after each test.
override func tearDown() {
rateLimiter = nil
super.tearDown()
}
// MARK: - Tests
// Tests if a request can be allowed within the defined limits.
func testAllowRequest() {
// Allow the first request.
XCTAssertTrue(rateLimiter.allowRequest())
// Allow the second request.
XCTAssertTrue(rateLimiter.allowRequest())
// Wait for the time interval to pass.
Thread.sleep(forTimeInterval: 10)
// Allow the first request after the time interval has passed.
XCTAssertTrue(rateLimiter.allowRequest())
}
}
```swift
protocol RateLimiterProtocol {
init(maxRequests: Int, timeInterval: TimeInterval)
func allowRequest() -> Bool
}
// Rate limiter that controls the rate of actions.
// Consists with a maximum number of requests and a time interval, and includes a method to determine if a new request can be made within the defined limits.
class RateLimiter: RateLimiterProtocol {
// MARK: - Properties
// The maximum number of requests allowed within the time interval.
let maxRequests: Int
// The time interval in seconds within which the maximum number of requests is allowed.
let timeInterval: TimeInterval
// The current number of requests made within the time interval.
var currentRequests: Int = 0
// The start time of the current time interval.
var startTime: TimeInterval = 0
// MARK: - Initialization
// Initializes a rate limiter with the specified maximum number of requests and time interval.
required init(maxRequests: Int, timeInterval: TimeInterval) {
self.maxRequests = maxRequests
self.timeInterval = timeInterval
}
// MARK: - Methods
// Determines if a new request can be made within the defined limits.
func allowRequest() -> Bool {
// If the current time is greater than the start time plus the time interval, reset the current requests count and start time.
if Date().timeIntervalSince1970 > startTime + timeInterval {
currentRequests = 0
startTime = Date().timeIntervalSince1970
}
// If the current requests count is less than the maximum requests, allow the request and increment the current requests count.
if currentRequests < maxRequests {
currentRequests += 1
return true
}
// If the current requests count is equal to the maximum requests, do not allow the request.
return false
}
}
// MARK: - RateLimiterTests
class RateLimiterTests: XCTestCase {
// MARK: - Properties
// The rate limiter to be tested.
var rateLimiter: RateLimiter!
// MARK: - Setup and Teardown
// Sets up the test environment before each test.
override func setUp() {
super.setUp()
rateLimiter = RateLimiter(maxRequests: 10, timeInterval: 10)
}
// Tears down the test environment after each test.
override func tearDown() {
rateLimiter = nil
super.tearDown()
}
// MARK: - Tests
// Tests if a request can be allowed within the defined limits.
func testAllowRequest() {
// Allow the first request.
XCTAssertTrue(rateLimiter.allowRequest())
// Allow the second request.
XCTAssertTrue(rateLimiter.allowRequest())
// Wait for the time interval to pass.
Thread.sleep(forTimeInterval: 10)
// Allow the first request after the time interval has passed.
XCTAssertTrue(rateLimiter.allowRequest())
}
}
// MARK: - Main
// Run the tests.
let tests = RateLimiterTests()
tests.setUp()
tests.testAllowRequest()
tests.tearDown()
```
override func setUp() { // method does not override any method from its superclass
super.setUp() // value of type 'XCTestCase' has no member 'setUp'
override func tearDown() { // method does not override any method from its superclass
super.tearDown() // value of type 'XCTestCase' has no member 'tearDown'
Thread.sleep(forTimeInterval: 1) // class method 'sleep' is unavailable from asynchronous contexts; Use Task.sleep(until:clock:) instead.; this is an error in Swift 6
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounterWithLock: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
counter += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return counter
}
}
class ThreadSafeCounterWithAtomic: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
class ThreadSafeCounterWithAtomic2: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
class ThreadSafeCounterWithAtomic3: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
class ThreadSafeCounterWithAtomic4: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
class ThreadSafeCounterWithAtomic5: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
class ThreadSafeCounterWithAtomic6: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read operations, but not for write operations.
class ThreadSafeCounterWithLock: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
counter += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return counter
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic2: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic3: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic4: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic5: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic6: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.modify { $0 += 1 }
}
func currentValue() -> Int {
return counterAtomic.load()
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic7: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic<Int>()
private let counterAtomic = Atomic<Int>() // cannot find 'Atomic' in scope
private let counterAtomic = Atomic<Int>() // cannot find 'Atomic' in scope
private let counterAtomic = Atomic<Int>() // cannot find 'Atomic' in scope
private let counterAtomic = Atomic<Int>() // cannot find 'Atomic' in scope
private let counterAtomic = Atomic<Int>() // cannot find 'Atomic' in scope
private let counterAtomic = Atomic<Int>() // cannot find 'Atomic' in scope
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
queue.async {
self.counter += 1
}
}
func currentValue() -> Int {
var value: Int
queue.sync {
value = self.counter
}
return value
}
}
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
queue.async {
self.counter += 1
}
}
func currentValue() -> Int {
var value: Int
queue.sync {
value = self.counter
}
return value
}
}
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
queue.async {
self.counter += 1
}
}
func currentValue() -> Int {
var value: Int
queue.sync {
value = self.counter
}
return value
}
}
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
queue.async {
self.counter += 1
}
}
func currentValue() -> Int {
var value: Int
queue.sync {
value = self.counter
}
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read operations.
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
queue.async {
self.counter += 1
}
}
func currentValue() -> Int {
var value: Int
queue.sync {
value = self.counter
}
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for write operations.
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
queue.async {
self.counter += 1
}
}
func currentValue() -> Int {
var value: Int
queue.sync {
value = self.counter
}
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read operations.
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for write operations.
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read operations.
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for write operations.
class ThreadSafeCounter9: ThreadSafeCounterProtocol {
private let queue = DispatchQueue(label: "com.counter.queue")
private var counter: Int
queue.sync { // variable 'value' captured by a closure before being initialized
return value // variable 'value' used before being initialized
queue.sync { // variable 'value' captured by a closure before being initialized
return value // variable 'value' used before being initialized
queue.sync { // variable 'value' captured by a closure before being initialized
return value // variable 'value' used before being initialized
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private let lock = NSLock()
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private let lock = NSLock()
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private let lock = NSLock()
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
class ThreadSafeCounter9: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
class ThreadSafeCounter10: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private let lock = NSLock()
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read operations.
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private let lock = NSLock()
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for write operations.
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private let lock = NSLock()
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
lock.lock()
defer { lock.unlock() }
value += 1
}
func currentValue() -> Int {
lock.lock()
defer { lock.unlock() }
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe.
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe.
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe.
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe.
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe.
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe.
class ThreadSafeCounter9: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe.
class ThreadSafeCounter10: ThreadSafeCounterProtocol {
private var value: Int
required init(value: Int) {
self.value = value
}
func increment() {
value += 1
}
func currentValue() -> Int {
return value
}
}
// Basic number counter
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter9: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter10: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read operations.
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter9: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter10: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter11: ThreadSafeCounterProtocol {
private var counter: Int
required init
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounterWithLock: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let currentValue = counter
lock.unlock()
return currentValue
}
}
class ThreadSafeCounterWithAtomic: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
class ThreadSafeCounterWithAtomic2: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
class ThreadSafeCounterWithAtomic3: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
class ThreadSafeCounterWithAtomic4: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
class ThreadSafeCounterWithAtomic5: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
class ThreadSafeCounterWithAtomic6: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithLock: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let currentValue = counter
lock.unlock()
return currentValue
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic2: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic3: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic4: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic5: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic6: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic.increment()
}
func currentValue() -> Int {
return counterAtomic.value
}
}
// Thread-safe counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithAtomic7: ThreadSafeCounterProtocol {
private var counter: Int
private let counterAtomic = Atomic(Int.self)
required init(value: Int) {
counter = value
}
func increment() {
counterAtomic
private let counterAtomic = Atomic(Int.self) // cannot find 'Atomic' in scope
private let counterAtomic = Atomic(Int.self) // cannot find 'Atomic' in scope
private let counterAtomic = Atomic(Int.self) // cannot find 'Atomic' in scope
private let counterAtomic = Atomic(Int.self) // cannot find 'Atomic' in scope
private let counterAtomic = Atomic(Int.self) // cannot find 'Atomic' in scope
private let counterAtomic = Atomic(Int.self) // cannot find 'Atomic' in scope
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounterRead: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounterWrite: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class Counter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounterWithLock: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
class ThreadSafeCounterWithLockRead: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
class ThreadSafeCounterWithLockWrite: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
class CounterWithLock: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read operations.
class ThreadSafeCounterRead: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for write operations.
class ThreadSafeCounterWrite: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe.
class Counter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithLock: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for read operations.
class ThreadSafeCounterWithLockRead: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for write operations.
class ThreadSafeCounterWithLockWrite: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
// Counter with possibility to increment counter and access current value.
// Not thread-safe.
class CounterWithLock: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithSemaphore: ThreadSafeCounterProtocol {
private var counter: Int
private let semaphore = DispatchSemaphore(value: 1)
required init(value: Int) {
counter = value
}
func increment() {
semaphore.wait()
counter += 1
semaphore.signal()
}
func currentValue() -> Int {
semaphore
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter9: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter10: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read operations.
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter9: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter10: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter11: ThreadSafeCounterProtocol {
private var counter: Int
required init
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class UnsafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class UnsafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class UnsafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read operations, but not for write operations.
class UnsafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class UnsafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read operations, but not for write operations.
class UnsafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private var counter: Int
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounter9: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read operations, but not for write operations.
class ThreadSafeCounter2: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for write operations, but not for read operations.
class ThreadSafeCounter3: ThreadSafeCounterProtocol {
private var counter: Int
private let lock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
lock.lock()
counter += 1
lock.unlock()
}
func currentValue() -> Int {
lock.lock()
let value = counter
lock.unlock()
return value
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class ThreadSafeCounter4: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class ThreadSafeCounter5: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class ThreadSafeCounter6: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class ThreadSafeCounter7: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class ThreadSafeCounter8: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class ThreadSafeCounter9: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Basic number counter with possibility to increment counter and access current value.
// Not thread-safe for read and write operations.
class ThreadSafeCounter10: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounterWithReadLock: ThreadSafeCounterProtocol {
private var counter: Int
private let readLock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
readLock.lock()
defer { readLock.unlock() }
return counter
}
}
class ThreadSafeCounterWithWriteLock: ThreadSafeCounterProtocol {
private var counter: Int
private let writeLock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
writeLock.lock()
defer { writeLock.unlock() }
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounterWithReadWriteLock: ThreadSafeCounterProtocol {
private var counter: Int
private let readWriteLock = NSRecursiveLock()
required init(value: Int) {
counter = value
}
func increment() {
readWriteLock.lock()
defer { readWriteLock.unlock() }
counter += 1
}
func currentValue() -> Int {
readWriteLock.lock()
defer { readWriteLock.unlock() }
return counter
}
}
class ThreadSafeCounterWithReadCondition: ThreadSafeCounterProtocol {
private var counter: Int
private let readLock = NSCondition()
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
readLock.lock()
defer { readLock.unlock() }
return counter
}
}
class ThreadSafeCounterWithWriteCondition: ThreadSafeCounterProtocol {
private var counter: Int
private let writeLock = NSCondition()
required init(value: Int) {
counter = value
}
func increment() {
writeLock.lock()
defer { writeLock.unlock() }
counter += 1
}
func currentValue() -> Int {
return counter
}
}
class ThreadSafeCounterWithReadWriteCondition: ThreadSafeCounterProtocol {
private var counter: Int
private let readWriteLock = NSCondition()
required init(value: Int) {
counter = value
}
func increment() {
readWriteLock.lock()
defer { readWriteLock.unlock() }
counter += 1
}
func currentValue() -> Int {
readWriteLock.lock()
defer { readWriteLock.unlock() }
return counter
}
}
class ThreadSafeCounterWithReadSemaphore: ThreadSafeCounterProtocol {
private var counter: Int
private let readSemaphore = DispatchSemaphore(value: 1)
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
readSemaphore.wait()
defer { readSemaphore.signal() }
return counter
}
}
```swift
protocol ThreadSafeCounterProtocol {
init(value: Int)
func increment()
func currentValue() -> Int
}
// Basic number counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounter: ThreadSafeCounterProtocol {
private var counter: Int
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for read operations.
class ThreadSafeCounterWithReadLock: ThreadSafeCounterProtocol {
private var counter: Int
private let readLock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
readLock.lock()
defer { readLock.unlock() }
return counter
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for write operations.
class ThreadSafeCounterWithWriteLock: ThreadSafeCounterProtocol {
private var counter: Int
private let writeLock = NSLock()
required init(value: Int) {
counter = value
}
func increment() {
writeLock.lock()
defer { writeLock.unlock() }
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithReadWriteLock: ThreadSafeCounterProtocol {
private var counter: Int
private let readWriteLock = NSRecursiveLock()
required init(value: Int) {
counter = value
}
func increment() {
readWriteLock.lock()
defer { readWriteLock.unlock() }
counter += 1
}
func currentValue() -> Int {
readWriteLock.lock()
defer { readWriteLock.unlock() }
return counter
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for read operations.
class ThreadSafeCounterWithReadCondition: ThreadSafeCounterProtocol {
private var counter: Int
private let readLock = NSCondition()
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
readLock.lock()
defer { readLock.unlock() }
return counter
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for write operations.
class ThreadSafeCounterWithWriteCondition: ThreadSafeCounterProtocol {
private var counter: Int
private let writeLock = NSCondition()
required init(value: Int) {
counter = value
}
func increment() {
writeLock.lock()
defer { writeLock.unlock() }
counter += 1
}
func currentValue() -> Int {
return counter
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for read and write operations.
class ThreadSafeCounterWithReadWriteCondition: ThreadSafeCounterProtocol {
private var counter: Int
private let readWriteLock = NSCondition()
required init(value: Int) {
counter = value
}
func increment() {
readWriteLock.lock()
defer { readWriteLock.unlock() }
counter += 1
}
func currentValue() -> Int {
readWriteLock.lock()
defer { readWriteLock.unlock() }
return counter
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for read operations.
class ThreadSafeCounterWithReadSemaphore: ThreadSafeCounterProtocol {
private var counter: Int
private let readSemaphore = DispatchSemaphore(value: 1)
required init(value: Int) {
counter = value
}
func increment() {
counter += 1
}
func currentValue() -> Int {
readSemaphore.wait()
defer { readSemaphore.signal() }
return counter
}
}
// Counter with possibility to increment counter and access current value.
// Thread-safe for write operations.
class
// XCTAssertEqual failed: (559) is not equal to (1000)
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> T {
return value
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> T {
return value
}
}
// Example usage:
let initialValue = 10
let pipeline = Pipeline(value: initialValue)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.execute()
print(pipeline) // Output: 15
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: Output
required init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> Output {
return value
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: Output
required init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> Output {
return value
}
}
// Example usage:
let initialValue = 10
let pipeline = Pipeline(value: initialValue)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.execute()
print(pipeline) // Output: 25
```
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
private var value: T
required init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> T {
return value
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
private var value: T
required init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> T {
return value
}
}
// Example usage:
let pipeline = Pipeline(value: 10)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.execute()
print(pipeline) // Output: 15
```
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: Output
required init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> Output {
return value
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: Output
required init(value: Output) {
self.value = value
}
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> Output {
return value
}
}
// Example usage:
let initialValue = 10
let pipeline = Pipeline(value: initialValue)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.execute()
print(pipeline) // Output: 15
```
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transformations: [(T) -> T] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
transformations.append { transform($0) }
return newPipeline
}
func execute() -> T {
transformations.forEach { value = $0(value) }
return value
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transformations: [(T) -> T] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
transformations.append { transform($0) }
return newPipeline
}
func execute() -> T {
transformations.forEach { value = $0(value) }
return value
}
}
// Example usage:
let initialValue = 10
let pipeline = Pipeline(value: initialValue)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.execute()
print("Final value: \(pipeline)")
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
transformations.append { transform($0) } // cannot convert value of type 'U' to closure result type 'T'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transformations: [(T) -> T] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let pipeline = Pipeline<U>(value: transform(value))
transformations.append(transform)
return pipeline
}
func execute() -> T {
var currentValue = value
for transform in transformations {
currentValue = transform(currentValue)
}
return currentValue
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transformations: [(T) -> T] = []
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let pipeline = Pipeline<U>(value: transform(value))
transformations.append(transform)
return pipeline
}
func execute() -> T {
var currentValue = value
for transform in transformations {
currentValue = transform(currentValue)
}
return currentValue
}
}
// Example usage:
let initialValue = 10
let pipeline = Pipeline(value: initialValue)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.pipe { $0 / 2 }
.pipe { $0 * 3 }
.pipe { $0 + 1 }
let finalValue = pipeline.execute()
print(finalValue) // Output: 15
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
transformations.append(transform) // cannot convert value of type '(T) -> U' to expected argument type '(T) -> T'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> T {
return value
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> T {
return value
}
}
// Example usage:
let initialValue = 10
let pipeline = Pipeline(value: initialValue)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.pipe { $0 / 2 }
.pipe { $0 * 3 }
.pipe { $0 + 1 }
.execute()
print(pipeline) // Output: 15
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> T {
return value
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newValue = transform(value)
return Pipeline<U>(value: newValue)
}
func execute() -> T {
return value
}
}
// Example usage:
let initialValue = 10
let pipeline = Pipeline(value: initialValue)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.execute()
print(pipeline) // Output: 15
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(T) -> T] = []
required init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
transforms.append(transform)
return newPipeline
}
func execute() -> T {
var currentValue = value
for transform in transforms {
currentValue = transform(currentValue)
}
return currentValue
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
typealias Output = T
private var value: T
private var transforms: [(T) -> T] = []
required init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
let newPipeline = Pipeline<U>(value: transform(value))
transforms.append(transform)
return newPipeline
}
func execute() -> T {
var currentValue = value
for transform in transforms {
currentValue = transform(currentValue)
}
return currentValue
}
}
// Example usage:
let initialValue = 10
let pipeline = Pipeline(value: initialValue)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.pipe { $0 / 2 }
.pipe { $0 * 3 }
.pipe { $0 - 15 }
let finalValue = pipeline.execute()
print(finalValue) // Output: 10
```
transforms.append(transform) // cannot convert value of type '(T) -> U' to expected argument type '(T) -> T'
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
class Pipeline<T>: PipelineProtocol {
typealias Output = T
var value: T
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
return Pipeline<U>(value: transform(value))
}
func execute() -> T {
return value
}
}
```swift
protocol PipelineProtocol {
associatedtype Output
init(value: Output)
func pipe<U>(_ transform: @escaping (Output) -> U) -> Pipeline<U>
func execute() -> Output
}
// Functional pipeline builder class conforming to a protocol, allowing chaining transformations with type changes.
// Ensure the final output is produced by sequentially applying transformations starting from an initial value.
class Pipeline<T>: PipelineProtocol {
typealias Output = T
var value: T
init(value: T) {
self.value = value
}
func pipe<U>(_ transform: @escaping (T) -> U) -> Pipeline<U> {
return Pipeline<U>(value: transform(value))
}
func execute() -> T {
return value
}
}
// Example usage
let initialValue = 10
let pipeline = Pipeline(value: initialValue)
.pipe { $0 + 5 }
.pipe { $0 * 2 }
.pipe { $0 - 10 }
.execute()
print(pipeline) // Output: 15
```
init(value: T) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'Pipeline<T>'
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty7<
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty2<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty3<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty4<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty5<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty6<Value>'
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers()
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value
// XCTAssertEqual failed: (nil) is not equal to (Optional(10))
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// XCTAssertEqual failed: (Optional(0)) is not equal to (Optional(10))
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let id = UUID()
observers[id] = observer
return id
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty7<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty2<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty3<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty4<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty5<Value>'
init(value: Value) { // initializer requirement 'init(value:)' can only be satisfied by a 'required' initializer in non-final class 'ObservableProperty6<Value>'
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value
// XCTAssertEqual failed: (nil) is not equal to (Optional(10))
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers: [UUID: (Value
// XCTAssertEqual failed: (nil) is not equal to (Optional(10))
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.forEach { $0.value(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer
// XCTAssertEqual failed: (Optional(0)) is not equal to (Optional(10))
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value {
didSet {
observers.forEach { $0.value(value) }
}
}
private var observers: [UUID: (Value) -> Void] = [:]
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let observerID = UUID()
observers[observerID] = observer
observer(value)
return observerID
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
}
// Generic observable property that no
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
```swift
protocol ObservablePropertyProtocol {
associatedtype Value
init(value: Value)
var value: Value { get set }
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID
func unsubscribe(_ observer: UUID)
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty2<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty3<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty4<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty5<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty6<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
let uuid = UUID()
observers[uuid] = observer
observer(value)
return uuid
}
func unsubscribe(_ observer: UUID) {
observers[observer] = nil
}
func notifyObservers() {
observers.values.forEach { $0(value) }
}
}
// Generic observable property that notifies observers of value changes.
class ObservableProperty7<Value> : ObservablePropertyProtocol {
var value: Value
private var observers = [UUID: (Value) -> Void]()
required init(value: Value) {
self.value = value
}
func subscribe(_ observer: @escaping (Value) -> Void) -> UUID {
// XCTAssertEqual failed: (Optional(0)) is not equal to (Optional(10))
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
struct Example: ClampedProtocol {
typealias Value = Int
@Clamped(wrappedValue: 0, 0...100)
var value: Value
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Example usage:
struct Example: ClampedProtocol {
typealias Value = Int
@Clamped(wrappedValue: 0, 0...100)
var value: Value
}
var example = Example()
example.value = 150
example.clamp()
print(example.value) // Output: 100
```
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct Example: ClampedProtocol { // type 'Example' does not conform to protocol 'ClampedProtocol'
@Clamped(wrappedValue: 0, 0...100) // generic parameter 'Protocol' could not be inferred
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
struct ClampedValue<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
struct ClampedValue2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue2<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
struct ClampedValue3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue3<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
struct ClampedValue4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue4<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
struct ClampedValue5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue5<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
struct ClampedValue6<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue6<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
// Clamped value type.
struct ClampedValue<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
// Clamped value type that conforms to `ClampedProtocol`.
struct ClampedValue2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue2<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
// Clamped value type that conforms to `ClampedProtocol`.
struct ClampedValue3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue3<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
// Clamped value type that conforms to `ClampedProtocol`.
struct ClampedValue4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue4<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
// Clamped value type that conforms to `ClampedProtocol`.
struct ClampedValue5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue5<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
// Clamped value type that conforms to `ClampedProtocol`.
struct ClampedValue6<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue6<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.upperBound), range.lowerBound)
}
}
// Clamped value type that conforms to `ClampedProtocol`.
struct ClampedValue7<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var value: Value
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.value = wrappedValue
}
var projectedValue: ClampedValue7<Value, Protocol> {
self
}
mutating func clamp() {
value = max(min(value, range.
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedValue<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
struct ClampedValue2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
struct ClampedValue3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
struct ClampedValue4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
struct ClampedValue5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
struct ClampedValue6<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
value = max(min(value, range.upperBound), range.lowerBound) // cannot find 'range' in scope
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty2<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty3<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty4<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty5<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty2<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty3<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty4<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty5<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty6<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty6<Value
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
@propertyWrapper
struct ClampedProperty<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
@propertyWrapper
struct ClampedProperty2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty2<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
@propertyWrapper
struct ClampedProperty3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty3<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
@propertyWrapper
struct ClampedProperty4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty4<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
@propertyWrapper
struct ClampedProperty5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty5<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty2<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty3<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty4<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty5<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = max(min(wrappedValue, range.upperBound), range.lowerBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty6<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty6<Value, Protocol> {
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
struct ClampedInt: ClampedProtocol {
typealias Value = Int
var wrappedValue: Int
let range: ClosedRange<Int>
init(wrappedValue: Int, _ range: ClosedRange<Int>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedDouble: ClampedProtocol {
typealias Value = Double
var wrappedValue: Double
let range: ClosedRange<Double>
init(wrappedValue: Double, _ range: ClosedRange<Double>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedString: ClampedProtocol {
typealias Value = String
var wrappedValue: String
let range: ClosedRange<String>
init(wrappedValue: String, _ range: ClosedRange<String>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedBool: ClampedProtocol {
typealias Value = Bool
var wrappedValue: Bool
let range: ClosedRange<Bool>
init(wrappedValue: Bool, _ range: ClosedRange<Bool>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedFloat: ClampedProtocol {
typealias Value = Float
var wrappedValue: Float
let range: ClosedRange<Float>
init(wrappedValue: Float, _ range: ClosedRange<Float>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt: ClampedProtocol {
typealias Value = UInt
var wrappedValue: UInt
let range: ClosedRange<UInt>
init(wrappedValue: UInt, _ range: ClosedRange<UInt>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt8: ClampedProtocol {
typealias Value = UInt8
var wrappedValue: UInt8
let range: ClosedRange<UInt8>
init(wrappedValue: UInt8, _ range: ClosedRange<UInt8>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt16: ClampedProtocol {
typealias Value = UInt16
var wrappedValue: UInt16
let range: ClosedRange<UInt16>
init(wrappedValue: UInt16, _ range: ClosedRange<UInt16>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt32: ClampedProtocol {
typealias Value = UInt32
var wrappedValue: UInt32
let range: ClosedRange<UInt32>
init(wrappedValue: UInt32, _ range: ClosedRange<UInt32>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt64: ClampedProtocol {
typealias Value = UInt64
var wrappedValue: UInt64
let range: ClosedRange<UInt64>
init(wrappedValue: UInt64, _ range: ClosedRange<UInt64>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt128: ClampedProtocol {
typealias Value = UInt128
var wrappedValue: UInt128
let range: ClosedRange<UInt128>
init(wrappedValue: UInt128, _ range: ClosedRange<UInt128>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
struct ClampedInt: ClampedProtocol {
typealias Value = Int
var wrappedValue: Int
let range: ClosedRange<Int>
init(wrappedValue: Int, _ range: ClosedRange<Int>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedDouble: ClampedProtocol {
typealias Value = Double
var wrappedValue: Double
let range: ClosedRange<Double>
init(wrappedValue: Double, _ range: ClosedRange<Double>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedString: ClampedProtocol {
typealias Value = String
var wrappedValue: String
let range: ClosedRange<String>
init(wrappedValue: String, _ range: ClosedRange<String>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedBool: ClampedProtocol {
typealias Value = Bool
var wrappedValue: Bool
let range: ClosedRange<Bool>
init(wrappedValue: Bool, _ range: ClosedRange<Bool>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedFloat: ClampedProtocol {
typealias Value = Float
var wrappedValue: Float
let range: ClosedRange<Float>
init(wrappedValue: Float, _ range: ClosedRange<Float>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt: ClampedProtocol {
typealias Value = UInt
var wrappedValue: UInt
let range: ClosedRange<UInt>
init(wrappedValue: UInt, _ range: ClosedRange<UInt>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt8: ClampedProtocol {
typealias Value = UInt8
var wrappedValue: UInt8
let range: ClosedRange<UInt8>
init(wrappedValue: UInt8, _ range: ClosedRange<UInt8>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt16: ClampedProtocol {
typealias Value = UInt16
var wrappedValue: UInt16
let range: ClosedRange<UInt16>
init(wrappedValue: UInt16, _ range: ClosedRange<UInt16>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt32: ClampedProtocol {
typealias Value = UInt32
var wrappedValue: UInt32
let range: ClosedRange<UInt32>
init(wrappedValue: UInt32, _ range: ClosedRange<UInt32>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt64: ClampedProtocol {
typealias Value = UInt64
var wrappedValue: UInt64
let range: ClosedRange<UInt64>
init(wrappedValue: UInt64, _ range: ClosedRange<UInt64>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt128: ClampedProtocol {
typealias Value = UInt128
var wrappedValue: UInt128
let range: ClosedRange<UInt128>
init(wrappedValue: UInt128, _ range: ClosedRange<UInt128>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt256: ClampedProtocol {
typealias Value = UInt256
var wrappedValue: UInt25
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedBool: ClampedProtocol { // type 'ClampedBool' does not conform to protocol 'ClampedProtocol'
let range: ClosedRange<Bool> // type 'Bool' does not conform to protocol 'Comparable'
init(wrappedValue: Bool, _ range: ClosedRange<Bool>) { // type 'Bool' does not conform to protocol 'Comparable'
struct ClampedUInt128: ClampedProtocol { // type 'ClampedUInt128' does not conform to protocol 'ClampedProtocol'
typealias Value = UInt128 // cannot find type 'UInt128' in scope
var wrappedValue: UInt128 // cannot find type 'UInt128' in scope
let range: ClosedRange<UInt128> // cannot find type 'UInt128' in scope
init(wrappedValue: UInt128, _ range: ClosedRange<UInt128>) { // cannot find type 'UInt128' in scope
init(wrappedValue: UInt128, _ range: ClosedRange<UInt128>) { // cannot find type 'UInt128' in scope
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty2<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty3<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty4<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
@propertyWrapper
struct ClampedProperty5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty5<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty2<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty3<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty4<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty5<Value, Protocol> {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Clamped property wrapper that clamps value within a specified range.
@propertyWrapper
struct ClampedProperty6<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: ClampedProperty6<Value
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty2<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty3<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty4<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
struct ClampedProperty5<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Protocol {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
struct ClampedInt: ClampedProtocol {
typealias Value = Int
var wrappedValue: Int
let range: ClosedRange<Int>
init(wrappedValue: Int, _ range: ClosedRange<Int>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedDouble: ClampedProtocol {
typealias Value = Double
var wrappedValue: Double
let range: ClosedRange<Double>
init(wrappedValue: Double, _ range: ClosedRange<Double>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedFloat: ClampedProtocol {
typealias Value = Float
var wrappedValue: Float
let range: ClosedRange<Float>
init(wrappedValue: Float, _ range: ClosedRange<Float>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedString: ClampedProtocol {
typealias Value = String
var wrappedValue: String
let range: ClosedRange<String>
init(wrappedValue: String, _ range: ClosedRange<String>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedBool: ClampedProtocol {
typealias Value = Bool
var wrappedValue: Bool
let range: ClosedRange<Bool>
init(wrappedValue: Bool, _ range: ClosedRange<Bool>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedCharacter: ClampedProtocol {
typealias Value = Character
var wrappedValue: Character
let range: ClosedRange<Character>
init(wrappedValue: Character, _ range: ClosedRange<Character>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedArray<Element: Comparable>: ClampedProtocol {
typealias Value = [Element]
var wrappedValue: [Element]
let range: ClosedRange<[Element]>
init(wrappedValue: [Element], _ range: ClosedRange<[Element]>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedSet<Element: Comparable>: ClampedProtocol {
typealias Value = Set<Element>
var wrappedValue: Set<Element>
let range: ClosedRange<Set<Element>>
init(wrappedValue: Set<Element>, _ range: ClosedRange<Set<Element>>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedDictionary<Key: Comparable, Value: Comparable>: ClampedProtocol {
typealias Value = [Key: Value]
var wrappedValue: [Key: Value]
let range: ClosedRange<[Key: Value]>
init(wrappedValue: [Key: Value], _ range: ClosedRange<[Key: Value]>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedTuple<Element: Comparable>: ClampedProtocol {
typealias Value = (Element, Element)
var wrappedValue: (Element, Element)
let range: ClosedRange<(Element, Element)>
init(wrappedValue: (Element, Element), _ range: ClosedRange<(Element, Element)>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedOptional<Element: Comparable>: ClampedProtocol {
typealias Value = Element?
var wrappedValue: Element?
let range: ClosedRange<Element?>
init(wrappedValue: Element?, _ range: ClosedRange<Element?>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Protocol {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
struct ClampedInt: ClampedProtocol {
typealias Value = Int
var wrappedValue: Int
let range: ClosedRange<Int>
init(wrappedValue: Int, _ range: ClosedRange<Int>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedDouble: ClampedProtocol {
typealias Value = Double
var wrappedValue: Double
let range: ClosedRange<Double>
init(wrappedValue: Double, _ range: ClosedRange<Double>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedFloat: ClampedProtocol {
typealias Value = Float
var wrappedValue: Float
let range: ClosedRange<Float>
init(wrappedValue: Float, _ range: ClosedRange<Float>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedString: ClampedProtocol {
typealias Value = String
var wrappedValue: String
let range: ClosedRange<String>
init(wrappedValue: String, _ range: ClosedRange<String>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedBool: ClampedProtocol {
typealias Value = Bool
var wrappedValue: Bool
let range: ClosedRange<Bool>
init(wrappedValue: Bool, _ range: ClosedRange<Bool>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedCharacter: ClampedProtocol {
typealias Value = Character
var wrappedValue: Character
let range: ClosedRange<Character>
init(wrappedValue: Character, _ range: ClosedRange<Character>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedArray<Element: Comparable>: ClampedProtocol {
typealias Value = [Element]
var wrappedValue: [Element]
let range: ClosedRange<[Element]>
init(wrappedValue: [Element], _ range: ClosedRange<[Element]>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedSet<Element: Comparable>: ClampedProtocol {
typealias Value = Set<Element>
var wrappedValue: Set<Element>
let range: ClosedRange<Set<Element>>
init(wrappedValue: Set<Element>, _ range: ClosedRange<Set<Element>>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedDictionary<Key: Comparable, Value: Comparable>: ClampedProtocol {
typealias Value = [Key: Value]
var wrappedValue: [Key: Value]
let range: ClosedRange<[Key: Value]>
init(wrappedValue: [Key: Value], _ range: ClosedRange<[Key: Value]>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedTuple<Element: Comparable>: ClampedProtocol {
typealias Value = (Element, Element)
var wrappedValue: (Element, Element)
let range: ClosedRange<(Element, Element)>
init(wrappedValue: (Element, Element), _ range: ClosedRange<(Element, Element)>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedOptional<Element: Comparable>: ClampedProtocol {
typealias Value = Element?
var wrappedValue: Element?
let range: ClosedRange<Element?>
init(wrappedValue: Element?, _ range: ClosedRange<Element?>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedOptionalArray<Element: Comparable>: ClampedProtocol {
typealias
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
return self // cannot convert return expression of type 'Clamped<Value, Protocol>' to return type 'Protocol'
struct ClampedBool: ClampedProtocol { // type 'ClampedBool' does not conform to protocol 'ClampedProtocol'
let range: ClosedRange<Bool> // type 'Bool' does not conform to protocol 'Comparable'
init(wrappedValue: Bool, _ range: ClosedRange<Bool>) { // type 'Bool' does not conform to protocol 'Comparable'
struct ClampedArray<Element: Comparable>: ClampedProtocol { // type 'ClampedArray<Element>' does not conform to protocol 'ClampedProtocol'
let range: ClosedRange<[Element]> // type '[Element]' does not conform to protocol 'Comparable'
init(wrappedValue: [Element], _ range: ClosedRange<[Element]>) { // type '[Element]' does not conform to protocol 'Comparable'
struct ClampedSet<Element: Comparable>: ClampedProtocol { // type 'ClampedSet<Element>' does not conform to protocol 'ClampedProtocol'
typealias Value = Set<Element> // type 'Element' does not conform to protocol 'Hashable'
var wrappedValue: Set<Element> // type 'Element' does not conform to protocol 'Hashable'
let range: ClosedRange<Set<Element>> // type 'Element' does not conform to protocol 'Hashable'
init(wrappedValue: Set<Element>, _ range: ClosedRange<Set<Element>>) { // type 'Element' does not conform to protocol 'Hashable'
init(wrappedValue: Set<Element>, _ range: ClosedRange<Set<Element>>) { // type 'Element' does not conform to protocol 'Hashable'
struct ClampedDictionary<Key: Comparable, Value: Comparable>: ClampedProtocol { // type 'ClampedDictionary<Key, Value>' does not conform to protocol 'ClampedProtocol'
typealias Value = [Key: Value] // type 'Key' does not conform to protocol 'Hashable'
var wrappedValue: [Key: Value] // type 'Key' does not conform to protocol 'Hashable'
let range: ClosedRange<[Key: Value]> // type '[Key : Value]' does not conform to protocol 'Comparable'
let range: ClosedRange<[Key: Value]> // type 'Key' does not conform to protocol 'Hashable'
init(wrappedValue: [Key: Value], _ range: ClosedRange<[Key: Value]>) { // type 'Key' does not conform to protocol 'Hashable'
init(wrappedValue: [Key: Value], _ range: ClosedRange<[Key: Value]>) { // type 'Key' does not conform to protocol 'Hashable'
init(wrappedValue: [Key: Value], _ range: ClosedRange<[Key: Value]>) { // type '[Key : Value]' does not conform to protocol 'Comparable'
struct ClampedTuple<Element: Comparable>: ClampedProtocol { // type 'ClampedTuple<Element>' does not conform to protocol 'ClampedProtocol'
let range: ClosedRange<(Element, Element)> // type '(Element, Element)' does not conform to protocol 'Comparable'
init(wrappedValue: (Element, Element), _ range: ClosedRange<(Element, Element)>) { // type '(Element, Element)' does not conform to protocol 'Comparable'
struct ClampedOptional<Element: Comparable>: ClampedProtocol { // type 'ClampedOptional<Element>' does not conform to protocol 'ClampedProtocol'
let range: ClosedRange<Element?> // type 'Element?' does not conform to protocol 'Comparable'
init(wrappedValue: Element?, _ range: ClosedRange<Element?>) { // type 'Element?' does not conform to protocol 'Comparable'
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Protocol {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
struct ClampedInt: ClampedProtocol {
typealias Value = Int
var wrappedValue: Int
let range: ClosedRange<Int>
init(wrappedValue: Int, _ range: ClosedRange<Int>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedDouble: ClampedProtocol {
typealias Value = Double
var wrappedValue: Double
let range: ClosedRange<Double>
init(wrappedValue: Double, _ range: ClosedRange<Double>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedFloat: ClampedProtocol {
typealias Value = Float
var wrappedValue: Float
let range: ClosedRange<Float>
init(wrappedValue: Float, _ range: ClosedRange<Float>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedString: ClampedProtocol {
typealias Value = String
var wrappedValue: String
let range: ClosedRange<String>
init(wrappedValue: String, _ range: ClosedRange<String>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedBool: ClampedProtocol {
typealias Value = Bool
var wrappedValue: Bool
let range: ClosedRange<Bool>
init(wrappedValue: Bool, _ range: ClosedRange<Bool>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedCharacter: ClampedProtocol {
typealias Value = Character
var wrappedValue: Character
let range: ClosedRange<Character>
init(wrappedValue: Character, _ range: ClosedRange<Character>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt: ClampedProtocol {
typealias Value = UInt
var wrappedValue: UInt
let range: ClosedRange<UInt>
init(wrappedValue: UInt, _ range: ClosedRange<UInt>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt8: ClampedProtocol {
typealias Value = UInt8
var wrappedValue: UInt8
let range: ClosedRange<UInt8>
init(wrappedValue: UInt8, _ range: ClosedRange<UInt8>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt16: ClampedProtocol {
typealias Value = UInt16
var wrappedValue: UInt16
let range: ClosedRange<UInt16>
init(wrappedValue: UInt16, _ range: ClosedRange<UInt16>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt32: ClampedProtocol {
typealias Value = UInt32
var wrappedValue: UInt32
let range: ClosedRange<UInt32>
init(wrappedValue: UInt32, _ range: ClosedRange<UInt32>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt64: ClampedProtocol {
typealias Value = UInt64
var wrappedValue: UInt64
let range: ClosedRange<UInt64>
init(wrappedValue: UInt64, _ range: ClosedRange<UInt64>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Protocol {
return self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
struct ClampedInt: ClampedProtocol {
typealias Value = Int
var wrappedValue: Int
let range: ClosedRange<Int>
init(wrappedValue: Int, _ range: ClosedRange<Int>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedDouble: ClampedProtocol {
typealias Value = Double
var wrappedValue: Double
let range: ClosedRange<Double>
init(wrappedValue: Double, _ range: ClosedRange<Double>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedFloat: ClampedProtocol {
typealias Value = Float
var wrappedValue: Float
let range: ClosedRange<Float>
init(wrappedValue: Float, _ range: ClosedRange<Float>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedString: ClampedProtocol {
typealias Value = String
var wrappedValue: String
let range: ClosedRange<String>
init(wrappedValue: String, _ range: ClosedRange<String>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedBool: ClampedProtocol {
typealias Value = Bool
var wrappedValue: Bool
let range: ClosedRange<Bool>
init(wrappedValue: Bool, _ range: ClosedRange<Bool>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedCharacter: ClampedProtocol {
typealias Value = Character
var wrappedValue: Character
let range: ClosedRange<Character>
init(wrappedValue: Character, _ range: ClosedRange<Character>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt: ClampedProtocol {
typealias Value = UInt
var wrappedValue: UInt
let range: ClosedRange<UInt>
init(wrappedValue: UInt, _ range: ClosedRange<UInt>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt8: ClampedProtocol {
typealias Value = UInt8
var wrappedValue: UInt8
let range: ClosedRange<UInt8>
init(wrappedValue: UInt8, _ range: ClosedRange<UInt8>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt16: ClampedProtocol {
typealias Value = UInt16
var wrappedValue: UInt16
let range: ClosedRange<UInt16>
init(wrappedValue: UInt16, _ range: ClosedRange<UInt16>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt32: ClampedProtocol {
typealias Value = UInt32
var wrappedValue: UInt32
let range: ClosedRange<UInt32>
init(wrappedValue: UInt32, _ range: ClosedRange<UInt32>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt64: ClampedProtocol {
typealias Value = UInt64
var wrappedValue: UInt64
let range: ClosedRange<UInt64>
init(wrappedValue: UInt64, _ range: ClosedRange<UInt64>) {
self.wrappedValue = wrappedValue
self.range = range
}
}
struct ClampedUInt128: ClampedProtocol {
typealias Value = UInt128
var wrappedValue: UInt128
let range: ClosedRange<UInt128>
init(wrappedValue: UInt1
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
return self // cannot convert return expression of type 'Clamped<Value, Protocol>' to return type 'Protocol'
struct ClampedBool: ClampedProtocol { // type 'ClampedBool' does not conform to protocol 'ClampedProtocol'
let range: ClosedRange<Bool> // type 'Bool' does not conform to protocol 'Comparable'
init(wrappedValue: Bool, _ range: ClosedRange<Bool>) { // type 'Bool' does not conform to protocol 'Comparable'
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
struct ClampedExample {
@Clamped(wrappedValue: 0, 0...100)
var value: Int
init(value: Int) {
self.value = value
}
func printValue() {
print("Value: \(value)")
}
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Clamped<Value, Protocol> {
self
}
mutating func clamp() {
wrappedValue = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Example of usage:
struct ClampedExample {
@Clamped(wrappedValue: 0, 0...100)
var value: Int
init(value: Int) {
self.value = value
}
func printValue() {
print("Value: \(value)")
}
}
let clampedExample = ClampedExample(value: 150)
clampedExample.printValue() // Value: 100
clampedExample.value = -50
clampedExample.printValue() // Value: 0
```
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
@Clamped(wrappedValue: 0, 0...100) // generic parameter 'Protocol' could not be inferred
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Protocol {
return self
}
}
extension Clamped: ClampedProtocol {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
extension Clamped where Value == Value, Protocol == Clamped<Value, ClampedProtocol> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, ClampedProtocol>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
```swift
protocol ClampedProtocol {
associatedtype Value: Comparable
init(wrappedValue: Value, _ range: ClosedRange<Value>)
}
// Property wrapper that clamps value within a specified range.
@propertyWrapper
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol {
var wrappedValue: Value
let range: ClosedRange<Value>
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.wrappedValue = wrappedValue
self.range = range
}
var projectedValue: Protocol {
return self
}
}
// MARK: - ClampedProtocol
extension Clamped: ClampedProtocol {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
// MARK: - Clamped<Value, Clamped<Value, ClampedProtocol>>
extension Clamped where Value == Value, Protocol == Clamped<Value, ClampedProtocol> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
// MARK: - Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, ClampedProtocol>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
// MARK: - Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
// MARK: - Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>>
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
// MARK: - Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>>>
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
// MARK: - Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>>>>
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
// MARK: - Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>>>>>
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.init(wrappedValue: wrappedValue, range)
}
}
// MARK: - Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>>>>>>>
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>>>>>>> {
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
struct Clamped<Value: Comparable, Protocol: ClampedProtocol where Protocol.Value == Value>: ClampedProtocol { // 'where' clause next to generic parameters is obsolete, must be written following the declaration's type
return self // cannot convert return expression of type 'Clamped<Value, Protocol>' to return type 'Protocol'
extension Clamped: ClampedProtocol { // redundant conformance of 'Clamped<Value, Protocol>' to protocol 'ClampedProtocol'
init(wrappedValue: Value, _ range: ClosedRange<Value>) { // invalid redeclaration of 'init(wrappedValue:_:)'
extension Clamped where Value == Value, Protocol == Clamped<Value, ClampedProtocol> { // extension of generic struct 'Clamped' has self-referential generic requirements
extension Clamped where Value == Value, Protocol == Clamped<Value, ClampedProtocol> { // type 'any ClampedProtocol' cannot conform to 'ClampedProtocol'
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, ClampedProtocol>> { // type 'any ClampedProtocol' cannot conform to 'ClampedProtocol'
init(wrappedValue: Value, _ range: ClosedRange<Value>) { // type 'Value' does not conform to protocol 'Comparable'
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>> { // type 'any ClampedProtocol' cannot conform to 'ClampedProtocol'
init(wrappedValue: Value, _ range: ClosedRange<Value>) { // type 'Value' does not conform to protocol 'Comparable'
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>> { // type 'any ClampedProtocol' cannot conform to 'ClampedProtocol'
init(wrappedValue: Value, _ range: ClosedRange<Value>) { // type 'Value' does not conform to protocol 'Comparable'
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>> { // type 'any ClampedProtocol' cannot conform to 'ClampedProtocol'
init(wrappedValue: Value, _ range: ClosedRange<Value>) { // type 'Value' does not conform to protocol 'Comparable'
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>> { // expected '>' to complete generic argument list
init(wrappedValue: Value, _ range: ClosedRange<Value>) { // type 'Value' does not conform to protocol 'Comparable'
self.init(wrappedValue: wrappedValue, range) // generic struct 'Clamped' requires that 'Protocol' conform to 'ClampedProtocol'
self.init(wrappedValue: wrappedValue, range) // generic struct 'Clamped' requires the types 'Value' and 'Protocol.Value' be equivalent
extension Clamped where Value == Value, Protocol == Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, Clamped<Value, ClampedProtocol>>>>>>> { // type 'any ClampedProtocol' cannot conform to 'ClampedProtocol'
init(wrappedValue: Value, _ range: ClosedRange<Value>) { // type 'Value' does not conform to protocol 'Comparable'
@Clamped(0...10) var value: Int = 0 // generic parameter 'Protocol' could not be inferred
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
self
}
mutating func set(to newValue: Value) {
logger(.set, newValue)
wrappedValue = newValue
}
}
struct LoggedStruct {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
struct LoggedStruct2 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass2 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
struct LoggedStruct3 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass3 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
struct LoggedStruct4 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass4 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
struct LoggedStruct5 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass5 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
struct LoggedStruct6 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass6 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
struct LoggedStruct7 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass7 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
struct LoggedStruct8 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass8 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
struct LoggedStruct9 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass9 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
struct LoggedStruct10 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
class LoggedClass10 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
self
}
mutating func set(to newValue: Value) {
logger(.set, newValue)
wrappedValue = newValue
}
}
// A struct that has a logged property.
struct LoggedStruct {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct LoggedStruct2 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass2 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct LoggedStruct3 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass3 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct LoggedStruct4 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass4 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct LoggedStruct5 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass5 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct LoggedStruct6 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass6 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct LoggedStruct7 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass7 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct LoggedStruct8 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass8 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct LoggedStruct9 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass9 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct LoggedStruct10 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A class that has a logged property.
class LoggedClass10 {
@Logged var value: Int
init(value: Int) {
self.value = value
}
}
// A struct that has a logged property.
struct Logged
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
self.value = value // 'self' used in property access 'value' before all stored properties are initialized
} // return from initializer without initializing all stored properties
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
return self
}
mutating func set(to value: Value) {
logger(.set, value)
wrappedValue = value
}
}
struct LoggedStruct {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var value: Int
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
return self
}
mutating func set(to value: Value) {
logger(.set, value)
wrappedValue = value
}
}
struct LoggedStruct {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var value: Int
}
var struct1 = LoggedStruct()
struct1.value = 100
print(struct1.value)
```
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
self
}
mutating func set(to newValue: Value) {
logger(.set, newValue)
wrappedValue = newValue
}
}
struct User {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
self
}
mutating func set(to newValue: Value) {
logger(.set, newValue)
wrappedValue = newValue
}
}
// Example usage
struct User {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
var user = User()
user.age = 25
print(user.age) // Output: 25
```
This example
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
struct Person {
@Logged var name: String
@Logged var age: Int
init(name: String, age: Int) {
self.name = name
self.age = age
}
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
struct Person {
@Logged var name: String
@Logged var age: Int
init(name: String, age: Int) {
self.name = name
self.age = age
}
}
let person = Person(name: "John", age: 30)
print(person.name) // "John"
print(person.age) // 30
person.name = "Jane"
person.age = 25
print(person.name) // "Jane"
print(person.age) // 25
```
self.name = name // 'self' used before all stored properties are initialized
self.age = age // 'self' used before all stored properties are initialized
} // return from initializer without initializing all stored properties
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
struct User {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
// Example usage:
struct User {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
let user = User()
user.age = 25
print(user.age)
```
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
get {
logger(.get, wrappedValue)
return self
}
set {
logger(.set, newValue.wrappedValue)
}
}
}
struct User {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
get {
logger(.get, wrappedValue)
return self
}
set {
logger(.set, newValue.wrappedValue)
}
}
}
struct User {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
var user = User()
user.age = 10
print(user.age)
```
```swift
enum Event
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
struct User {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
// Example usage:
struct User {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
let user = User()
user.age = 25
print(user.age) // Prints "25"
```
In this
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
struct LoggedStruct {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var value: Int
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
struct LoggedStruct {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var value: Int
}
var loggedStruct = LoggedStruct()
print(loggedStruct.value) // 0
loggedStruct.value = 10
print(loggedStruct.value) // 10
```
```swift
enum Event
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
return self
}
mutating func set(to value: Value) {
logger(.set, value)
wrappedValue = value
}
}
struct Person {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Self {
return self
}
mutating func set(to value: Value) {
logger(.set, value)
wrappedValue = value
}
}
struct Person {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
var person = Person()
person.age = 10
print(person.age)
```
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
struct Person {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
```swift
enum Event {
case get, set
}
protocol LoggedProtocol {
associatedtype Value
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void)
}
// Property wrapper that logs access and modification of the wrapped property.
@propertyWrapper
struct Logged<Value>: LoggedProtocol {
var wrappedValue: Value
let logger: (Event, Value) -> Void
init(wrappedValue: Value, logger: @escaping (Event, Value) -> Void) {
self.wrappedValue = wrappedValue
self.logger = logger
}
var projectedValue: Value {
get {
logger(.get, wrappedValue)
return wrappedValue
}
set {
logger(.set, newValue)
wrappedValue = newValue
}
}
}
struct Person {
@Logged(wrappedValue: 0, logger: { event, value in
print("Event: \(event), Value: \(value)")
})
var age: Int
}
var person = Person()
person.age = 10
person.age = 20
person.age = 30
```
```swift
enum Event
// XCTAssertEqual failed: ([]) is not equal to (["Accessing value: 0"])
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "London")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication7: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication2'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication3'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication4'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication5'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication6'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication7: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication2'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication3'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication4'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication5'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication6'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication7: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication2'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication3'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication4'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication5'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication6'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
do {
let forecast = try provider.forecast(for: "")
return .success(city: "", forecast: forecast)
} catch {
return .failure(city: "")
}
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
do {
let forecast = try provider.forecast(for: "")
return .success(city: "", forecast: forecast)
} catch {
return .failure(city: "")
}
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
do {
let forecast = try provider.forecast(for: "")
return .success(city: "", forecast: forecast)
} catch {
return .failure(city: "")
}
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
do {
let forecast = try provider.forecast(for: "")
return .success(city: "", forecast: forecast)
} catch {
return .failure(city: "")
}
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
do {
let forecast = try provider.forecast(for: "")
return .success(city: "", forecast: forecast)
} catch {
return .failure(city: "")
}
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
do {
let forecast = try provider.forecast(for: "")
return .success(city: "", forecast: forecast)
} catch {
return .failure(city: "")
}
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication7: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication2'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication3'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication4'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication5'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication6'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "Sunny")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication7: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication2'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication3'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication4'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication5'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication6'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication2: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication3: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication4: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication5: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication6: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication7: WeatherApplicationProtocol {
let provider: WeatherProvider
init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication2'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication3'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication4'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication5'
init(provider: WeatherProvider) { // initializer requirement 'init(provider:)' can only be satisfied by a 'required' initializer in non-final class 'WeatherApplication6'
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
class WeatherApplication2: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
class WeatherApplication3: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
class WeatherApplication4: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
class WeatherApplication5: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
class WeatherApplication6: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication2: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication3: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication4: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication5: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication6: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .failure(city: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Cloudy")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication7: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String
// XCTAssertNil failed: expression is not nil
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication2: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication3: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication4: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication5: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
class WeatherApplication6: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication2: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication3: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication4: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication5: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication6: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .success(city: "London", forecast: "Sunny")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication7: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
// XCTAssertNil failed: expression is not nil
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
class WeatherApplication2: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
class WeatherApplication3: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
class WeatherApplication4: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
class WeatherApplication5: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
class WeatherApplication6: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
```swift
protocol WeatherProvider {
func forecast(for city: String) throws -> String
}
enum UserAction {
case keyboardCharacterSelect(Character)
case keyboardDeleteBackwards
case searchButtonPress
}
enum ApplicationFeedback: Equatable {
case success(city: String, forecast: String)
case failure(city: String)
}
protocol WeatherApplicationDependencies {
init(provider: WeatherProvider)
}
protocol WeatherApplicationInteractions {
func handle(action: UserAction) -> ApplicationFeedback?
}
typealias WeatherApplicationProtocol = WeatherApplicationDependencies & WeatherApplicationInteractions
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication2: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication3: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication4: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication5: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication6: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "", forecast: "")
case .searchButtonPress:
return .failure(city: "")
}
}
}
// Weather application provider.
// Handle user actions to fill search bar results and use WeatherProvider to check forecast.
class WeatherApplication7: WeatherApplicationProtocol {
private let provider: WeatherProvider
required init(provider: WeatherProvider) {
self.provider = provider
}
func handle(action: UserAction) -> ApplicationFeedback? {
switch action {
case .keyboardCharacterSelect(let character):
return .success(city: String(character), forecast: "")
case .keyboardDeleteBackwards:
return .success(city: "",
// XCTAssertNil failed: expression is not nil